DARK SUN Campaign Setting 2010

Post/Author/DateTimePost
#1

quest-master

Mar 28, 2009 21:58:55
The Dark Sun campaign setting was a truly wonderful bloody experience for me back in my youth. A post-apocalyptic fantasy game where one encountered incredibly diverse cultures and struggled day by day to survive the horrors of the wilderness and intrigues of the cities. Character death was actually expected, with a multiple character tree and higher starting levels touted as the norm for Dark Sun players.

I think 2010 might see the return of Dark Sun in 4e. Psionics were heavily used in the setting and psionic powers will likely be in Player's Handbook 3 so it would make marketing sense to have an exciting setting that supports psionic powers come out in the same year.

Here are some predictions for the Player's Guide.

New Races: Mul, Thri-kreen, 1 other race

New Classes: Defiler (environmental destruction rules for Swordmages and Wizards), Elemental Cleric (alternate Channel Divinity feature + new elemental cleric powers), Elemental Warlock (new warlock pact)

New Epic Destinies: Avangion, Dragon King, Psi Master, Demi-Primordial, Nature Lord


Here's a wild twist for the story of Dark Sun. Probably not going to happen though.

Nanda Shatri, now an avangion, attempts to return life to the wastelands of the world with limited success. The epic ritual does not go unnoticed in the cosmos. Gods and primordials are attracted to Athas once again. New and old sorceror kings make war against the interlopers and suppress the new cults appearing in worship of the divine and elemental beings.


What do you predict for the setting?

What's on your wish list?

How do you think the story will progress if at all?

Will the setting be re-booted like Batman Begins?

Should Dark Sun be the 2010 setting?
#2

serphet

Mar 28, 2009 22:45:11
I agree that darksun will likely be the next CS. I started D&D in sixth grade (dad bought me the 3.0 handbook).

Anyways because I (and I am sure many others) started after the era of dark sun I don't really know what to wish for or what to tihnk of the story. If they did a reboot I'd never know. I have "aquired" pdf's of all those old books... but I' not sure I really want to take the time to read them as it stands.

From the little I have read on the setting, it is the perfect PoL setting and about as different from FR and Eberron as you can get. In my opinion, based on book volume, darksun is one of the big big campaign settings. And based on the fact that darksun novels are being republished (new ones being written?), I think DS is a safe bet for 2010.
#3

vebrandsson

Mar 28, 2009 23:24:13
Maybe its just me, and I was never big on Dark Sun (I'd rather see Spelljammer or Savage Coast but I doubt we'll see either in 4e) but I find it interesting that the Athasian Templar didn't make the original posters list for classes or epic destinies, It will probably be at least a paragon path, in my opinion it is among the more iconic things about the setting, though again I was never big on it.
#4

salla

Mar 29, 2009 0:09:19
I think it could be, though I won't buy it. Put simply, everything you like about it is everything I hate about it.
#5

Dragoloth

Mar 29, 2009 1:07:43
I'd like to see Dark Sun come out next year as well. As far as races I would add half-giant to your line-up. Racial encounter for them would be Stomp. Hopefully if it is Dark Sun we see the return of wooden and bone weapons.
#6

Morik_Trask

Mar 29, 2009 4:59:58
I sooooo hope that it's Dark Sun!!!

Mul, Thri-Kreen, ...Would we have 1/2 Giants or would they just use Goliaths in their place? We'd have to see some pretty major changes to the Halflings too.

I'd love to see the bone and obsidian weapons. Makes you appreciate the steel that much more. Then if/when you get a magic weapon....wow!

Great setting. I could live with Spelljammer too though.
#7

unfamiliar

Mar 29, 2009 6:39:28
I enjoy psionics & would like to see Dark Sun return as a setting like a few of the other users here, but I'd much rather have something completely new hit the shelves in 2010.

Not even quite sure what genre/concept I'd like to see covered, but the buzz over Eberron when it first hit the shelves was kinda fun for me & I'd like to do it all over again sometime soon - to boldly go where no geek has gone before, you know?
#8

jacobthg

Mar 29, 2009 9:54:26
1/ Yes, Dark Sun, please.

2/ OP's idea about gods coming is bad. Athas is a godless world and should stay as such. It is a very important part of the setting.

3/ PC races in the PH3: Thri-kreen, half-giant, maybe aarakoa or pteran. Mul will be in the setting book, as it is unique to Dark Sun. If I saw a mul in FR, I'd have to kick the DM in hte shin.

4/ As for a Batman Begins or BSG style revisioning, I would be down with that as long as they don't violate the very core elements that make DS so very special: savagry, godlessness, despair, ancient secrets being revealed, etc.

5/ Bone/stone/obsidian: I'd rather they take a route of using different weapons rather than just the same fantasy trappings with different materials. A stone sword is impractical and silly, but the jawbone of a half giant sharpened and strapped to a club, that's Dark Sun. I'd like some realism with weapon design in regard to what you make with what weapons, but still have the brutal looking original weaponry.

6/ Templars: Make Templars like the 4e assassin. Not a class, but a classification. This means you can take any divine PC class and strap the title Templar on them. Instead of serving gods, they serve the sorcerer kings. HOWEVER, 4e seems to be getting away from designing NPCs like PCs, and PC templars are shaky at best. My vote is that the only mechanical handling of the templar is as a creature in the DM book.

7/ The Dark Sun Bard: Easily my least favorite element of Dark Sun. It was thrown together with the thinking that they needed a bard, but didn't want to deal with them as an arcane caster w/ all the trappings of defiling/preserving. IMHO, it was silly and I hated it. Note that Bard has been my favorite class since 2e. I'd like the bard to stay as it is in ph2, with the mojo recommended in point 8.

8/ Defiling/preserving: Any and all arcane classes should be allowed, and as a default they are defilers. Defiling is easy. Preserving takes extra time and dedication. make Preserver a Feat and not a class. Make all arcane casters take the Feat as a show of how much harder it is to cast preserver magic than it is to cast defiler magic. Also, allow as a setting mechanic available to all classes a method to empower spells by choosing to defile a little extra. Increase the level of the spell to increase the damage of an attack in regards to the amount of defiling done to the land.

9/ Elemental clerics: Make all divine classes chose an element as a god. Then, to differentiate between the various elements, have Channel Divine feats that add definition to the character, followed by Paragon Paths. I say all divine classes should be open to this. As per my sig, a mul paladin of earth would be damn fun to play.

10/ Advanced beings: Dark Sun was the first D&D setting to have set rules for play up to level 50. 50! How? In order to become an advanced being (dragon, avangion, elemental) you had to go to level 20 as one class (defiler/preserver/cleric) and then dual class to a psion for another 20 levels. THEN you could take a ten level "class" that eventually turned you into a godlike being. Please, Wotc, please keep something like this. No, don't go the easy route that would be very game wrecking and make being a dragon as easy as an Epic Destiny. Make EDs that set the PC up for becoming an advanced being with that going from level 31-40. A level 30 ritual that requires a wizard-preserver with the psion multi-class feat and at least x number of psion powers and x number of psion feats that lets the PC start gaining experience again and taking Advanced Levels. I would also like to see more advanced beings that allow primal and martial characters share the experience of 31-40.

11/ Psionics: Don't know enough about 4e plans, but I love psionics and I look forward to seeing them.
#9

GhostStepper

Mar 29, 2009 10:22:10
As per my sig, a mul paladin of earth would be damn fun to play.

Paladins in Dark Sun?! Sacrilige! ;)

10/ Advanced beings: Dark Sun was the first D&D setting to have set rules for play up to level 50. 50! How? In order to become an advanced being (dragon, avangion, elemental) you had to go to level 20 as one class (defiler/preserver/cleric) and then dual class to a psion for another 20 levels. THEN you could take a ten level "class" that eventually turned you into a godlike being. Please, Wotc, please keep something like this. No, don't go the easy route that would be very game wrecking and make being a dragon as easy as an Epic Destiny. Make EDs that set the PC up for becoming an advanced being with that going from level 31-40. A level 30 ritual that requires a wizard-preserver with the psion multi-class feat and at least x number of psion powers and x number of psion feats that lets the PC start gaining experience again and taking Advanced Levels. I would also like to see more advanced beings that allow primal and martial characters share the experience of 31-40.

The Epic Desitnies of 4E are a perfect fit for the dragon/avangion progression from 2E. By claiming that the advanced being progression is somehow beyond epic destinies, you are totally downplaying exactly how potent epic characters are intended to be. The most powerful epic destiny is a genuine "demigod", for instance.

Second, they are never going to make 31-40th level play because it would break down the tenuously balanced math of the system even more than it already is. They are already trying to patch the high level math and adding an extra 10 levels would just make things worse. There is also the fact that you'd really need to make a whole extra tier's worth of monsters to make the endever worthwhile. Ultimately, i just dont see them adding more levels.
#10

RUMPLESTIX

Mar 29, 2009 10:36:57
I believe that defiler will be left out of classes and dragon king will be left out of epicdestinies.

The point of 4th edition is to make PCs into heroes. Defiliers are not that. Also, they have effect, If I remember right, such as causing pain to everyone in the vicinity (not to mention destroying plant life) while casting. This would result in area penalties that would target all creatures rather than allies. Typical of monsters rather than PCs. I like thae thought that the defiler monster could have powers whose use would have the side effect of causing those in the area to lose an action: minor, or perhaps move, do to the pain and discomfort caused.

Dragon kings are powerful creatures who cast great spells killing thousands. I don't see that made as an option for the hero oriented 4th edition.

Mentioning the gods brings up an important point. People did worship them in the past of Athas as was evident in the areas beneath Tyr, I believe. There were statues to them, etc. So, perhaps they might make available a feat such as 'servant of the lost ones' or whatever which would give a cleric like ability for tose who take it. Then later supplements could possibly give a paragon path or perhaps an associated epic destiny. Just a thought there.
#11

GhostStepper

Mar 29, 2009 10:50:09
The point of 4th edition is to make PCs into heroes. Defiliers are not that. Also, they have effect, If I remember right, such as causing pain to everyone in the vicinity (not to mention destroying plant life) while casting.

Sounds exactly like the Darkspiral warlock though. In fact, many of the powers of the Dark pact warlock that have him inflicting pain/damage on his allies in order to boost his spell damage are just like defiling magic.

Dragon kings are powerful creatures who cast great spells killing thousands. I don't see that made as an option for the hero oriented 4th edition.

I cant think of a single 20th level character that hasnt killed thousands. ;)

I'm sure they will put the dragon transformation in as an epic destiny but they will explicitly state that using the powers for good or evil depends on the character, not the innate nature of the destiny. Just like we have the devil-pact making warlock and the blood-draining dhamyr as character options, so will we have the dragon transformation destiny, though i wouldnt be surprised if they changed the transformation ritual or left it vague.
#12

jacobthg

Mar 29, 2009 11:52:46
1/ Defilers: Rumplestix hit it on the nose, something I should have thought of already, consider my comments on Templars. Duh.

2/ Advanced Beings: While I ahve not experienced EDs in play and have only read through them, none of them compare to the power of an avangion. If allowing for levels 31-40 (something I believe should only be done for this setting and not other if done at all) is that taboo and unworkable, then I'd like to see advanced beings kept out of reach of PCs or redesigned to be at an equal power level to EDs.

3/
I cant think of a single 20th level character that hasnt killed thousands.

: Not in one action they haven't
#13

williamhm75

Mar 29, 2009 14:57:31
1/ Defilers: Rumplestix hit it on the nose, something I should have thought of already, consider my comments on Templars. Duh.

2/ Advanced Beings: While I ahve not experienced EDs in play and have only read through them, none of them compare to the power of an avangion. If allowing for levels 31-40 (something I believe should only be done for this setting and not other if done at all) is that taboo and unworkable, then I'd like to see advanced beings kept out of reach of PCs or redesigned to be at an equal power level to EDs.

3/ : Not in one action they haven't

I say allow Dragon King and such as epic destinies I mean there is already an epic destiny for becoming a devil lord. So yeah dragon king isnt that much better.
#14

Cyber-Dave

Mar 29, 2009 15:12:31
I would be very happy with Dark Sun 2010.
#15

sigil_beguiler

Mar 29, 2009 15:15:11
I'll add to the agreement that I would love to see Dark Sun and think there is a good chance for it being in 2010.

Was it next month they said there would be some hints of what the next campaign setting would be in Dragon.
#16

johnthedm7000

Mar 29, 2009 18:45:33
I too would love to see a dark sun campaign setting, although I believe that PC options for being defilers and templars should be included-after all in the core books (and in dragon) we have:

Warlocks (who make pacts with entities that range between amoral and utterly evil)
Dhampyr (the sons and daughters of vampires and the common races, who drink blood and have unholy powers)
Tieflings (an entire race cursed by an ancient devilish pact)
Necromancy (included in both open grave and in the Secrets of the city entombed)
One channel divinity feat for an evil god (Namely Bane, the god of warfare and tyranny)

So antiheroes and villain protagonists are at least somewhat supported in 4th edition (it's just that it's specified that you should talk to your DM before playing an evil character).

Defiler magic could be handled by dark-pactesque mechanics that cause minor penalties to creatures in a given area and that are described as blighting the land. The area of effect could start small at heroic, move up to a larger area at paragon, and become something like a burst 5 at epic. There could then be a feat called "Preserver" which would remove the defiling effect and allow you to exclude a single ally from the effects of a burst or blast once per day or something like that. So there'd be an element of strategy there-do you spend a feat and gain more control (and a rp advantage) or do you stay as a defiler and gain an uncontrollable debuff. Heck, there could probably be a multi-class only class that focuses on defiling (allowing you to draw power from creatures and what not).
#17

WhiteHarness

Mar 29, 2009 18:51:51
Dark Sun was an "acquired taste" and I never acquired it. I do not want to see it return for 4th edition. I'd rather see a 4E version of Birthright.
#18

azazyll

Mar 29, 2009 19:02:26
Dark sun never had gods. people made up gods, and that's what you're thinking of in the ruins beneath tyr. The lich dragon king dregoth wants to become a god, but is doomed to failure.

I'm frankly worried about defiling and divine casters. It's eminently likely that they will simply call warlocks defilers and be done with it, which would be awful. Also, the current divine classes are simply unsuited to dark sun, with all their radiant and thunder damage. What we need is the upcoming elemental power source, which at best estimate will probably not be out until 2011. unless they just make the phbiii psionics and elemental, which would basically confirm dark sun. Also, they'll never take out a power source, so I guess we're just doomed to have the 4th ed divine flavor jammed into the setting, probably with little or no thought to the flavor.

I think we'll definitely see dragon kings as epic destinies. And I think they will screw it up.

4e doesn't really work well for dark sun. Or a lot of campaign settings, for that matter. it has a lot more hard-wired assumptions in the rules for both characters and monsters. Even if one doesn't agree with the idea that it has more, at the very least, they are substantially different from previous incarnations of D&D, and that will make a lot of difficulty for adapting it to old settings.
#19

Caeric

Mar 29, 2009 19:18:34
I think Dark Sun makes sense. My reasoning is that there was a Dark Sun environments PDF back in Dragon 364. Just makes sense they wouldn't let something like that go to waste.


And why is no one pointing out that if we're getting Ki classes in the PH3 (Monk is confirmed, and we know that is ki), why would we not also get Githzerai and Githyanki as races? Noticeably, one deals with ki and the other psionics. It'd make sense for them to be in the book, if it has both ki and psionics (and it'd make sense to have githzerai even if there weren't psionics, though I could see githzerai being in a PDF in the same month instead).

Don't know anything about Dark Sun, but it sounds like a neat sort of place. Hopefully it'll come with a core class when they publish it. So by the time it's out, we'll have 27 classes. I don't intend to buy it -- didn't buy Forgotten Realms, and won't buy Eberron --, but the compendium will give me the info I want to know.
#20

serphet

Mar 29, 2009 20:10:46
I don't think you guys have tow orry about classes and such.

The divine power source will simply be refluffed in the campaign guide. As for Defiler and what not, thats a title that anyone (arcane?) can assume, therefore at most it'll be a PP, but will likely be just a fluff title. As for a feat to -not- be a defiler... that's no reason punishment on the system, it's likely that every "heroic" wizard will not be a defiler by default, and the npc's will be a bit buffed for going the easy route.
#21

Kynesis

Mar 29, 2009 20:15:17
I'd like to see DarkSun developed exactly because it's not 'safe' and familiar.

That however is the core reason it never made it into the mainstream of dnd.
Its highly challenging on a personal level to take on the hardships and challenges it offers, instead of just whipping around in a more standard setting free to do pretty much anything you like without restriction or consequence and certainly without the vast swaths or moral greys and ethical mires common on Athas.
(Defiling is part of that moral dilemma aspect, as illustrated even in this brief thread, there aren't many people who realise it- despite having been a contentious issue for so many years).


A few years ago I would love to've seen it re-created in a way that more people could appreciate (ie: not as harsh) but (and I'll sound condescending here though I don't mean to) the target audience of dnd isn't mature enough to handle it.... hell, most people I know regardless of actual age can't handle the setting, well before even tackling its moral aspects (aside from treating it as a bloodbath & power-gaming through it).

It was mentioned a while back that DarkSun's original concept was to release a setting in it's Blue Age time-frame. It could be truly awesome if that's the current goal - but its a sci-fi setting and potentially even more niche than the current incarnation of DarkSun and on top of that could easily put existing fans off-side for reasons outlined below.

The truly great thing about DarkSun is that the core idea of the whole thing is that it's ground-breaking and evolutionary, a Blue Age version could be truly amazing if it were done right... fans of other settings would want similar treatment though.

The die-hard fans have for over a decade developed their own games; athas.org have gone out of their way to produce mountains of material purely in their own personal time & take the extra time to publicly test & present them in a professional manner... that alone I think deserves a little kudos or special mention like say in a DMG.

It's never wise to make anything purely to please fans though, they've each got their own idea of how things should be and extremely high expectations - even if you please a few, the rest tend to be even more critical than people new to the setting/product.

A half-arsed attempt that as Azazyll suggested, might see a core feature boxed into an existing mechanic (defilers as warlocks for example) would guarantee its failure amongst fans and engender a great loss of respect from all quarters.

I'd recommend they evaluate what it is they've got worked out best, what really captures the imagination of their whole team and make it the highest quality it possibly can be - preferably with supporting tools to help DM's and players alike.

From my point of view SpellJammer is their best bet, particularly as its open to linkage from people who want to incorporate it into their existing settings while it still stands up on its own merits.

On a side note, I'd point out that dnd needs to offer more than hackNslash alone (which I believe wizards recognize) - console & computer games have that aspect of gaming covered better than any non-computing platform could ever accomplish.
Having said that, a greater focus on employing artists (good artists) to visually flesh out the various settings, official adventures, supplements and novels would be a huge help.
#22

GhostStepper

Mar 29, 2009 21:10:56
The thing that is disappointing to me is that they are definately going to want to include everything 4E, including things like tieflings. Im nostaligic for the original boxed set and the players that have never seen it are going to be ****** when i try to cut out everything that wasnt in the original.
#23

TheLoneCleric

Mar 29, 2009 21:11:06
I've reach the point that I'm just going to wait and see. I'm kinda tired of arguing over the setting we're going to get. Until new credible evidence shows up we're spinning our wheels on this one.
#24

tharrduus

Mar 29, 2009 22:04:31
Quick Dark Sun notes for 4E:

Defilers. Not a class but a mechanic. All arcane power sourced magic is by default defiling magic (as per the original boxed set), you have to learn to preserve. Preserving is slower and/or harder to do. A simple mechanic of a -1 penalty on some aspect (to hit, damage, etc) would be a quick fix, but not necessarily a great one. And I definitely don't want it to be literally slower, i.e. extra actions to cast the same spells. Blerg. I would only want a Preserver feat if it eliminated that difference, essentially making standard 4E magic that characters default without any penalty.

Templars. A divine leader with something akin to the warlock pact. Not that hard. Definitely a PC class.

Elemental priests. I would love to see elemental priests done with an eye toward the para-elementals as well. The silt and sun priests were so wonderful in flavor. A lot of powers can easily have their flavor text rewritten and their damage type changed to make any kind of powers you want.

Gladiators. A paragon path would work really well for these guys. I know anyone, at any level, could technically be a gladiator in the original, but unless they were well suited to arena life / fighting, they didn't last long. Which is why I think it should be a PP. Those that last in the arena can claim the title. When it boils down, they're just extremely specialized fighters. I don't see a need to generate a full list of all new powers just for these guys.

Wild Talents. Everyone had psionics. The quickest way would be to give everyone the half-elf Dilettante feature. Change the descriptor to "psionic" and change the damage type to psychic.

Weapons. Please keep the weapons breakage rules. There can be a mix of "battle ax" made from a club and a sharpened jaw bone lashed to it and new weapons. The flavor weapons just have to be in there.

Armor. The only ones you really have to worry about are the chain, scale, and plate guys. For these just make similarly protective armors out of different materials or give them a free feat that boosts their AC.

Half-giants. Goliaths make a decent stand-in, for now.

Thri-Kreen. Please. Oh, please.

Dark Sun in 2010!
#25

Falen

Mar 29, 2009 23:18:39
I agree with TharDuus that defiling should be the norm and all arcane classes would be subject to it. If you want preserving, than take a free feat (instead of Ritual Caster or Alchemist). There could be feats that boost defiling, but not too many, as it should be reserved for supplemental material on evil content (I do think that unaligned characters would use it's really about ignorance - not knowing there is a better way or returning Athas to a lush land).

I don't think gladiator needs to be a new class. 4E rules are perfect for arena fighting and we already have new stuff for martial characters becoming gladiators. (Although a martial controller would be perfect for this setting.)

Templars should either be a PP or NPC monster, or both. If there would be templar rules, it should be in an evil supplement, although, again even unaligned characters would choose it because of the ignorance/social class issue.

Even though Dark Sun has always been my favorite setting, I can see the inclusion of divine classes and the new races. With the changes that occured in the novels, hope and faith can make mighty changes. Paladins can follow ideals, just like clerics, monks, and others can. That has already been used in Eberron and a few other worlds. I am reluctant to say that the old gods can come back. I would actually see it closer to vestiges and worshipping spirits of the land (or the more powerful primordials). Granted the elemental source would fit better, but there can be a place for the divine.

Races is even easier. First, Athas was hardly as explored as the other campaign worlds. Even with their one expansion, it still left a lot (especially with the assumption that there would be no oceans). There is a lot of run to insert new races. And speaking of 'new races,' Athas was choke full of them. Creatures were literally being created in the past as well as the present.

As for what should appear in the Dark Sun Player's Guide: Muls and Thri-kreen. There would obviously be sections that pertain to the fluff changes of the other races (age and height changes for the elves don't change any of the mecanics of the game, for instance).

Epic Destinys play right into Dark Sun. A Dragon ED would need to be included, along with Avangion, just for the reason that player's are going to want it, even though it is evil. Mechanics can be changed so that it doesn't require mass genocide. But, in an evil artile in Dragon, the Dragon ED could be flushed out more for an evil campaign. If it is not an ED, it would definitely need to be in the Campaign Guide as an epic level monster.

Last, but certainly not least, is psionics. Everybody should have a wild talent. I don't think 4E rules will have it (just a suspicion), so it would probably be something like backgrounds. You would get a small bonus or effect and the fluff would be psionic in nature. Another option is a free feat. Feats are perfect tools for creating psionics for non-psionic class characters.

Last word for now: Starting at 3rd level and having a character tree. It's silly, but that was my biggest complaint about Athas.org's 3E rules. It wasn't in the rules at all. I know it has nothing to do with mechanics. It is just something anybody can do, but I think it immediately gives Dark Sun the feeling that it is harsher and more powerful. No matter what setting I play or DM in, I always start at 1st level, expect Dark Sun. Charater trees and 3rd level should just be the rule. (I know that 4E 1st level charaters are tougher than any other edition, but it still should be done. You get the utility power and a second encounter attack power).
#26

quest-master

Mar 29, 2009 23:36:08
With the avangion and dragon king epic destinies I imagine that it will go more the way of demi-god, with the epic destiny being the equivalent of the 1st level of dragon or avangion from the original setting material.

The process of transforming to a full dragon or avangion would mean becoming a higher level "monster", then an elite higher level "monster", and finally a solo higher level "monster".

The whole gods coming back thing was a joke by the way. Perhaps the change in edition may involve the return of Rajaat or previously unnamed followers of Rajaat, since that malevolent being "invented" magic in the setting and there needs to be a reason for the change in how spells are cast on Athas.
#27

JohnLynch

Mar 29, 2009 23:38:46
The thing that is disappointing to me is that they are definately going to want to include everything 4E, including things like tieflings.

Yeah, I really don't see anyone in this thread enjoying Dark Sun. I would, but then again I'm pretty flexible in what I like. Also I was already playing a Dark-Sun inspired before coming to D&D. I came to D&D for a few reasons, one of which was I wanted a high-magic game which this didn't allow.

I'd personally love to see what Wizards do with Dark Sun. I just don't think anyone here is going to like it because any deviation from what they see as "Dark Sun" will be considered sacrilege. If you thought the FR fans kicked up a storm at the changes, its nothing compared to what Dark Sun fans will kick up.

I think everyone in this thread should simply wait for the psionic classes and then make their own 4th edition Dark Sun campaign.
#28

sigil_beguiler

Mar 29, 2009 23:43:33
That isn't necessarily the case, I am a fan of Dark Sun and I am perfectly fine with elements being added. It is simple enough to go, such race is gone, and such class is gone.

I rather the books give me options and material so that I can include whatever I wish, into my own version of Dark Sun. So as such, I rather they not either through fluff or some mechanic completely block something from inclusion.

Also, one of the benefits of 4e, is that since fluff and mechanics are separate from each other. The classes and races that didn't exist in Dark Sun can be easily refluffed/reinterpreted to fit quite well into it. Especially when you consider such things like Keywords (ala Radiant) is considered valid refluffing in 4e.
#29

stupidmop

Mar 29, 2009 23:58:00
I started playing D&D about six months before the release of 3e. I remember the first campaign I ran was in Dark Sun, because a friend of mine had given me the setting. I really enjoyed it then, and I would love to see the setting released for 4e. I would probably buy it because I love to read campaign settings for adventure and world ideas (following my short run with Dark Sun, my group and I made out own gaming world and we still adventure only in that world).
#30

Dragoloth

Mar 30, 2009 0:00:34
I could actually see gladiator as a whole new class. A brutal fighter who relies on jeers and taunts to lower his opponents defenses. The two builds could even be a one on one gladiator and a gladiator who specializes in fighting groups of enemies. A martial controller perhaps.
#31

GhostStepper

Mar 30, 2009 0:17:32
I'd personally love to see what Wizards do with Dark Sun. I just don't think anyone here is going to like it because any deviation from what they see as "Dark Sun" will be considered sacrilege. If you thought the FR fans kicked up a storm at the changes, its nothing compared to what Dark Sun fans will kick up.

As long as they include everything that was in the old boxed set, people can always take all the 4E stuff out pretty easily. Personally, my issue is that none of the people i play with know anything about dark sun, so they will ***** and moan if i say "no gnomes" or "no tieflings" simply because they're used to every option being in every setting.

BTW, I think the FR fans had more to complain about than DS fans might because their whole world got a reboot, leaving out 4E rules for anyone who wanted to keep on playing in the older time frame. If WotC doesnt mess with timeline much and simply injects the 4E stuff, then i dont think DS fans will have anything reasonable to complain about.
#32

JohnLynch

Mar 30, 2009 3:33:54
then i dont think DS fans will have anything reasonable to complain about.

See, I believe similarly about FR fans, and yet they moan and gripe.

We've already had people say they better not include Tieflings with much consternation about how Defilers will be handled. The more details that are leaked about 4e Dark Sun, the more complaining we'll see.

After all, anyone can simply play pre-Spellplague Forgotten Realms using the 4th edition rule system. Just as anyone can use the original Boxed Set for the fluff rather with the 4e rule system.
#33

Steely_Dan

Mar 30, 2009 4:29:10
My current speculation (and nothing more) for campaign settings (I've included existing ones for completion’s sake):


-2008: Forgotten Realms (traditional fantasy)

-2009: Eberrron (non-traditional fantasy)

-2010: Dragonlance (traditional fantasy)

-2011: Dark Sun (non-traditional fantasy)

-2012: Greyhawk (traditional fantasy)
#34

Falen

Mar 30, 2009 8:53:42
I forgot two points that I think are very important, yet have nothing to do with the rules.

1. Brom. He has to do most of the art. It made Dark Sun for me. Braxa . . . not so much.

2. Do not advance the timeline too far. Keep the events of 2E current. That article in Dragon that had advanced DS 100 or 1,000 years was just wrong.
#35

casual-observer

Mar 30, 2009 9:07:46
Dark Sun was and is (in my opinion) the most imaginative, innovative, creative and unique campaign setting ever developed for the D&D game. I think it may be the most popular setting, after Forgotten Realms- at least judging from the number of threads that have been started in support of it. Whenever I see a thread like this, I always try to chime up in support of the setting, in the hope that it will be rereleased.

I honestly do think there is a good chance of this. The artwork for the Goliath race has a very Athasian flavor to it, and Warlocks with a "Dragon King" pact would work splendidly as Templars. The way that fighters exploits work in 4th edition would work excellently for exciting, brutal gladiatorial combats. And, as many have pointed out, Psionics looks like a good bet for inclusion in Players Handbook 3. In fact, almost everything about 4th edition D&D seems almost tailored to mesh with a setting like Dark Sun.

I'll be keeping my fingers crossed ( and a little cash saved back ) for the revival of this awesome setting in 2010!
#36

GhostStepper

Mar 30, 2009 10:17:46
See, I believe similarly about FR fans, and yet they moan and gripe.

We've already had people say they better not include Tieflings with much consternation about how Defilers will be handled. The more details that are leaked about 4e Dark Sun, the more complaining we'll see.

Oh, im sure their will be complaints but if the elements are easily removable then they wont be reasonable complaints. ;)

After all, anyone can simply play pre-Spellplague Forgotten Realms using the 4th edition rule system. Just as anyone can use the original Boxed Set for the fluff rather with the 4e rule system.

I think its going to be much easier to run a traditional DS game by removing a few things than it is to run an old time line FR game with 4E. With FR there are so many organizations (paragon paths), monsters and NPCs that do not have the appropriate stats. It seems like a lot more work.

1. Brom. He has to do most of the art. It made Dark Sun for me. Braxa . . . not so much.

Lol. This is pretty much a universal sentiment among DS fans, Everyone loves Brom and Everyone hates Braxa.
#37

quest-master

Mar 30, 2009 23:53:56
I think the "classic" Dark Sun gladiator (Rikus, Neeva, etc.) will be probably be a paragon path.

If it is presented as a base class, then I think some kind of Striker is likely. Perhaps one of the special features setting gladiator apart will be proficiency with all weapons including superior weapons.
#38

ravenharm

Mar 31, 2009 2:14:49
a dark sun release of any kind would be a victory, however i don't think it would be wise on what should or shouldn't be allowed so soon. attacking teiflings was the quickest way to turn me away with what i was initially on this band wagon. (i've read many of the darksun novels, and have the second box setting.) i think most players are going to have to understand there is going to have to be a similar retcon done to thier beloved dark sun "officially" to not alienate would be players. restrictions don't really envite anybody.
#39

tharrduus

Mar 31, 2009 11:45:23
Since I'm old and my memory is failing me, I forgot about Dragon magazine which did a wonderful bit on... wait for it... gladiators. Dragon 368 did a whole long bit on gladiatorial combat, a gladiator PP, feats, fighting styles, weapons, etc. There's no question left in my mind what it'll be. Gladiators are already in 4E, they're a style and a PP, not a class.
#40

Darkwolf_Bloodsbane

Mar 31, 2009 11:46:19
Since I'm old and my memory is failing me, I forgot about Dragon magazine which did a wonderful bit on... wait for it... gladiators. Dragon 368 did a whole long bit on gladiatorial combat, a gladiator PP, feats, fighting styles, weapons, etc. There's no question left in my mind what it'll be. Gladiators are already in 4E, they're a style and a PP, not a class.

Style does not preclude class.
#41

quest-master

Apr 01, 2009 17:11:58
Muls: +2 Str, +2 Con

Thrikreen: +2 Dex, +2 Con

Since Half-Giants on Athas are Large creatures, I suspect they will be monster entries only in the campaign setting book.
#42

ravenharm

Apr 01, 2009 19:36:56
Since I'm old and my memory is failing me, I forgot about Dragon magazine which did a wonderful bit on... wait for it... gladiators. Dragon 368 did a whole long bit on gladiatorial combat, a gladiator PP, feats, fighting styles, weapons, etc. There's no question left in my mind what it'll be. Gladiators are already in 4E, they're a style and a PP, not a class.

i agree 100%
#43

Tectuktitlay

Apr 01, 2009 19:54:56
Muls: +2 Str, +2 Con

I disagree. +2 Str, +2 Wis, with an ability allowing them to roll endurance skill checks twice and keep the result they like, a la a Goliath's "Powerful Athlete" racial feature to simulate their endurance. Str/Con a very common mix. There are currently three with full write-ups (Goliath, Minotaur, and Warforged). Str/Wis is not (with only the Longtooth Shifter), still maintains continuity with their dwarven ancestry, and seems to fit the lore at least as well (we have examples in the novels, for example, of muls making good gladiators, and good clerics, so a Str primary/Wis secondary class, and a Wis/Str primary class). Plus, if they choose to make an actual half-giant (instead of stating that they are simply goliaths, who are called half-giants on Athas), that will definitely be (yet another) a Str/Con race.

Thri-kreen: +2 Dex, +2 Con

Maybe. That is certainly more unusual. Right now, that, and my original guess (Str/Dex) both have only one full write-up at the moment, and either seems to fit somewhat. Regardless, Dex is most assuredly one of their stats.

Since Half-Giants on Athas are Large creatures, I suspect they will be monster entries only in the campaign setting book.

I simply cannot see them entirely eliminating an iconic race from Dark Sun, rather than simply making a balanced race that, while being rather large, isn't treated as an actual Large creature. Especially since the precedent for dropping 2E half-giant size down to a more manageable level is present in the actual printed product.
#44

JohnLynch

Apr 01, 2009 21:13:15
Since Half-Giants on Athas are Large creatures, I suspect they will be monster entries only in the campaign setting book.

I think it more likely the Goliaths will take the place of Half-Giants.
#45

GhostStepper

Apr 01, 2009 22:42:01
Im guessing we will end up with medium-sized playable half-giants and atleast one large monster variety (like the minotaur).
#46

Steely_Dan

Apr 02, 2009 2:49:54
Im guessing we will end up with medium-sized playable half-giants and atleast one large monster variety (like the minotaur).

I'm hoping the same thing for Centaurs in MMII.
#47

fjw70

Apr 02, 2009 21:26:18
I never played Dark Sun, but with all the speculation I decided to download the 2nd edition boxed set PDF. It looks interesting. The character tree thing looks particularly interesting. I wouldn't mind seeing a 4th edition Dark Sun.
#48

allthecoolnamesweretaken

Apr 03, 2009 2:32:34
I'm all about the Dark Sun. I hate to read but yet manage to read everything I could on this setting. I would love to see it back. Most of the people I play with do not remember 2nd ed. I started when my class was elf. If Dark Sun is the 3rd release for 4th ed I will own it. I care not what they do with race, class, magic, etc.... it was the harshness of the setting. The do or die setting. Something I had never seen before. It was dark with a very little light at the end of the tunnel. Something unseen or seen again. It's been over 13, 14 years. It's time that the silt sea rolls back and uncovers "Dark Sun 4th ed."
#49

malicant

Apr 03, 2009 8:20:17
Dark Sun is in need of some serious retconning. A lot of it. This setting restricts itself so much only to show how different it is from everyone else, it's not even funny anymore.
The cries of the fanboys will be a pleasure, but who cares. You can't have a setting, that removes half of the classes and races from the Player's Handbooks and introduces more half-race scum (way to go "creative") and turns known races into "it doesn't make sense, but hey it's different".

Nah. I'm looking forward to the setting, I just don't expect it to be the same thing it was before. No, I hope it will not be the same. Just recognizable, similar to what happend to the Forgotten Realms, maybe a little more even.
#50

Darkwolf_Bloodsbane

Apr 03, 2009 9:06:28
Nah. I'm looking forward to the setting, I just don't expect it to be the same thing it was before. No, I hope it will not be the same. Just recognizable, similar to what happend to the Forgotten Realms, maybe a little more even.

Just what Athas needs, a clamity event!
#51

Steely_Dan

Apr 03, 2009 9:20:16
Just what Athas needs, a clamity event!

Here comes Jane!

Yeah, I must say, I hate when busybody authors **** and pillage a campaign setting.
#52

Darkwolf_Bloodsbane

Apr 03, 2009 9:23:40
Here comes Jane!

Yeah, I must say, I hate when busybody authors **** and pillage a campaign setting.

Actually, I'm kind of hoping they get one.

I'm hoping to see how they'll top the established Charlie-Foxtrot known as "the History of Athas."
#53

Steely_Dan

Apr 03, 2009 9:25:21
Actually, I'm kind of hoping they get one.

What, an Athasian **** and pillage?
#54

Bolongo

Apr 03, 2009 9:30:40
Dark Sun is in need of some serious retconning. A lot of it.

Looking forward to that. :D
#55

malicant

Apr 03, 2009 9:34:26
Just what Athas needs, a clamity event!

You know, I was not talking about the FR events, but about the outcome, how much it has changed. I don't think Athas needs calamity to change.

Example:
You simply ignore the fact that Muls and Half-Giants ever existet and replace them completly with Goliaths.
The sun didn't change color, no Sorcerer Wimp King had to die, a simple change. Fanboys will cry (and that alone brings joy), but the world will be barely changed by that. No one will miss those mongrels anyway.

Other changes: don't kill of 80% of the MM. Don't disallow gods "because there is no web of faith to support them like in other settings" (seriously, that was the most retarded explanation I have ever read in a campaign guide). Don't cut off the planes, because you are afraid some characters from Faerun might come over to have a party. And so on, and so on..

The more I think about it... meh. No matter, I have great hopes that Wizards will make that one right and will not be afraid to upset some old dudes that cling to nostalgia as if their life depended on it (aka Fanboys).

Oh, and ditch the Butterfly-Transformation crap. That's just too much "My little Ponies".
#56

Steely_Dan

Apr 03, 2009 9:43:00
No one will miss those mongrels anyway.

I always liked Muls, as they were not another cheap half-breed many of the others, IMO.
#57

malicant

Apr 03, 2009 9:49:24
Have I missed the memo, where they were no longer depressed half-dwarfs? That's as cheap as you can get after Half-Elves.
#58

wyrmnax

Apr 03, 2009 9:54:08
Personally i would hate to see Darksun release for 4e.

I love the setting. I GM on it until today, having adapted it to various systems. My longest run campaign is old, and it is still running on DarkSun, although we dont use D&D anymore.

The reson i dont want it adapted for 4e? It will most likely change the setting absurdly.

A *lot* has to be reworked for it to work with 4e. Clerics doing Thunder and Radiant damage, *defiling* , paladins, player races, weapon materials, psionics. Those are just the top of my head examples.

-Some are easy to be worked with, like weapon materials.
-Some are easy to be refluffed, like clerical powers, but they do need a lot of changing from the Core. The most likely solution is to change the setting and leaving the Core system intact, as that is the proposal of the D&D 4ed - having a Core that is the same anywhere
-Some are really not made for 4e. Restricting player races and classes are a clear example of that. Again, to keep the same feel as the original things would have to be changed from the Core.
-Some would need a *lot* of work to even have the same feel as the original DarkSun, much less to be balanced. I am looking at defiling especifically, but psionics will be at least equally challenging.

What will happen if DarkSun is released for 4ed is that the setting will be adapted to the system, and that will either kill or severely change the setting. The ideal part to preserve the setting would be to adapt the 4ed system to it, and that will not happen.

I am just glad DarkSun was never a good comercial investment, so chances that it will be revisited are fairly small.

Truth be told, after seeing how much a mess one can make with Forgotten Realms, i can only fanthom what can happen with more bizzarre settings like DarkSun
#59

GhostStepper

Apr 03, 2009 10:38:43
You know, I was not talking about the FR events, but about the outcome, how much it has changed. I don't think Athas needs calamity to change.

Example:
You simply ignore the fact that Muls and Half-Giants ever existet and replace them completly with Goliaths.
The sun didn't change color, no Sorcerer Wimp King had to die, a simple change. Fanboys will cry (and that alone brings joy), but the world will be barely changed by that. No one will miss those mongrels anyway.

Other changes: don't kill of 80% of the MM. Don't disallow gods "because there is no web of faith to support them like in other settings" (seriously, that was the most retarded explanation I have ever read in a campaign guide). Don't cut off the planes, because you are afraid some characters from Faerun might come over to have a party. And so on, and so on..

The more I think about it... meh. No matter, I have great hopes that Wizards will make that one right and will not be afraid to upset some old dudes that cling to nostalgia as if their life depended on it (aka Fanboys).

Oh, and ditch the Butterfly-Transformation crap. That's just too much "My little Ponies".

Whats the point of releasing DS at all if you are just going to take things out? The FR "calamity" wasnt about taking out options that make the setting unique...it was about adding more stuff. I agree that they should deffinately start from the timeline of the orginal boxed set. Lets keep all the sorcerer kings.

Have I missed the memo, where they were no longer depressed half-dwarfs? That's as cheap as you can get after Half-Elves.

Ah yes, the "emo" argument that people like to randomly invent out of thin air in an attempt to discredit races they dont like.lol. Kinda like when tieflings were announced and people were crying about how they were "depressed". "I hate how every shadar-kai and dhampyr is necessarily angsty!" ;)

In any case, Muls are infintely better than half-elves because they are not a race of girly-men. In fact, they are pretty much the anti-bishis of 2E.

The reson i dont want it adapted for 4e? It will most likely change the setting absurdly.

A *lot* has to be reworked for it to work with 4e. Clerics doing Thunder and Radiant damage, *defiling* , paladins, player races, weapon materials, psionics. Those are just the top of my head examples.

...

What will happen if DarkSun is released for 4ed is that the setting will be adapted to the system, and that will either kill or severely change the setting. The ideal part to preserve the setting would be to adapt the 4ed system to it, and that will not happen.

I hear you, but im kinda hoping they just add stuff instead of leaving out so-called essentials. Actually, im pretty sure that if we only had psionics i could whip up a 4E dark sun game in about an hour without a problem. Goliaths become half-giants, muls use warforged stats, defiling and bone weapons become flavor, ect...
#60

malicant

Apr 03, 2009 11:08:21
In any case, Muls are infintely better than half-elves because they are not a race of girly-men. In fact, they are pretty much the anti-bishis of 2E.

At least Half-Elves are not doomed to extinction, which is rather sad in itself, really. So, yeah, Muls are better, since they at least make a little more sense in that regard. They still don't even have a reason to life.

Still, quite awesome how you managed to misunderstand me completely, again. Nah, Fanboy, who cares.
#61

GhostStepper

Apr 03, 2009 11:35:29
At least Half-Elves are not doomed to extinction, which is rather sad in itself, really. So, yeah, Muls are better, since they at least make a little more sense in that regard. They still don't even have a reason to life.

Don't forget the fact that they are not another cliche'd tolkien rip-off. Thats another aspect that makes muls more desirable in the game than the half-elf.

Nah, Fanboy, who cares.

Its funny how i knew knew you were going to resort to calling me "fanboy". You sound just like everyone else who equates "race i don't like" with "must be emo!"

"Race i dont like = emo. People who i dont agree with = fanboy." LOL.
#62

malicant

Apr 03, 2009 11:42:00
Don't forget the fact that they are not another cliche'd tolkien rip-off. Thats another aspect that makes muls more desirable in the game than the half-elf.

This has to be a joke.

"Race i dont like = emo. People who i dont agree with = fanboy." LOL.

Your ignorance is an insult to people who are suffering from depression. I call you a Fanboy not because I don't like you, really I don't even know you. You are very full of yourself to assume I have any kind of emotion towards you. No, I call you a Fanboy, because of the way you try to defend the Mul for example.

Half-Elves are so Tolkien, and that is bad (srsly, I doubt you even know what half-elves as defined by Tolkien are), let's be different, creative AND original. Half-dwarfs! Awesome! And to finish the deal, let's call them Mul, so you have to think hard to realise that we have invented the square wheel once again.

I did not "LOL", but still am very amused.
#63

Belorin

Apr 03, 2009 11:56:38
I would say wait and see what they do to Eberron before you start talking about the next setting. Yes, they do say that the changes won't be as drastic as FR, but that still leaves alot of room for changes.
You will probably still see the minimalist approach to history and details, leaving things like the composition of organizations, cities, etc. up to the DM.
Remember it's three books and out, one Campaign Guide, one Player's Guide and one adventure book. No Magic of... , Races of... , that all comes from the Core books. Hopefully they will trim back the starting adventure in the CG, as nice as it was to have the Loudwater starter, thirty pages was a little too much.

Bel
#64

Cyber-Dave

Apr 03, 2009 12:10:31
...You will probably still see the minimalist approach to history and details, leaving things like the composition of organizations, cities, etc. up to the DM...

So, you mean it will pretty much be like 3.5 Eberron? Awesome... ;)
#65

Belorin

Apr 03, 2009 12:14:24
I will admit I never picked up any of the EB stuff, so if that was the case then, yeah.

Bel
#66

Cyber-Dave

Apr 03, 2009 12:20:04
The 4e approach to FR was the 3.5 approach to Eberron. It gave descriptions of regions, cities, organizations via key features and characters, leaving a lot of "unfinished space" which a DM can use to make the setting their own.

As a huge Eberron fan, considering that Eberron's creator has openly stated that 4e is a better for for Eberron than 3e ever was, I promise you: Eberron's fans will largely be pleased with 4e Eberron.
#67

renchard

Apr 03, 2009 12:31:30
Honestly, if any setting needs a reboot, it's Dark Sun. It's the only campaign setting where the very first novels managed to completely screw it up.

Just stick to the main themes of a desert setting where simple survival is uncertain, those in power oppress and enslave the populace, and magic itself is dangerous, so people have developed fantastic mental powers to compensate, and I think you can rebuild everything else.

You don't need dragon-kings, or avagnions, or thri-kreen, or muls, or gladiators, or elemental clerics.
#68

Cyber-Dave

Apr 03, 2009 12:39:30
You don't need dragon-kings...or thri-kreen, or muls, or gladiators, or elemental clerics.

Whatever was wrong with Dark Sun, this stuff wasn't it. The sorcerer/dragon kings, thri-kreen, muls, gladiators, city-states, and elemental clerics were all key and positive elements of Dark Sun.
#69

Darkwolf_Bloodsbane

Apr 03, 2009 12:57:07
Have I missed the memo, where they were no longer depressed half-dwarfs? That's as cheap as you can get after Half-Elves.

Cheap, how?

I thought they were expensive slaves? As in, mommy dies giving birth every time, so they're in limited quantities.
#70

renchard

Apr 03, 2009 13:52:58
Whatever was wrong with Dark Sun, this stuff wasn't it. The sorcerer/dragon kings, thri-kreen, muls, gladiators, city-states, and elemental clerics were all key and positive elements of Dark Sun.

Positive, yes. Key, no.
#71

Cyber-Dave

Apr 03, 2009 14:55:30
Positive, yes. Key, no.

I disagree. I think they were both positive, and key. The notion of sorcerer kings ruling city-states was one of the key features of Dark Sun, present from the first boxed set. The strange/alternative races were a fundamental part of what made Dark Sun; the setting was unfamiliar. People being forced to fight in gladiatorial arenas for the entertainment of the sorcerer kings? Pure Dark Sun keystone flavor. That's the sort of mistreatment of the populace that helped classify Dark Sun as a harsh and cruel world. One could choose to deal with the harsh reality of the wilderness, or the harsh reality of the city. Neither environment was safe or kind. And right from the first boxed set the "divine" flavor of standard D&D classes was substituted with something a little more "elemental." I don't agree with you at all. Like or dislike the first set of published books, but the sorcerer/dragon kings, thri-kreen, muls, gladiators, city-states, and elemental clerics were all key and positive elements of Dark Sun.
#72

fjw70

Apr 03, 2009 15:39:27
Some ineteresting questions have ben raised about 4th ed setting books. Will all the setting have all of the PHB races and classes and just add in some of their own? Or will some settings exclude some PHB races and classes?

I asume the FR stuff included Tieflings and Dragonborn (did the Dragonborn race originate in FR or Ebberon?).
#73

_Mithreinmaethor_

Apr 03, 2009 17:02:38
Some ineteresting questions have ben raised about 4th ed setting books. Will all the setting have all of the PHB races and classes and just add in some of their own? Or will some settings exclude some PHB races and classes?

I asume the FR stuff included Tieflings and Dragonborn (did the Dragonborn race originate in FR or Ebberon?).

WOTC has an all inclusive mantra now. So everything from everywhere is available in anything and everything.

The new races introduced to FR were put there by the cataclysmic collision of the two worlds. And then they just hand waved Warforged as well they were there the whole time they were just called Gondsmen.

Expect more of the same for DS. Since it has been a whole edition since they supported the setting I would expect large changes to the world. I think all of the settings we will see will be roughly the same but still vastly different than they were originally. With 4th edition being such a different animal than the previous editions they have to make such changes to shoehorn the new edition into the old worlds.
#74

GhostStepper

Apr 03, 2009 20:21:36
Your ignorance is an insult to people who are suffering from depression. I call you a Fanboy not because I don't like you, really I don't even know you. You are very full of yourself to assume I have any kind of emotion towards you. No, I call you a Fanboy, because of the way you try to defend the Mul for example.

Right, i dont share your point of view on the mul so you resort to loaded terms like "fanboy." I get. We've seen it million times already on these boards in regards to tieflings, shadar-kai, dhampirs, ect...You dont like something and anyone who disagrees is a "fanboy" for defending it.

...let's be different, creative AND original. Half-dwarfs! Awesome! And to finish the deal, let's call them Mul, so you have to think hard to realise that we have invented the square wheel once again.

Muls were part of the unique flavor of the setting and there really isnt anything to be gained by just replacing them with goliaths. That solution surely isnt "different, creative and original." The thing i im seeing is that by writing muls off as an umimaginative half-breed, you're kinda missing the entire context of their place in the setting...a sort of context that the other half-breeds really lacked in other worlds.

Ultimately, Muls are important to Dark Sun since the nature of their creation exphasisies and really almost embodies the harsh nature of the setting. They were a non-viable race of people who were force-bred specifically for slavery and gladatorial combat. Their very existance is a metaphor for the setting as a whole. Other half-breeds in most worlds have much more generic backgrounds and arent nearly as metaphysically bound to the setting they inhabit (not to mention as icon) as the mul is to athas.
#75

thax

Apr 04, 2009 0:13:31
If Darksun does come out, there will be some changes. (as if you didn't know that from what happened to FR)

As mentioned, Defilers will not be a Player character class. I expect it to be abstracted, and a side effect of monsters and traps rather then a magical side effect.

The Half Races will be tempered and not as plentiful. I also think the mention of being sterile will be gone, and any race will "breed true" like the Half Elf and Half Orc.

I would hope that the Heroes would be from a part of the world where Slavery is seen as the travesty that it is and at least frowned upon, if not illegal to own. This would make other areas be "traditionalists" that would still have those poor victims for the PC's to liberate.

The epic dragonkings (whatever they are) and the silliness involved with it will be the long past, and the epic stupid power gaming won't be inbred in the game like it was in the previous edition.

as an aside, the Thri Kreen might be in a PHB (3?) before the Darksun Player's Guide comes out.
#76

wyrmnax

Apr 04, 2009 6:57:30
With 4th edition being such a different animal than the previous editions they have to make such changes to shoehorn the old worlds into the new edition

Fixed it for you.

It is very different
#77

Marandahir

Apr 04, 2009 13:02:38
Don't forget that not all the applicable material needs to be present for a campaign setting to exist. The Forgotten Realms Player's Guide references Bards, Sorcerers, Devas, Half-Orcs, and Goliaths at the very least, none of which were to come out until PH2. Therefore, Elemental "Clerics", which would be a very applicable class for Dark Sun, wouldn't be necessary for the DSPG or the PH3 (assuming that it will be DS 2010). Elemental "clerics" could be resigned to joining the cast of Dark Sun stories by 2011 with PH4, and thus wouldn't be necessary as the third power source in PH3 (in addition to the confirmed Psionics and Ki).

Thri-Kreen will probably come with PH3, since they've been ported from Dark Sun to a "Player's Handbook" of sorts before (the Expanded Psionics Handbook; along with the Half-Giants). Thri-Kreen could easily be seen as something from the Darkness of the Wilderness beyond the Points of Light that has become the core setting's fanon name. Half-Giants, as mentioned, are most likely Goliaths. This also would warrant that there will be Constitution or Strength-based Psionic classes (Constitution more likely, considering it's usage back in Incarnum). Muls would be Setting-specific, and there would probably be an article in Dragon dealing with incorporating them into your Eberron, FR, or PoL campaign. PoL would probably be easier, since it's less defined on a worldly scale. They might also update a race from the MM, MM2, or MM3 that fits the setting. FR did this with Drow, and Eberron will be doing this with both a fuller-than-full write-up on the Warforged as well as the highly probably Doppelgängers, reflavoured as a PC race called Changelings (heavily inferred in The Gnome, the Bad, and the Ugly). Since the races in the back of MM1 are mostly standard fantasy fare, with the exception of certain races already covered (assuming, again, that Doppelgängers are in the EPG), we're probably getting a race from the upcoming MM2 or even the MM3, should it's release follow about the same time next year as MM2 this year (a month before the CS and 2 months before the PG).

Templars could be a style like in Martial Power 2, the Gladiator Article, the Assassin Article, etc. However, they could also be reflavoured or a new build for the Avenger, considering their dubious alignment / zealousness and their assassin-qualities.

Just my three cents on the whole adaptation of Dark Sun to 4e.
#78

Kynesis

Apr 04, 2009 21:57:58
I disagree. I think they were both positive, and key. The notion of sorcerer kings ruling city-states was one of the key features of Dark Sun, present from the first boxed set. The strange/alternative races were a fundamental part of what made Dark Sun; the setting was unfamiliar. People being forced to fight in gladiatorial arenas for the entertainment of the sorcerer kings? Pure Dark Sun keystone flavor. That's the sort of mistreatment of the populace that helped classify Dark Sun as a harsh and cruel world. One could choose to deal with the harsh reality of the wilderness, or the harsh reality of the city. Neither environment was safe or kind. And right from the first boxed set the "divine" flavor of standard D&D classes was substituted with something a little more "elemental." I don't agree with you at all. Like or dislike the first set of published books, but the sorcerer/dragon kings, thri-kreen, muls, gladiators, city-states, and elemental clerics were all key and positive elements of Dark Sun.

Much as I hate to agree with Lawyer-Dave ;) the developers went to great lengths to make every aspect of DarkSun as distinct and flavorful as possible - the setting broke so many 'rules' and experimented with what could be done that inevitably some things didn't work out as well as they might - the community for example never managed to settle on how defiling really worked or how it should be expressed in game mechanics - in the end, its drawn the community to speculate, suggest and generally be more involved over the years.

To that end I'm disappointed at the many posts that suggest future development (by professional developers with the full backing of a decades-old specialist company) will 'just use' creatures and content that already exist purely to save them the trouble of making anything distinctive or purposeful and ease the dramatic stress on players from having to read or imagine anything beyond their tiny comfort zones.
#79

stormonu

Apr 05, 2009 2:38:06
A 4E Dark Sun just might be thing to make me take my 4E books out and try again. There was something about 3E that just made me feel that the system couldn't properly handle Dark Sun, but something about 4E makes me feel like it would work correctly.

I'd be curious to see if they attempt to integrate Dragonborn and Tieflings into Dark Sun, and how they would do it (Dragonborn wouldn't be so hard with Dregoth's Dray, but not sure how Tiefling would fit in).

My wishlist:

I think the campaign should wind time back five to fifty years prior to the books. DM's then don't have to worry about the events of the book unless they want to or the players could even take the place of the book heroes, freeing the Tyr region themselves. Besides, in my opinion the 2E "revised" edition was somewhat inferior to the original - especially with the areas beyond the Tyr valley that it opened up (it seemed like a lot of the mystery and DM's ability to customize the area went away in the revised add-on books).

Psionics are going to be a must, and having a few elemental classes out probably wouldn't hurt either. I'm not quite sure about how the supposed "wild psionic talents" everyone is suppose to have would be implemented, but I'd hate to see it completely disregarded.

I'd like to see a gladiator class, but a fighter paragon path would work well enough (something along the lines of Pit Fighter, I guess). Definitely would like to see a Templar class, though.

I don't think Cleric is going to be a problem; just create some powers to replace "thunder" and "radiant" powers with elemental powers for the purists and let everyone else just use what they want. If I were writing the campaign books, I'd probably put a sidebar for those who want to be "purists" about not putting in paladins, as well as some ideas for reflavoring them for Athas. Same handling as perhaps the cleric for retooling the bard to fit the original description of the bard for Athas.

Defiling should probably be handled like spellscarred. Assume all Wizard PCs are preservers, and with a few tweaks can be made into defilers. While I know this this seems backwards, I think to represent the "easy draw of power" of defiling is to make it grant advantages.

Personally, I'd like to see all the player races back - Thri-kreen, muls and half-giants, at least. While Goliaths could work in the place of half-giants, I'd just like to see them do a Large PC and make it work. Also, gotta have options (feats/powers) for making the "standard" races more savage - cannibalistic halflings, desert-running backstabbing elves, dwarves with life oaths and all that.

The easiest way to handle bone and obisidian weapons would be similar to the way armor is done in the PHB. For example, in the PHB you have Plate Mail, Warplate Armor and Godplate Armor - so instead, you'd have something like Bone Dagger, Obsidian Dagger, Steel Dagger. The Bone Dagger would have +3 Prof/1d4 damage, the Obisidian Dagger maybe +3 Prof/1d6 damage (min enhancement +4) and the Steel Dagger +3 Prof/1d8 damage (minimum enhancement +6). Is this similar to how Crag Hammers work?

I'd also like to throw in that in addition to the mentioned epic destinies, to add two more - Sorcerer King (even though all the sorcerer kings are dragons, the Sorcerer King is more about settling down to rule than desiring to become a dragon) and Preserver - for those who don't meet the qualifications to become an Avangion, but seek to return Athas to its blue age.
#80

addle-cove-anarchist

Apr 06, 2009 2:33:39
I'd prefer Sarlona over the Dark Sun
#81

soldsoul

Apr 07, 2009 1:33:34
Besides Dragonlance and another Oriental Adventures DarkSun is very likely to come out next year, but it definaly won't be easy to recreate 2E Endzeit D&D. It contradicts a few major aims of the 4E
* Play whatever you like! In Darksun Gnomes for example died out and if now the Feywild joined with Athas and Gnomes are fludding into the deserts, then I am afraid Darksun is going to loose a lot of it's old charm.
* Balance everything! In Darksun the Defilers were stronger than the preservers. Invailability of steel weapons also contributed to a imbalance.
This list is far from complete.

If I were to decide which setting would come out next year, I would have independant developer teams working on each of the candidates for next years campaign world and would choose the one that looks the most promissing before Gencon. The rest will have to wait at least another year or be released in bite-sized bits in the dragon. Also this way the information about the actual game setting can't leak, because it doesn't exist.
#82

thax

Apr 07, 2009 10:24:56
I think that the Defilers will be NPC stuff, like was mentioned in post above. The weapons not being metal is easy enough, chance to break on a crit, less of a chance on a critical miss, and they are cheap. (75 percent cheaper than metal, 50 percent cheaper for magical items normally made of metal) Weapons and armor made from metal, on the other hand, are more expensive. (25 percent markup, and magical items still have the 10 to 40 percent mark up from the new price if it is normally metal, 60 percent if it isn't)

That, and the various new material types (bone, glass, etc) will have up to -3 to damage.
#83

williamhm75

Apr 07, 2009 11:41:53
WOTC has an all inclusive mantra now. So everything from everywhere is available in anything and everything.

The new races introduced to FR were put there by the cataclysmic collision of the two worlds. And then they just hand waved Warforged as well they were there the whole time they were just called Gondsmen.

Expect more of the same for DS. Since it has been a whole edition since they supported the setting I would expect large changes to the world. I think all of the settings we will see will be roughly the same but still vastly different than they were originally. With 4th edition being such a different animal than the previous editions they have to make such changes to shoehorn the new edition into the old worlds.

Why is this a bad thing? If I wanted the same old stuff Id use the old books. New eddition=changes duh. What a concept. Id love to see a truly reimagined darksun that keeps most of the spirit of the old one.
#84

ninjadebugger

Apr 07, 2009 11:55:08
Expect more of the same for DS. Since it has been a whole edition since they supported the setting I would expect large changes to the world. I think all of the settings we will see will be roughly the same but still vastly different than they were originally. With 4th edition being such a different animal than the previous editions they have to make such changes to shoehorn the new edition into the old worlds.

Oooooooor they could set the books in the Green Age, during the genocides that eliminated so many races.
#85

williamhm75

Apr 07, 2009 14:03:41
Oooooooor they could set the books in the Green Age, during the genocides that eliminated so many races.

Now that would be an unusual and unique take on Dark Sun. I would definitley look at getting that book.
#86

famousfoxking

Apr 07, 2009 14:43:39
* Play whatever you like! In Darksun Gnomes for example died out and if now the Feywild joined with Athas and Gnomes are fludding into the deserts, then I am afraid Darksun is going to loose a lot of it's old charm.

If the still green areas were moved to, lets say, a plane called The Green, that was a savage jungle reflection of Athas (just as deadly, but hot and wet instead of hot and dry!), and Gnomes somewhat took the place of 2e Halflings, I don't think I'd be heartbroken.

* Balance everything! In Darksun the Defilers were stronger than the preservers. Invailability of steel weapons also contributed to a imbalance.
This list is far from complete.

That's simple. You just put a sufficient price on defiling to balance it. Look at Dark Pact Warlocks as an example. And for weapon materials, the solution is simple: on Toril a longsword is made of steel, but on Athas it's made of bone. It's still a +3 prof 1d8 versitile weapon. Material doesn't have to be anything but cosmetic.
#87

_Mithreinmaethor_

Apr 07, 2009 14:58:28
Why is this a bad thing? If I wanted the same old stuff Id use the old books. New eddition=changes duh. What a concept. Id love to see a truly reimagined darksun that keeps most of the spirit of the old one.

Its not a bad thing for me. I could care less one way or the other. But the fanboys of DS just like the fanboys of FR are going to pitch a fit about it.

We will have countless threads of how they ruined DS etc etc etc
#88

quest-master

Apr 07, 2009 16:23:50
Since there are no "break on striking" rules for wooden weapons such as clubs or staffs in the core rules, I think that something like a bone sword would just have a lower DC to break and have a different cost. No extra paperwork necessary.

For the purpose of transitioning the change in magic, I'd like to see something involving the reason the gods abandoned Athas written into the advancing story.

Also, more new areas to explore. Perhaps there are more dragons other than Borys that popped up after the genocide wars. Maybe some or all of them are involved in keeping gods, primordials, and fiends out of the world.

Imagine the chaos that would erupt if just one avatar of a forgotten deity showed up at the sorceror king's doorstep.
#89

Tectuktitlay

Apr 07, 2009 18:47:47
Oooooooor they could set the books in the Green Age, during the genocides that eliminated so many races.

Oooooooor, they could have a detailed, largish chapter each about the Blue, Green, "Brown" (Age of Sorcerer-Kings) and "Heroic" Age. :D Dark Sun has a lot of variety, not merely harsh survival tales.

It has primitive sentients beginning to explore their young world, some insect-like, others humanoid, amidst countless islands on a world of mostly water (pre-Blue Age).

It has high-"tech" ocean adventure, with sprawling cities both above and below the waves, and a ton of unexplored fluff to flesh out with a regards to a world-spanning civilization of immense technological skill and knowledge (the Blue Age).

It has a second primal time during which a multitude of new races spread out and explore an increasingly lush world for the first time, all at once, with many relics and ruins of ancient wonder all around (the transition from Blue to Green Age).

It has high fantasy, but with added layers of potential intrigue, what with arcane and divine magic being replaced during that age mostly with potent psionics, and the occasional elemental priest or druid (the Green Age).

It has an era of genocidal war engulfing the world, races being wiped to the last individual across the globe, and the magic fueling the war is simultaneously destroying the world (the transition from Green Age to the Age of Sorcerer-Kings)

Finally, it then has the harsh desert age, the world already ravaged, and the survivors forced to deal with the aftermath or perish, and the focus of the first and second edition of the setting (The "modern" setting, during the Age of Heroes).

So, yeah, ideally they'd detail the older eras much more, give ideas for what lives in each age or transitional time, and give us a lot to work with as players and DMs alike.
#90

Tectuktitlay

Apr 07, 2009 18:51:08
Since there are no "break on striking" rules for wooden weapons such as clubs or staffs in the core rules, I think that something like a bone sword would just have a lower DC to break and have a different cost. No extra paperwork necessary.

For the purpose of transitioning the change in magic, I'd like to see something involving the reason the gods abandoned Athas written into the advancing story.

As far as the "behind the screen" DM-centric information provided by the original setting, there have NEVER been gods on Athas. They didn't abandon Athas at all, they simply never existed on that world whatsoever. They also chose to never try, because they are cut off from the power their followers provide them with worship. Going to Athas is very, very dangerous for an actual deity.
#91

Steely_Dan

Apr 08, 2009 4:45:34
As far as the "behind the screen" DM-centric information provided by the original setting, there have NEVER been gods on Athas. They didn't abandon Athas at all, they simply never existed on that world whatsoever.

Actually, that is not 100% confirmed, there were Dark Sun modules and accessories that hinted at forgotten/abandoned gods (temples/shrines and what have you).
#92

Tectuktitlay

Apr 08, 2009 5:43:57
Actually, that is not 100% confirmed, there were Dark Sun modules and accessories that hinted at forgotten/abandoned gods (temples/shrines and what have you).

Yes, there were lost temples, etc. However, the DM-centric specifically and explicitly said those temples are to gods that never actually had divine power. Yes, people worshiped them. Yes, religions popped up. No, their clerics were never granted power from those "gods".
#93

Steely_Dan

Apr 08, 2009 7:25:29
Yes, there were lost temples, etc. However, the DM-centric specifically and explicitly said those temples are to gods that never actually had divine power. Yes, people worshiped them. Yes, religions popped up. No, their clerics were never granted power from those "gods".

Right on, but might there be elemental beings that provide spells to the clerics?
#94

williamhm75

Apr 08, 2009 10:41:38
Right on, but might there be elemental beings that provide spells to the clerics?

I thought thats where clerics got their powers from in darksun. Ooh new idea for darksun. Its a world that the Titans wrested control from the Gods. Hence why clerics are elemental instead of divine. It would be a pretty cool change, and fit into the Cosmonology of 4e.
#95

casual-observer

Apr 08, 2009 11:36:52
I thought thats where clerics got their powers from in darksun. Ooh new idea for darksun. Its a world that the Titans wrested control from the Gods. Hence why clerics are elemental instead of divine. It would be a pretty cool change, and fit into the Cosmonology of 4e.

Actually, that makes a lot of sense to me. As you say, it would mesh nicely with both the new and old fluff, satisfying old-schoolers and newcomers alike.
#96

Siberys

Apr 08, 2009 12:02:16
I heard a rumor that if they published GH, they'd roll the timeline back to before the Greyhawk Wars. Couldn't they do something similar to DS, moving to well before the Prism Pentad? It would serve tha same function as a reboot, without "raping the setting". 'Sides, everything I've heard tells me few liked the changes wrought by the PP books.
#97

malcolm_n

Apr 10, 2009 14:17:01
They might also update a race from the MM, MM2, or MM3 that fits the setting. FR did this with Drow, and Eberron will be doing this with both a fuller-than-full write-up on the Warforged as well as the highly probably Doppelgängers, reflavoured as a PC race called Changelings (heavily inferred in The Gnome, the Bad, and the Ugly). Since the races in the back of MM1 are mostly standard fantasy fare, with the exception of certain races already covered (assuming, again, that Doppelgängers are in the EPG), we're probably getting a race from the upcoming MM2 or even the MM3, should it's release follow about the same time next year as MM2 this year (a month before the CS and 2 months before the PG).

From what I've read here (not familiar with setting), are the mul half-dwarves?

Could they be considered duergar, by chance? That race fits for Psionics and will have a write-up in MM2. very curious on that.
#98

Calestin_Kethal

Apr 11, 2009 7:18:36
Yes, there were lost temples, etc. However, the DM-centric specifically and explicitly said those temples are to gods that never actually had divine power. Yes, people worshiped them. Yes, religions popped up. No, their clerics were never granted power from those "gods".

If I recall correctly, Dragon Kings explained this.

Basically it went like this: The gods were lost/gone/disappeared/stopped granting divine power.

When the Sorcerer Kings arose, and were worshiped as gods, they managed to create the Astral conduits (by accident) necessary to grant divine spells. Similarly, the Elemental powers were able to do the same thing / had already had done the same thing.

New advanced beings of sufficient power (including new Dragon Kings, Avangions, and Elementals) couldn't create the Astral conduits necessary for divine followers. I don't remember the reason given, other than "it's not possible." Additionally, part of the reason for the ongoing lack of gods was due to the inability to create the necessary Astral conduits to grant power.

However, I could be forgetting some important details. When I am not at work, I'll check my Dragon Kings book and find the info. I know there were also non-god "gods" that never existed as you mentioned. But Dragon Kings said there was actual gods at some point in time. If you have an actual citation to the contrary, I'd love to hear it.


Lets not forget the other advanced beings: Elementals. Basically Elemental Priest 20/Psion 20 had the opportunity to become the Elemental version of Dragons and Avangions. I loved the flavor.

As for the people mentioning that defiler should be default for PC wizards (or arcane casters), let me point out that defilers in 2e had the thief's xp curve, not the mage xp curve. (That is to say it took a defiler half the exp to gain the equivalent level to a mage, and the "default" mage was, by extension, a preserver.)

Also keep in mind that 4e did away with the 1 skill penalty to casters. Kinda dumb to reinflict a penalty on arcanists for flavor reasons.

I'd be fine with PCs defaulting to preserver and NPCs defaulting to defilers. (Keeping in mind 4e's philosophy of PCs and NPCs are *different*.) Defiling is still "easier" but PC arcanists had teachers that taught the PC better than to use defiling magic.

If you wanted to *play* a PC defiler, a feat, series of feats, or multiclass option (like styles and spellscarred) to increase the power of arcane abilities would fit the setting and the power difference between a preserving or defiling arcanist.


I also vote for the Dragons, Avangions, and Elementals to be Epic Destinies. Maybe with a required paragon path that leads in that direction?


Not really sure what I would suggest for the divine stuff. With the existence of the Primal power source, the divine stuff could really take a hike and be replaced wholesale. This only gets worse when we add the Elemental power source.

But, I also agree that 4e is more about inclusion than exclusion.

I'd be fine if both gnomes and halflings were cannibals. (Occupying different regions, maybe?)

Goliaths as Muls, I like. Especially if you ditch the half dwarf bit. Goliaths also fit the elemental theme of Athas. (This would be an acceptable 4e twist along the lines of the Deva.)

Tieflings and Dragonborn could be abominations created by a Sorcerer King. (Wasn't there a SK that liked doing the standard NPC wizard monster creation thing?)

Deva would fit nicely as the (possible) fallen angels that failed and the gods were pushed out due to their ineptitude.

Genasi would fit as the elemental version of Deva, perhaps. Or elemental scions, as is.

Ooooh, or Dragonborn and Genasi are the natural born children of Dragons and Elementals, maybe?


Just a few ideas to throw into the pot...


Side Trek:
The best theory I ever saw about the formation of Darksun was that it used to be Toril. Compare place names on the original map to regions and places in Faerun. My favorite was the Anarouch.

There was an artifact in the 2e Book of Artifacts that stole a deity's power. Roll bad enough on the chart, and you could lock a deity out of that world. If a powerful wizard got ahold of this artifact, that would certainly carve the way for the first Sorcerer King.

Yeah, it was a stretch, but considering the cataclysms that Toril likes to go through, it's not impossible.
#99

TheLoneCleric

Apr 11, 2009 9:58:20
From what I've read here (not familiar with setting), are the mul half-dwarves?

Could they be considered duergar, by chance? That race fits for Psionics and will have a write-up in MM2. very curious on that.

Yes, Mul were half human/dwarves breed in the slave pits for their strength and endless stamina. But something about human/dwarf hybridization makes them sterile.

Right on, but might there be elemental beings that provide spells to the clerics?

In essence the greater elemental beings had taken over for the gods. Which if you factor in 4E's primordial plot points, isn't that big of a leap logically.
#100

Calestin_Kethal

Apr 11, 2009 14:09:35
If I recall correctly, Dragon Kings explained this.

Basically it went like this: The gods were lost/gone/disappeared/stopped granting divine power.

When the Sorcerer Kings arose, and were worshiped as gods, they managed to create the Astral conduits (by accident) necessary to grant divine spells. Similarly, the Elemental powers were able to do the same thing / had already had done the same thing.

I found what I was looking for; I was both right and wrong. An excerpt talking about the original 7 sorcerer-kings.

Each had mysteriously become the focus of unlimited elemental magic. Though they couldn't tap the power themselves, the sorcerer-kings could impart that power to their followers, the templars. The end result was clear, but why this transference of power became possible, even to the sorcerer-kings.

In actuality, with the casting of their first metamorphosing spells, the sorcerer-kings attracted the attention of a very powerful and rare creature - a living vortex. With spidery fingers firmly anchored in all the elemental planecs and the prime material plane, the living vortex is a continuous conduit of magical energy. The sorcerer-kings are, until their deaths, a source of elemental magical power funneled directly to them by their living vortex, a creature they don't even realize exists.

It goes on to explain that the living vortices have gone extinct, so no more of the nifty linkage.

I'll keep digging for information about the other stuff.
#101

williamhm75

Apr 13, 2009 10:10:47
Actually, that makes a lot of sense to me. As you say, it would mesh nicely with both the new and old fluff, satisfying old-schoolers and newcomers alike.

Yup I think it would work.
#102

quest-master

Apr 18, 2009 2:53:21
About being inclusive of all races on Athas, including those that are extinct...

What if avatars or aspects of deities/archdevils/demon lords from another world invade Athas, bringing with them their followers and worshippers? What if they end up being cut off from their greater selves? This might put them on par with the sorceror kings and introduce a new element to the warfare that is typically prevalent in the setting. Alliances could be forged and epic battles could be fought between gods and "pretenders".

The Dark Sun cleric could become a new class with the elemental power source and the divine cleric wouldn't need any changes.

Dark Sun was after all introduced as a "world at war" setting.

I'm thinking something akin to the god-kings in Forgotten Realms...Powerful but not "all-powerful"...
#103

i_can_see_forever

Apr 18, 2009 4:53:31
So have there been any hints dropped as to whether or not the new setting will be Dark Sun 4.0?
#104

williamhm75

Apr 18, 2009 9:46:12
So have there been any hints dropped as to whether or not the new setting will be Dark Sun 4.0?

The aprils fools one metioned defilers and one of the goliath minis coming out has an obsidian sword.

The point is there havent been any hints that its something else either. Ive seen nothing that would idicate DL, Mystara, or Grey Hawk.

Which to me means the two hints we have for Dark Sun are really indicative.
#105

quest-master

Apr 20, 2009 9:19:20
I think that if Dark Sun is confirmed for 2010, then it would be great to announce a contest the same year for a new original setting to be introduced in 2011.

I think it might be bigger than the contest that brought in Ebberon because there are perhaps a lot more new players due to the advent of 4th edition.

If not, well Dark Sun would be the likely choice to support Psionics, and the next setting after that should be one that supports Elemental (?).

Eberron is a good gateway to interest in Psionics and Dark Sun is what lies beyond the gate. PHB 2 will feature the Psionic power source. It makes marketing sense.

The Dark Sun Player's Guide can introduce Elemental with one class, inspiring interest in PHB 3 and possibly the next setting that feature the Elemental power source.
#106

Siberys

Apr 20, 2009 19:44:55
Honestly, I doubt Wizards will hold a new setting search. Besides the TSR settings and Eberron, Wizards has the two settings that were runner-up to Eberron - the ones by Rich Burlew and Phillip Nathan-Toomey. Why spend money to get something you already have twice over, especially considering WotC holds publishing rights to those?

I predict that we'll see Dark Sun (my guess for '10) and Greyhawk, and maybe Dragonlance. Ravenloft, Spelljammer, and Planescape have pretty much been folded into the default setting. I haven't the slightest about Mystara or Birthright - they don't seem to be all that popular, comparatively, though I certainly wouldn't mind seeing them get the 4e treatment - and any other settings I can think of are sub-settings of others (Hollow-World or Al-Qadim, to name a few).

As for PHB3 power sources - If that year's setting is DS, then we'll see psionics and elemental, plus some ki, as confirmed through the Monk class. I'd guess a 4 psi / 2 elemental / 2 ki split, making PHB4 4 shadow / 2 elemental / 2 ki.

Anyways, that's my two crowns.
#107

wndstar

Apr 21, 2009 16:55:40
I really liked the Dark Sun setting but I hated psionics and still do. Would love to see the setting come back.
#108

thescalesoffate

May 04, 2009 5:02:59
Wizards has the two settings that were runner-up to Eberron - the ones by Rich Burlew and Phillip Nathan-Toomey.

I'd very much like to see these at some point.
#109

williamhm75

May 05, 2009 8:24:31
I think that if Dark Sun is confirmed for 2010, then it would be great to announce a contest the same year for a new original setting to be introduced in 2011.

I think it might be bigger than the contest that brought in Ebberon because there are perhaps a lot more new players due to the advent of 4th edition.

If not, well Dark Sun would be the likely choice to support Psionics, and the next setting after that should be one that supports Elemental (?).

Eberron is a good gateway to interest in Psionics and Dark Sun is what lies beyond the gate. PHB 2 will feature the Psionic power source. It makes marketing sense.

The Dark Sun Player's Guide can introduce Elemental with one class, inspiring interest in PHB 3 and possibly the next setting that feature the Elemental power source.

A new contest would be pretty cool. But yeah after darksun I want something original.
#110

supertriqui

May 05, 2009 10:17:49
Here are some predictions for the Player's Guide.

New Races: Mul, Thri-kreen, 1 other race

New Classes: Defiler (environmental destruction rules for Swordmages and Wizards), Elemental Cleric (alternate Channel Divinity feature + new elemental cleric powers), Elemental Warlock (new warlock pact)

My prediction is that Defiler will be a paragon path, not a class, and what you call "elemental cleric" and "elemental Warlock" would be the whatever are named the leader and striker of Elemental power source.
#111

malcolm_n

May 05, 2009 12:52:49
Were there any more hints at this being the campaign setting in April? It's may now and there was nothing else from what I could tell; but I'm not familiar with the setting, so I probably read over any hints.
#112

tiwaztyrsfist

May 05, 2009 18:29:28
Dragon King - Epic Destiny.
Reqs: Lvl 21, Hybrid Cleric/Wizard MC Psion OR Hybrid Wizard/Psion MC Cleric OR Hybrid Cleric/Psion MC Wizard.

Powers:
You are Evil.
You are Omnipotent.
End.
#113

gyromancer

May 09, 2009 3:30:09
After reading through the past three ampersands I'm now sure the next setting will be Dark Sun:

in Dragon 373:

'James Wyatt and Rich Baker are getting ready to launch into next year’s campaign setting, which I know is going to surprise and delight many of you out there. I’ll start dropping hints about the setting over the next few columns, and we’ll see how many of you can figure out what’s coming.'

Then, just a few lines below they show the power card for 'Foe to Foe' featuring a picture of that Goliath mini with the Obsidian Sword.

In Dragon 374, Ampersand previews the divine domain rules. Seems like these rules give an easy roadmap to get around having gods in a setting, yet still have generic Clerics. (i.e. Cleric of Justice, ect ...) There also seems to be some potential for a slick way to implement Elemental clerics here.


I'm not sure I see any real hint in Dragon 375's Ampersand. It does seem that monster themes fit well specifically in the setting. With that setting's habit of converting every monster/race into a supercharged version of itself, I can see the Campaign book having a chapter dedicated to some specific Dark Sun themes for monsters...

Add that onto the other clues( likely inclusion of Psionics in PHB3, the 4E Dark Sun article in Dragon) and I'm convinced....

(of course, this could all be wishful thinking... :P )
#114

redwulfe

May 11, 2009 0:57:20
With Psionics confirmed for PHB3 I think it is Dark Sun for the win in 2010.

Red
#115

Silver_Blaze

May 11, 2009 1:24:21
With Psionics confirmed for PHB3 I think it is Dark Sun for the win in 2010.

Red

Since when did Dark Sun become synonymous with Psionics?

Just because they are heavily featured does not mean they are exclusive.
#116

JohnLynch

May 11, 2009 2:03:13
Since when did Dark Sun become synonymous with Psionics?

Just because they are heavily featured does not mean they are exclusive.

It makes sense to release a Psionic-heavy setting in the year that psionics are released.

It doesn't guarantee it. But its a pretty good sign.
#117

Silver_Blaze

May 11, 2009 2:21:33
It makes sense to release a Psionic-heavy setting in the year that psionics are released.

It doesn't guarantee it. But its a pretty good sign.

Following that logic we should have seen a Primal-centric CS this year. We did not. Quite the opposite actually. Could it possibly be that the CSs are independent of what was released that year? Plus, we still don't know what the other classes will be in the PHB3, we could get any number of things. So far all we know is that at least ONE class in the PHB3 is psionic, nothing else, PERIOD.
#118

jacksmithiv

May 11, 2009 2:37:30
Following that logic we should have seen a Primal-centric CS this year. We did not. Quite the opposite actually.

The only reason we don't apply that logic to this year is because Wizards still has very pertinent release priorities. It doesn't matter that Eberron and Primal Classes were released simultaneously, because setting-matching with themed classes is trumped by their dire need to get the primal classes out there and update Eberron for the new setting, something people were crying out for desperately.

So far all we know is that at least ONE class in the PHB3 is psionic, nothing else, PERIOD.

Oh, come on now. What is there to possibly indicate that it won't be called "Players Handbook 3: Psionic Heroes". There's no other power source that takes priority over psionics right now.
#119

Silver_Blaze

May 11, 2009 2:59:59
Oh, come on now. What is there to possibly indicate that it won't be called "Players Handbook 3: Psionic Heroes". There's no other power source that takes priority over psionics right now.

The real question lies in whether or not such a product would sell if it was made in that way. The same goes for Dark Sun. Many people have brought up that the designers would like to try their hand at producing a 4e version of it. That is fine, but does Hasbro (the guys ultimately in charge) think that Dark Sun will be a good business investment. Since Dark Sun hasn't had an official product in well over a decade, it might be a hard sell to the big wigs, especially considering that the last product was produced long before the end of 2nd Edition's lifecycle. Sales figures on the rereleased Prism Pentad might influence that decision, if it sells well, it could make Dark Sun seem like a good idea. If it is a poor seller, Dark Sun might seem to be a poor choice.

What I am saying I guess is Wizards of the Coast is a business not a kewl factory.
#120

JohnLynch

May 11, 2009 4:35:13
What I am saying I guess is Wizards of the Coast is a business not a kewl factory.

WotC only published 2 settings for 3.5e and they updated those first. Also if there was a pre-existing Primal setting I'm sure we would have seen that close to when the Primal source was released.

Also the races important to FR (Half-Orcs and Gnomes) were published in the following PHB. Eberron has psionics in a prominent position and in PHB3 we see psionics.

Could it possibly be that what appears in a PHBs is connected to the CS? Definitely.

I also pointed out Dark Sun isn't definite. But this is a good sign it will be. Because I doubt very much we would have seen Dark Sun without any psionic classes released first.
#121

celticmutt

May 11, 2009 5:00:07
Following that logic we should have seen a Primal-centric CS this year. We did not. Quite the opposite actually. Could it possibly be that the CSs are independent of what was released that year? Plus, we still don't know what the other classes will be in the PHB3, we could get any number of things. So far all we know is that at least ONE class in the PHB3 is psionic, nothing else, PERIOD.

Uh ..... do you know anything about Eberron? At all? The entire point of the Primal classes in 4e is Primal vs Far Realm/Aberrations. What's one of the major themes of Eberron? That the Far Realms/Aberrations are the ENEMY. What's one of the major organizations of Eberron? The Gatekeepers, a bunch of Druids who banished the Aberrations in the first place. What's one of the Druid PPs? Guardian of the Living Gate, who's entire purpose is keeping out Aberrants.

Not to mention that Bards, Gnomes, and Half-Orcs all are big parts of Eberron. The Invoker and Avenger are perfect for the Eberron religions/churches. And no one wants to bring up the Deva vs Kalashtar debate, do we?

So to say that the PH2 has nothing to do with Eberron, or that Eberron isn't as much a "Primal-centric" CS as Dark Sun would be for Psionics, is either ignorant of what Eberron is about, or is misunderstanding how connected they have to be.
#122

TheLoneCleric

May 11, 2009 5:11:29
So to say that the PH2 has nothing to do with Eberron, or that Eberron isn't as much a "Primal-centric" CS as Dark Sun would be for Psionics, is either ignorant of what Eberron is about, or is misunderstanding how connected they have to be.

True, but the argument isn't totally with out merit. It's obvious they are trying setting and power sources together in order to allow the later Setting book for the year to cover as much ground as possible. So while Eberron could do just fine with out Primal powers...it would be missing a large part of it's story working space until that issue was addressed. And the full write up on the Shifters also gives you something to work with as well.
#123

celticmutt

May 11, 2009 5:35:20
True, but the argument isn't totally with out merit. It's obvious they are trying setting and power sources together in order to allow the later Setting book for the year to cover as much ground as possible. So while Eberron could do just fine with out Primal powers...it would be missing a large part of it's story working space until that issue was addressed. And the full write up on the Shifters also gives you something to work with as well.

There's one other thing as well - the other power source(s) in PH3. We know that Ki is dead, so that's out. So, assuming that WotC doesn't just make more Martial/Arcane/Divine/Primal classes (and I really hope they don't, we don't need any more), and assuming that the new classes are not exclusively Psionic, that just leaves Shadow and Elemental. And IMO the only settings with a stronger tie to Shadow than Dark Sun is Forgotten Realms and Birthright, and no other setting has a stronger tie to Elemental powers.
#124

CelticPaladin

May 11, 2009 6:25:31
There's one other thing as well - the other power source(s) in PH3. We know that Ki is dead, so that's out. So, assuming that WotC doesn't just make more Martial/Arcane/Divine/Primal classes (and I really hope they don't, we don't need any more), and assuming that the new classes are not exclusively Psionic, that just leaves Shadow and Elemental. And IMO the only settings with a stronger tie to Shadow than Dark Sun is Forgotten Realms and Birthright, and no other setting has a stronger tie to Elemental powers.

I was unaware that they took out Ki until I saw your post and checked out the Monk playtest.

I'm a little disappointed.
#125

CelticPaladin

May 11, 2009 6:47:09
I was unaware that they took out Ki until I saw your post and checked out the Monk playtest.

I'm a little disappointed.

On second thought I am no longer disapointed. Putting all asian classes in a single power source is a little racist.

Now I can see an Oriental type setting as more tenable, with psionic Monks and Soulblades, shadow ninjas, martial samurai fighter builds, etc. Makes a lot more sense (and variety) in my mind.
#126

redwulfe

May 11, 2009 12:54:17
Once again I will use the words "I think" and hope that it is not mistaken for the words "it is so."

I think we are in a really good possition for DS as the next CS. Eberon is a primal centric champaign witht he rework of primal as keeping out the aberations. and I also think that the possibility of shadow/psionic/elemental is a good mix for adding in the last power source that make eberron more whole and giving DS all the tools it needs to become the next CS. Elemental is very tied to the DS setting as well as Psionics and since they will probably try to make the setting fit more closely with the core of D&D then the grey and black can fit with shadow and the shadowfell.

Just my 2 cents.

Red
#127

_Mithreinmaethor_

May 11, 2009 13:13:05
Heck for that matter Psionics has been a part of Greyhawk and Harn (non-D&D world) for instance far longer than Dark Sun or Eberron.

So does the presence of Psionics lead us to Greyhawk?
So does the presence of Psionics lead us to Harn being purchased for publication by WOTC?
So does the presence of Psionics lead us to Dark Sun?
So does the presence of Psionics lead us to Eberron?

Thats the fun thing about speculation, you can throw as much &^%$ against the wall with the hopes that something will stick.
#128

redwulfe

May 11, 2009 13:52:40
Yes, but we are not talking about being a part of we are talking about a campaign setting that exemplifies the nature of the power source in question.

givin that the campaign choices are limited, this of course assumes that the next CS will be from already existing worlds. Given that WoTC wishes to do things new and exciting. This can be seen as both a survival mechanism in a business world that is growing smaller with our shrinking economy and the treand in new and exciting approach to your favorite game that WoTC is currently showing us it seems lickly that DS is the next world. Most of the capaign worlds already produced can be played no with little effort or just need something small like a dragon magazine article to make them viable. the question becomes what is exciting enough and different enough to get people excited about D&D?

Greyhawk will not be seen for awhile because it is possible to play GH now without having to get a new campaign guide. It is also a high fantacy setting which forgotten realms already gives us, nothing new and exciting there.

Harn is another example and if WoTC is going ot buy something new or publish something new, it will be somthing that will give excitment to the game.

Birthright has a unique mechanic in the rule the kingdom thing but it is not exciting enough to not be done in a dragon magazine article and be usable for every game world out currently.

Planscape has a lot of material out right now, it just isn't called plainscape, and more comming in DMG2. It can be played as is right now and doesn't need much.

Spell jammer is the same the ship was mostly what was needed and several capiang worlds to visit. With MM2 giving us more githyanki and such you could play this camapaign as it stands.

Dragon lance is a viable option but I see it as a next year CS due to its popularity comes mainly from the novels and not the playabel setting itself. This makes a great 3rd party licensed product and Wies and Hickman have their own publishing company, so 2 + 2.

Maztica/Kura Tur/Al Quadim are mostly unique settings because of the environment that the present. Enviromental settings are not so much new in the sice that they are something truly unique but new in the since of I can go to this unique environment in any of my campaign worlds, so I don't neccesarrily need to have a campaign based on that environment. In fact all three of thesee setting are a part of the forgotten realsm which already has it CS. I would see these as a part of the location serries and not given CS treatment.

Ravenloft great genre that can be played anywherre and nothing unique ot the world but the setting itself. once agian something that would be great for a location book but not a full CS.

Mysteria and Red sword(?) are both normal campaign worlds and once again nothing new and exciting there.

This leaves the CS's that I feel takes the excitment of D&D, is unique in setting and as a world setting itself and takes the current treand bieng used in the core system and wraps it all into one pacage. That's Dark Sun.

just my 2 cents,
red
#129

_Mithreinmaethor_

May 11, 2009 14:44:06
I would feel a lot better about Darksun's chances had David Noonan not been laid off by WOTC.

I dont have the info but I am sure that someone will. What settings were published by WOTC in 3.x? Not looking for 3rd party updates but stuff WOTC did.

I know these 4:

Dragonlance
Eberron
Forgotten Realms
Greyhawk

I just find it more likely for them to do a setting that they have kept around and published themselves thru the editions.
#130

CelticPaladin

May 11, 2009 14:46:44
I would feel a lot better about Darksun's chances had David Noonan not been laid off by WOTC.

I dont have the info but I am sure that someone will. What settings were published by WOTC in 3.x? Not looking for 3rd party updates but stuff WOTC did.

I know these 4:

Dragonlance
Eberron
Forgotten Realms
Greyhawk

I just find it more likely for them to do a setting that they have kept around and published themselves thru the editions.

They said the new setting will be a happy surprise. None of the ones you mentioned would be that, hahaha.
#131

_Mithreinmaethor_

May 11, 2009 14:59:02
They said the new setting will be a happy surprise. None of the ones you mentioned would be that, hahaha.

The problem is is that fans of Setting X would all find Setting X's release as a happy surprise. Where as others would either not be happy or could care less. I just dont see any former setting as a happy surprise or a surprise for that matter.

I would fall in the "could care less" camp except for Eberron and Spelljammer the settings I despise.
#132

thax

May 11, 2009 17:08:26
Wizards released DragonLance? I thought the authors did under license.
#133

Silver_Blaze

May 11, 2009 17:12:39
Wizards released DragonLance? I thought the authors did under license.

This is a common misconception. The CS was an official Wizards of the Coast product, published by Wizards of the Coast. Everything following that was a official licensed product produced and published by Sovereign Press/Margaret Weis Productions.
#134

thax

May 11, 2009 17:41:17
This is a common misconception. The CS was an official Wizards of the Coast product, published by Wizards of the Coast. Everything following that was a official licensed product produced and published by Sovereign Press/Margaret Weis Productions.

So who exactly brought the Fifth Age about?
#135

celticmutt

May 11, 2009 17:45:24
So who exactly brought the Fifth Age about?

TSR
#136

Silver_Blaze

May 11, 2009 17:57:49
So who exactly brought the Fifth Age about?

As CelticMutt put it, TSR was the main driving force behind that. The 5th Age is set following the Dragons of the Summer Flame novel. TSR wanted a setting to be the flagship for their SAGA gaming system, they chose Dragonlance. Thus, the 5th Age boxed set was released. This all happened in the mid-to-late 1990s.

Dragonlance could be stated to be the first 3.5e official D&D campaign setting, if you think about it. FR and GH were released under 3.0, though FR was eventually updated to 3.5e through other sourcebooks, namely the Player's Guide to Faerun.

Ultimately, given the situation that is evolving in the DL novel series, Dragonlance could see an update much like Forgotten Realms did, with a time jump. Another option for Dragonlance would be a reboot back to the 4th Age. There are a lot of options available to it.
#137

thax

May 11, 2009 17:59:49
I vote the 4th age reboot option, or at least a time skip that ignores the existence of 5th age altogether.
#138

celticmutt

May 11, 2009 18:01:53
As CelticMutt put it, TSR was the main driving force behind that. The 5th Age is set following the Dragons of the Summer Flame novel. TSR wanted a setting to be the flagship for their SAGA gaming system, they chose Dragonlance. Thus, the 5th Age boxed set was released. This all happened in the mid-to-late 1990s.

1996 in fact. Or at least that's when the Saga set was published. Which I think is about 2 - 3 years before WotC took over.
#139

Sailing_Pirate_Ryan

May 11, 2009 18:40:57
Dragging the thread back on topic for a moment, if I may...

What sort of cosmology did Dark Sun have, and how well would it work with the new 'universal' cosmology of 4e?
#140

Enclave

May 11, 2009 18:50:10
Dragging the thread back on topic for a moment, if I may...

What sort of cosmology did Dark Sun have, and how well would it work with the new 'universal' cosmology of 4e?

Well in Dark Sun there were no gods. They couldn't create divine conduits or some such thing so they couldn't gain power from followers.

This is where the Elemental's, Sorcerer Kings and other thing that I don't recall step in. They effectively took the place of the gods. At least that's my understanding.

My guess though, under 4th ed, Elemental's will probably change to Primodial's.
#141

thax

May 11, 2009 18:50:48
Dragging the thread back on topic for a moment, if I may...

What sort of cosmology did Dark Sun have, and how well would it work with the new 'universal' cosmology of 4e?

Part of the problem here... Gods where banished from Dark Sun. A poster mentioned about an article on how to exclude gods and still have clerics earlier in the thread.
#142

celticmutt

May 11, 2009 18:51:50
Dragging the thread back on topic for a moment, if I may...

What sort of cosmology did Dark Sun have, and how well would it work with the new 'universal' cosmology of 4e?

As I recall:

No gods

No access to the Outer Planes (read: Astral Sea) - but I *think* they still had access to the Astral & Ethereal Planes, so the Astral Sea could still work

Strong connection to the Inner/Elemental Planes (read: Elemental Chaos)

Had it's own shadow demi-plane (read Shadowfell)

No fey connection, so no Feywild (all the fey races except elves (which weren't fey then) were wiped out in a war of genocide by the Dragon Kings)

Clerics gained spells from elemental beings, Templars from their Dragon Kings, Druids from the land/elements (easy Primal connection there)

So the cosmology isn't 100% different, and pretty much completely compatible with 4e with just a few readjustments. And the lack of gods is easily fixable with the Domain stuff coming in Divine Power. And possibly with one of the Elemental source classes if a)The Elemental Source still exists (unlike Ki) and b) it will be in PH3.
#143

Calestin_Kethal

May 12, 2009 5:59:53
Also, Spelljammer rules expressly pointed out you couldn't get to Athas (the name of the DS planet) from any known crystal sphere.

There was a Domain of Dread (Ravenloft campaign setting) from Athas. (So again, Shadowfell.) If I recall, it was created by one of the first Dragon Kings who was seduced by the Dark Powers.
#144

Axiomatic_Badger

May 12, 2009 6:32:03
Defilers = Shadow
Elemental Clerics = Elemental
Templars = Divine

As for setting, how about having the world finally start to break apart? Each geographic region gets it's own plane.
#145

Enclave

May 12, 2009 16:13:31
Defilers = Shadow
Elemental Clerics = Elemental
Templars = Divine

As for setting, how about having the world finally start to break apart? Each geographic region gets it's own plane.

Elemental is likely going to get lumped into Arcane. Hell, look at the Wild Mage Sorcerer. They get their power from the Elemental Chaos and even have a paragon path where they channel the power of Primordials. Now if that is not part of the Elemental power source then nothing is.
#146

aeloric

May 14, 2009 19:43:19
Honestly, if any setting needs a reboot, it's Dark Sun. It's the only campaign setting where the very first novels managed to completely screw it up.

The first four books of the Prism Pentad novel are great. The last one should be burned and forgotten.
#147

Kynesis

May 15, 2009 2:14:06
"In the fourth age Rhulitsi shall return"
"
#148

decivre

May 16, 2009 3:51:34
Heck for that matter Psionics has been a part of Greyhawk and Harn (non-D&D world) for instance far longer than Dark Sun or Eberron.

So does the presence of Psionics lead us to Greyhawk?
So does the presence of Psionics lead us to Harn being purchased for publication by WOTC?
So does the presence of Psionics lead us to Dark Sun?
So does the presence of Psionics lead us to Eberron?

Thats the fun thing about speculation, you can throw as much &^%$ against the wall with the hopes that something will stick.

Except psionics are central to Dark Sun (taking up effectively the same spot that arcane magic has in other settings), and has a much more significant presence in Eberron than it does in more classic settings (an entire player race devoted to it as a theme, an entire continent). You're right that it's always had a presence in Greyhawk, but that has more to do with the fact that Greyhawk was the original generic D&D setting... and psionics have always had a presence in D&D as a whole (Greyhawk basically reflecting that).

With PHB3, they will have effectively released all of the classic D&D class concepts (arcane, divine, psionic and primal). Dark Sun looks like a good candidate, because not only does it primarily use those classic D&D class concepts, but it does so in a way that is rather unique compared to other D&D settings (arcane magic is rare and world-destroying, psionics is everywhere, no gods, even NPCs are big damn heroes because everyone who wasn't a big damn hero died off). I think they're gonna pick Dark Sun because of how different it is in comparison. Forgotten Realms does High Fantasy, and Eberron does Pulp... Ravenloft is part of the core cosmology, as is Planescape and Spelljammer (albeit that one has a very small presence). What does that leave for classic, iconic, and unique gameworlds?
#149

Silverblade_The_Enchanter

May 16, 2009 12:22:37
As I have frequently said elsehwere:

1) Yes I want Dark Sun for 4th ed, In fact I've been playing homebrewed Dark Sun 4th ed ;)

2) I HATE the way Athas was forced down a bloody stupid timeline etc for a novel series, ugh, that killed off much of the reaosn for playing it,
so retcon that crap out, and get back to the 1st boxed set. The "Blue Age", "Rajaat" and killing off half the sorceror kings and having a bloody Democracy !!!) needs erased, jeesh :p
It's like having the Forgotten Realms turned into 20th century Earth...
First boxed set was perfect, go back to it!

3) Yes, gladiator is a profession, the 4th ed Ranger or rogue or whatever class there is, is perfect, as it's only about fighting in an arena, not about HOW you fight. Athasians are perfeclty happy with psionics melting folks' heads in the arena, you know ;)

4) elements would be the "gods" for clerics, and sources of most pacts for warlocks, plus psurlons or other oddities for warlock pacts, I cna also imagine the sorceror kings having warlock "templars" (see below).

5) Now that we've got rid of simple class based idea in D&D, we should see templars as a profession, a calling or whatever.
Doesn't matter if they are a warlord who leads the SK's forces, a devoted fanatic who really does believe the sorceror king IS a god, or a non-combat wily sneaky bureacrat, or spymaster or whatever!

6) psionics could be handled many ways, IMHO, Wild Talent should be a multi-class feat, for psionics. Not everyone should have it, as that was noted by designers as a flaw (making it too common).
4th ed mechanics makes it much better, so you could swap your normal powers for psionic ones.

I'd also suggest having psionic crafting, IMHO, Athasians are NOT stupid, far from it, psionics in prior editions had powers that would allow crafting and improving items, so imagine having "psionically tempered obsidian", as being good or better than steel.
I also say in my games, tmeplars and others, use rituals or enchantments, to have armour suitable for wearing in the heat of the day.
Armour made from scales, chitin etc would be fine. you can imagine "drake", "braxat" and other materials replacing the materials in the PHB and Adventurer's Vault.

Oh, and I LUV Dark Sun... ;)

IMAGE(http://www.silverblades-suitcase.com/darksun/dark_sun_oasis_thumb.jpg)
http://www.silverblades-suitcase.com/darksun/dark_sun_oasis.jpg

http://www.silverblades-suitcase.com/darksun/index.htm
#150

williamhm75

May 17, 2009 10:56:21
Id like to see them incorporate some of the novel stuff. It would give it a somewhat hopeful tone, like things are ****** right now but they might look up. Besides the novels were awsome.
#151

myt3m0w53

May 19, 2009 1:04:53
i started Dungeons and Dragons before 2e came out... then Started DM'ing With Dark Sun... ( you know there are still new DS novels?? )

This Setting i would love to see, with the Gith split between the Githyanki and the Githzeri... i would love to see how they spin that...

Epic Destinies like Dragon or Avingion would be nice to see...

how they handle the Feywilde and the Shadow Realm will be interesting as well

Man WoTC when did you know that i was hooked?? when?? magic, DnD, what else do you want? "mmm... soul donut...!"
#152

tfvanguard

May 19, 2009 13:45:11
While I think you are right that DS will be the 2010 setting I never have enjoyed psionics, and will not buy that seting either.

Dark Sun never sold that well, and isn't likely to be the focus on 4E's final campaign setting. If you've been paying attention to the buyouts of IP and all that, it's pretty clear that the plan, at the moment, is Dragonlance.
#153

Tectuktitlay

May 19, 2009 16:28:40
Dark Sun never sold that well, and isn't likely to be the focus on 4E's final campaign setting. If you've been paying attention to the buyouts of IP and all that, it's pretty clear that the plan, at the moment, is Dragonlance.

What the heck makes you say that 2010 will be 4E's final campaign setting? Especially when we have confirmation that PH3 possesses only Psionics, Divine and Primal options, and Mike Mearls confirming both Shadow and Elemental as still being actively developed with no signs of dropping either. Thus, there will be at least one more PHB after #3, for Shadow and Elemental (although more likely at least two more, with each of the aforementioned power sources getting its time in the spotlight).

Moreover, where were the hints for Dragonlance last month? There were zero such hints. None. There was, however, a very oddly-placed mention of a Dark Sun specific class (the Witckalok article, in which the mention of "defiler" was utterly out of place in the context of the rest of the article).

There was also a goliath with an obsidian longsword. Not a clear crystal, like the axe on the PH2, not a stone weapon like the older goliath miniature, not steel, but obsidian. Obsidian is very specifically one of the most common substances for edges weapons on Athas.

Then, there was an article with Divine paths of worship that specifically allow for and work within a model that allows for said power source to function without a single deity present. What campaign setting has never had deities, yet does seem to exhibit the possibility of channeling power in a manner similar to the divine?

Buying up the Dragonlance IPs are in no way proof of a 2010 campaign setting. On the contrary, they are proof that DL will not be the 2010 setting. Why? Because the 2010 setting will currently be in the works, whereas a setting that they are currently trying to acquire the IPs for is highly unlikely to be actively worked on by anyone being paid until they possess said IPs in full.

Dark Sun, on the other hand, is already completely owned by WotC. It fits with Psionics, the confirmed 2010 new power source, whereas Dragonlance definitely does not. The panel of, you know, actual developers of 4E, when asked at cons in Q&A sessions, overwhelmingly expressed interest in Dark Sun as the setting they'd like to see come back, and would like to work on. It was something like seven on the team in favor of DS, and three for other settings. They even went so far as to put an actual Dark Sun article in Dragon, which no other setting that hasn't been (or isn't announced to be) released has gotten yet. Kinda odd, and out of place if it wasn't going to be coming, no?

Athas also segues into Elemental absolutely brilliantly. This gives us a rather logical path of settings, from Eberron which has a splash of Psionic, to Dark Sun which focuses on it, to a setting that likely focuses on either Elemental or Shadow as a major component. Al-Qadim, whether AQ proper or a neo-AQ, would be a logical continuation from DS, still utilizing the desert mechanics, and quite properly focusing on the Elemental power source. Oriental Adventures would likewise logically focus on Elemental material. Else, of course, an altogether new setting.

Speaking of Shadow; with the addition of the Revised DS boxed set, Athas likewise fits with Shadow just fine. There is a massive region of the world to the south of the main portion that is intimately linked to the undead in a major way, meaning tons of campaign opportunities and fluff to tie in to Shadow-related material. This means Dark Sun is likewise perfectly suitable to progress from Psionics to Shadow rather than Psionics to Elemental.

I've seen no evidence that Dragonlance is the 2010 setting, at all. I've certainly seen absolutely no evidence whatsoever that 2010 will be the "final" campaign setting for 4E.
#154

Silver_Blaze

May 19, 2009 16:37:55
I hate to break it to both of you, but Dragonlance is, and always has been, owned by TSR/WotC. There is no purchase of any sort going on to reacquire DL, the license for MWP to produce DL produces was not renewed. That lends a lot more credence to DL being a setting that will be produced, since if WotC wasn't planning on doing anything with it, why wouldn't they allow anoter company to produce the products and get money based on royalties like they did in the previous edition.

And once again, the goliath with the obsidian weapon would point more toward DS if the cover of PHB2 didn't already have a goliath wielding a crystal weapon.

And then there is the cover of the PHB3 which has a minotaur on the front. Minotaurs are a very important race to Dragonlance. Add to that the fact that one of the most recent DL series featured a monk as a main character, as well as several characters that used mind-reading and mind-control, I wouldn't count Psionics as a negative toward DL.

Plus, we know now that Elemental and Shadow won't be in PHB3. It is possible that PHB4 will be Psionic/Shadow/Elemental, which could mean Dark Sun in 2011.
#155

Enclave

May 19, 2009 23:49:36
And once again, the goliath with the obsidian weapon would point more toward DS if the cover of PHB2 didn't already have a goliath wielding a crystal weapon.

I hate to break it to you but obsidian isn't a crystal
#156

Silver_Blaze

May 20, 2009 0:11:22
I hate to break it to you but obsidian isn't a crystal

Relevance? All it shows is that Goliaths(note: not a Dark Sun race, it would be a stretch to make them Half-Giants) often use weapons not made of steel.
#157

quest-master

May 28, 2009 23:08:14
Half-Giants are supposed to be Large so they will probably show up as a monster entry in the Dark Sun campaign book.

Defiling damage could simply be suggested as a narrative rather than actual mechanics applied (except for certain feats that make defiling deal hp damage or conditions to living creatures).

Muls and thri-kreen are a must-have. Other races could be introduced as "new races" in the setting. The map of Athas was never completed, leaving room for supplements and homebrew additions.

PCs don't all have to sport a "big" psionic power that makes any difference in combat. Something as simple as changing the color of one's eyes or hair could be what gets introduced for the 4e version. This would be balanced.
#158

TheLoneCleric

May 31, 2009 0:09:46
Neither Shadow or Elemental are needed for core Dark Sun. So I'm not worried there. Whatever is coming will feature either Minotaurs or Gith (I'm thinking) so Dark Sun is possible...or it might be something new.
#159

_Mithreinmaethor_

Jun 01, 2009 0:21:51
Can anyone say Dragonlance for 2010. They said there would be hints in the Ampersands and well at Gencon the 25th year anniversary being celebrated by WOTC of Dragonlance. Hmmmmm
#160

Bolongo

Jun 01, 2009 2:14:43
Can anyone say Dragonlance for 2010. They said there would be hints in the Ampersands and well at Gencon the 25th year anniversary being celebrated by WOTC of Dragonlance. Hmmmmm

Sometimes an anniversery is just an anniversary...

I certainly hope that is the case here. I mean, seriously. Dragonlance? WTF.
#161

malcolm_n

Jun 01, 2009 2:24:01
While I don't doubt DL will eventually be updated to 4e (along with several new books within the first month of printing the player's guide which completely denounce what it says we can do in the setting), but I'm still holding out to see Darksun.

As it is, have there been any more hints at a setting, even if that setting were dragonlance? I've combed everything I can and found nothing beyond the obsidian weapon mentioned and the defiler in the april articles.
#162

Silver_Blaze

Jun 01, 2009 2:25:31
Sometimes an anniversery is just an anniversary...

I certainly hope that is the case here. I mean, seriously. Dragonlance? WTF.

Yeah, it is only one of their most successful franchises, I can't imagine why WotC would ever want to bring Dragonlance into 4e...

I am going to reiterate what I have said many times in the past, we have NO idea what the next setting will be. I would like to see Dragonlance, but Dark Sun is also a good choice. They both bring a lot of new things to the game.
#163

_Mithreinmaethor_

Jun 01, 2009 2:50:23
While I don't doubt DL will eventually be updated to 4e (along with several new books within the first month of printing the player's guide which completely denounce what it says we can do in the setting), but I'm still holding out to see Darksun.

As it is, have there been any more hints at a setting, even if that setting were dragonlance? I've combed everything I can and found nothing beyond the obsidian weapon mentioned and the defiler in the april articles.

Those are extremely weak hints that you reference. And I have looked thru this Ampersand and see nothing at all to hint to Darksun. And we already know that they will announce the new setting at Gencon. I only see FR, Eberron and Dragonlance mentioned by name for Gencon and nothing hinting at Darksun anywhere.
#164

celticmutt

Jun 01, 2009 3:19:12
Those are extremely weak hints that you reference. And I have looked thru this Ampersand and see nothing at all to hint to Darksun. And we already know that they will announce the new setting at Gencon. I only see FR, Eberron and Dragonlance mentioned by name for Gencon and nothing hinting at Darksun anywhere.

It's no weaker than assuming that it'll be DL just because of the anniversary. The defiler name drop, a Dark Sun developer name drop, psionics, gith, and Far Realms vs the anniversary and minotaur. My money's on Dark Sun.
#165

Silver_Blaze

Jun 01, 2009 3:30:29
It's no weaker than assuming that it'll be DL just because of the anniversary. The defiler name drop, a Dark Sun developer name drop, psionics, gith, and Far Realms vs the anniversary and minotaur. My money's on Dark Sun.

You might want to read the portion of today's Ampersand regarding the Character Builder update then. If that isn't a hint, I don't know what is.
#166

_Mithreinmaethor_

Jun 01, 2009 3:31:37
It's no weaker than assuming that it'll be DL just because of the anniversary. The defiler name drop, a Dark Sun developer name drop, psionics, gith, and Far Realms vs the anniversary and minotaur. My money's on Dark Sun.

I was posing a question in my post by the way, but lets break down what you consider to be Darksun hints:

Defiler name used in an article for April fools not even written by a WOTC employee.

Developers tend to work on several different settings as did the one whose name was dropped.

Psionics were in Greyhawk well before they were in Darksun and Psionics now are nothing like they were in the previous 3 editions.

Gith were around in Greyhawk well before they were in Darksun as well.

The Far realms Article references the Celestian Order which was a Greyhawk order from WAAAAAAAY back.

Lets throw in an RPGA reward to players and GM's that update their information annually is a Greyhawk module set in Greyhawk.

I see more leading back to Greyhawk but I dont see it as next years release. But I also dont see Darksun either though.

I have no horses in this race so could care less. They are already releasing the setting I despise the most this year. After that I could really care less what comes out.
#167

celticmutt

Jun 01, 2009 4:07:51
You might want to read the portion of today's Ampersand regarding the Character Builder update then. If that isn't a hint, I don't know what is.

So what if Raistlin is in it? Dark Sun's still more likely.
#168

sigil_beguiler

Jun 01, 2009 4:10:53
No matter what setting it is I just hope they really strive to keep each setting different from one another and going off in different fantasy areas.
#169

Silver_Blaze

Jun 01, 2009 4:12:20
So what if Raistlin is in it? Dark Sun's still more likely.

Based on what? There has not been a single thing that has been a big fluorescent sign pointing to Dark Sun. Raistlin is the most iconic character of Dragonlance, and one of the most iconic characters of Dungeons and Dragons. I said it was a hint, and it is a big one.

No matter what setting it is I just hope they really strive to keep each setting different from one another and going off in different fantasy areas.

That is the part that gets tricky though, overlap is inevitable no matter what setting WotC chooses.
#170

celticmutt

Jun 01, 2009 4:18:06
Based on what? There has not been a single thing that has been a big fluorescent sign pointing to Dark Sun. Raistlin is the most iconic character of Dragonlance, and one of the most iconic characters of Dungeons and Dragons. I said it was a hint, and it is a big one.



That is the part that gets tricky though, overlap is inevitable no matter what setting WotC chooses.

Which is why it won't be Dragonlance next. I like Dragonloance, it's what got me into DnD in the first place. But frankly it's too similar to the medieval high fantasy of FR to be brought out so soon. And based on what? Like I said - gith, Far realms, psionics, defilers (which the writer could have been asked to include). The gith and Far Realms all relate to aberrants, which was a big influence in Dark Sun, and there is no setting where psionics is more important than Dark Sun.
#171

sigil_beguiler

Jun 01, 2009 4:20:44
That is the part that gets tricky though, overlap is inevitable no matter what setting WotC chooses.

Yeah but I think in the beginning they can do fairly good. You can go from FR style medieval/high-fantasy to Eberron Magi-Tech then go to... Well:
  • Post-Apocalyptic
  • New Weird
  • Steampunk/Pseudoscience
  • Science Fantasy
  • Horror

Those are just some off the top of my head.
#172

GhostStepper

Jun 01, 2009 8:35:05
While i would much rather get Dark Sun, its not looking good at this point. WotC is pimping Dragonlance at the con with a bunch of "its a great year to be a Dragonlance fan" talk and Raistlin is being added to the character generator. This seems like a much much larger hint than a mini using an obsidian sword.
#173

Silverblade_The_Enchanter

Jun 01, 2009 9:47:48
Dragonance is mostly da suck, IMHO.
Sorry fans of the setting! ;)

I liked some of the novels (Twins series, minotaur series, were good IMHO), but most were blech. I used to love DL way back when, then more I got into it, more...lacking it got.
Nothing that really slaps you in the face and says "OOMPH!", like Dark Sun does, or Spelljammer, or Ravenloft, or Undermountain does.

But then again, the original Forgotten Realms was a damn good setting/boxed set, to compare it against.
4th ed Realms is incoherent and a bit bland when it shouldn't be (and I love 4th ed and the Swordmage books are good fun, so it's not 4th edition I have a problem with).
#174

GhostStepper

Jun 01, 2009 21:01:06
The only problem with DL as the release in 2010 is that setting has never been a Psy setting. I cannot think of a single character in the pre-summer flame books that had mental abilities and was not a magi. After I'm not as well read, I didn't care for the second cataclysm idea.

I think that in any case, the main reason psionics is showing up next is because it is the very last of the traditional "core" power sources that hasn't been released yet. We have all the other ones so psionics is the next logical choice, regardless of what setting is coming out that year.

Of course we could also point to the PHB2 and see that it gave us shifters, which are an iconic race for the setting that came out directly afterwards. The PHB3 is giving us minotaurs, which are an iconic race for DL. In fact, none of the other races we know of belong as player races in DS anyway.*

*As far as i remember, there was a single module for DS that included invading githyanki but beyond that they were never an important aspect of the setting. There were no githzerai/githyanki walking around the city states and the closest thing we had to them was a monster simply called "gith" that was described as a haunched over reptilian-looking elf.

DL would need to be reworked somehow to be viable to play in again under the current rules. Maybe a 100 or more jump in the timeline like FR recieved would do the trick.

DS as much as I hate the setting at least is Psy, which still makes it somewhat more likely for the 2010 release.

Im not an expert on DL but ive heard people on the boards mention it including psionics somewhere. If DL already includes psionica at all then the inclusion of psionics in the PHB3 (along with the minotaur!) may not be huge harbinger of DS. That being said, DS would also need a much larger overhaul to fit with WotC's paradigm of a 4E campaign setting than DL.

DS would need some new way to handle elemental clerics that don't deal with gods (elemental power source?) and don't all shoot out radiant energy. DS will need some new explanation for how monks, paladins, warlocks, gnomes, tieflings, drow, devas, teleporting eladrin, half-orcs and load of other core concepts suddenly show up. DS will need some new revamp to explain how defiling operates with all these new arcane classes. There is a metric ton of stuff that will have to be altered in order to shoehorn all the core aspects of 4E into Dark Sun, which seems to be WotC's MO for dealing with campaign settings.

DL, on the other hand, will only need some slight alterations. Figure out how tieflings, warlocks, and maybe a few other things show up and the setting pretty much good to go as is. Dragonlance is pretty much "generic fantasy 101" and will accommodate all the core aspects of 4e much more easily that the more unique and eccentric Dark Sun.
#175

Legendarius

Jun 01, 2009 21:42:51
My personal opinion is that Dark Sun is a great candidate given how it differs significantly from FR or Eberron and its great fit with the psionics power source. I doubt we'll see Greyhawk yet, too similar to FR in a lot of ways. I don't think Ravenloft offers enough options for new races and classes, at least not to the extent of Dark Sun.

I'd really like to see Mystara come back myself. New classes like the rake, merchant prince, dervish, etc. New races like the shadow elves. A campaign setting designed for everything from basic dungeon crawls, global exploration (think Princess Ark), world war (Master of the Desert Nomads), quests for immortality, and establishing dominions. I think Mystara would need to come after a DM Guide that included rules for dominions, mass combat and seeking immortality to work best. But given its general popularity, sadly, I think we'll see this next to never.

L
#176

Belorin

Jun 01, 2009 22:13:11
My personal opinion is that Dark Sun is a great candidate given how it differs significantly from FR or Eberron and its great fit with the psionics power source. I doubt we'll see Greyhawk yet, too similar to FR in a lot of ways. I don't think Ravenloft offers enough options for new races and classes, at least not to the extent of Dark Sun.

I'd really like to see Mystara come back myself. New classes like the rake, merchant prince, dervish, etc. New races like the shadow elves. A campaign setting designed for everything from basic dungeon crawls, global exploration (think Princess Ark), world war (Master of the Desert Nomads), quests for immortality, and establishing dominions. I think Mystara would need to come after a DM Guide that included rules for dominions, mass combat and seeking immortality to work best. But given its general popularity, sadly, I think we'll see this next to never.

L

This and I'm hoping for the beyond epic seminar at GenCon to cover these topics as well as establishing arcane academies or monasteries or bardic colleges.


Bel
#177

Morik_Trask

Jun 02, 2009 18:55:12
I think it's pretty obvious the new 2010 setting is going to be New Hampshire! Come on folks! We get stats for Jim Darkmagic (of the New Hampshire Darkmagics) and the word 'New' has been plastered all over the most recent articles... It doesn't take a rocket scientist!

lol

jk... Go Darksun!!!!
#178

outlaw68

Jun 03, 2009 10:28:17
My vote would be for Dark Sun as well. I love Dragonlance, but it is very similar in themes and setting to FR, and to an extent Eberron, and i think it would be a huge blunder on the part of WOTC to introduce another medieval/european fantasy setting, it is already covered, stretch out with something more unique and show what the rule set can do.

Plus, i fear WOTC would seriously screw up DL trying to shoehorn crap in that doesn't belong, of course it might work if the got Weis/Hickman to work on it (Or even Cam Banks - that man actually managed to make 3rd ed playable for me)
#179

dungeonmastergaz

Jun 03, 2009 11:26:45
I think Dark Sun is the most original setting that has been developed for D&D, and I loved it because it wasn't generic fantasy, but I don't think it will be the 2010 setting.

It has a completely different mechanic which would have to be retained in order to keep it Dark Sun. These particular mechanics have all been discussed and speculated on in this thread, so I'm not going to rehash them here.

It's just I can't imagine WotC abandoning everything they've done to build 4E just for a single setting. I mean, just look at the Character Builder with its multitude of races and classes - many of which would not fit/have no place whatsoever/are completely different in Dark Sun. Halflings, Elves, Dwarves etc., are completely different and would require an alternative, Dark Sun specific, version on the character builder, when all the time WotC have been developing a system meant to encourage variety - not limit our choices.

I think it will be a rehash of Mystara/Hollow World from Basic D&D. I don't believe that setting has ever seen an "Advanced" D&D conversion for any version of the game.

My second bet would be a new Oriental Adventures setting (kenku in MM2, assassin in PH3) Who knows?

I won't be buying the new setting, whatever it is. My homebrew campaign setting has everything I want in it anyway.

DMG
#180

sehmerus

Jun 04, 2009 13:52:49
I think Dark Sun is the most original setting that has been developed for D&D, and I loved it because it wasn't generic fantasy, but I don't think it will be the 2010 setting.

It has a completely different mechanic which would have to be retained in order to keep it Dark Sun. These particular mechanics have all been discussed and speculated on in this thread, so I'm not going to rehash them here.

It's just I can't imagine WotC abandoning everything they've done to build 4E just for a single setting. I mean, just look at the Character Builder with its multitude of races and classes - many of which would not fit/have no place whatsoever/are completely different in Dark Sun. Halflings, Elves, Dwarves etc., are completely different and would require an alternative, Dark Sun specific, version on the character builder, when all the time WotC have been developing a system meant to encourage variety - not limit our choices.

I think it will be a rehash of Mystara/Hollow World from Basic D&D. I don't believe that setting has ever seen an "Advanced" D&D conversion for any version of the game.

My second bet would be a new Oriental Adventures setting (kenku in MM2, assassin in PH3) Who knows?

I won't be buying the new setting, whatever it is. My homebrew campaign setting has everything I want in it anyway.

DMG

mystara/ hollow world was te same setting as Karamekos (sp?) for 3rd edition

I still think the 2010 setting will be darksun and even tho you ar right in your expectations of darksun compared to the 2nd edition setting, i think they will do it and come up with some wierd crazy spellplague like explanation as to why the races are now allowed in athas.
#181

olfactatron

Jun 04, 2009 14:30:49
I still think the 2010 setting will be darksun and even tho you ar right in your expectations of darksun compared to the 2nd edition setting, i think they will do it and come up with some wierd crazy spellplague like explanation as to why the races are now allowed in athas.

I don't think that would be necessary at all. I really doubt that if Dark Sun is released (And i really hope it is) that it will extend from the cannon of 2nd ed.
It will most likely be a complete re-imagining that will **** off a bunch of people. Which is really what I hope happens. Why try and cram round pegs into square holes when you can design the pegs and holes from the ground up?
#182

Astromath

Jun 04, 2009 14:46:48
Here's my take on the matter:

If it is Dark Sun in 2010, then all the DragonLancers will complain.
If it is DragonLance in 2010, then all the Dark Sunners will complain.

Either way somebody's going to complain.

Me? I'm taking a wait-and-see attitude.

Both settings will need major overhauls. Dark Sun because there are no "gods" per se. and DragonLance because its overdeity The High God in the past would not allow any other deity in his realm. If both settings are including core material, then they must be able to include the core deities as well.
#183

quest-master

Jun 04, 2009 18:44:52
Both settings will need major overhauls.

With Dark Sun, the sorceror kings are the de facto deities of the world.

New dragon sorceror kings can be introduced as well as recently emerged avangions to represent the divine sources for the world.

The living vortices that granted spells were assumed to be extinct (no new templar generating dragons) but they could propagate, giving birth to new living vortices.

Primordials are also a source of divine power.

You could be a cleric/paladin/invoker/avenger of a dragon/avangion/primordial. No new classes needed for templars and clerics, just new channel divinity feats, paragon paths, and epic destinies.

A war between dragon sorceror-kings and avangion sage-lords would be cool for the setting update. Dark Sun is after all advertised as a "world at war".
#184

GhostStepper

Jun 04, 2009 22:42:05
It will most likely be a complete re-imagining that will **** off a bunch of people. Which is really what I hope happens. Why try and cram round pegs into square holes when you can design the pegs and holes from the ground up?

See, now when they spellplagued FR in order to make it fit 4E and ****** off a bunch of FR fans, half the reason that they altered the setting was because it had a perceived problem with NPC/detail bloat. They were trying to fix a problem that a lot of folks had with the setting along with making it fully 4E compatible at the same time. There was a real reason for the reboot other than compatibility.

Now, with DS there isn't a widely perceived issue with running the setting as is, other than with people who just don't like the flavor in general. If they go changing the setting just to make it 4E compatible then they will be altering the setting "just because", considering that there is no other underlying issue that needs addressed by a reboot. Changing a setting just so they can cram everything but the kitchen sink into it is a pretty crappy reason for a change IMO, especially when part of the setting's original flavor involved cutting away much of the fat of DnD's core fluff (no orcs, gnomes, trolls, ect...).

That being said, i would take a totally rebooted DS over Dragonlance in a heartbeat.
#185

celticmutt

Jun 05, 2009 2:31:17
Both settings will need major overhauls. Dark Sun because there are no "gods" per se. and DragonLance because its overdeity The High God in the past would not allow any other deity in his realm. If both settings are including core material, then they must be able to include the core deities as well.

Uh . . . . no? Forgotten Realms only includes a few of the core deities, and Eberron has none of the core deities. So neither Dark Sun nor Dragonlance will have to include any of the core deities.
#186

dungeonmastergaz

Jun 05, 2009 3:58:50
mystara/ hollow world was te same setting as Karamekos (sp?) for 3rd edition

Right. I wasn't aware of that for 3E. I guessed Mystara because, not only would it accomodate all the races/classes etc. without needing to limit choice or require campaign specific mechanics that isolate it from all other 4E material, but because of it's Blackmoor connection. Reviving it with a focus on the Blackmoor period would make it different from the Basic Set setting but familiar to long-time D&D players as well as being great tribute to Dave Arneson.

I still think the 2010 setting will be darksun and even tho you ar right in your expectations of darksun compared to the 2nd edition setting, i think they will do it and come up with some wierd crazy spellplague like explanation as to why the races are now allowed in athas.

I agree. They would have to come up with a really whacky explanation. After all, they isolated Athas from all the rest of the D&D multiverse by sealing its crystal sphere and (as far as I can remember) the cosmology was completely different with no portals to the astral planes, hence no connection to anything but the elements. They did this simply because DS used a different rules system, higher level characters, higher stats, etc., and it was unbalancing to have a comparatively weak party of characters to spelljam/portal from, say, Krynn or Oerth or somewhere because of the major differences in rules mechanics.

I'm not saying WotC can't do it. I'm saying it's gonna be a tough job.

As I already mention, DS was by far my all-time favourite setting, and I think it is the only setting worth bringing back with a 4E bent on it. I just hope that if it is the 2010 setting then WotC don't lose the unique flavour of the setting during the conversion.
#187

Omni-Wyvernil

Jun 07, 2009 6:10:50
One thing I wonder is, if Dark Sun is adapted to 4E, what class will be included with the system (like artificers for Eberron or swordmages for FR).

I'm guessing we'll get our first elemental class from the setting (since Assassins are being introduced earlier as a probable Shadow class). Maybe they'll reimagine the Templar as an Elemental Defender or they'll give us an Elementalist class.
#188

outlaw68

Jun 07, 2009 6:25:07
One thing I wonder is, if Dark Sun is adapted to 4E, what class will be included with the system (like artificers for Eberron or swordmages for FR).

I'm guessing we'll get our first elemental class from the setting (since Assassins are being introduced earlier as a probable Shadow class). Maybe they'll reimagine the Templar as an Elemental Defender or they'll give us an Elementalist class.

I see the templar more as a paragon path than a class in its own right, much the same as the trader etc... elemental clerics could be a chance, or do they even need a class for the book? What about if they just had extra new races (Mul, Thri-Kreen etc - i see Half-Giants being replaced with Goliaths, and Dray with Dragonborn), but Dark Sun does have potential for alot of new races and powers for existing classes also!
#189

outlaw68

Jun 07, 2009 6:27:10
I agree. They would have to come up with a really whacky explanation. After all, they isolated Athas from all the rest of the D&D multiverse by sealing its crystal sphere and (as far as I can remember) the cosmology was completely different with no portals to the astral planes, hence no connection to anything but the elements. They did this simply because DS used a different rules system, higher level characters, higher stats, etc., and it was unbalancing to have a comparatively weak party of characters to spelljam/portal from, say, Krynn or Oerth or somewhere because of the major differences in rules mechanics.

I'm not saying WotC can't do it. I'm saying it's gonna be a tough job.

As I already mention, DS was by far my all-time favourite setting, and I think it is the only setting worth bringing back with a 4E bent on it. I just hope that if it is the 2010 setting then WotC don't lose the unique flavour of the setting during the conversion.

They have an explanation, it is called the pristine tower - with the tower in play, literally anything can be in play.
#190

williamhm75

Jun 08, 2009 13:34:40
I will be disapointed if it is DL. I hate that setting there is nothing in it that is useful worse setting ever designed for dnd. It practically ruined small races made gnomes a joke, and the deities are way too involved in the world to make it fun to play in. I honestly dont see why people like the setting at all. I really would like to see how they reimagine darksun though. Of all the old settings its the one with the most potential though Id rather have them let all the old settings fade away and develop completley new ones. Id be very happy if every setting for 4e in the future was a new setting that had not been done before, sadly its not likely.
#191

MaoiNeko

Jun 11, 2009 8:57:08
For Dark Sun to fit in with the 4E mechanics, it would have to have a bit of a rework just like FR did. It would be cool for them to bring it back though.
#192

williamhm75

Jun 11, 2009 9:22:54
For Dark Sun to fit in with the 4E mechanics, it would have to have a bit of a rework just like FR did. It would be cool for them to bring it back though.

Shouldnt they rework any campaign setting that they bring back?
#193

VerysArkon

Jun 11, 2009 10:16:16
Scott 'The Rouse' posted a cryptic hint on ENworld that the 2010 setting would have an 'a' in the name (not really useful), and a second hint: $

http://www.enworld.org/forum/4822627-post50.html

Vyvyan Basterd has interpreted the Dollar Sign as hinting towards Dark Sun, which I think is very clever.

It could just mean 'the setting that is going to make us the most money', but I don't think The Rouse would be so blatantly corporate.
#194

Nyde

Jun 11, 2009 12:23:02
I LOVED DARK SUN and will buy it FOR SURE. I hate the Eberron Campaign Setting, FR is ok, but Greyhawk and Dark Sun were the two for me. Greyhawk was my favorite as I really liked the Gods and this city itself.
#195

LordDreadman

Jun 11, 2009 13:38:06
Dark Sun looks a lot more interesting than Forgotten Realms, which always just seemed like the obvious D&D setting that I could make up without actually trying to be original ... but Dark Sun seems like it has some interesting ideas.

I'd be interested in what makes it unique. It might even be as good as Eberron ... but I can't hold my breath on that because Eberron is so amazingly un-Tolkien, it has to be awesome.

Important questions:

Do Dwarves hate Elves in Dark Sun? (And vice versa?)

Are Elves wise and immortal beings of better-than-humanness in Dark Sun?

If I meet an Orc in Dark Sun, can I assume that he is a bad guy?

Are mages ruling the world of Dark Sun?

If the answer to all these questions are "no," Dark Sun might actually be a cool setting. Let me know! Thanks!

Yours,
Lord Dreadman
#196

ninjadebugger

Jun 11, 2009 13:57:46
Do Dwarves hate Elves in Dark Sun? (And vice versa?)

Are Elves wise and immortal beings of better-than-humanness in Dark Sun?

If I meet an Orc in Dark Sun, can I assume that he is a bad guy?

Are mages ruling the world of Dark Sun?

If the answer to all these questions are "no," Dark Sun might actually be a cool setting. Let me know! Thanks!

Yours,
Lord Dreadman

Everybody hates elves.

Elves are desert gypsies.

Orcs are extinct.

The rulers are immensely powerful Defiler/Psions that are working their way towards becoming immortal dragons, so mages rule all the city-states. Outside of that, everything is pretty tribal.

Also, halflings eat intruders onto their lands, which is almost as good as dinosaur cavalry wielding boomerangs.
#197

Silverblade_The_Enchanter

Jun 11, 2009 14:42:18
Well, Templars do nto have ot be "clerics" or a "paragon" class or any such.

See, templars, as described is really a "Profession", same as a "gladiator".
Doens't matter how they do it, as there are many areas within the profession.

Some are captains and generals (warlords, took to 4th ed to get a good officer class!!)

Some are highly skilled spellcasters, who've got access to libraries of spells beyond anything anyone else has (so they could be any type of caster, even arcane, see below)
And some templars really DO believe their sorceror kings are gods, or at least, god-like beings.
Some are just bureacrats, but who'd have high skills, and some defencive ability...bodyguards do killing for them, and see the Demagogue template in the DNG, that fits well for some.
Some templars have ot have good knowledge of vital civic systems, like water supplies.

Thus, they run a gamut!!

Defilers, well, IMHO, that's easy. Add a feat: Defiling, automaticlaly get +1hit/damage with all spells per tier. Defilers are more powerful than any normal wizard, that's why they won! ;)
But, they destroy life...and cannot cast in barren areas or without a "reserve" of magic stored (need mechanics for that)

I cam eup with using "mutation" as a way to fit almost anything in ok. WIhin reason.
It's a world of darwinism gone mad, plus psionic, stellar and magical "Pollution"
So, one guy may look human, but isn't, he has stats etc of a goliath or tiefling etc.
#198

myt3m0w53

Jun 11, 2009 17:25:30
Here's an example of a Templar for Dark Sun using the current character builder

I went with a Human; since an elf, mul, half giant, halfling, or thri-kreen would not be the most likely templars... with Dwarves( remember they were beardless ) and the rare half-elf being them... but most commonly humans were the top of the food chain...

since all characters started at level 3, I bumped him up.

Human Templar Example

====== Created Using Wizards of the Coast D&DI Character Builder ======
Templar of Tyr, level 3
Human, Invoker
Divine Covenant: Covenant of Wrath
Alignment: Good

FINAL ABILITY SCORES
Str 8, Con 14, Dex 10, Int 16, Wis 15, Cha 14.

STARTING ABILITY SCORES
Str 8, Con 14, Dex 10, Int 14, Wis 15, Cha 14.


AC: 17 Fort: 15 Reflex: 16 Will: 15
HP: 32 Surges: 8 Surge Value: 8

TRAINED SKILLS
Religion +9, Intimidate +8, History +11, Arcana +9, Diplomacy +8

UNTRAINED SKILLS
Acrobatics, Bluff +3, Dungeoneering +3, Endurance +2, Heal +3, Insight +3, Nature +3, Perception +3, Stealth, Streetwise +3, Thievery, Athletics -1

FEATS
Invoker: Ritual Caster
Human: Initiate of the Faith
Level 1: Linguist
Level 2: Melee Training (Intelligence)

POWERS
Invoker at-will 1: Sun Strike
Invoker at-will 1: Avenging Light
Bonus At-Will Power: Grasping Shards
Invoker daily 1: Binding Invocation of Chains
Invoker encounter 1: Spear of the Inquisitor
Invoker encounter 3: Offering of Justice
Invoker utility 2: Shroud of Awe

ITEMS
Ritual Book, Adventurer's Kit, Implement, Rod, Hide Armor, Holy Symbol
RITUALS
Hand of Fate, Purify Water
====== Created Using Wizards of the Coast D&DI Character Builder ======
#199

thecasualoblivion

Jun 11, 2009 17:36:28
They could put all of 4E into Dark Sun easy, if they change the timeline. It'd probably take more than the 100 year jump the Realms got.
#200

celticmutt

Jun 11, 2009 17:59:41
Dragonborn have existed in Dark Sun since 1994. They're just called Drays.
#201

myt3m0w53

Jun 11, 2009 19:40:06
I think I stopped playing DnD shortly after DS... so I didn't know about Dray's

I still looked at a few books for ideas

but here's the list of DS materials

All of Athas

P.S. If and when the 4e Dark Sun Launches!!! I will be one of the first in line to play it!!! "Dude, I'll fight you for it!!"
#202

LordDreadman

Jun 11, 2009 22:11:31
Everybody hates elves.

Elves are desert gypsies.

Orcs are extinct.

The rulers are immensely powerful Defiler/Psions that are working their way towards becoming immortal dragons, so mages rule all the city-states. Outside of that, everything is pretty tribal.

Also, halflings eat intruders onto their lands, which is almost as good as dinosaur cavalry wielding boomerangs.

Dang! No kidding!

Cannibal (ish) halflings just sold me on the setting (mage rulers or not). The elf gypsy makes me think of Ravenloft, but I'm gonna assume that there is a difference of some sort.

Well, all that being said, I really hope that (if it is either Dragonlance or Dark Sun) it turns out to be Dark Sun for 2010.

Yours,
Lord Dreadman
#203

Silver_Blaze

Jun 11, 2009 22:21:20
I still think that Dark Sun would be better off being in 2011. For one, that is the 20th Anniversary of Dark Sun, always a good thing. For two, it gives WotC the ability to get a little more novels out for Dark Sun in the mean time. For three, that means that Psionic Power will probably be out for it, and the more Psionic options Dark Sun has the better. For four (Holy Rhyming Batman), PHB3 will likely have more Psionic classes as well as Classes from Elemental, Shadow, or maybe even Martial. Dark Sun's lack of traditional Divine really needs Elemental, since that is how Dark Sun clerics work (though domains based on the elements might be a good choice too).
#204

myt3m0w53

Jun 11, 2009 22:38:20
Maybe they will launch Psionic power with Dark Sun!!!

I just love the Mul's (Half Dwarves)!! Bald, Sterile, and Bad Ass!!
#205

deinos

Jun 12, 2009 2:26:30
I would not be surprised if the elemental power source was made just for Dark Sun.
#206

addle-cove-anarchist

Jun 12, 2009 3:06:13
Dark Sun looks a lot more interesting than Forgotten Realms, which always just seemed like the obvious D&D setting that I could make up without actually trying to be original

I bet you can

anyway, what's with the fascination with cannibalistic halflings, muls, dragon-kings, they very unique and difficult to come up with, you got to be joking

#207

TheLoneCleric

Jun 12, 2009 6:52:00
I bet you can

anyway, what's with the fascination with cannibalistic halflings, muls, dragon-kings, they very unique and difficult to come up with, you got to be joking


It's more than that. The setting is harsh and the theme was very, very dark. Keep in mind that it was something new for D&D which had stagnated with endless generic fantasy. Dragon Lance, Forgotten Realms, and Greyhawk. It was all so 'samy'. Dark Sun was like a smack to the face for a lot of players in 2nd edition. For the first time they woke up and said, "Hey, Fantasy covers a lot more ground than Europe!"

It was amazing. We got stuff like Planescape and Eberron because of it. Spelljammer...Spelljammer is an enigma to this day.
#208

celticmutt

Jun 12, 2009 6:57:05
It's more than that. The setting is harsh and the theme was very, very dark. Keep in mind that it was something new for D&D which had stagnated with endless generic fantasy. Dragon Lance, Forgotten Realms, and Greyhawk. It was all so 'samy'. Dark Sun was like a smack to the face for a lot of players in 2nd edition. For the first time they woke up and said, "Hey, Fantasy covers a lot more ground than Europe!"

It was amazing. We got stuff like Planescape and Eberron because of it. Spelljammer...Spelljammer is an enigma to this day.

Spelljammer was the greatest thing ever. It was before it's time. WotC may be against making it a full setting, but I hope they still dedicate a book to the concept.
#209

TheLoneCleric

Jun 12, 2009 7:02:23
Spelljammer was the greatest thing ever. It was before it's time. WotC may be against making it a full setting, but I hope they still dedicate a book to the concept.

Perhaps the Plane's Above?
#210

JohnLynch

Jun 13, 2009 18:37:58
Scott 'The Rouse' posted a cryptic hint on ENworld that the 2010 setting would have an 'a' in the name (not really useful), and a second hint: $

Good to see WotC is finally admitting they view 4th ed as little more then a cash making scheme.
#211

Belorin

Jun 13, 2009 20:00:53
Well, if the $ is a clue, I'd expect it to mean a setting that made alot of money for them and that wasn't Dark Sun, both Dragonlance and Greyhawk made mucho dinero in their time. Now they might do Greyhawk down the road, but they will definitely do Dark Sun before that.

Bel
#212

Tectuktitlay

Jun 13, 2009 21:27:18
Well, if the $ is a clue, I'd expect it to mean a setting that made alot of money for them and that wasn't Dark Sun, both Dragonlance and Greyhawk made mucho dinero in their time. Now they might do Greyhawk down the road, but they will definitely do Dark Sun before that.

Bel

As was pointed out, is could also stand for Dollar Sign. Which could be a cool, subtle hint for Dark Sun.
#213

MechaPilot

Jun 13, 2009 21:34:48
As was pointed out, is could also stand for Dollar Sign. Which could be a cool, subtle hint for Dark Sun.

Without knowing the crypto-genesis of the $ clue, getting the letters D and S from it are pure speculation. You could also get the number 4 from it, and a capital S and lower case l.
#214

Tectuktitlay

Jun 13, 2009 21:38:48
Without knowing the crypto-genesis of the $ clue, getting the letters D and S from it are pure speculation. You could also get the number 4 from it, and a capital S and lower case l.

Well, yes. It was an incredibly vague hint. Duh. You could also get "No S" out of it, meaning no campaign with an "S" in the name. I was merely subtly pointing out that as a hint goes, it is a total non-hint, as it has far too many, disparate potential meanings.

Note, the first hint: "a", is likewise worthless. Dark Sun, Planescape, Ravenloft, Spelljammer, Greyhawk, Dragonlance, Oriental Adventures, Mystara, ALL have the letter, "a" in them. All that hint did was completely crush the hopes of any Birthright fans. ;)
#215

MechaPilot

Jun 13, 2009 21:42:55
Fair enough. I was just getting sick of all the

$ = Dollar Sign = DS

mumbo jumbo. God it seems like a lot of people think that's the end-all be-all of the $ clue.
#216

Silverblade_The_Enchanter

Jun 13, 2009 21:44:49
Good to see WotC is finally admitting they view 4th ed as little more then a cash making scheme.

I hope that is meant in a comedic way?
Or do you really think Scott doesn't care for D&D AND is out to insult the players?
Folk need to chill, jeesh.

I'll go with the $ = Dark Sun (Dollar Sign makes sense)..or Spelljammer (shape you can create if you wanna get into a playful mood...S P... etc, hehe.)
#217

Silverblade_The_Enchanter

Jun 13, 2009 21:52:26
Spelljammer was the greatest thing ever. It was before it's time. WotC may be against making it a full setting, but I hope they still dedicate a book to the concept.

Oh hell yeah, Spelljammer was awesome, most folk just simply couldn't "grok" it though, and it needed much simpler simpler ship combat rules

Now after Pirates of the Caribbean, people's horizons are lifted a bit...
Ships ins pace..orcs in space....FLEETS of mind flayers and beholders...mmmm!! :D

Oh yes, I love Spelljammer all right...

IMAGE(http://www.silverblades-suitcase.com/sj/hammership/hammership_transparent_420b.png)

They could put all of 4E into Dark Sun easy, if they change the timeline. It'd probably take more than the 100 year jump the Realms got.

oh gods, NOOOOOO! Not another "4th ed Forgotten Realms" mess up, for pity's sake, lol! :p
First Dark SUn boxed set works perfectly, it's what they did AFTER that that totally bolloxed it all up...so, retcon it back to the first boxed set, tweaked as need.

NO dragonborn, NO drow, half orcs, goliaths etc.
Whole point is that Dark Sun is not Yet Another Typical Medieval Europoean Mythology TOlkein-esque setting.
I don't mind "mutations" and weird races fit for the setting, that's cool.

Keep it mysterious, just hints of possible histories. That solves everything, let DM's handle history as they chose.
#218

Silver_Blaze

Jun 13, 2009 22:07:19
Fair enough. I was just getting sick of all the

$ = Dollar Sign = DS

mumbo jumbo. God it seems like a lot of people think that's the end-all be-all of the $ clue.

Chronologically, I think I am the first person on the boards to field the "Not S" response (probably not the first person to think it). I will freely admit that I like it since it rules Dark Sun out for 2010, and works with my theories on Dragonlance in 2010. One can twist any of the non-hints to fit just about any setting (besides poor Birthright).

I just want to be absolutely clear, I DO want Dark Sun to come out for 4e. But I would rather see Dragonlance first, and see Dark Sun the following year. That way Dark Sun can be out with all of the Psionic splatbooks and we can have Elemental source character classes to fit the Elemental Cleric theme. Plus that is a meaningful year for Dark Sun since it will be the 20th Anniversary of the setting.
#219

MechaPilot

Jun 13, 2009 22:15:34
Plus that is a meaningful year for Dark Sun since it will be the 20th Anniversary of the setting.

That has made the most sense out of any DS time frame speculation thus far.

Here ya go.
#220

Silverblade_The_Enchanter

Jun 13, 2009 22:19:07
Well, PHB3 is out next year, 2010, *know* it has psionics in it (psion and Monk).
Only psionics in Dragonlance I can recall were the yaggol, but they were debased and weak mindflayers, but I havne't read DL stuff in a long time (after the Twins and minotaur books...blech...)
Psion class will be previewed on DDi in July.
#221

Silver_Blaze

Jun 13, 2009 22:19:27
That has made the most sense out of any DS time frame speculation thus far.

Here ya go.

Yay, I did good! This year works for Dragonlance because they would be making the announcement at the 25th Anniversary party for Dragonlance. Not as much of a fit.
#222

Igfig

Jun 13, 2009 23:29:09
shape you can create if you wanna get into a playful mood...S P... etc, hehe.

SP, eh?

I think we can all agree with maximum certainty: the 2010 campaign setting is going to be Sigil Prep.
#223

GMforPowergamers

Jun 13, 2009 23:32:20
oh gods, NOOOOOO! Not another "4th ed Forgotten Realms" mess up, for pity's sake, lol! :p
First Dark SUn boxed set works perfectly, it's what they did AFTER that that totally bolloxed it all up...so, retcon it back to the first boxed set, tweaked as need.

NO dragonborn, NO drow, half orcs, goliaths etc.
Whole point is that Dark Sun is not Yet Another Typical Medieval Europoean Mythology TOlkein-esque setting.
I don't mind "mutations" and weird races fit for the setting, that's cool.

Keep it mysterious, just hints of possible histories. That solves everything, let DM's handle history as they chose.

I disagree dragonborn, drow, half orcx, goliath, shifter, teifling...they can all be there in a modfied DS way. I agree not europoean tolkeinesk (witch ironicly would rule out dragonborn, drow, and goliaths)...just reimagin daksun..


what makes DS what it is

Dessert blasted wasteland...one step away from post apocliptic mad max teratory here.

Evil Dragon Kings controling most of the cities (Points of darkness)

savage and barbaric monsters

strange clues to earlier ages

High psionic low magic


all of that can be done with every PC race and class intact...
#224

_Mithreinmaethor_

Jun 14, 2009 2:01:58
Spelljammer was the greatest thing ever. It was before it's time. WotC may be against making it a full setting, but I hope they still dedicate a book to the concept.

You know after this statement it is going to be very difficult to take anything else you say seriously. Greatest thing ever ?
#225

celticmutt

Jun 14, 2009 2:25:41
NO dragonborn, NO drow, half orcs, goliaths etc.

As I keep saying, over and over and over (I swear, I must be the only one that remembers they existed), Dragonborn were already in Dark Sun, before the Revised box set even. They were called Dray, and they've been part of Dark Sun since '94.

You know after this statement it is going to be very difficult to take anything else you say seriously. Greatest thing ever ?

I can't help it if you have poor taste. :P
#226

JohnLynch

Jun 14, 2009 3:02:34
I hope that is meant in a comedic way?

It was ;) I even included a winking smily (although I'll admit I did hide it somewhat).

oh gods, NOOOOOO! Not another "4th ed Forgotten Realms" mess up, for pity's sake, lol! :p
First Dark SUn boxed set works perfectly, it's what they did AFTER that that totally bolloxed it all up...so, retcon it back to the first boxed set, tweaked as need.

NO dragonborn, NO drow, half orcs, goliaths etc.

I think its safe to say you and many fans like you are in for a gigantic dissapointment if you think the new races won't be in it. There's a chance they'll get regress the timeline back to the original boxed set (although we certainly have no indications that would be the case so far), but it will have goliath. It should have half-orcs. If denying your players half of the races from the PHBs is what you like about the setting, then you're going to get dissapointed.

It would of course be easy to include all the PHB and even PG races and still keep most of the history intact and having the zalanthan feel:
* Half-Orcs are remnants of the orcs that were wiped out.
* Dragonborn are dray.
* Drow are simply elves who fled the race purge. They don't need to be a society of matriarchal festishists. See Eberron for a clear example of a take on drow that doesn't resort to that.
* Goliaths were created from breeding between giants and humans many generations ago. Yes that means no more half-giants. But to be honest I doubt we'll ever get a large player race.
* Tieflings are ex-slaves who managed to escape their bondage by making deals with other-worldly forces (playing up on the whole nitty-gritty aspect of the game).
* Shifters I see little reason to change. Just emphasise their feral nature.
* Devas are could easily be mercenary angels (4th ed core angels are quite mercenary) who helped the Sorcerer-Kings rebel against Rajaat. With his dying breath, he cursed the Angels and twisted them into devas, trapping them on Athas.
* Genasi are from the Elemental Chaos and could either be refugees or an invading army.

Warforged, Gnomes and Eladrin are a bit more of a problem because it depends entirely on whether or not the timeline is reset, and I don't feel like getting in an argument over whether or not that should happen.

The point is, additional races don't need to feel out of place in Athas. Not wanting them in Dark Sun is largely for the same reason many Forgotten Realms fans are angry about Mystra dying. Anyone who has "one vision" on what a campaign setting is will be disappointed by any versions of that campaign setting for 4th ed. ESPECIALLY if that vision includes disallowing certain races. Because while even Eberron remained mostly unchanged, even it has a place for every 4th ed race.
#227

outlaw68

Jun 14, 2009 8:06:22
I am pretty sure WOTC did state quite some time ago, that one of the design goals of 4E was that items out of each PHB would be available in each campaign setting, and items from campaign player books would easily drop into other campaigns, this would tell me there is going to have to be some some re-writing, but i don;t think it would be anything too serious. I do not think that the game will be retconned, i do see a jump forward in time to allow for the pristine tower to include some more of the races that were wiped out (some of these races would be very rare - ie half orcs and drow) dragonborn are just dray, that one is pretty much a no brainer..
#228

williamhm75

Jun 14, 2009 14:35:15
Chronologically, I think I am the first person on the boards to field the "Not S" response (probably not the first person to think it). I will freely admit that I like it since it rules Dark Sun out for 2010, and works with my theories on Dragonlance in 2010. One can twist any of the non-hints to fit just about any setting (besides poor Birthright).

I just want to be absolutely clear, I DO want Dark Sun to come out for 4e. But I would rather see Dragonlance first, and see Dark Sun the following year. That way Dark Sun can be out with all of the Psionic splatbooks and we can have Elemental source character classes to fit the Elemental Cleric theme. Plus that is a meaningful year for Dark Sun since it will be the 20th Anniversary of the setting.

Thats fine but if it is DL ill be pulling out my hair the setting is garbage. There is no point to playing in it because whatever the players do is moot due to gods showing up and those ridiculous dragon overlords. Sorry no id rather see anything before DL. Im hoping for darksun followed by new settings every year
#229

williamhm75

Jun 14, 2009 15:07:05
The overlords are and have been dead for at least 4 years.

Darksun has been dead for at least 10. It was never that much fun to begin with.

The overlords ruined the entire setting and sorry no I hate DL the gods intefere more than they do in forgotten realms. My first vote would be to gladly let every old setting quietly die and come out with all new ones. I never saw anything good about Dragon Lance it was crap. The world was too small with only a tiny continent fleshed out and every race acting in an entirley sterotypical fashion
#230

williamhm75

Jun 14, 2009 15:25:33
1) At least DL didn't have elmunchkin, and dritz. What a load of crap they are. When characters neared the end of their usefullness they were killed off. Where as these craptastical characters still have places in their world, why?

2) If they make a completly new setting Ill look at it, DS does not have that chance.

3) There are at least 3 continants. Two of which made it to print under TSR, both as books and sourcebooks. The third as far as I know was completly fan written.

4) The races were being infultrated by agents of evil expressly to forment chaos before the start of the war. The natural way to express that would be to have races that basicly feared anyone else. Did you have a point to this?

5) gods tend to do stupid things any time a writer gets their hands on them. FR is no different in this score.

DL killed of characters right when they got interesting. Dritz is a bad character but Forgotten realms is at least large enough to be interesting DL cannot say the same. Its much too small to be a true world. Your right about gods doing stupid things but I like gods and dragons to be rarley encountered mysterious beings for the most part. Setting im developing has 9 active dragons only 3 are actually known to be dragons and one of them is thought of as crazy because its a white dragon on a tropical island that sells ice to ships making the crossing so that they have fresh water....... Frankly the existince of kender and gully dwarves alone is enough to ruin DL oh and time travel few books that have time travel apeal to me. So no I will never use anything from DL nor allow it to be used in a campaign Im running if someone else at table uses it I will tease them about it. The setting is just that bad.
#231

Silverblade_The_Enchanter

Jun 14, 2009 16:01:21
You know after this statement it is going to be very difficult to take anything else you say seriously. Greatest thing ever ?

Um, yes Spelljammer Rules! Folk who cannot accept it had humour in it, forget that AD&D was full of humour! Flumphs, anyone, or the original DMG? :p
I love bombastic giff, mad gnomes and mutant giant phased bombadier learnean hamsters!! Muhaha!!

Watch it, or I'll post more Spelljammer art! :P

It was ;) I even included a winking smily (although I'll admit I did hide it somewhat).
.

Ah, sorry bud

meh, I am using the idea of mutation to allow different races, for stats etc, but they may look Human ro whatever, or just damn weird. Sorts the problem, IMHO ;)
But having eladrin on Athas...no, sorry, and certainly no Feywild!!!
The beauty of Dark Sun is that it's so different


Oh, and dray aren't dragonborn, they are a bit different.
#232

celticmutt

Jun 14, 2009 17:06:12
Warforged, Gnomes and Eladrin are a bit more of a problem because it depends entirely on whether or not the timeline is reset, and I don't feel like getting in an argument over whether or not that should happen.

Warforged are easy - they're just Blue/Green Age relics from a recently uncovered lost city.

Thats fine but if it is DL ill be pulling out my hair the setting is garbage. There is no point to playing in it because whatever the players do is moot due to gods showing up and those ridiculous dragon overlords. Sorry no id rather see anything before DL. Im hoping for darksun followed by new settings every year

So much hate is unhealthy. Ulcers, man, ulcers.

Um, yes Spelljammer Rules! Folk who cannot accept it had humour in it, forget that AD&D was full of humour! Flumphs, anyone, or the original DMG? :p
I love bombastic giff, mad gnomes and mutant giant phased bombadier learnean hamsters!! Muhaha!!

Watch it, or I'll post more Spelljammer art! :P

DO IT!

Oh, and dray aren't dragonborn, they are a bit different.

They may not be exact fits, but they are more than close enough that it is what will happen if/when Dark Sun gets updated to 4e.
#233

Silverblade_The_Enchanter

Jun 14, 2009 19:46:34
CelticMutt,
lol, a warforged wouldn't last 10 seocnds on any Athasian street!!
METAL MAN!! woot!! ;)

As for Spelljammer art...

http://www.silverblades-suitcase.com/sj/htm/spelljammer.htm

Muhahha, knock yerself out! ;)
And just for those who don't wanna click the link to my gallery of SJ art

#234

Tectuktitlay

Jun 14, 2009 19:55:55
CelticMutt,
lol, a warforged wouldn't last 10 seocnds on any Athasian street!!
METAL MAN!! woot!! ;)

Who says warforged need to be made of metal? :D I occasionally play a warforged warden in LFR made from wood and stone, and is an ancient construct created by druids over 1,000 years ago. Why couldn't a Dark Sun warforged from the Green Age be made from something appropriate to focusing the massive psionic energy from the age, such as psionically hardened obsidian, stone, and the semi-organics? Or a Blue Age warforged that was grown, and is completely made of rhulisti-grown, lifeshaped parts? Or all of the above, being quite different flavor-wise, yet mechanically identical?
#235

celticmutt

Jun 14, 2009 20:00:16
Yeah, Warforged are almost entirely wood, stone, and fluids. Only the "skin" is metal, and in Dark Sun it'd be easy to say the "skin" is chitin shell, or bone, or an ivory equivalent, obsidian, etc.
#236

JohnLynch

Jun 14, 2009 20:07:19
Oh, and dray aren't dragonborn, they are a bit different.

Fluff-wise races can be changed quite a bit between settings (if WotC publishes Dark Sun they'll have to have cannibalistic halflings or not a single DS fan will get the setting). Changing Dragonborn fluff to fit in more closely with dray could easily be done.

Also note how I also said goliath will be half-giants. They're hardly the same, but they are close enough (with some fluff changes) to not make a difference. There is going to be some changes if DS is republished.

CelticMutt,
lol, a warforged wouldn't last 10 seocnds on any Athasian street!!
METAL MAN!! woot!! ;)

Assuming magical weapons are going to get changed to obsidian fluff-wise, there's no reason Warforged can't be changed into stone golems. I've done it with one of my characters and there's no real mechanical reason to not do it.
#237

myt3m0w53

Jun 14, 2009 20:20:36
Everyone makes real good points!!

fluff changes would be the hardest to do in the character builder i think

the spellscarred thing in the details section would be a nice place for a psionics option...

Gladiator would be something i would love to see done

http://athas.org/
#238

TheLoneCleric

Jun 16, 2009 7:05:48
Ugh. I'm just getting tired of the debate. Can't WoTC just tell us now or are are sitting on our thumbs until August?
#239

ranadiel

Jun 16, 2009 7:45:50
Ugh. I'm just getting tired of the debate. Can't WoTC just tell us now or are are sitting on our thumbs until August?

If you don't like the debate, then just avoid the threads about future settings. *shrugs* It isn't really too hard to do. There will probably be like 10 new threads declaring what the new setting is, so I'm sure you won't miss the exciting announcement.
#240

TheLoneCleric

Jun 16, 2009 8:54:28
If you don't like the debate, then just avoid the threads about future settings. *shrugs* It isn't really too hard to do. There will probably be like 10 new threads declaring what the new setting is, so I'm sure you won't miss the exciting announcement.

Heh. Knowing our luck it will be on ENWorld because someone catches an Amazon leak or something.
#241

Cyber-Dave

Jun 18, 2009 20:33:30
Bump due to my strong desire to have Dark Sun be the 2010 setting.
#242

Fallstorm

Jun 18, 2009 22:35:22
Just thought I would briefly throw in my support for Dark Sun to be the campaign setting released in 2010. I thought it was a truly unique world and I think it deserves a chance to shine again. I'm pretty much for WOTC revamping all the old worlds with the exception of Spelljammer, which was just too whimsical for my taste.

Peace,
Fallstorm
#243

Silver_Blaze

Jun 18, 2009 22:50:11
Bump due to my strong desire to have Dark Sun be the 2010 setting.

Dark Sun 2010 really seems to be dead in the water right now. I really do think that it would be a good setting for 2011, though. So help me God, if they release a new setting that year, I will be ****** since they will be wasting a golden opportunity with Dark Sun (Anniversary, Psionic Power book, hopefully Elemental Power source in PHB3 along with more Psionic classes).
#244

Enclave

Jun 18, 2009 23:09:21
How is it dead in the water? The fact that Half-Giants and Thri-Kreen were mentioned together in the EBPG is a good sign.
#245

Silver_Blaze

Jun 18, 2009 23:15:34
How is it dead in the water? The fact that Half-Giants and Thri-Kreen were mentioned together in the EBPG is a good sign.

Not really, all that exemplifies is that Eberron literally has EVERYTHING in it. It isn't like they were in the supporting cast section, they were mentioned in single sentences in a region right up. From a PR standpoint, there has been absolutely nothing pointing to Dark Sun at this point in time other than a non-DS race mini holding an obsidian weapon and the drop of a name of a Dark Sun class in an April Fool's article. Bill states he would be dropping clues of the next setting in Ampersand over the next few columns (of AMPERSAND), which he has done for Dragonlance, not for Dark Sun.

Like I said, I would like to see Dark Sun, but it makes a whole heckuva lot more sense to have it be the 2011 setting.
#246

Cyber-Dave

Jun 18, 2009 23:29:15
Not from my standpoint. I could care less about DL anniversary. I hate the setting. Dark Sun is what I want to purchase. ;)
#247

Enclave

Jun 18, 2009 23:29:29
The next campaign setting was also said to be something unexpected. How can Dragonlance of all things be considered unexpected? I think everybody and their mother expect Dragonlance at some point. Dark Sun though? Now that is a surprise.
#248

Cyber-Dave

Jun 18, 2009 23:30:17
I don't know. DL is so terrible, it would be a little unexpected for a company to actually try and bring that one back to life. :P
#249

Silver_Blaze

Jun 18, 2009 23:32:37
The next campaign setting was also said to be something unexpected. How can Dragonlance of all things be considered unexpected? I think everybody and their mother expect Dragonlance at some point. Dark Sun though? Now that is a surprise.

Not exactly, people have been harping about Dark Sun since the new edition came out. The unexpected thing with Dragonlance would be if it was a reboot (which is exactly what I would want). He also said it would be a mix of old and new, which would fit the reboot of Dragonlance.
#250

Fallstorm

Jun 18, 2009 23:33:35
Not really, all that exemplifies is that Eberron literally has EVERYTHING in it. It isn't like they were in the supporting cast section, they were mentioned in single sentences in a region right up. From a PR standpoint, there has been absolutely nothing pointing to Dark Sun at this point in time other than a non-DS race mini holding an obsidian weapon and the drop of a name of a Dark Sun class in an April Fool's article. Bill states he would be dropping clues of the next setting in Ampersand over the next few columns (of AMPERSAND), which he has done for Dragonlance, not for Dark Sun.

Like I said, I would like to see Dark Sun, but it makes a whole heckuva lot more sense to have it be the 2011 setting.

Well, I am hoping they go with Dark Sun also. Another reason I would prefer Dark Sun is because Dragonlance really doesn't standout from the typical fantasy campaign world all that much or atleast not the way a Dark Sun, Eberron, Planescape, or even Ravenloft does. If WOTC was planning to release a standard campaign world I would prefer them to update Greyhawk, which I find more interesting than both Dragonlance or the Forgotten Realms (not that I don't enjoy the Realms also).

Peace,
Fallstorm
#251

Silver_Blaze

Jun 18, 2009 23:34:17
I don't know. DL is so terrible, it would be a little unexpected for a company to actually try and bring that one back to life. :P

See, I would have a lot more respect for your opinion for your opinion if it was blatent hatred with absolutely no basis. You are in the same realm as the 4e=WoW crowd at the moment.
#252

Enclave

Jun 18, 2009 23:35:43
Not exactly, people have been harping about Dark Sun since the new edition came out. The unexpected thing with Dragonlance would be if it was a reboot (which is exactly what I would want). He also said it would be a mix of old and new, which would fit the reboot of Dragonlance.

Everybody HERE has been harping about Dark Sun. The general DnD fanbase on the other hand barely even know it exists and thus why it would be unexpected. Remember, you have to think not about the hardcore fanbase that visits the forum but rather the broad general fanbase.
#253

Silver_Blaze

Jun 18, 2009 23:39:55
Everybody HERE has been harping about Dark Sun. The general DnD fanbase on the other hand barely even know it exists and thus why it would be unexpected. Remember, you have to think not about the hardcore fanbase that visits the forum but rather the broad general fanbase.

Very true, but I wouldn't count that as positive for Dark Sun. If the wider audience has either not heard of it or doesn't care for it, how exactly is that a smart move on WotC's part to release it?

I think you have me confused with people that don't want to see Dark Sun ever released. I do want to see Dark Sun, I just think it would be better served as the 2011 setting. If WotC doesn't release it that year, I would be incredibly surprised, and not in a good way.
#254

celticmutt

Jun 18, 2009 23:40:53
Contrary to popular opinion, celebrating an anniversary does not mean that's the setting that will be announced. All it means is they're celebrating an anniversary. And when two of the people most heavily involved in working on Dragonlance for the past several years both say that they don't think it will be Dragonlance in 2010, that oughta tell you something.
#255

Silver_Blaze

Jun 18, 2009 23:46:11
Contrary to popular opinion, celebrating an anniversary does not mean that's the setting that will be announced. All it means is they're celebrating an anniversary. And when two of the people most heavily involved in working on Dragonlance for the past several years both say that they don't think it will be Dragonlance in 2010, that oughta tell you something.

Where exactly did they say that? Besides, developers likely don't have much of a say in WHAT gets produces, just HOW it gets produced.
#256

Enclave

Jun 18, 2009 23:50:40
Very true, but I wouldn't count that as positive for Dark Sun. If the wider audience has either not heard of it or doesn't care for it, how exactly is that a smart move on WotC's part to release it?

It may not be a well known setting (thus why it would be a surprise to the general fanbase, unlike Dragonlance which EVERYBODY expects to eventually be released), however the sort of setting it is is actually a fairly popular setting. Post-apocalyptic is a popular kind of setting, so if they do a good job at 4th EDing the game they could gain a lot of new fans of it. Dragonlance though, not a whole lot of potential for a new fanbase for it, most people will view it as just yet another generic high fantasy setting (which it is, even though it has a rich history, it's still a generic high fantasy setting).

I think you have me confused with people that don't want to see Dark Sun ever released. I do want to see Dark Sun, I just think it would be better served as the 2011 setting. If WotC doesn't release it that year, I would be incredibly surprised, and not in a good way.

No, I understand where you stand on Dark Sun. I just disagree with the way you've thought this out.
#257

celticmutt

Jun 18, 2009 23:56:14
Where exactly did they say that? Besides, developers likely don't have much of a say in WHAT gets produces, just HOW it gets produced.

Cam Banks and Trampas Whiteman have said here and at ENWorld (Whiteman just at ENWorld) in the various 2010 threads that they don't believe it's likely to happen for 2010.
#258

Silver_Blaze

Jun 18, 2009 23:58:15
Cam Banks and Trampas Whiteman have said here and at ENWorld (Whiteman just at ENWorld) in the various 2010 threads that they don't believe it's likely to happen for 2010.

Ultimately, they don't exactly have too much say in that. I misread your post earlier, I thought you were referencing WotC developers.

I have argued at length with Trampas regarding this subject, and I don't agree with his justification for his viewpoint (no planned DL novels in 2010 is his biggest argument point that I have seen at many points, though I can't speak for him). The thing is, his argument falls apart when you consider the fact Dark Sun has no 2010 novels planned (and hasn't had a new novel produced in over a decade). Additionally, he does raise the point that a DLPG/CS would conflict with the MWP 3.5 DL material, but I really don't see it that way.
#259

Cyber-Dave

Jun 18, 2009 23:59:27
See, I would have a lot more respect for your opinion if it was not blatent hatred with absolutely no basis. You are in the same realm as the 4e=WoW crowd at the moment.

I fixed your sentence for you. Ton of typos in it. Now lets get on to the meat of your bologna: I am not in the same crowd as 4e = WoW. When someone says that 4e = WoW, what they have done is made an untenable argument. There is no way to defend that statement, because analysis reveals that there is no more similarity between 4e and WoW then between any two other fantasy products. I have not stated that Dragonlance is a MMORPG. I have not stated that its the worst setting ever released. I have not made any claims about its essential nature or quality. What I have done is stated my opinion about the setting. I hate it. It does not match my taste. I will not spend a penny on it. Nothing about it interests me in the least. There is absolutely a basis for my hatred. I don't like the setting. I don't like typical medieval European fantasy settings. They bore me. That is my basis. As for whether you respect my opinion or not, I could care less. It doesn't change a thing. I still hate the setting. That is the beginning and the end of the story.
#260

Belorin

Jun 19, 2009 0:35:20
I looked at the Dark Sun when it first came out and was not thrilled by it, I read the novels when they came out, great books, but they did nothing to enhance the setting for me.
That being said, if they are going to release DS I hope they started working on it a long time ago, as it looks to need a lot of work to conform to 4E's basic tenants.

Bel
#261

myt3m0w53

Jun 19, 2009 1:51:05
With the reprinting of the Darksun Novels

http://forums.gleemax.com/showthread.php?t=968265&page=2

i guess people are thinking that DarkSun would be 2010... it would be funnier if it was 2012... with the end of the world and all

post apocalyptic is my cup of tea... Dark Sun being my favorite over Rifts any day!!
#262

Silver_Blaze

Jun 19, 2009 1:56:15
With the reprinting of the Darksun Novels

http://forums.gleemax.com/showthread.php?t=968265&page=2

i guess people are thinking that DarkSun would be 2010... it would be funnier if it was 2012... with the end of the world and all

post apocalyptic is my cup of tea... Dark Sun being my favorite over Rifts any day!!

This isn't anything new. The last of the Prism Pentad is out, I believe. Also, there aren't any NEW novels planned at this point. It could have been a test run to check interest in the setting. Difficult to call.
#263

joewalt

Jun 19, 2009 2:43:22
2010's campaign setting should be....Dark Lance!
If you want something, make it ;)
#264

Tectuktitlay

Jun 19, 2009 5:45:33
Not exactly, people have been harping about Dark Sun since the new edition came out. The unexpected thing with Dragonlance would be if it was a reboot (which is exactly what I would want). He also said it would be a mix of old and new, which would fit the reboot of Dragonlance.

We don't count, though. Sorry, in that regard we just don't, nor does any of the forum-goers from all of the major fan forums combined. We make up but a tiny sliver of their market. That sort of teaser is intended for the majority. To the majority, Dragonlance or Greyhawk would be the expected, most anything else would not, including Dark Sun.
#265

thescalesoffate

Jun 19, 2009 17:41:17
To the majority, Dragonlance or Greyhawk would be the expected, most anything else would not, including Dark Sun.

Where do people keep getting such strong beliefs about what the 'majority' expects/wants/thinks/etc? Are you people running national polls on a daily basis, or something? Sheesh.
#266

Cyber-Dave

Jun 19, 2009 18:12:39
This isn't anything new. The last of the Prism Pentad is out, I believe. Also, there aren't any NEW novels planned at this point. It could have been a test run to check interest in the setting. Difficult to call.

Novels are a bad way to check interest in a setting. I despise D&D literature. It takes a miracle to get me to buy a book, for any setting, because they have all been awful in my experience. And yes, I have had experience. I have read a number of the novels before I formed my opinion (mostly from the Forgotten Realms line). If I am going to read, I want to read something good. Give me William S. Burroughs, William Gibson, Oscar Wilde, Timothy Findley, Ann Marie MacDonald, Quentin Crisp, Warren Ellis (for cmoics), J.R.R. Tolkien (even though I hate medieval European fantasy written by anyone else), Lewis Carol, George Orwell, Neil Gaimen (comics, not novels, though I did like American Gods), John Cage (for poetry), Peter Carey, Kurt Vonnegut, Ralph Ellison, Shakespeare, Art Spiegelman (for comics), Alan Moore (for comics), or some such. If I really want to read some brainless pulp fantasy, Robert Jordan, Robert E. Howard (though I am not sure I should be classifying his work as brainless), or some such are fun. But D&D fiction? Blech. Great campaign settings. Great ideas in which to set fictional stories. But I can't remember the last time I read a D&D book that I thought was actually worth my time. I'm not saying nobody should like them. I am not even saying that there are not some good D&D novels out there. But my experience with the D&D novels has been awful, and as a result I never buy or read them anymore. I have never read an Eberron novel. I have never read a Dark Sun novel. I have never read a Ravenloft novel. I have never read a Planescape novel. But I LOVE these settings. I am sure there are many more out there like me. So, what happens if someone has no interest in the novel lines, but lots of interest in the setting?
#267

thax

Jun 19, 2009 18:25:03
Novels are a bad way to check interest in a setting. I despise D&D literature. It takes a miracle to get me to buy a book, for any setting, because they have all been awful in my experience. And yes, I have had experience. I have read a number of the novels before I formed my opinion (mostly from the Forgotten Realms line). If I am going to read, I want to read something good. Give me William S. Burroughs, William Gibson, Oscar Wilde, Timothy Findley, Ann Marie MacDonald, Quentin Crisp, Warren Ellis (for cmoics), J.R.R. Tolkien (even though I hate medieval European fantasy written by anyone else), Lewis Carol, George Orwell, Neil Gaimen (comics, not novels, though I did like American Gods), John Cage (for poetry), Peter Carey, Kurt Vonnegut, Ralph Ellison, Shakespeare, Art Spiegelman (for comics), Alan Moore (for comics), or some such. If I really want to read some brainless pulp fantasy, Robert Jordan, Robert E. Howard (though I am not sure I should be classifying his work as brainless), or some such are fun. But D&D fiction? Blech. Great campaign settings. Great ideas in which to set fictional stories. But I can't remember the last time I read a D&D book that I thought was actually worth my time. I'm not saying nobody should like them. I am not even saying that there are not some good D&D novels out there. But my experience with the D&D novels has been awful, and as a result I never buy or read them anymore. I have never read an Eberron novel. I have never read a Dark Sun novel. I have never read a Ravenloft novel. I have never read a Planescape novel. But I LOVE these settings. I am sure there are many more out there like me. So, what happens if someone has no interest in the novel lines, but lots of interest in the setting?

The three books that started the whole D&D line of novels, in my mind, was the Hero Chronicles in Dragon Lance, with Tas the kender, and the creepiest dude that turned evil, Raistlen, and the old man that was a god.

I need to read them again...

Nothing, and I mean nothing, has been as good as those three books.
#268

Tectuktitlay

Jun 20, 2009 10:32:26
Where do people keep getting such strong beliefs about what the 'majority' expects/wants/thinks/etc? Are you people running national polls on a daily basis, or something? Sheesh.

Because Dragonlance novels actually hit bestsellers lists in the past, and those novels take up a nice chunk of a bunch of setting-specific areas in the fantasy/sci-fi sections of big box book stores? And it had numerous popular (for the genre) video games? It has also had a mainstream cartoon release? In other words, it is more mainstream, and more in the public consciousness, period. I cannot possibly see how this can be disputed.

Greyhawk is likely quite a bit closer to DS, but it is also one of the oldest D&D worlds, and was core for awhile. Which means anyone introduced to D&D via 3.X is likely to know about Greyhawk.

Ergo, DL especially would be THE most obvious choice of a new setting for the majority of folks familiar with D&D. Dark Sun would not be. And WotC indicated it would NOT be the obvious choice.
#269

williamhm75

Jun 20, 2009 11:42:27
A reimagined dark sun would bring a lot of new material and ideas to the game. A reboot of DL would give us nothing new. It would be all the old material over again. If you want a reboot of DL convert it yourself. IF they do DL id like to see a time skip akin to what they did to Forgotten realms because I like the changes to the realms.
#270

myt3m0w53

Jun 20, 2009 13:52:51
Greyhawk is still Core!!

Pull out your old maps... and look at the DMG... that adventure... it's in Greyhawk

but I don't use any world really...

Athas is just my favorite place to play when I am not doing Ravenloft(a more 2e White-Wolf inspired version)

a reboot of DL would just be plain funny... Draconians and Dragonborn, that just sounds funny to me!!
#271

celticmutt

Jun 20, 2009 17:22:17
A reimagined dark sun would bring a lot of new material and ideas to the game. A reboot of DL would give us nothing new. It would be all the old material over again. If you want a reboot of DL convert it yourself. IF they do DL id like to see a time skip akin to what they did to Forgotten realms because I like the changes to the realms.

Seriously man, seriously.

IMAGE(http://pantsinacan.com/wp-content/uploads/2008/08/broken_record.jpg)
#272

Silver_Blaze

Jun 20, 2009 17:34:15
Seriously man, seriously.

IMAGE(http://pantsinacan.com/wp-content/uploads/2008/08/broken_record.jpg)

Comment of the Year.

(I was going to come on with repeating the chorus of "You Spin Me Roun" by Dead or Alive, and have it skip back to the beginning like a broken record, but this is much more eloquent)
#273

GhostStepper

Jun 20, 2009 17:44:46
Seriously man, seriously.

IMAGE(http://pantsinacan.com/wp-content/uploads/2008/08/broken_record.jpg)

LOL.
#274

thax

Jun 21, 2009 9:26:10
Turns slightly to Celticmutt

*cough* nice one!*cough*
NOT DRAGONLANCE

myt3m0w53

Jun 21, 2009 10:29:03
This is for Darksun right??

NOT DRAGONLANCE

So... are we all Excited about Dark Sun or what?!

Personally I cant wait much longer... I have already begun making maps for my campaign, never realized how much information there was on Athas!! Seriously!!

I just ope they don't mess up anything like they did to Forgotten Realms... It would be interesting though... especially after the Black Spine Adventure(3 books with some serious non athasian things)

Hmmm... Githzerai or Githyanki as a standard race in Athas now maybe??
NOT DRAGONLANCE

Enclave

Jun 21, 2009 10:31:26
This is for Darksun right??

NOT DRAGONLANCE

So... are we all Excited about Dark Sun or what?!

Personally I cant wait much longer... I have already begun making maps for my campaign, never realized how much information there was on Athas!! Seriously!!

I just ope they don't mess up anything like they did to Forgotten Realms... It would be interesting though... especially after the Black Spine Adventure(3 books with some serious non athasian things)

Hmmm... Githzerai or Githyanki as a standard race in Athas now maybe??

Not sure if you're clear on this or not. It isn't confirmed to be Dark Sun, many of us just suspect that this is going to be the new setting.
#277

Enclave

Jun 21, 2009 10:56:57
Well I for one think it will not be DS. There has been no solid information on the next setting however of the ones that have had "spoilers" DS is at the bottom of the list. Also the only setting information given so far happened on aprils fools day. That should be a hint. DS will not be 2010.

DL has had quite a few "spoilers" mentioned. And currently has minis coming out in the next release. If they were not going to make DL they would not need sivak draconians.

There's been a lot more for Dark Sun than the mention of Defilers.
#278

joni-san

Jun 21, 2009 12:40:31
Hmmm... Githzerai or Githyanki as a standard race in Athas now maybe??

IIRC Athas had a thing called "Gith Pirates" or something like that.
#279

vebrandsson

Jun 21, 2009 12:50:57
I find it so laughable how impatient all you people are. Seriously am I the only one who is willing to wait for the next years product list? I said in another topic that all you guys arguing over the campaign setting are just beating a dead horse with no hope of changing anything. I'm wrong, you aren't beating a dead horse, you just see it coming and in anticipation you're beating at the air where you expect it to be not even realizing that there is nothing there. Seriously guys your arguments over the next campaign setting redefine in vain. There are literally more than a dozen topics on the subject and I keep seeing more. Will you people just leave it and wait already, we get it, we got the gist of the argument months ago.
#280

myt3m0w53

Jun 21, 2009 20:28:43

DARK SUN



I am not Argueing with you... I just like that setting.. and who knows, this could be the official unnofficial Dark Sun Forum... since we(most of us) really want it to be the next official setting... even if its not... I will still chomp at the bit!!!

I look forward to seeing the updates to the character builder, all the Dragon and Dungeon magazines, and even reading like 20-30 threads here and there...

DARK SUN



I just cant wait...
#281

joni-san

Jun 21, 2009 20:43:27
Why did I read that to the tune of YMCA?
#282

_Mithreinmaethor_

Jun 21, 2009 20:49:45

DARK SUN



I am not Argueing with you... I just like that setting.. and who knows, this could be the official unnofficial Dark Sun Forum... since we(most of us) really want it to be the next official setting... even if its not... I will still chomp at the bit!!!

I look forward to seeing the updates to the character builder, all the Dragon and Dungeon magazines, and even reading like 20-30 threads here and there...

DARK SUN



I just cant wait...

If by most of you means 10 or 12 vocal people on the message boards then you have your demographics correct.
#283

vebrandsson

Jun 21, 2009 20:50:49

DARK SUN



I am not Argueing with you... I just like that setting.. and who knows, this could be the official unnofficial Dark Sun Forum... since we(most of us) really want it to be the next official setting... even if its not... I will still chomp at the bit!!!

I look forward to seeing the updates to the character builder, all the Dragon and Dungeon magazines, and even reading like 20-30 threads here and there...

DARK SUN



I just cant wait...

The flaw in this is that the next setting has been chosen already, so all your posting, all your arguing, its for nothing, less than nothing even, as it will have no bearing on anything other than how you have wasted your time.
#284

myt3m0w53

Jun 21, 2009 21:36:42
I meant most of us on this thread... it is DS thread, and whether you like or dislike DS it is the right place for both types of comments...

Personally I like DS, and Loathe DL, like Ravenloft, and loathe Birthright

thats just me! but you said the next setting has been chosen? what is it, so I can adapt it to my next and or current non DARK SUN campaign!!

and prepare to buy or not buy the books... most likely I will buy them anyway, since like most DM's we like to have everything!!

This is not a Flame War, but a polite discussion on a 2010 release of Darksun... even if it is not the setting for 2010

I will be in the Dark Sun for 2011 setting thread, or the 2012(end of world), and PA 1(for you rifts fans)
#285

_Mithreinmaethor_

Jun 21, 2009 22:04:57
I meant most of us on this thread... it is DS thread, and whether you like or dislike DS it is the right place for both types of comments...

Personally I like DS, and Loathe DL, like Ravenloft, and loathe Birthright

thats just me! but you said the next setting has been chosen? what is it, so I can adapt it to my next and or current non DARK SUN campaign!!

and prepare to buy or not buy the books... most likely I will buy them anyway, since like most DM's we like to have everything!!

This is not a Flame War, but a polite discussion on a 2010 release of Darksun... even if it is not the setting for 2010

I will be in the Dark Sun for 2011 setting thread, or the 2012(end of world), and PA 1(for you rifts fans)

When they tell us at Gencon in August we will let ya know.
#286

Silverblade_The_Enchanter

Jun 21, 2009 22:08:52
IIRC Athas had a thing called "Gith Pirates" or something like that.

Pirates of Gith are from Spelljammer, not Dark Sun! they are a clan? of githyyanki who can shunt their ships back and forth from the Astral Plane to ambush other ships, provided they have a living ship (like an elven Man-O-War)

Gith are a creature form Dark Sun.

#287

celticmutt

Jun 21, 2009 23:25:23
Personally I like DS, and Loathe DL, like Ravenloft, and loathe Birthright

Them's fighting words!!! :hoppingma




:P
#288

TheLoneCleric

Jun 22, 2009 7:56:47
Pentality card on the Dragonlance fans. You have your thread spread your theories there. This thread is about theories based on Dark Sun. Agging the DS fans on here isn't conductive for any decent conversation. Dang it people your making this sound like console wars. They're just settings, most the time GM homebrew their own. And DS fans, ignore em and get back to talking about Dark Sun.
#289

williamhm75

Jun 22, 2009 8:00:13
Pentality card on the Dragonlance fans. You have your thread spread your theories there. This thread is about theories based on Dark Sun. Agging the DS fans on here isn't conductive for any decent conversation. Dang it people your making this sound like console wars. They're just settings, most the time GM homebrew their own. And DS fans, ignore em and get back to talking about Dark Sun.

For Darksun I hope they do like they did with Forgotten realms and fast forward the timeline rather than reset it because I actually liked the prism pentadad books, as well as the tribe of one books.
#290

TheLoneCleric

Jun 22, 2009 8:03:53
For Darksun I hope they do like they did with Forgotten realms and fast forward the timeline rather than reset it because I actually liked the prism pentadad books, as well as the tribe of one books.

My only issue is that both those books are tied heavily in the 2nd Edition mythology. If they are going to do DS the setting could do with a bit of rethinking. They did say they wanted to do Dark Sun but give it a touch more of the Sword and Sorcery feel of settings like Conan, etc. (There is a difference. Allbeit slight.)

I agree the books were good I'm just wondering if they're the kinda material they want to focus on for a 4E version of the setting.
#291

williamhm75

Jun 22, 2009 8:04:47
My only issue is that both those books are tied heavily in the 2nd Edition mythology. If they are going to do DS the setting could do with a bit of rethinking. They did say they wanted to do Dark Sun but give it a touch more of the Sword and Sorcery feel of settings like Conan, etc. (There is a difference. Allbeit slight.)

I agree the books were good I'm just wondering if they're the kinda material they want to focus on for a 4E version of the setting.

Thats true. I wouldnt mind them reimagining it in some way, I just dont want to see them simply push the reset button.
#292

TheLoneCleric

Jun 22, 2009 8:10:28
Thats true. I wouldnt mind them reimagining it in some way, I just dont want to see them simply push the reset button.

That's what I'm thinking. It would be easier to take the essence of the Dark Sun game, some of the plot developments from 2E days and totally rework the setting so it works better in 4E. The last thing I want is the Edition crowbar they used on a lot of settings in 3E days.
#293

williamhm75

Jun 22, 2009 8:54:20
That's what I'm thinking. It would be easier to take the essence of the Dark Sun game, some of the plot developments from 2E days and totally rework the setting so it works better in 4E. The last thing I want is the Edition crowbar they used on a lot of settings in 3E days.

Yeah I wouldnlt mind if they changed the history of it. I can easily see it working as a setting where the primordials beat the gods away from the world, but at the same time were also devestated so they arent directly involved but can power things like the elemental clerics. Keep the flavour of the setting while making it fit the current eddition.
#294

myt3m0w53

Jun 22, 2009 12:13:27
Yeah I wouldnlt mind if they changed the history of it. I can easily see it working as a setting where the primordials beat the gods away from the world, but at the same time were also devestated so they arent directly involved but can power things like the elemental clerics. Keep the flavour of the setting while making it fit the current eddition.

Thats very true, whilel a Druid would be more like the guardian of a sleeping Primordial's body... which could be their guarded lands.

the Warlock class could be extremely interesting in the 4e DS setting(completely new pact's? say divine pact with a god??)... as well as the Genesai race... hmm, an Earth Genesai that has a more metallic manifistation could be the prize gladiator for a dragon king.
#295

Tectuktitlay

Jun 22, 2009 14:11:10
Thats very true, whilel a Druid would be more like the guardian of a sleeping Primordial's body... which could be their guarded lands.

Actually, in this regard, I like some of the original lore a little better, to separate the primal and elemental power sources. Druids, throughout history, starting with the pyreen, began to consolidate their consciousnesses upon death/apotheosis/whatever. As they grew more in touch with the land, and as time progressed with the spirit(s) of the land, they eventually merged with a spirit in their chosen area while on this world. When they were done, they simply finished the merging. Thus, modern spirits of the land are a massive multi-personality spiritual essence of all druids (and other primal classes, by extension) protecting that area for thousands of years.

This separates them quite nicely from the primordials, and their elemental influence. Thus, elemental and/or divine classes (such as clerics) serve primordials and their progeny, whereas primal classes instead serve these ancient spirits that have literally merged with the land itself.
#296

myt3m0w53

Jun 22, 2009 15:09:15
Tectuktitlay, are you talking about Athasian druids or standard Primal Druids?

what I remember of athasian Druids they had a guarded land which affected their sphere of influence, ie; a babbling brook= water, a plateau= earth, while a geyser would have been fire/earth/water

I hear you about the whole spirit thing... just thought that that was a primal thing, not an elemental one... Primordials were to a degree greater elementals though arent they? like on the Diefic scale, but still elemental?
#297

williamhm75

Jun 22, 2009 15:25:15
Actually, in this regard, I like some of the original lore a little better, to separate the primal and elemental power sources. Druids, throughout history, starting with the pyreen, began to consolidate their consciousnesses upon death/apotheosis/whatever. As they grew more in touch with the land, and as time progressed with the spirit(s) of the land, they eventually merged with a spirit in their chosen area while on this world. When they were done, they simply finished the merging. Thus, modern spirits of the land are a massive multi-personality spiritual essence of all druids (and other primal classes, by extension) protecting that area for thousands of years.

This separates them quite nicely from the primordials, and their elemental influence. Thus, elemental and/or divine classes (such as clerics) serve primordials and their progeny, whereas primal classes instead serve these ancient spirits that have literally merged with the land itself.

I like these ideas as well
#298

Tectuktitlay

Jun 22, 2009 21:11:41
Tectuktitlay, are you talking about Athasian druids or standard Primal Druids?

Athasian druids. As more novels and lore came out, they modified it from protecting a specific stretch of land but able to connect with the elements like clerics do (save without an elemental patron), to a mythology where as druids "retired" they merged with their local Spirit of the Land, which helped provide the training and power boost druids normally received on their protected lands. The pyreen started the process, but druids of all races continued the practice for thousands of years afterwards. Each Spirit of the Land is thus an amalgamated spiritual mass of all previous druids who protected those lands, merged into a single mass consciousness. They also hinted that all Spirits of the Land are connected together as one great big Spirit of the Land covering all of Athas.

what I remember of athasian Druids they had a guarded land which affected their sphere of influence, ie; a babbling brook= water, a plateau= earth, while a geyser would have been fire/earth/water

Only at the beginning, but that changed as more lore was developed and detailed.

I hear you about the whole spirit thing... just thought that that was a primal thing, not an elemental one... Primordials were to a degree greater elementals though arent they? like on the Diefic scale, but still elemental?

No, no, you misunderstand. Druids and the other Primal classes would interact with the Spirits of the Land, but "Divine" and/or Elemental classes would instead interact with Primordials and other elemental beings. Divine classes would not only cover being in the service of the Primordials, but could also cover the various types of Templars who receive magical power from the appropriate Sorcerer-Monarch.
#299

myt3m0w53

Jun 23, 2009 17:09:27
Only at the beginning, but that changed as more lore was developed and detailed.

Ahh, that explained it. I never got into all the lore, my foray's into darksun used the first stuff... no Dray, Pterron, or Aracokra

I am waiting for my novels from amazon, and after looking at Athas.org and the Wiki about Darksun(someone had some spare time there!) I am more interested in it now... its the only real original DnD setting ( I mean that in a good way, it's not standard tolkien fantasy, granted that it used some stuff... it was totally different from anything that had been TSR )

Now I really want it to come out... it don't matter when ( well it does matter), just as long as it gets a 4e facelift in a good way... not like a first year Plastic surgeon, more like a McNamara/Troy one(for you nip/tuck fans)
#300

williamhm75

Jun 23, 2009 17:15:33
Ahh, that explained it. I never got into all the lore, my foray's into darksun used the first stuff... no Dray, Pterron, or Aracokra

I am waiting for my novels from amazon, and after looking at Athas.org and the Wiki about Darksun(someone had some spare time there!) I am more interested in it now... its the only real original DnD setting ( I mean that in a good way, it's not standard tolkien fantasy, granted that it used some stuff... it was totally different from anything that had been TSR )

Now I really want it to come out... it don't matter when ( well it does matter), just as long as it gets a 4e facelift in a good way... not like a first year Plastic surgeon, more like a McNamara/Troy one(for you nip/tuck fans)

Considering the face lift FR got I think we will be in luck. They actually made the realms interesting. Even if Elminster is still alive.
#301

myt3m0w53

Jul 04, 2009 0:07:08
Woot!! July 7th we get to see Psion in the CB!!!

hmm... PHB3 with Psion... wonder if that means they are play-testing Dark Sun??

could they have Thri-kreen in the MM3??

ooh... getting close!!! anyone else get chills??
#302

Silverblade_The_Enchanter

Jul 04, 2009 2:23:30
hoping it's Dark Sun...but it may not be...we will see!
#303

GMforPowergamers

Jul 06, 2009 0:18:31
hoping it's Dark Sun...but it may not be...we will see!

well from todays ampersand (&)

The 25th anniversary celebration of the Dragonlance campaign world is fast approaching. Next month, the final volume in Lost Chronicles Trilogy by Margaret Weis and Tracy Hickman, Dragons of the Hourglass Mage, explodes on the scene. We also have a bunch of other celebratory happenings going on such as contests and an event at GenCon, as well as the debut of 4th Edition D&D draconians—first in the Monster Manual: Legendary Evils miniatures set and then in Draconomicon: Metallic Dragons in November. My contribution to the celebration, at least for this month, is to provide the stats for the two draconian types appearing in the minis set. Hey DMs, spice up your next encounter by throwing some of these guys into the mix!

so I belive that knocks down atleast 1 bit for DL 2010...but nothing to help DS yet this month...
#304

Marandahir

Jul 06, 2009 7:44:22
Well, it could also be support for Dragonlance. It's neither a knock here nor against DL, nor is it for DS. The only real problem about it is it's another Dragonlance mention in an Ampersand, and they said to watch for mentions to clue into next year's setting. I want Dark Sun for 2010 as much as you do, but seeing as there are very few hints for DS, and many hints for DL, it may go the other way...

Now I'm a bit worried.
#305

quest-master

Jul 12, 2009 13:01:20
Ultimately it's going to come down to how much more profitable one setting will be over another.

Dragonlance is interesting but Dark Sun may draw more attention from both old and new players because it is much more different from the other settings already out for 4e.

Dark Sun is also better for the PHB 3 sales since psionics is heavily supported by the setting flavor.

Dark Sun will make more money and attract more new customers. That makes it a smart choice for 2010.
#306

Silver_Blaze

Jul 12, 2009 23:11:15
Today's Design and Development is the first time since the Ampersand article several months ago that we have a mention of Dark Sun by name in an article (it has been mentioned in the past, however). Now, this isn't Ampersand, so a hint it is not, especially since the interviewees referenced a 3rd Edition Dark Sun game that was ran by David Noonan, not a current campaign.
#307

serphet

Jul 13, 2009 3:59:29
I'm pretty sure the devs are having the same convo as us, about to roll out the current CS, and planning for next summer. I wonder if they've actually decided. They may be (should be) evaulating which setting would bring in better sales.
#308

celticmutt

Jul 13, 2009 4:11:10
I'm pretty sure the devs are having the same convo as us, about to roll out the current CS, and planning for next summer. I wonder if they've actually decided. They may be (should be) evaulating which setting would bring in better sales.

Whatever setting is coming next year, it's already done. Well, it's at least half done, as far along as the PHB3. In other words, the decision was made months ago, if not a year or two ago. They aren't changing it now, no matter how many people whine, *****, and moan.
#309

sigil_beguiler

Jul 13, 2009 4:18:31
Whatever setting is coming next year, it's already done. Well, it's at least half done, as far along as the PHB3. In other words, the decision was made months ago, if not a year or two ago. They aren't changing it now, no matter how many people whine, *****, and moan.

Yeah I imagine they at the very least have a 1 year ahead planned out. It must be amusing for the developers to see us flailing about, I would be amused :P
#310

ranadiel

Jul 13, 2009 6:04:00
I'm pretty sure the devs are having the same convo as us, about to roll out the current CS, and planning for next summer. I wonder if they've actually decided. They may be (should be) evaulating which setting would bring in better sales.

Assuming that the schedule for next year is roughly the same as this year and that the development schedule is roughly the same for all books, the 2010 campaign setting books are around 3 months away from having the text finalized and being sent out for layouts and such. They know what the setting is. :P
#311

williamhm75

Jul 13, 2009 7:59:06
Assuming that the schedule for next year is roughly the same as this year and that the development schedule is roughly the same for all books, the 2010 campaign setting books are around 3 months away from having the text finalized and being sent out for layouts and such. They know what the setting is. :P

I really hope its darksun, or al qaudim (sorry if i spelled it wrong)
#312

joni-san

Jul 13, 2009 9:51:22
It's al-qadim. No need to add the "u".
#313

GhostStepper

Jul 13, 2009 9:59:38
Yes, unfortunately "u" will not be in al-qadim next year though hopefully "i" will be in Dark Sun. ;)

Yeah I imagine they at the very least have a 1 year ahead planned out. It must be amusing for the developers to see us flailing about, I would be amused :P

David Chirst told me last year around november (one of the game days) that the 2010 setting had already be decided and they had began preliminary work on it. Apparently they plan way in advance.
#314

williamhm75

Jul 13, 2009 10:02:57
It's al-qadim. No need to add the "u".

ah my mistake still I never played in it but it seems like a cool setting that would be unique.
#315

Cyber-Dave

Jul 13, 2009 10:36:21
Even though I am REALLY hoping I am wrong, and I mean REALLY hoping, for some reason I don't think Dark Sun will be our 2010 setting. This is my reason: the races of the PHB 3. We know we will be getting the Gith (both species), Minotaurs, and the Wilden (plant race). None of these races has anything to do with Dark Sun. If you look at the PHB 2, half-orcs, shifters, and gnomes are all core aspects of Eberron. Where are these core aspects of Dark Sun in the PHB 3? Of course, Goliaths and Deva don't really have anything to do with Eberron. Still, four races that have nothing to do with Dark Sun doesn't really bode well for the setting. Which I find sort of odd. I would really have expected the Psionics PHB to correspond with Dark Sun. But even the theme of psionics in the PHB 3 doesn't seem to correspond with the Dark Sun flavor. In Dark Sun, psionics were an adaptation of the populous in order to survive the harsh environment. In the PHB 3, psionics are an evolution caused by the incursion of the Far Realm into the Prime Material Plane.

To be honest, the races of the PHB 3 seem to fit better with Spelljammer than Dark Sun. However, releasing Spelljammer before a large number of other settings have been released seems like something of a mistake. Minotaurs fit with Dragonlance, but nothing else about the PHB 3 does. I am almost beginning to suspect that the 2010 setting will be something totally new, something involving the Far Realm and Psionics. I really hope I am wrong though, because what I really want to see is a 4e Dark Sun setting.
#316

myt3m0w53

Jul 13, 2009 11:12:25
I am almost beginning to suspect that the 2010 setting will be something totally new, something involving the Far Realm and Psionics. I really hope I am wrong though, because what I really want to see is a 4e Dark Sun setting.

Hmm... that does sound interesting!! Dark Sun might have something like Spellscarred from forgotten realms that deals with Psionics... maybe they rewrote it to fit more with the feel of 4e.

I haven't looked at the psion stuff in the CB yet, it's only the first 3 levels and even those could change, like a teaser to get you hooked. Hopefully they only released an example of psionics! and they have everything else completely different!

what are the races for the PHB3?
#317

Cyber-Dave

Jul 13, 2009 11:58:32
I haven't looked at the psion stuff in the CB yet, it's only the first 3 levels and even those could change, like a teaser to get you hooked. Hopefully they only released an example of psionics! and they have everything else completely different!

what are the races for the PHB3?

The psion was not released with only 3 levels. The psion was released with 30 levels worth of one build. And they have made numerous confirmations that psionics, flavor wise, is across the board a result of the Far Realms incursion into the Prime Material Plane.

Mechanically, psionics in 4e is still very reminiscent of earlier editions. The mechanics would still work perfectly in Dark Sun. But the flavor text behind them is very different than Dark Sun's flavor text. It has much more in common with the Gith/Illithid wars to be honest.

As for the races in the PHB 3, as I said, the confirmed races (so far) are Minotaur, Githyanki, Githrazai, and Wilden.
#318

williamhm75

Jul 13, 2009 12:14:30
The psion was not released with only 3 levels. The psion was released with 30 levels worth of one build. And they have made numerous confirmations that psionics, flavor wise, is across the board a result of the Far Realms incursion into the Prime Material Plane.

Mechanically, psionics in 4e is still very reminiscent of earlier editions. The mechanics would still work perfectly in Dark Sun. But the flavor text behind them is very different than Dark Sun's flavor text. It has much more in common with the Gith/Illithid wars to be honest.

As for the races in the PHB 3, as I said, the confirmed races (so far) are Minotaur, Githyanki, Githrazai, and Wilden.

Maybe if they do darksun they will change it the devestation was caused by far realm entities.
#319

Cyber-Dave

Jul 13, 2009 13:04:30
Maybe if they do darksun they will change it the devestation was caused by far realm entities.

That would sort of take a lot away from the setting. It changes the theme from a world destroyed by war, a world destroyed by its own people, to a world destroyed by outside influence. Not nearly as interesting or dynamic. I think the whole "we did this to ourselves," post magical version of an atomic war flavor of Dark Sun is part of what makes the setting. I suppose it might work if one of the weapons of war in the settings past were spells capable of ripping holes into the far realm... but it still feels wrong. I mean, its supposed to be the debilitating effect of life being sucked out of things via magical use. The whole idea is that any spell casting sucks the life out of living things. I don't know. The two just don't seem compatible.
#320

myt3m0w53

Jul 13, 2009 16:02:08
unless they rewind time for Dark Sun... I don't know what they did to Eberron, but the fast forward thing for Fr was an interesting twist... since Drizzt has a book coming out next month and Weiss and Hickman have that last Raistlin book also, why the need to re-release all the DS novels...

I know I said already



there are so many things that they are doing all at once... and with them getting ready for M10, wotc has their primary focus in that direction atm...

well just my as long as it's in the Compendium, I'll use it(who needs paper books anymore!!)
#321

joni-san

Jul 13, 2009 17:40:17
Has anyone thought about a possible Re-Boot of Dark Sun?
#322

serphet

Jul 13, 2009 17:49:34
I was considering it, since it didn't get a 3.5 setting. Most of the current D&D generation doesn't know much about it, has little exposure.

(sorry, you guys are ooolllldddd)
#323

dragonwhimsy

Jul 13, 2009 21:39:55
Dark Sun will make more money and attract more new customers. That makes it a smart choice for 2010.

There isn't anyway for us to know that. And there's one thing you aren't considering. Dragonlance novels will likely sell better than Darksun ones will. In fact the money the novels make likely dwarf what is made by the release of two sourcebooks and an adventure.

We all hype up the campaign settings for some reason. But for WotC they are actually rather minor compared to their other sourcebooks and the novels.
#324

myt3m0w53

Jul 13, 2009 21:57:30
I was considering it, since it didn't get a 3.5 setting. Most of the current D&D generation doesn't know much about it, has little exposure.

(sorry, you guys are ooolllldddd)

I just turned 32... so does that make me a middle aged gamer?

I was in middleschool when DS came out and I learned to read playing Dungeons and Dragons!! My kids learned from Pokemon(gameboy SP and DSlite)
#325

serphet

Jul 13, 2009 22:07:40
:D

But seriously, what would you gauge the target audience fo D&D as? it is a broad grp (middle school and up). but what is the largest collective? 18-21(college?), 21+ (college +?)

I am 21, started D&D with 3e in 6th grade. (my dad bought it, and thought it was rubbish, he is still a 2e flunky, he hasn't played in 21ish years ).

My point is, what percentage of current D&D players remember DS?
#326

captainswift

Jul 13, 2009 22:53:26
SP, eh?

I think we can all agree with maximum certainty: the 2010 campaign setting is going to be Sigil Prep.

I vigorously deny that until my non-disclosure agreement runs out.
#327

williamhm75

Jul 14, 2009 8:03:40
I vigorously deny that until my non-disclosure agreement runs out.

LOL if it is sigil Ill be happy to see what it looks like never got to use it during 2e.
#328

myt3m0w53

Jul 14, 2009 10:09:48
Sigil?? that Planescapes??

That might mike sense... do something with the planes, then branch out from there... man I hope they just keep it 4e not a bunch of revisions, then they could do all the settings!! anyone know what the longest running edition was? was it 1st or 2nd(not counting that 2.5 crap...)
#329

williamhm75

Jul 14, 2009 10:18:49
Sigil?? that Planescapes??

That might mike sense... do something with the planes, then branch out from there... man I hope they just keep it 4e not a bunch of revisions, then they could do all the settings!! anyone know what the longest running edition was? was it 1st or 2nd(not counting that 2.5 crap...)

well yeah with the internet and more information things happen faster now. Id like to see sigil or dark sun either would be good.
#330

celticmutt

Jul 14, 2009 14:46:09
It's not Planescape for the 100th time. WotC's said, repeatedly, taht Planescape, Ravenloft, and Spelljammer have all been folded into the general rules - they aren't getting seperate treatments. You want more Sigil, you buy DMG2.
#331

williamhm75

Jul 14, 2009 14:56:53
It's not Planescape for the 100th time. WotC's said, repeatedly, taht Planescape, Ravenloft, and Spelljammer have all been folded into the general rules - they aren't getting seperate treatments. You want more Sigil, you buy DMG2.

they also said it would be a suprise and I can imagine few things as surprising as a fully fleshed out plane scape.
#332

ranadiel

Jul 14, 2009 15:00:20
It's not Planescape for the 100th time. WotC's said, repeatedly, taht Planescape, Ravenloft, and Spelljammer have all been folded into the general rules - they aren't getting seperate treatments. You want more Sigil, you buy DMG2.

Has Wizards actually said this? I mean this certainly appears to be the case, and I think that releasing any of those setting would be a waste of a Campaign Setting slot since they can explore the material in other ways, but has WotC actually stated that they won't do those settings? I certainly can't remember any instances of that.
#333

celticmutt

Jul 14, 2009 15:07:38
Has Wizards actually said this? I mean this certainly appears to be the case, and I think that releasing any of those setting would be a waste of a Campaign Setting slot since they can explore the material in other ways, but has WotC actually stated that they won't do those settings? I certainly can't remember any instances of that.

Chris Perkins (I think it was him) said those settings were not getting full campaign treatments in one of these 2010 threads.
#334

celticmutt

Jul 14, 2009 15:09:23
they also said it would be a suprise and I can imagine few things as surprising as a fully fleshed out plane scape.

Sigil is going to be in the DMG2. Why on earth would they have a Planescape CS the year after Sigil appears in the DMG2?
#335

williamhm75

Jul 14, 2009 15:12:10
Sigil is going to be in the DMG2. Why on earth would they have a Planescape CS the year after Sigil appears in the DMG2?

eh thats cool then I just thought there was more to plane scape then just sigil. I never really saw the old one but Id love more material making planar campaigns possible.
#336

Silver_Blaze

Jul 14, 2009 15:16:56
Sigil is going to be in the DMG2. Why on earth would they have a Planescape CS the year after Sigil appears in the DMG2?

Kinda what I was thinking. Besides, Planescape is kinda getting put out in all of the planar books (yes, I know we only have two, Manual of the Planes and the Plane Below, but still). It would be an awful big waste for it to be put out instead of other settings.

Though I want the Bariaur back. Goat-Centaurs RULE!

On-Topic: Dark Sun for 2011 (hopefully with Elemental Power Source and MORE psionic classes).
#337

ranadiel

Jul 14, 2009 15:58:59
Chris Perkins (I think it was him) said those settings were not getting full campaign treatments in one of these 2010 threads.

Thank you for making that search for old info so much easier then it could have been. Here is the post that you were refrencing:

Some of the settings you mention have had their key concepts "absorbed" into 4E. For instance, Manual of the Planes contains information on "spelljammers" (from the Spelljammer® setting), "domains of dread" (from the Ravenloft® setting), and Sigil (from the Planescape® setting). One of the goals was to show how well these elements can work together in 4E without having to fracture the D&D game or its audience.

He doesn't outright state that the settings won't be made. You can get the implication from reading it though. However later in the same thread, he says this:

A petition isn't likely to resurrect Mystara, I'm afraid. What Mystara lacks is a real hook that sets it apart from generic D&D and other specific D&D settings. (I've always considered Hollow World a more intriguing setting for exactly this reason.)

On the other hand, Ravenloft has a hook (Gothic horror fantasy) that no other D&D setting treads on, which is something worth exploring when the time is right.

Chris

From this it can basically be read that even though the key concept has been absorbed, there is still a chance for Raveloft to be made into a seperate setting. As such, I don't think you can count any of the "absorbed" setting out completely......although it might be a bit early to see them.
#338

Matt_James

Jul 14, 2009 19:44:50
Mystara is too generic... But hooray for Thelvyn Foxeyes (was that his name?).
#339

superdeadsmurf

Jul 14, 2009 23:10:18
So this thread is now well into 12 pages, with little to no resolution.
Good job people!
I just want to make sure people are all caught up on all the information about next year's setting, for and againsts Dark Sun (which I am pulling for), and I have that all compiled (or at least all the new info since I started the site about a month ago), check it out @ www.4espoilers.blogspot.com for the info just on the next setting, check http://4espoilers.blogspot.com/search/label/2010%20Setting
#340

Duke5150

Jul 16, 2009 10:10:01
I support a 4e DS completely and look forward to it in 2011-2012, right after they release dragonlance.;)
#341

williamhm75

Jul 16, 2009 10:24:37
I support a 4e DS completely and look forward to it in 2011-2012, right after they release dragonlance.;)

You mean before a new setting before DL.
#342

Duke5150

Jul 16, 2009 10:27:36
You mean before a new setting before DL.

Like, a brand new setting? If not, aside from dragonlance and darksun they are running low on ideas. We already have eberron, so I'm not sure what else they can do. A setting that focuses on incarnum and the tome of magic?
A completely futuristic setting (which is just planescape and spelljammer)

I'm almost 100% sure dragonlance will be the next setting to be released. We will know soon enough.
#343

williamhm75

Jul 16, 2009 10:32:54
Like, a brand new setting? If not, aside from dragonlance and darksun they are running low on ideas. We already have eberron, so I'm not sure what else they can do. A setting that focuses on incarnum and the tome of magic?
A completely futuristic setting (which is just planescape and spelljammer)

I'm almost 100% sure dragonlance will be the next setting to be released. We will know soon enough.

How bout a setting with lots of islands where the world isnt explored that much. Where the society in some parts is rennasance style. I can see a number of possibilities for it.

Im currently developing an ice age like setting, as well as one centered around a meditreanean like area with lots of city states and couple of small empires. Im basing some of it off a mix of mythology, dnd lore and history. The minoans for instance are a combination of tieflings and minatours.
#344

Duke5150

Jul 16, 2009 10:37:54
How bout a setting with lots of islands where the world isnt explored that much. Where the society in some parts is rennasance style. I can see a number of possibilities for it.

Im currently developing an ice age like setting, as well as one centered around a meditreanean like area with lots of city states and couple of small empires. Im basing some of it off a mix of mythology, dnd lore and history. The minoans for instance are a combination of tieflings and minatours.

Sounds interesting. But those are your own ideas, anything concrete from wotc on a new setting? I'v been away from this forum for a long time.

If they only release a campaign guide and a players guide for each setting in 4e, I don't see how a new setting would be a success. It would need much more content. As it is with anything older that they release, we have existing material to draw from and convert ourselves. So Forgotten realms and eberron, dragonlance and darksun can work because of that fact. Even with timeline jumps, catastrophic events and lack of new material beyond the dual-core books.

Still, I'm not opposed to a completely new setting. Although I don't really want the 4e d&d version of Pirates of the Carribean or darkwater.
#345

myt3m0w53

Jul 16, 2009 15:47:56
Still, I'm not opposed to a completely new setting. Although I don't really want the 4e d&d version of Pirates of the Carribean or darkwater.

Darkwater?? haven't heard that in ages!! I diodn't think anyone remembered it still!!

lets see here we have European fantasy in FR

Whats Eberron? I played DDO for a while, it felt kinda European

they have mentioned that a setting would need a specific hook/genre, so that means that we might see a ravenloft... its gothic horror
#346

serphet

Jul 16, 2009 15:49:40
Eberron if pulp fantasy
#347

williamhm75

Jul 16, 2009 17:30:18
Sounds interesting. But those are your own ideas, anything concrete from wotc on a new setting? I'v been away from this forum for a long time.

If they only release a campaign guide and a players guide for each setting in 4e, I don't see how a new setting would be a success. It would need much more content. As it is with anything older that they release, we have existing material to draw from and convert ourselves. So Forgotten realms and eberron, dragonlance and darksun can work because of that fact. Even with timeline jumps, catastrophic events and lack of new material beyond the dual-core books.

Still, I'm not opposed to a completely new setting. Although I don't really want the 4e d&d version of Pirates of the Carribean or darkwater.

Dark water would be awsome and nothing concrete yet but Im hoping the 2011 setting is something new maybe one of the runners up in the contest that gave us Ebaron.
#348

raptor112

Jul 16, 2009 17:42:47
:D

But seriously, what would you gauge the target audience fo D&D as? it is a broad grp (middle school and up). but what is the largest collective? 18-21(college?), 21+ (college +?)

I am 21, started D&D with 3e in 6th grade. (my dad bought it, and thought it was rubbish, he is still a 2e flunky, he hasn't played in 21ish years ).

My point is, what percentage of current D&D players remember DS?

More people then post people think but not as many as fans of the setting think.

But there is an advantage to this, unlike DL that has dozens of books, lots of rabid fans, Dark Sun can get away with more changes to its setting (kind like adding in Dragonborn and Deva) then DL. Don't get me wrong I like DL but DS has a special place in my heart (most likely cause I'm the Psi-Freak of the group). It has the least amount of cannon to worry about, and more importantly its themeatically Different the DL. (DL is more or less Hight Fantasy, High magic similar to FR and Eberron)
#349

williamhm75

Jul 16, 2009 19:06:27
More people then post people think but not as many as fans of the setting think.

But there is an advantage to this, unlike DL that has dozens of books, lots of rabid fans, Dark Sun can get away with more changes to its setting (kind like adding in Dragonborn and Deva) then DL. Don't get me wrong I like DL but DS has a special place in my heart (most likely cause I'm the Psi-Freak of the group). It has the least amount of cannon to worry about, and more importantly its themeatically Different the DL. (DL is more or less Hight Fantasy, High magic similar to FR and Eberron)

I agree especially on the ability to change the setting as long as they keep the core premise of a world torn apart thats a giant desert with cities that arent really much safer than the desert and psionics being important I think they could get away with a lot.
#350

_Mithreinmaethor_

Jul 16, 2009 19:52:01
I agree especially on the ability to change the setting as long as they keep the core premise of a world torn apart thats a giant desert with cities that arent really much safer than the desert and psionics being important I think they could get away with a lot.

The problem is is that Psionics in 3rd and 4th edition are nothing like they were in 1st and 2nd edition when DS was out as a world. Psionics back then were just extra things you added to whatever race/class you were. In 4th Psionics is just a power source and not an add on. So I dont see Psionics in a 4th edition DS having the same importance as Psionics in a 1st or 2nd edition DS.
#351

thax

Jul 16, 2009 20:03:19
I still think that this new edition can support wild talents.
#352

Cyber-Dave

Jul 16, 2009 20:49:56
The problem is is that Psionics in 3rd and 4th edition are nothing like they were in 1st and 2nd edition when DS was out as a world. Psionics back then were just extra things you added to whatever race/class you were. In 4th Psionics is just a power source and not an add on. So I dont see Psionics in a 4th edition DS having the same importance as Psionics in a 1st or 2nd edition DS.

They solved the "wild talent" problem in 3e with a feat. It could similarly be solved in 4e. There are any number of easy fixes which would still capture the Dark Sun flavor. I mean, for example, all Dark Sun characters might start with one extra at-will, a psionic at-will, and gain a small number of (extra) power points with which to augment it (even if they are not psionic classes). Or they might solve it with a different route. Point is, its not a hard problem to solve. Dark Sun would work perfectly well with 4e rules.
#353

myt3m0w53

Jul 16, 2009 22:04:41
they could do something like a Spellscar from FR but call it Latent Psionic or Wild Talent

there are many things they could do, and the current psion preview is just nowhere good enough... monk should be a hybrid style character... psionics/martial... i am just dissapointed with the psion so far... maybe it will be tweaked in the next update and make more sense!

hmm... lots of possabilities! we just need someone to leak more information besides a few carnivorous plants!
#354

marius4

Jul 16, 2009 23:21:03
They solved the "wild talent" problem in 3e with a feat. It could similarly be solved in 4e. There are any number of easy fixes which would still capture the Dark Sun flavor. I mean, for example, all Dark Sun characters might start with one extra at-will, a psionic at-will, and gain a small number of (extra) power points with which to augment it (even if they are not psionic classes). Or they might solve it with a different route. Point is, its not a hard problem to solve. Dark Sun would work perfectly well with 4e rules.

What about using or paralleling regional character backgrounds? You just simply gain a small benefit when you pick a certain background or talent.
#355

Belorin

Jul 17, 2009 1:35:11
In today's Spotlight Interview with Phil Athans WotC asked about a day in the life of a Senior Managing Editor, part of the response was a list of the editorial staff;
Our editorial staff now is comprised of Nina Hess, Senior Editor for the Mirrorstone imprint, who is our resident expert in the field of fiction for young readers; and the editors Susan Morris, the Forgotten Realms line editor; Fleetwood Robbins, who we lured away from Del Rey to work on Magic: the Gathering and Dark Sun; and Erin Evans, who’s primary responsibility now is Eberron, but who also works on some Forgotten Realms titles, and will be working on some new stuff we’re cooking up for 2011.

Now I assume Mr. Robbins is not editing old Dark Sun novels, so the only real reason to have new DS novels could be for the new campaign setting.
Right?

Bel
#356

_Mithreinmaethor_

Jul 17, 2009 6:14:46
In today's Spotlight Interview with Phil Athans WotC asked about a day in the life of a Senior Managing Editor, part of the response was a list of the editorial staff;

Now I assume Mr. Robbins is not editing old Dark Sun novels, so the only real reason to have new DS novels could be for the new campaign setting.
Right?

Bel

The 1st novels that led into the changes we saw in 4th edition in Forgotten realms came out a year previous to 4th editions release and the campaigns release. There are no DS books on the 2009 schedule at all but there are 7 new DL novels this year. I have not read any of them to be able to tell you if there is anything in there to hint at a transition as we saw in the FR novels.

With this information just coming to light it seems more likely that Darksun would be the 2011 setting. And the sentence you are quoting itself even mentions the new stuff for 2011. We will likely see DS novels coming out next year prepping us for the DS setting in 2011.

We will know next month but I have said for many months now its DL (or Greyhawk) in 2010 and Darksun in 2011.
#357

williamhm75

Jul 17, 2009 7:57:35
The 1st novels that led into the changes we saw in 4th edition in Forgotten realms came out a year previous to 4th editions release and the campaigns release. There are no DS books on the 2009 schedule at all but there are 7 new DL novels this year. I have not read any of them to be able to tell you if there is anything in there to hint at a transition as we saw in the FR novels.

With this information just coming to light it seems more likely that Darksun would be the 2011 setting. And the sentence you are quoting itself even mentions the new stuff for 2011. We will likely see DS novels coming out next year prepping us for the DS setting in 2011.

We will know next month but I have said for many months now its DL (or Greyhawk) in 2010 and Darksun in 2011.

GOD I hope not 3 former settings in a row is enough. 2011 had best be a new setting entirley. And if this year is DL I know a lot of people who will be disapointed. No one I know would buy a DL book. Though if they include black powder weapon rules that would change...
#358

_Mithreinmaethor_

Jul 17, 2009 8:59:22
GOD I hope not 3 former settings in a row is enough. 2011 had best be a new setting entirely. And if this year is DL I know a lot of people who will be disappointed. No one I know would buy a DL book. Though if they include black powder weapon rules that would change...

And I know 1 person that would buy any DS books. Of course that person is the only one that I know of that purchased or will purchase any of the Eberron books as well (although we might have one other that might buy the players guide for the Warforged stuff).

And DS in 2011 would basically be a new setting. It hasn't been published for well over a decade and would have to be re-imagined I would assume.

WOTC is fully aware of the large fan base of DL. Maybe not where you are but its fan base is much larger than is the DS fan base. And as a business it all comes down to money. You either publish something with a built in fan base and purchasing power, or you take your chance at something totally new and unseen before and roll the dice hoping it sells.
#359

celticmutt

Jul 17, 2009 9:19:32
GOD I hope not 3 former settings in a row is enough. 2011 had best be a new setting entirley. And if this year is DL I know a lot of people who will be disapointed. No one I know would buy a DL book. Though if they include black powder weapon rules that would change...

I really need that broken record image again ....

Anyways, prepare to be disappointed for the next several years. WotC is not going to do a brand new setting until all the power sources are out at the earliest. Frankly, I doubt they'll do a new setting period.
#360

doctorhook

Jul 17, 2009 9:22:32
I really need that broken record image again ....

Anyways, prepare to be disappointed for the next several years. WotC is not going to do a brand new setting until all the power sources are out at the earliest. Frankly, I doubt they'll do a new setting period.

Personally, I wouldn't be so sure of that. I know WotC wants to revisit a number of their older properties, but that's no guarantee they won't try something new soon, too. (Rich Baker's setting, I'm looking at you!)
#361

williamhm75

Jul 17, 2009 9:34:25
I really need that broken record image again ....

Anyways, prepare to be disappointed for the next several years. WotC is not going to do a brand new setting until all the power sources are out at the earliest. Frankly, I doubt they'll do a new setting period.

Why? Whats wrong with a new setting over the same material? People who want to play dl already can using the old material they have especially with draconians in the new draconomicon. Ebaron was the best setting so far released for dnd another new setting could be equally as good.
#362

Enclave

Jul 17, 2009 11:55:51
The 1st novels that led into the changes we saw in 4th edition in Forgotten realms came out a year previous to 4th editions release and the campaigns release. There are no DS books on the 2009 schedule at all but there are 7 new DL novels this year. I have not read any of them to be able to tell you if there is anything in there to hint at a transition as we saw in the FR novels.

With this information just coming to light it seems more likely that Darksun would be the 2011 setting. And the sentence you are quoting itself even mentions the new stuff for 2011. We will likely see DS novels coming out next year prepping us for the DS setting in 2011.

We will know next month but I have said for many months now its DL (or Greyhawk) in 2010 and Darksun in 2011.

The sentence he quoted mentioned Magic: The Gathering and Dark Sun. Now Magic has stuff being released every year and Dark Sun is not confirmed for 2011, so how exactly do you think he was dragged away from something to work on stuff for 2011 when the stuff mentioned in the sentence he quoted is stuff that is not necessarily related to 2011?

If anything, this is a big indicator that Dark Sun is 2010.
#363

serphet

Jul 17, 2009 11:58:06
could you imagine a M:TG campaign setting!
#364

ness

Jul 17, 2009 13:00:34
could you imagine a M:TG campaign setting!

Actually, I picked up the Planeswalker's Guide to Alara awhile back, and it seemed a pretty good place for a DnD campeign. Also, of course Dominiria (sp) would be great.

But it would be like civil war for WotC.
#365

williamhm75

Jul 17, 2009 13:06:52
Actually, I picked up the Planeswalker's Guide to Alara awhile back, and it seemed a pretty good place for a DnD campeign. Also, of course Dominiria (sp) would be great.

But it would be like civil war for WotC.

Dominiria would be a nice setting.
#366

Medriev

Jul 17, 2009 14:01:37
The sentence he quoted mentioned Magic: The Gathering and Dark Sun. Now Magic has stuff being released every year and Dark Sun is not confirmed for 2011, so how exactly do you think he was dragged away from something to work on stuff for 2011 when the stuff mentioned in the sentence he quoted is stuff that is not necessarily related to 2011?

If anything, this is a big indicator that Dark Sun is 2010.

I entirely agree. Have read most of the speculation about next year's setting and still held out hope it would be Greyhawk but I think this confirms Dark Sun without a doubt. I know there were FR transition novels coming out a year before the setting but the FR novel line has had constant new titles every year for 20+ years. This new editor has been brought in to edit new Dark Sun novels that will publish next year as part of the setting launch.

Disappointed but can't argue with the evidence
#367

ekio

Jul 17, 2009 14:12:51
http://forum.rpg.net/showpost.php?p=10630826&postcount=9

I think that's kind of curious.
#368

williamhm75

Jul 17, 2009 14:39:00
I entirely agree. Have read most of the speculation about next year's setting and still held out hope it would be Greyhawk but I think this confirms Dark Sun without a doubt. I know there were FR transition novels coming out a year before the setting but the FR novel line has had constant new titles every year for 20+ years. This new editor has been brought in to edit new Dark Sun novels that will publish next year as part of the setting launch.

Disappointed but can't argue with the evidence

It will all be good. Besides Im just curious other than maps which are in the old grey hawk setting guide what do you need to run a grey hawk game thats not in core?
#369

cuchulan

Jul 19, 2009 10:08:29
What we know is that "the setting will be familiar" and it has an "a" in it. Also three designers had Dark Sun on a list of things they wanted to see in D&D. After that there is some pretty strong evidence that it could be Dark Sun for 2010. The release of the original novels in 2008 and 2009. The wording that went on with the original novels in the catalogs(something similiar to "Dark Sun is the most sought after of the classic settings" and Dark Sun is the best selling of the classic settings." "Classic" in this sense that they are using it seems to mean out of print. Now add the hiring of an editor for novels, PH3 has psionics and things look real good we are going to get DS sometime. If not in 2010 then in 2011 at the 20th aniversity of the setting.
My guess is if it isn't Dark Sun in 2010 then its Magic. I do not see Dragon Lance entering in to it for 2010.
#370

doctorhook

Jul 19, 2009 13:31:50
http://forum.rpg.net/showpost.php?p=10630826&postcount=9

I think that's kind of curious.

That's not quite news, because he's been saying the same thing in like three different threads on this board lately, too, not to mention the fact that he's not at all in the loop with regards to WotC's publishing plans -- WotC could very well be publishing DL next year, and Cam probably wouldn't hear about it until the rest of us do, as it stands right now.

Anyway, you're right: it's "curious", it's another straw on the camel's back, but it's still not conclusive.
#371

Coldbrand

Jul 19, 2009 15:35:30
I think another thing worth mentioning when discussing the likelihood of the Dark Sun setting making a return in 2010 is the current popularity of Fallout as a result of 3 and thus the idea of a post-apocalyptic setting thanks to the people at Bethesda.

Whether or not you like Fallout 3, it did give the series mainstream popularity and was a pretty huge success, and from what I understand Dark Sun has a pretty similar vibe.
#372

derren_s.

Jul 19, 2009 15:49:29
I hope its Dark Sun as that means WotC won't ruin Dragonlance (yet).
#373

doctorhook

Jul 19, 2009 17:57:24
I hope its Dark Sun as that means WotC won't ruin Dragonlance (yet).

Based on your posts and your sig, you obviously don't like D&D. So why do you still post here?
#374

thax

Jul 19, 2009 18:00:21
I hope its Dark Sun as that means WotC won't ruin Dragonlance (yet).

You mean like going through another 5th age?
#375

celticmutt

Jul 19, 2009 18:01:46
If there were any justice in the world, this is the setting it would be:

IMAGE(http://upload.wikimedia.org/wikipedia/en/6/69/Gamma_World_Book.jpg)

Even has Psionics built in! :D


Sadly ever seeing a 4e version is just a pipe dream.
#376

williamhm75

Jul 20, 2009 9:35:03
That I'd put money on. My old group used the mutation rules from GW for so long the book came apart.

Never saw gama world looks neat though. Id buy it.
#377

doctorhook

Jul 20, 2009 10:33:31
If nothing else, we know that Gamma World fits as an old TSR/WotC property to be renewed...
#378

williamhm75

Jul 20, 2009 11:03:02
If nothing else, we know that Gamma World fits as an old TSR/WotC property to be renewed...

and has an a in the title and would be a surprise.
#379

Medriev

Jul 20, 2009 12:34:16
It will all be good. Besides Im just curious other than maps which are in the old grey hawk setting guide what do you need to run a grey hawk game thats not in core?

Agree it will be good and I'll buy it. As to what you need to run a GH game beyond the old boxed set - nothing. I would just like to see it get some official support and be updated to 4E. Curious to see how WotC do it more than anything plus it would be nice for it to be an official setting again rather than just fan-supported. Whether GH comes out in 4E has no bearing on whether I can run 4E games in the setting. Would just be nice is all :D
#380

williamhm75

Jul 20, 2009 13:18:00
Agree it will be good and I'll buy it. As to what you need to run a GH game beyond the old boxed set - nothing. I would just like to see it get some official support and be updated to 4E. Curious to see how WotC do it more than anything plus it would be nice for it to be an official setting again rather than just fan-supported. Whether GH comes out in 4E has no bearing on whether I can run 4E games in the setting. Would just be nice is all :D

K was just wondering my only familiarity was grey hawk as default setting for 3.5 which felt really bland I really didnt like the gods as they were presented in phb at all really. I think unless the setting has something to set it apart it will not get made. there has to be some hook or something that makes the setting unique to warrant a new book.
#381

incenjucar

Jul 20, 2009 13:29:29
Gamma World would definately be fun times.
#382

doctorhook

Jul 20, 2009 14:23:57
The most hilarious part of this discussion is that we've taken a joke suggestion and pointed out all the ways that it's at least as good a guess for the 2010 setting as Dark Sun and Dragonlance are.

Go Gamma World!
#383

williamhm75

Jul 20, 2009 14:42:20
The most hilarious part of this discussion is that we've taken a joke suggestion and pointed out all the ways that it's at least as good a guess for the 2010 setting as Dark Sun and Dragonlance are.

Go Gamma World!

I still think its going to be darksun given the new novels that they have an edditior for.
#384

doctorhook

Jul 20, 2009 14:48:30
I still think its going to be darksun given the new novels that they have an edditior for.

Gamma World probably killed Dark Sun and took its stuff. :p
#385

ekio

Jul 20, 2009 14:50:30
I just hope Dark Sun is in because it sounds cool.

ALSO. Divine Power mentions that the Raven Queen was originally a sorcerer-queen. I read too much into stuff, usually.
#386

myt3m0w53

Jul 20, 2009 15:42:25
Gamma World probably killed Dark Sun and took its stuff. :p

LOL!! Gamma World probably killed its self and resurrected as Dark Sun!!

Mutation!! Half-Giant creation was lost, so maybe they were just a mutation... and the elves being so tall... that sounds like one too... halfling = survivor
#387

Enclave

Jul 21, 2009 10:48:26
I think another thing worth mentioning when discussing the likelihood of the Dark Sun setting making a return in 2010 is the current popularity of Fallout as a result of 3 and thus the idea of a post-apocalyptic setting thanks to the people at Bethesda.

Whether or not you like Fallout 3, it did give the series mainstream popularity and was a pretty huge success, and from what I understand Dark Sun has a pretty similar vibe.

I'd have preferred Fallout remain away from the main stream if it meant we never received the piece of crap that was Fallout 3. I rank Fallout 3 among Brotherhood of Steel.
#388

thax

Jul 21, 2009 10:54:35
I'd have preferred Fallout remain away from the main stream if it meant we never received the piece of crap that was Fallout 3. I rank Fallout 3 among Brotherhood of Steel.

Right now, playing the game, the only thing I don't like is having to log into Windows Live for the "Update" to patch the darn thing.

After I go through the first time, I am gonna play it within Windows live to see what I can do for the evil side of things.
#389

serphet

Jul 21, 2009 10:59:50
this is relevant.
#390

Enclave

Jul 21, 2009 11:33:33
this is relevant.

Except that doesn't apply to my hatred of Fallout 3.

Fallout 3 sucks because not only did they take the game in a TOTALLY different direction, but they did that in addition to not following the heart of what made Fallout what it was.

For instance, going from turn based into real time. Now Bethsoft claims that the reason they did this is because turn based is just so old tech and that had Black Isle had the ability to, they also would have made the original Fallout games in real time first person. Of course it's worth pointing out that the Black Isle devs did indeed have the option to make the game first person real time, they deemed that it wouldn't fit with the feel they were going for. See, Fallout was meant to almost feel like you were playing a PnP game like DnD.

Additionally the writing for the game was terrible while Fallout and Fallout 2 had brilliant writing. Also Fallout 3, it was almost totally lacking in the humor department while Fallout 1 and 2 had tons of easter eggs to find and just tons of little fun things spread throughout the game.

Then there is the matter of the size of the world. In Fallout 1 and 2 you had a real sense of how civilisation was spread out and sparse. Fallout 3, not so much. You would get attacked by bandits and animals often enough that you just didn't feel that isolated and alone. In Fallout 1 and 2 I could sometimes travel half way across the State without seeing a single encounter and when I did get an encounter it would be something like a pack of rad scorpions.

Essentially, Fallout 3 should never have been called Fallout 3. It's not a true sequel in any sense of the word. If anything they should have called it "TES: Post-Apoc" or if they HAD to call it Fallout then "Fallout: Something".

Really, they could have made that game without using the Fallout license. Maybe had Bethsoft not gotten the license then Troika potentially would have that maybe that could have saved Troika from going under, and they would have done the game justice.
#391

joni-san

Jul 21, 2009 11:40:26
*A lot of things I agree with*

These opinions, I agree with them.
#392

myt3m0w53

Jul 21, 2009 12:33:16
OMG!!! don't bash Bethesda for making what was a decent conversion to an RTFPS from an incredibly slow and unintuitive turn based rpg. I have every game that has fallout in the name, even that god forsaken one on the XBOX!!

now what this thread is for is Dark Sun, I wouldn't mind seeing a Dark Sun Mod for Fallout 3, I wonder if the Oblivion tool set is Compatible with the Fallout one? Then we could really get a nice Dark Sun game... if only it could be multiplayer, wait thats what Bethesda is working on... they had an ok game in Battlespire, albeit still kinda like Arena meets Daggerfall... but they had Multiplayer!!

now where were we before this tangent??

oh yeah, something about Gamma World and Dark Sun...

now if they rebooted Dark Sun, would Tyr still be a major City? there would be less Dragon-Kings/Queens... more forestation with less Defilers, or Defiling magic just starting... reworking spells would be interesting... since DS had 10th level spells!!!

New Feats, Powers, Classes, Races, Deities/Primordials... new power sources??(Elemental??)
Such a Harsh environment, starting characters at level 3... hmm... lots of things to convert... and they still have how many power source books to put out?(Martial, Arcane, Divine, Primal,and Psion all listed in the CB so far)

oops, looks like I went on a rant!!
#393

Silverblade_The_Enchanter

Jul 21, 2009 13:16:13
Obviously you never really played Fallout 3 or had a crap copy as it was FULL of easter eggs and humour!! :D

one of my faves being the teddy bear trapped in the shopping trolleys, free it, it waves at you, and then....

or the hilarious building when you enter, that sets of a Mission Impossible trap...

Nuka Kola Quantum, makes your pee glow, "but the FDA would never let anything dangerous get on the market!"

etc etc

oh and you can use stealth and brains much better in FO3. Gotta love luring enemies into mines or slipping a grenade in their pockets while invisible

Fallout 3 is in many peoples opinions, including mine, of the best games EVER made!
#394

Enclave

Jul 21, 2009 13:20:25
OMG!!! don't bash Bethesda for making what was a decent conversion to an RTFPS from an incredibly slow and unintuitive turn based rpg. I have every game that has fallout in the name, even that god forsaken one on the XBOX!!

Please, I've been bashing them since Morrowind came out which was pretty much a more pretty but in many ways a significant downgrade from Daggerfall. Anyways, it wasn't a decent conversion, it was something that never needed to be done. Also, turn based may not be your cup of tea, but it's not slow and unintuitive. Hell, they could easily have just made the enemies turns take place at the same time and suddenly combat would have sped up significantly in Fallout 1 and 2. that's the sort of change you would expect in a game like Fallout 3, not a total genre change.

now what this thread is for is Dark Sun, I wouldn't mind seeing a Dark Sun Mod for Fallout 3, I wonder if the Oblivion tool set is Compatible with the Fallout one?

Eh, wouldn't really work. Fallout 3 uses it's own bastardized version of S.P.E.C.I.A.L. and it's not overly compatible with DnD rules. You could do it in fluff alone, but it'd be a major undertaking.

Then we could really get a nice Dark Sun game... if only it could be multiplayer, wait thats what Bethesda is working on... they had an ok game in Battlespire, albeit still kinda like Arena meets Daggerfall... but they had Multiplayer!!

I've heard nothing of Bethsoft working towards adding multi-player to TES or Fallout. I do know that Interplay is working on a Fallout MMO, but I really hope that never sees the light of day.

Oh and we also have an awesome Dark Sun game. It's called Dark Sun: Shattered Lands. Though it's turn based, so you personally may find it clunky and slow.
#395

williamhm75

Jul 22, 2009 10:19:12
Please, I've been bashing them since Morrowind came out which was pretty much a more pretty but in many ways a significant downgrade from Daggerfall. Anyways, it wasn't a decent conversion, it was something that never needed to be done. Also, turn based may not be your cup of tea, but it's not slow and unintuitive. Hell, they could easily have just made the enemies turns take place at the same time and suddenly combat would have sped up significantly in Fallout 1 and 2. that's the sort of change you would expect in a game like Fallout 3, not a total genre change.

Most people I know like fallout 3 Ive never played any of them so cant say for sure but it seems like a good game.


and we also have an awesome Dark Sun game. It's called Dark Sun: Shattered Lands. Though it's turn based, so you personally may find it clunky and slow.

Its also really old and runs on Dos if I rember right. Was fun but a pain in the arse some of the battles were really hard was also based on the 2e rule set which just made it more difficult. If Darksun is the new setting Id like to see a new video or computer game.
#396

Enclave

Jul 22, 2009 12:15:51
Most people I know like fallout 3 Ive never played any of them so cant say for sure but it seems like a good game.

Ya well you probably don't want my opinion on what most people think relating to the game industry. Because of the mainstream gamer many terrible things have happened to games. Something that I'll be mentioning in my response to your other paragraph is one of these terrible things!

Its also really old and runs on Dos if I rember right. Was fun but a pain in the arse some of the battles were really hard was also based on the 2e rule set which just made it more difficult. If Darksun is the new setting Id like to see a new video or computer game.

It was indeed the old DOS game, of course it being old doesn't change how fun it is. Also yes it worked on a modified 2e, however I don't see how that really is all that important, after all that was pretty much only background processes, nothing you had to personally deal with.

Now then you said that the games were really hard, here's what I was mentioning before! The game WASN'T hard, it was actually fairly par for the course. It's just compared to games of today that it's hard. Games today have been made far too easy. There's no difficulty in beating most games now and that saddens me.
#397

williamhm75

Jul 22, 2009 12:26:15
Ya well you probably don't want my opinion on what most people think relating to the game industry. Because of the mainstream gamer many terrible things have happened to games. Something that I'll be mentioning in my response to your other paragraph is one of these terrible things!



It was indeed the old DOS game, of course it being old doesn't change how fun it is. Also yes it worked on a modified 2e, however I don't see how that really is all that important, after all that was pretty much only background processes, nothing you had to personally deal with.

Now then you said that the games were really hard, here's what I was mentioning before! The game WASN'T hard, it was actually fairly par for the course. It's just compared to games of today that it's hard. Games today have been made far too easy. There's no difficulty in beating most games now and that saddens me.

Uh no its just it took way too long to beat some of the battles were almost impossible unless you did a lot of level grinding first. Games have to become mainstream if they want to make money.
#398

myt3m0w53

Jul 22, 2009 12:33:05
I am still playing Fallout 2!... and yes, they were slow and unintuitive.

i bought all the TSR computer games back in the day, that deluxe pack with all of them!!... could never get them to run on Windows 95 or 98, but i have been able to play them on XP... and boy do they need a serious upgrade, reminds me of why i jumped ship to consoles, then came back to computers and finally settled on both!

but given time, someone can make a decent mod(all bethesda games work together) I even made one for Dungeon Siege... took me almost a year of doing it all alone though.
#399

Janx_14

Jul 22, 2009 12:49:08
Please, I've been bashing them since Morrowind came out which was pretty much a more pretty but in many ways a significant downgrade from Daggerfall. QUOTE]

Good to know the game that got me into RPGS, fantasy games in general, that I have likely put, oh, a half of year or more in playtime in to over the past 7 years, is a horrible game.

PS: I'm on break from playing Morrowind right now.
#400

Enclave

Jul 22, 2009 13:00:10
Good to know the game that got me into RPGS, fantasy games in general, that I have likely put, oh, a half of year or more in playtime in to over the past 7 years, is a horrible game.

PS: I'm on break from playing Morrowind right now.

Well, thems the breaks.

You would probably enjoy Daggerfall. It's like Morrowind+. It's just not as pretty and the dungeons are randomly generated (which isn't terrible to be honest).

It's nowhere near as linear as Morrowind. It's far more open ended. Also enemies don't level adjust to you. Additionally the world is FAR larger and you have way more options in the creation of your character.
#401

myt3m0w53

Jul 22, 2009 14:32:17
You would probably enjoy Daggerfall. It's like Morrowind+. It's just not as pretty and the dungeons are randomly generated (which isn't terrible to be honest).

It's nowhere near as linear as Morrowind. It's far more open ended. Also enemies don't level adjust to you. Additionally the world is FAR larger and you have way more options in the creation of your character.

Yeah and you can make fly spells, teleport spells, climb walls, become a vampire, become a werewolf, werebear, wearboar, and a wererat!! creating your custom class you can do just about anything!! its what started Everquest!! and Asherons Call...
#402

Enclave

Jul 22, 2009 14:36:19
You act as if you cannot do practically all of that in Daggerfall.

Seriously, Morrowind was a disappointment when you compare it to Daggerfall. It had less options and was just all around more of a meh game. Daggerfall was just brilliant though. It had it's problems, but that's what sequels are supposed to do, take the first game and improve on it's concept. Morrowind utterly failed in doing that.
#403

serphet

Jul 22, 2009 14:43:51
daggerfall's main tihng was that it was morrowind x 100 in terms a scale. it was huge. That was also it's downfall. It is to big for modern developers. Your desire for that scale (i should say "our", because I crave it too) is really a niche market. I also hate what has happened to "mainstream" gaming, but i understand that the era of ambitious games is over.
#404

Silverblade_The_Enchanter

Jul 22, 2009 15:57:37
Daggerfall was AWESOME it also, like original Elder Scrolls game, looked good
loved the red armour/weapons

morrowind was dark dull and boring
#405

Cyber-Dave

Jul 22, 2009 17:30:16
I've played all the Elder Scrolls games (Arena, Daggerfall, Morrowind, Oblivion, and the first person shooter one they released called something like The Spire or something like that). Honestly, Arena and Daggerfall were good for their time, but they were not anywhere near as good as Morrowind or Oblivion. They got SO boring SO fast. Oblivion was the best Elder Scrolls to date in my opinion.

And Fallout 3 is one of the best games I have ever played period. I liked it a good deal more than Fallout 1 or 2. And it totally still felt like Fallout.
#406

Avin

Jul 23, 2009 10:30:28
Daggerfall was very good.

There's no thing such as Fallout 3.

Fallout is FO1 and FO2. FO3 is another game, Oblivion with guns.

Ultima Underworld 2 rocks.
#407

Avin

Jul 23, 2009 10:31:13
this is relevant.

I assume you have never played Fallout 1 and 2.
#408

Avin

Jul 23, 2009 10:32:21
Fallout 3 is in many peoples opinions, including mine, of the best games EVER made!

Compared to the original Fallouts is like a boring FPS with a few options.
#409

Avin

Jul 23, 2009 10:32:54
And Fallout 3 is one of the best games I have ever played period. I liked it a good deal more than Fallout 1 or 2. And it totally still felt like Fallout.

lol
#410

celticmutt

Jul 23, 2009 15:34:12
I wasn't going to get into this, but ...

I've been a fan of Fallout since '98. It's one of my favorite series. You know what? Fallout 3 is a good Fallout game. All the complaints about it not being Fallout are whiny nonsense. So it's FPS. So what? It's hardly the first rpg game to have it's engine drastically changed. It won't be the last. And sometimes, that's a good thing.
#411

Cyber-Dave

Jul 23, 2009 18:37:03
I wasn't going to get into this, but ...

I've been a fan of Fallout since '98. It's one of my favorite series. You know what? Fallout 3 is a good Fallout game. All the complaints about it not being Fallout are whiny nonsense. So it's FPS. So what? It's hardly the first rpg game to have it's engine drastically changed. It won't be the last. And sometimes, that's a good thing.

Amen, and bold on the whiny nonsense part.
#412

williamhm75

Jul 23, 2009 18:40:33
I wasn't going to get into this, but ...

I've been a fan of Fallout since '98. It's one of my favorite series. You know what? Fallout 3 is a good Fallout game. All the complaints about it not being Fallout are whiny nonsense. So it's FPS. So what? It's hardly the first rpg game to have it's engine drastically changed. It won't be the last. And sometimes, that's a good thing.

Even though I havent played any of them Im going to QFT this because I think its very pertinent. Changing something is not always bad.
#413

Duke5150

Jul 24, 2009 19:06:33
I own fall out 1 and 2, morrowind and oblivion. I payed money for them. Having said that, heres my opinion of them.

FO1 - Was interesting for its time but is a slow and dull game now.
FO2 - Sucked hard. The story was interesting, the gameplay was ok and the weapons and armor were cool. What killed this game completely for me was the time limit. If you took your time, doing every quest and level grinding, you would get a message saying your village has died and you took to long.
FAIL!

Morrowind - was a good game for its time, lots of options. Kept me addicted for about six months. Can't even look at it now without falling asleep.

Oblivion - Decent graphics, very short campaign, repetitive quests, boring loot. Bought this game and beat the campaign in two days, can't seem to play it anymore without falling asleep.


Back on topic. I look forward to the abomination that will be 4e darksun with all the horrible changes and exclusion of some of the original ideas that made DS so cool. No large half giants, no muls, no defilers, No gray, no black, no defiler dragons. (playable classes and races and transformations) Those things were vital to what made DS original. Gladiator is not a paragon path, its a core class (heroic) as a zero level character is born into slavery and is thrown into the arena without any training in any field and becomes a gladiator.

This is why myself and my player groups now look at it like this. We can either play dungeons and dragons darksun (2e or 3e conversions) or play 4th edition darksun. Completely different games. When my player's want to play some table top combat with mini's, we will play 4e. When we want to play an rpg, its 2e or 3.5.

A few of our other DM's purchased 4th edition and after reading the core books and running a few games decided it was not what they were looking for. They wanted to play dungeons and dragons the game, which 4e is not.

I enjoy 4e more than them, but much less than others. I won't go as far as to call people "brand name fanboys", but 4e is not for everyone. Especially a lot of the older gamers who loved 2e. 3e was a passable edition for some but 4e is so different and restrictive that its nothing like its forebearers.
#414

myt3m0w53

Jul 24, 2009 21:42:20
Back on topic. I look forward to the abomination that will be 4e darksun with all the horrible changes and exclusion of some of the original ideas that made DS so cool. No large half giants, no muls, no defilers, No gray, no black, no defiler dragons. (playable classes and races and transformations) Those things were vital to what made DS original. Gladiator is not a paragon path, its a core class (heroic) as a zero level character is born into slavery and is thrown into the arena without any training in any field and becomes a gladiator.

Say again? did they release something that I missed? or are you referring to this?
#415

GMforPowergamers

Jul 25, 2009 0:31:34
Back on topic. I look forward to the abomination that will be 4e darksun with all the horrible changes and exclusion of some of the original ideas that made DS so cool.

so you are sure worc can't save anything of the orginal???

No large half giants,

as PCs mostlikely...


no muls,

why? every campiang guide has new races...


no defilers, No gray, no black, no defiler dragons.

all can be in 4e...

(playable classes and races and transformations)

I bet there will be transformations as epic destinies...


Those things were vital to what made DS original.

really? I always felt the setting itself was more vital...


Gladiator is not a paragon path, its a core class (heroic) as a zero level character is born into slavery and is thrown into the arena without any training in any field and becomes a gladiator.

how about "any class can be a glasiator" but we have the master gladiator PP??
#416

myt3m0w53

Jul 25, 2009 12:51:38
HAH!!! we got a 2nd thread!!! I guess all the Fallout stuff made people stop reading this thread... thanks you guys(slaps self in face)...

but still 2 threads!!
#417

Duke5150

Jul 25, 2009 20:22:17
Well I'm not sure about the planes. 4e planes seem to eat everything else. If the gray and black are still around, I will be suprised. (I think eberron still has its planes, but I'm not sure.)

I can see transformations as epic destinies, thats true and highly probable. As for gladiator being a base class, It might be a DS exlusive in the campaign setting and a arena master as a paragon path.

Mul's might survive the conversion (I hope). Halfgiants... I don't know. Halfgiants were awesome because they were huge, super strong and gained double HP during creation. I'm extremely pessimistic because I'v not enjoyed the majority of 4e so far because of the lack of options and I can't focus as much of my time towards homebrewed changes as I'd like because I'm still invested in 3.5 and converting 2e settings into 3.5.

I will probably continue to naysay and preach the end of the world, but I'm honestly waiting to see what they do. Darksun was my first true love when it comes to D&D gaming and I'm horrified to see a 4e disaster.
#418

GhostStepper

Jul 25, 2009 20:36:28
There will be muls, i dont think there is any doubt about that. While there was some doubt about half-giants showing up as their own race due to earlier developers comments about them occupying the same design space as goliaths, i think the fact that both they and goliaths are both separately mentioned by name in the ECG lends strength to the idea that they will get their own write-up.
#419

Duke5150

Jul 25, 2009 20:46:12
There will be muls, i dont think there is any doubt about that. While there was some doubt about half-giants showing up as their own race due to earlier developers comments about them occupying the same design space as goliaths, i think the fact that both they and goliaths are both separately mentioned by name in the ECG lends strength to the idea that they will get their own write-up.

I'll keep my fingers crossed on both accounts.
#420

myt3m0w53

Jul 26, 2009 19:53:31
ahh... I can't wait any longer!!!

for Celticmut

http://trinitypastor.files.wordpress.com/2009/02/broken_record.jpg

heres the link to your broken record!! I used it a few times today in the DotP Forum today!!
#421

Silver_Blaze

Jul 26, 2009 21:30:58
ahh... I can't wait any longer!!!

for Celticmut

http://trinitypastor.files.wordpress.com/2009/02/broken_record.jpg

heres the link to your broken record!! I used it a few times today in the DotP Forum today!!
#422

Cyber-Dave

Jul 26, 2009 21:47:06
Yea. I am getting really sick of the waiting. I wish they would let us know what the setting for 2010 will be already!
#423

williamhm75

Jul 27, 2009 9:23:57
Yea. I am getting really sick of the waiting. I wish they would let us know what the setting for 2010 will be already!

Agreed
#424

dm_lenny

Aug 04, 2009 21:02:54
if the new seeker class is this: http://www.amazon.com/Seeker-Dark-Sun-Tribe-Trilogy/dp/1560767014/ref=sr_1_18?ie=UTF8&s=books&qid=1249437016&sr=1-18
so yes, definitely dark sun in 2010. What you dark sun people think?
#425

celticmutt

Aug 04, 2009 21:20:48
if the new seeker class is this: http://www.amazon.com/Seeker-Dark-Sun-Tribe-Trilogy/dp/1560767014/ref=sr_1_18?ie=UTF8&s=books&qid=1249437016&sr=1-18
so yes, definitely dark sun in 2010. What you dark sun people think?

That's a book from waaaaaaaaay back in the day. The likelihood of there being in connection is the same as the chances of being hit by a meteor.
#426

Silver_Blaze

Aug 04, 2009 21:31:56
That's a book from waaaaaaaaay back in the day. The likelihood of there being in connection is the same as the chances of being hit by a meteor.

You're going to feel really bad when the news reports come in about DM_LENNY's untimely, meteor-related demise. :P
#427

celticmutt

Aug 04, 2009 21:55:23
You're going to feel really bad when the news reports come in about DM_LENNY's untimely, meteor-related demise. :P

Actually, when I wrote that I was thinking of a story from a few months back about a kid getting hit in the hand by a meteor ...

http://www.wired.com/wiredscience/2009/06/boy-survives-being-struck-by-a-meteorite/
#428

sigil_beguiler

Aug 04, 2009 21:59:18
Actually, when I wrote that I was thinking of a story from a few months back about a kid getting hit in the hand by a meteor ...

http://www.wired.com/wiredscience/2009/06/boy-survives-being-struck-by-a-meteorite/

While I was thinking of that poor dog in Ancient Egypt that died from a meteor strike.
#429

Kalnaur

Aug 05, 2009 17:14:40
RE:Fallout 3 vs Other Fallouts

Fallout 3 is fun, it's intersting and creepy. It is, I think, thouroughly enjoyable. There is really no point in making turn based games at this point. I totally prefer the "sort of turn based" games such as Final Fantasy XII or Fallout 3.

RE: Dark Sun

Since I never played in that world, I really have no tie to it, but then again I'm not planning on using any of the D&D offical campaign worlds, per se. I own the Forgotten Realms Player's guid not for Forgotten Realms Play, but so people have all the Drow/Genasi/etc info at their fingertips. I'm planning on aquiring the Ebberon Player's Guide for that exact same purpose; races, classes, etc. So yeah. Dark Sun, Dragonlance, Planescape, or Scarytown. It really doesn't matter so much as whatever new classes and races we get.
#430

joni-san

Aug 05, 2009 17:58:25
I don't think Fallout 3 can be called Turn Based in any way. It's Real Time with Pause really.
#431

celticmutt

Aug 05, 2009 18:14:56
I don't think Fallout 3 can be called Turn Based in any way. It's Real Time with Pause really.

I don't think he was saying it was turn based. He meant the earlier FOs. I think.
#432

thax

Aug 05, 2009 18:27:40
The action points that was in the earlier games is now used in the targeting system (V.A.T.S.) instead. I just re-installed the first Fallout and have a hi res patch on it. I can see almost the whole map on the thing.
#433

Kalnaur

Aug 05, 2009 18:36:38
I don't think he was saying it was turn based. He meant the earlier FOs. I think.

Fallout 3 can only be considered "turn based" in the very loosest sense when V.A.T.S. is active. Similar to how you can really only think of Final Fantasy XII as "turn based" if you are constantly opening the menu to enter every command for every character.

I.E. they are only turn based in the effect that real time has (however briefly) stopped and different commands for your "turn" are being issued. That's why I used the sort of qualifier. They aren't real "turn based", they are examples of "sort of kinda turn based".

Then again, unless you had the original Baldur's Gate on the setting that paused after every action, Baldur's Gate wasn't turn based either. :D
#434

daeros_dup

Aug 05, 2009 20:07:55
If they do a Dark Sun setting (which I really hope they do) I also hope they do a reboot of the setting. Keep everything from the original boxed set, and kick everything "world changing" that happened from that point on - in particular the Prism Pentad and all of the revelations in it. Part of what was interesting about Dark Sun was the mystery of Athas' past and what the Dragon Kings were, and what the story was behind the Dragon of Tyr. The novels took these ideas and not only set out to ruin the mystery, but made all the Dragon Kings silly animal creatures instead of beings undergoing the Dragon ritual (whatever it was called).

For the record, I also believe Greyhawk could benefit from a reboot, and Dragonlance could use a reboot to the War of the Lance era (except both settings are pretty much playable 4e straight out of the book with the help of 2e and 3e maps, whereas Dark Sun isn't).

All of the supplemental material was good - The Path and the Way, City on the Silt Sea, etc. etc... But the novels really damaged the setting a lot, and I do think it would be best if they remained an artifice of 2e Dark Sun and didn't make the jump.
#435

nicomacheus

Aug 06, 2009 15:07:37
Darksun was never fully fleshed out as a world, leaving plenty of room for intriguing expansion. I'd love to see it happen, for Athas to come back into the spotlight and receive the full support of WotC.

I grew up on Dragonlance and love the books, history, nuances and everything you find in a typical fantasy setting (and some that's not typical).

But, previous arguments aside... you want an atypical fantasy setting: Darksun is it. Those of us who love the setting as we played is from the first boxed set, should expect some serious changes in game mechanics as it's re-built for 4e. But as long as it comes out a desolate wasteland, populated by the desperate and oppressed, fed upon by tyranny and the maniacal... and where the masses are strive for freedom and single gulp of brackish water...

I'd love it.
#436

myt3m0w53

Aug 06, 2009 18:27:02
But, previous arguments aside... you want an atypical fantasy setting: Darksun is it. Those of us who love the setting as we played is from the first boxed set, should expect some serious changes in game mechanics as it's re-built for 4e. But as long as it comes out a desolate wasteland, populated by the desperate and oppressed, fed upon by tyranny and the maniacal... and where the masses are strive for freedom and single gulp of brackish water...
I'd love it.

Thats awesome!! you nailed the elements that took me a few paragraphs in one!!!
#437

nicomacheus

Aug 07, 2009 8:52:18
Thats awesome!! you nailed the elements that took me a few paragraphs in one!!!

Thanks!

After reading some of the DL arguments, I'm leaning towards DS than DL. No specific arguments, just my sense of intuition is drawing me more to DS... but that could just be irrational hope than any kind of intelligent consideration.

Here's a tip of the hat to everyone else hoping for DS.
#438

medhia_nox

Aug 07, 2009 18:29:40
I really enjoyed Darksun a lot and also would prefere it over Dragonlance (unless Raistlin, because you know only "HE" could do it.. did a time travel thingy and just undid everything after the War of the Lance... including himself.)

However, given that Darksun was not poured over tirelessly like FR, I would like to see it largely untouched. That means.. whole races extinct (gnomes and orcs come to mind).. defiler/preserver magic (I want the preservers punished.. the defilers rewarded.. just like old DS).. and I want my Thri-Kreen.

I want the world to remain faithful to its roots (again, because the original wasn't explored enough to need "new")... and let all the DMs who run it massacre it by adding all the races just to appease themselves. Yes, I can "extinct" the races in the same fashion.. but I'd love to see the books stay "Darksun" not.. "4th Edition Gratification Dark Sun"

People always talk about "new" and "innovative".. then when it's something they don't like it's "restrictive" and "stupid" and "unfun".

If Darksun remains more violent and "R" rated than the other worlds.. then I'll be happy. If it's 4th Edition in the desert... I'll ignore it like I did Eberron and FR thanks.
#439

mantid

Aug 09, 2009 14:47:26
Im sold as long as i get thri-kreen
#440

the_fan

Aug 09, 2009 16:05:55
It isn't Dragonlance.

Cheers,
Cam

Just thought I'd throw that on the fire and see what pops.
#441

gorgosaurus

Aug 09, 2009 17:07:12
From M. Rich Baker WotC staff blog :

D&D: Coming Out Soon
I can’t say much about what I’m working on right now here in the office, other than to say it’s super-duper double-awesome, and it represents a welcome homecoming of sorts for me (...)

M. Baker worked on Dark Sun as a lead designer in 1991 ?
Correct me if I'm wrong.
#442

ekio

Aug 09, 2009 17:27:39
M. Baker worked on Dark Sun as a lead designer in 1991 ?
Correct me if I'm wrong.

Now I'm SUPER excited.

Edit: He's also worked on Gamma World, Dark Sun, Birthright, Oriental Adventures, Planescape, Greyhawk...
#443

ranadiel

Aug 09, 2009 18:00:17
From M. Rich Baker WotC staff blog :



M. Baker worked on Dark Sun as a lead designer in 1991 ?
Correct me if I'm wrong.

According to Pen & Paper RPG Database the first product he worked on was Valley of Dust and Fire for Dark Sun in 1992(and he is the only designer credited). His product was Unsung Heroes for Dragonlance, although there are about 20 designers on that one(ironically it is 30 pages shorter then the one Rich did by himself). Next was Rock of Bral for Spelljammers which once again had him as the only designer. Finishing up 1992 was the 4th edition of Gamma World, although he was only a contibuter and not a designer. Overall his setting stats(minus FR) are as follows:

Star*Drive(???)- 7 books, at least 1 Dragon article, 1 fiction book, and 1 short story
Dark Sun- 6 books and at least 1 Dragon article
Planescape- 3 books
Alternity- 3 books
Dragonlance- 2 books
Spelljammer- 2 books
Ravenloft- 1 book
Mystara- 1 book
Birthright- 1 book
Oriental Adventures- 1 book

Clearly the setting is going to Star*Drive. *nods*
#444

ekio

Aug 09, 2009 18:02:36
According to Pen & Paper RPG Database the first product he worked on was Valley of Dust and Fire for Dark Sun in 1992(and he is the only designer credited). His product was Unsung Heroes for Dragonlance, although there are about 20 designers on that one(ironically it is 30 pages shorter then the one Rich did by himself). Next was Rock of Bral for Spelljammers which once again had him as the only designer. Finishing up 1992 was the 4th edition of Gamma World, although he was only a contibuter and not a designer. Overall his setting stats(minus FR) are as follows:

Star*Drive(???)- 7 books, at least 1 Dragon article, 1 fiction book, and 1 short story
Dark Sun- 6 books and at least 1 Dragon article
Planescape- 3 books
Alternity- 3 books
Dragonlance- 2 books
Spelljammer- 2 books
Ravenloft- 1 book
Mystara- 1 book
Birthright- 1 book
Oriental Adventures- 1 book

Clearly the setting is going to Star*Drive. *nods*

There is an "A" and a "S"...
#445

the_fan

Aug 09, 2009 18:14:39
Actually, there's a $.

Which could be interpreted so many ways it's not funny.
#446

gorgosaurus

Aug 09, 2009 18:19:54
According to Pen & Paper RPG Database

The Dark Sun CS First edition doesn't appear in the list. It was in 1991 I think, and M. Baker was the lead designer, with his name on the cover.
I'm Wrong ? That's nearly 20 years !
#447

GhostStepper

Aug 09, 2009 18:24:56
Im looking through the DS boxed set and all i see is Troy Denning and Timothy B. Brown for game design.
#448

ranadiel

Aug 09, 2009 18:34:38
The Dark Sun CS First edition doesn't appear in the list. It was in 1991 I think, and M. Baker was the lead designer, with his name on the cover.
I'm Wrong ? That's nearly 20 years !

Looks like Ghost Stepper beat me to listing the CS developers, but when I was trying to find that I came accross a DS book(The Will and the Way: Psionicists of Athas) written by Rich that wasn't listed on the database, bringing his DS total up to 7 books.
#449

GhostStepper

Aug 09, 2009 18:36:47
I think the post by Cam pretty much clinched it for Dark Sun in my mind, and the comment by Rich just reinforces that.
#450

Cyber-Dave

Aug 09, 2009 20:51:28
Yea, the fact that they took a Magic editor of the magic line to work on Dark Sun book in 2010, Cam's statement, the fact that 4 out of 5 of 4e's lead designers named Dark Sun as the next setting they really wanted to re-introduce into the game, and this latest bit of news, I'm putting my chips on a Dark Sun for 2010.
#451

Silver_Blaze

Aug 10, 2009 0:14:02
I think the post by Cam pretty much clinched it for Dark Sun in my mind, and the comment by Rich just reinforces that.

This just in from EN World:

Regarding Dragonlance, you know what's most important and significant and personally meaningful to me is that this is the 25th anniversary of the setting. This year, with the release of Dragons of an Hourglass Mage, and the last few books in a collection of trilogies coming in, this year's the big silver.

They could shock everybody and release a Dragonlance sourcebook next year, and an adventure, and a campaign guide. But it's so not my concern at the moment. I mean, can't we celebrate what it is and was and could be this year, and not take all of the celebrations as hints as to a 3-book product line the year AFTER its anniversary?

Cheers,
Cam

That pretty much unclinches it.
#452

Cyber-Dave

Aug 10, 2009 0:40:00
Not really. Cam still clearly stated that he doesn't think its Dragonlance this year. All he is saying in that post is that people should stop taking the 25th Anniversary celebrations as anything but 25th Anniversary Celebrations...
#453

the_fan

Aug 10, 2009 3:55:28
I guess we can say that it's almost certainly un-not going to possibly be dragonlance, maybe.
#454

sfdragon

Aug 10, 2009 4:00:53
NDA abounds either way
#455

nicomacheus

Aug 11, 2009 8:30:00
campaign ideas are already starting to form in my mind, just the potential for Dark Sun in 4e is thrilling.

Does anyone know which day they're going to announce the new campaign setting at Gen Con?
#456

Duke5150

Aug 11, 2009 8:45:04
I gotta say, at first, before I did real reading into 4e, I was aghast at the idea of older settings being converted to 4e. I'm still in a unknown phase as to DS and DL and how it will be handled. But 4e Eberron really gives me hope. The setting retained a lot of its unique concepts and turned "Core 4e" into minor aspects of the setting. Like gods-like but not actually gods. (Lolth is a fiend overlord instead of a god)

So I'm looking forward to seeing the twists 4e ds takes. Even if its a new spin on the old setting, I'm a bit more willing now. I mean after all, I still have 2e to play with.
#457

myt3m0w53

Aug 11, 2009 17:24:32
So I'm looking forward to seeing the twists 4e ds takes. Even if its a new spin on the old setting, I'm a bit more willing now. I mean after all, I still have 2e to play with.

There we go!!! keep up the positive thoughts... its like karma...

although I do wish they would show the next few settings release dates, then we could be ready before it comes out... that way all the Mystara people wont be so disappointed when it doesn't come out...

me, I just want them to minimize the amounts of books they are putting out... I mean, couldn't they just have waited a little longer to release 4e... then they could have put both PHB into 1 book!! or all 3 MM into 1... now DMG, those they could do up to like 10 and I would be fine with... too bad they couldnt do them like the Starwars revised book... players guide, DM's guide, and monsters manual all in 1 book!!

well enough ranting, !!! Come on Dark Sun
#458

raptor112

Aug 12, 2009 0:45:49
Well it looks like more and more that its more likely dark sun, which I hope it is. as much as I like dragon lance there would be too many problems with converting it. Though I will say this I'd laugh it was stardrive....and be completely ok with it. I mean if I didn't get my dark Sun at least we'd get a science fantasy setting
#459

Silver_Blaze

Aug 12, 2009 1:04:20
Well it looks like more and more that its more likely dark sun, which I hope it is. as much as I like dragon lance there would be too many problems with converting it. Though I will say this I'd laugh it was stardrive....and be completely ok with it. I mean if I didn't get my dark Sun at least we'd get a science fantasy setting

Well, we will find out for sure on Friday afternoon. Hopefully WotC will update the Ampersand article pretty quickly after the news breaks, since a lot of us won't be there.
#460

myt3m0w53

Aug 12, 2009 1:08:01
Well, we will find out for sure on Friday afternoon. Hopefully WotC will update the Ampersand article pretty quickly after the news breaks, since a lot of us won't be there.

yeah, I have a 250 mile radius that I will travel.. and if I had no dependants... I would fly out again!!

cross your fingers and rub your dice...
#461

raptor112

Aug 12, 2009 1:10:34
Well, we will find out for sure on Friday afternoon. Hopefully WotC will update the Ampersand article pretty quickly after the news breaks, since a lot of us won't be there.

its friday that they are announcing the setting? I thought it was saterday...
#462

raptor112

Aug 12, 2009 1:14:37
I won't be making it this year, I've gone the last 5 years but it hasn't been as much fun the last two years.
#463

myt3m0w53

Aug 12, 2009 1:19:33
GenCon Here We Come!

We’ll be flying out to Gen Con in a couple of weeks, and we can’t wait to meet up with all of you while we’re there. We’ve got a full slate of seminars on tap, as well as demos, RPGA events, and other surprises and activities throughout the Best Four Days in Gaming. During the show, I’m going to be revealing a number of secrets, which will then appear here as news items for any D&D Insiders that aren’t at the show. For example, I’m going to reveal that our next campaign setting, following on the heels of Forgotten Realms and Eberron, is going to be (blank) . Then, I might just talk about a special D&D (blank) that Mike Mearls and I are designing for release next year. Should I also talk about (blank), (blank), and (blank) of (blank)? I guess it depends on what kind of mood I’m in during the seminars. We’ll see …

man... thats a lot of blanks...
#464

Silver_Blaze

Aug 12, 2009 1:26:16
its friday that they are announcing the setting? I thought it was saterday...

Logan Bonner, a WotC designer, stated it would be Friday during the D&D 4e Extravaganza. There is a second Extravaganza on Saturday, but it sounds like it is pretty much a repeat of Friday.
#465

gerrard_mac_douglas

Aug 12, 2009 19:50:48
I'm rooting for dark sun and going nuts with anticipation. i would be equally excited for something new however.

I just hit up the main wizards D&D page and nearly died inside seeing "Weis & Hickman" thinking it was officially official.

Who else is going nuts?
#466

Duke5150

Aug 12, 2009 19:53:38
I'm not going nuts but I am excited.:D

OK, maybe alittle nuts.:P
#467

raptor112

Aug 12, 2009 20:05:31
I'm rooting for dark sun and going nuts with anticipation. i would be equally excited for something new however.

I just hit up the main wizards D&D page and nearly died inside seeing "Weis & Hickman" thinking it was officially official.

Who else is going nuts?

Going nuts? I've worked in retail for 12 years, sanity has long since gone bye bye....but yes I really really hope its darksun. Hell I'll settle for any old setting that hasn't seen a book since 2nd edition.
#468

Duke5150

Aug 12, 2009 20:20:44
Come on darklance or dragonsun! WOOHOO!

I mean oops.:P
#469

Titanium_Dragon

Aug 12, 2009 20:32:45
Alternity is awesome. If they were to do Alternity again, I'd totally buy it. He's one of my favorite designers as a direct result of Alternity.
#470

cuchulan

Aug 12, 2009 21:33:02
If Mr. Baker is working on Dark Sun hopefully he gets his wish with it.
I believe it was he who on the panel of designers last year stated he would like to see Dark Sun but more like Barsoom. Some may not like that but personally I think a gritty Barsoom-like Dark Sun would be awesome! It already has some similarities-Thri kreen for the green martians, Psionics although psionics in Dark Sun is much more in your face and pervasive, both are dying planets.
#471

Siberys

Aug 14, 2009 11:40:57
Dark Sun is official! And they're essentially implementing a "novels aren't canon" rule!

Sweet!
#472

Duke5150

Aug 14, 2009 11:49:47
:evillaugh :bounce:

That is all, carry on.:D
#473

nicomacheus

Aug 14, 2009 11:50:13
I haven't been this excited for anything RPG related for a long, long time.

Seriously, this ROCKS.
#474

Silverblade_The_Enchanter

Aug 14, 2009 12:18:34
OOOOOH! SOMEBODY, SPANK ME!!!

I like this, rather a lot!! ;)
I'm currently DMing 4th ed Dark Sun as is, using house rules, so, me is happy!! :D :D :D :D :D
#475

joni-san

Aug 14, 2009 12:57:55
IMAGE(http://img341.imageshack.us/img341/3200/thisiswin.jpg)
#476

Cyber-Dave

Aug 14, 2009 12:58:54
People, drop the balloons, streamers, and pants. THE PARTY MAY BEGIN!
#482

ekio

Aug 09, 2009 17:27:39
M. Baker worked on Dark Sun as a lead designer in 1991 ?
Correct me if I'm wrong.

Now I'm SUPER excited.

Edit: He's also worked on Gamma World, Dark Sun, Birthright, Oriental Adventures, Planescape, Greyhawk...
#483

ranadiel

Aug 09, 2009 18:00:17
From M. Rich Baker WotC staff blog :



M. Baker worked on Dark Sun as a lead designer in 1991 ?
Correct me if I'm wrong.

According to Pen & Paper RPG Database the first product he worked on was Valley of Dust and Fire for Dark Sun in 1992(and he is the only designer credited). His product was Unsung Heroes for Dragonlance, although there are about 20 designers on that one(ironically it is 30 pages shorter then the one Rich did by himself). Next was Rock of Bral for Spelljammers which once again had him as the only designer. Finishing up 1992 was the 4th edition of Gamma World, although he was only a contibuter and not a designer. Overall his setting stats(minus FR) are as follows:

Star*Drive(???)- 7 books, at least 1 Dragon article, 1 fiction book, and 1 short story
Dark Sun- 6 books and at least 1 Dragon article
Planescape- 3 books
Alternity- 3 books
Dragonlance- 2 books
Spelljammer- 2 books
Ravenloft- 1 book
Mystara- 1 book
Birthright- 1 book
Oriental Adventures- 1 book

Clearly the setting is going to Star*Drive. *nods*
#484

ekio

Aug 09, 2009 18:02:36
According to Pen & Paper RPG Database the first product he worked on was Valley of Dust and Fire for Dark Sun in 1992(and he is the only designer credited). His product was Unsung Heroes for Dragonlance, although there are about 20 designers on that one(ironically it is 30 pages shorter then the one Rich did by himself). Next was Rock of Bral for Spelljammers which once again had him as the only designer. Finishing up 1992 was the 4th edition of Gamma World, although he was only a contibuter and not a designer. Overall his setting stats(minus FR) are as follows:

Star*Drive(???)- 7 books, at least 1 Dragon article, 1 fiction book, and 1 short story
Dark Sun- 6 books and at least 1 Dragon article
Planescape- 3 books
Alternity- 3 books
Dragonlance- 2 books
Spelljammer- 2 books
Ravenloft- 1 book
Mystara- 1 book
Birthright- 1 book
Oriental Adventures- 1 book

Clearly the setting is going to Star*Drive. *nods*

There is an "A" and a "S"...
#485

the_fan

Aug 09, 2009 18:14:39
Actually, there's a $.

Which could be interpreted so many ways it's not funny.
#486

gorgosaurus

Aug 09, 2009 18:19:54
According to Pen & Paper RPG Database

The Dark Sun CS First edition doesn't appear in the list. It was in 1991 I think, and M. Baker was the lead designer, with his name on the cover.
I'm Wrong ? That's nearly 20 years !
#487

GhostStepper

Aug 09, 2009 18:24:56
Im looking through the DS boxed set and all i see is Troy Denning and Timothy B. Brown for game design.
#488

ranadiel

Aug 09, 2009 18:34:38
The Dark Sun CS First edition doesn't appear in the list. It was in 1991 I think, and M. Baker was the lead designer, with his name on the cover.
I'm Wrong ? That's nearly 20 years !

Looks like Ghost Stepper beat me to listing the CS developers, but when I was trying to find that I came accross a DS book(The Will and the Way: Psionicists of Athas) written by Rich that wasn't listed on the database, bringing his DS total up to 7 books.
#489

GhostStepper

Aug 09, 2009 18:36:47
I think the post by Cam pretty much clinched it for Dark Sun in my mind, and the comment by Rich just reinforces that.
#490

Cyber-Dave

Aug 09, 2009 20:51:28
Yea, the fact that they took a Magic editor of the magic line to work on Dark Sun book in 2010, Cam's statement, the fact that 4 out of 5 of 4e's lead designers named Dark Sun as the next setting they really wanted to re-introduce into the game, and this latest bit of news, I'm putting my chips on a Dark Sun for 2010.
#491

Silver_Blaze

Aug 10, 2009 0:14:02
I think the post by Cam pretty much clinched it for Dark Sun in my mind, and the comment by Rich just reinforces that.

This just in from EN World:

Regarding Dragonlance, you know what's most important and significant and personally meaningful to me is that this is the 25th anniversary of the setting. This year, with the release of Dragons of an Hourglass Mage, and the last few books in a collection of trilogies coming in, this year's the big silver.

They could shock everybody and release a Dragonlance sourcebook next year, and an adventure, and a campaign guide. But it's so not my concern at the moment. I mean, can't we celebrate what it is and was and could be this year, and not take all of the celebrations as hints as to a 3-book product line the year AFTER its anniversary?

Cheers,
Cam

That pretty much unclinches it.
#492

Cyber-Dave

Aug 10, 2009 0:40:00
Not really. Cam still clearly stated that he doesn't think its Dragonlance this year. All he is saying in that post is that people should stop taking the 25th Anniversary celebrations as anything but 25th Anniversary Celebrations...
#493

the_fan

Aug 10, 2009 3:55:28
I guess we can say that it's almost certainly un-not going to possibly be dragonlance, maybe.
#494

sfdragon

Aug 10, 2009 4:00:53
NDA abounds either way
#495

nicomacheus

Aug 11, 2009 8:30:00
campaign ideas are already starting to form in my mind, just the potential for Dark Sun in 4e is thrilling.

Does anyone know which day they're going to announce the new campaign setting at Gen Con?
#496

Duke5150

Aug 11, 2009 8:45:04
I gotta say, at first, before I did real reading into 4e, I was aghast at the idea of older settings being converted to 4e. I'm still in a unknown phase as to DS and DL and how it will be handled. But 4e Eberron really gives me hope. The setting retained a lot of its unique concepts and turned "Core 4e" into minor aspects of the setting. Like gods-like but not actually gods. (Lolth is a fiend overlord instead of a god)

So I'm looking forward to seeing the twists 4e ds takes. Even if its a new spin on the old setting, I'm a bit more willing now. I mean after all, I still have 2e to play with.
#497

myt3m0w53

Aug 11, 2009 17:24:32
So I'm looking forward to seeing the twists 4e ds takes. Even if its a new spin on the old setting, I'm a bit more willing now. I mean after all, I still have 2e to play with.

There we go!!! keep up the positive thoughts... its like karma...

although I do wish they would show the next few settings release dates, then we could be ready before it comes out... that way all the Mystara people wont be so disappointed when it doesn't come out...

me, I just want them to minimize the amounts of books they are putting out... I mean, couldn't they just have waited a little longer to release 4e... then they could have put both PHB into 1 book!! or all 3 MM into 1... now DMG, those they could do up to like 10 and I would be fine with... too bad they couldnt do them like the Starwars revised book... players guide, DM's guide, and monsters manual all in 1 book!!

well enough ranting, !!! Come on Dark Sun
#498

raptor112

Aug 12, 2009 0:45:49
Well it looks like more and more that its more likely dark sun, which I hope it is. as much as I like dragon lance there would be too many problems with converting it. Though I will say this I'd laugh it was stardrive....and be completely ok with it. I mean if I didn't get my dark Sun at least we'd get a science fantasy setting
#499

Silver_Blaze

Aug 12, 2009 1:04:20
Well it looks like more and more that its more likely dark sun, which I hope it is. as much as I like dragon lance there would be too many problems with converting it. Though I will say this I'd laugh it was stardrive....and be completely ok with it. I mean if I didn't get my dark Sun at least we'd get a science fantasy setting

Well, we will find out for sure on Friday afternoon. Hopefully WotC will update the Ampersand article pretty quickly after the news breaks, since a lot of us won't be there.
#500

myt3m0w53

Aug 12, 2009 1:08:01
Well, we will find out for sure on Friday afternoon. Hopefully WotC will update the Ampersand article pretty quickly after the news breaks, since a lot of us won't be there.

yeah, I have a 250 mile radius that I will travel.. and if I had no dependants... I would fly out again!!

cross your fingers and rub your dice...
#501

raptor112

Aug 12, 2009 1:10:34
Well, we will find out for sure on Friday afternoon. Hopefully WotC will update the Ampersand article pretty quickly after the news breaks, since a lot of us won't be there.

its friday that they are announcing the setting? I thought it was saterday...
#502

raptor112

Aug 12, 2009 1:14:37
I won't be making it this year, I've gone the last 5 years but it hasn't been as much fun the last two years.
#503

myt3m0w53

Aug 12, 2009 1:19:33
GenCon Here We Come!

We’ll be flying out to Gen Con in a couple of weeks, and we can’t wait to meet up with all of you while we’re there. We’ve got a full slate of seminars on tap, as well as demos, RPGA events, and other surprises and activities throughout the Best Four Days in Gaming. During the show, I’m going to be revealing a number of secrets, which will then appear here as news items for any D&D Insiders that aren’t at the show. For example, I’m going to reveal that our next campaign setting, following on the heels of Forgotten Realms and Eberron, is going to be (blank) . Then, I might just talk about a special D&D (blank) that Mike Mearls and I are designing for release next year. Should I also talk about (blank), (blank), and (blank) of (blank)? I guess it depends on what kind of mood I’m in during the seminars. We’ll see …

man... thats a lot of blanks...
#504

Silver_Blaze

Aug 12, 2009 1:26:16
its friday that they are announcing the setting? I thought it was saterday...

Logan Bonner, a WotC designer, stated it would be Friday during the D&D 4e Extravaganza. There is a second Extravaganza on Saturday, but it sounds like it is pretty much a repeat of Friday.
#505

gerrard_mac_douglas

Aug 12, 2009 19:50:48
I'm rooting for dark sun and going nuts with anticipation. i would be equally excited for something new however.

I just hit up the main wizards D&D page and nearly died inside seeing "Weis & Hickman" thinking it was officially official.

Who else is going nuts?
#506

Duke5150

Aug 12, 2009 19:53:38
I'm not going nuts but I am excited.:D

OK, maybe alittle nuts.:P
#507

raptor112

Aug 12, 2009 20:05:31
I'm rooting for dark sun and going nuts with anticipation. i would be equally excited for something new however.

I just hit up the main wizards D&D page and nearly died inside seeing "Weis & Hickman" thinking it was officially official.

Who else is going nuts?

Going nuts? I've worked in retail for 12 years, sanity has long since gone bye bye....but yes I really really hope its darksun. Hell I'll settle for any old setting that hasn't seen a book since 2nd edition.
#508

Duke5150

Aug 12, 2009 20:20:44
Come on darklance or dragonsun! WOOHOO!

I mean oops.:P
#509

Titanium_Dragon

Aug 12, 2009 20:32:45
Alternity is awesome. If they were to do Alternity again, I'd totally buy it. He's one of my favorite designers as a direct result of Alternity.
#510

cuchulan

Aug 12, 2009 21:33:02
If Mr. Baker is working on Dark Sun hopefully he gets his wish with it.
I believe it was he who on the panel of designers last year stated he would like to see Dark Sun but more like Barsoom. Some may not like that but personally I think a gritty Barsoom-like Dark Sun would be awesome! It already has some similarities-Thri kreen for the green martians, Psionics although psionics in Dark Sun is much more in your face and pervasive, both are dying planets.
#511

Siberys

Aug 14, 2009 11:40:57
Dark Sun is official! And they're essentially implementing a "novels aren't canon" rule!

Sweet!
#512

Duke5150

Aug 14, 2009 11:49:47
:evillaugh :bounce:

That is all, carry on.:D
#513

nicomacheus

Aug 14, 2009 11:50:13
I haven't been this excited for anything RPG related for a long, long time.

Seriously, this ROCKS.
#514

Silverblade_The_Enchanter

Aug 14, 2009 12:18:34
OOOOOH! SOMEBODY, SPANK ME!!!

I like this, rather a lot!! ;)
I'm currently DMing 4th ed Dark Sun as is, using house rules, so, me is happy!! :D :D :D :D :D
#515

joni-san

Aug 14, 2009 12:57:55
IMAGE(http://img341.imageshack.us/img341/3200/thisiswin.jpg)
#516

Cyber-Dave

Aug 14, 2009 12:58:54
People, drop the balloons, streamers, and pants. THE PARTY MAY BEGIN!