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| #1blue26Jul 10, 2008 2:18:08 | An idea for a Rogue Mod that originated as a soulknife Feedback would be appreciated, power ideas would be very helpful Flash Razor – a Rogue Mod Proficient: Cloth, Leather, Light Blades +2 Reflex = +1 Reflex, +1 Will HP: 12+Constitution +5/Level, Surges 6+Con Skills (6): Arcana, Acrobatics, Athletics, Bluff, Dungeoneering, Insight, Intimidate, Perception, Stealth, Thievery (Streetwise = Arcana) Class Features: convert Rogue Features to Radiant Razor Features - First Strike: gain Advantage against any foes that have not acted yet in the Encounter (free Sneak Attack; average +9 damage and +2 Attack) + Assimilate Light Blade: [Ritual] requires 1 Hour of intense concentration, focusing all your willpower on a Light Blade. At the conclusion of the ritual the Weapon turns into its weight worth of Residuum and its properties assimilate with you to become your Razor Light, the highest Weapon level that you can assimilate is your Level + Cha + Imbue Light Blade: [Ritual] requires 1 Hour of intense concentration, focusing all your willpower on a quantity of Residuum worth the weight of your Razor Light. At the conclusion of the ritual your Razor Light manifests into its physical form as it was before assimilated + Summon Razor Light: [Move, At-Will] summon a copy of your assimilated weapon comprised of glowing force, passively sheds light in a burst equal to its Enhancement Bonus, after it leaves your hand it dissipates at the start of your next turn. If you need multiple weapons or ammunition, you can refract your Razor Light into that many copies of itself, only apply Flash Strike to one of the copies that hits - Rogue Weapon Talent: +1d with Shuriken, +1 Attack with Dagger (like using a High Crit Weapon that breaks and has 1 less Proficiency bonus) + Razor Storm: [on Crit] refract your Razor Light into copies of itself that whirl around the target making an Attack against each Enemy in a Close Burst 2 from the target then the copies dissipate (need to summon another Razor Light) - Sneak Attack: +2d6 Damage when you have Advantage + Flare Strike: [Move, At-Will] next Hit, Razor Light deals +2d6 Radiant Damage, stays charged when your Razor Light dissipates. When a Power gives you Combat Advantage (for Sneak Attack) you can instead charge Flare Strike (if it also grants Combat Advantage to your allies it still does so), if a Power requires Combat Advantage it also works if you have Flare Strike charged Feat: Retina Stabber (Flare Strike with d8’s) - Artful Dodger: +Cha AC vs. Opportunity Attack + Blade Ray: [Passive] treat your Razor Light as if it had the Light Thrown Property or High Crit if it already had Light Thrown. Kai the Halfling Flash Razor Str 8, Con 13, Dex 20, Int 10, Wis 10, Cha 15 Speed 6 Low Light Vision Speak: Common, Bonus Skills: Acrobatics 12, Bluff 7, Insight 5, Perception 5, Stealth 10, Thievery 12 HP: 25, +5/level, 7 Healing Surges Proficient; Cloth, Leather, Light Blades Nimble Reaction: +2 AC vs. Opportunity Attacks Second Chance: [Immediate, Encounter] Reroll an enemy’s Attack Assimilate Light Blade Imbue Light Blade Summon Razor Light Razor Storm Flare Strike Blade Ray Exploits: Deft Strike, Piercing Strike, King’s Castle, Trick Strike Feat: Retina Stabber (Flare Strike with d8’s) Initiative 5 Equip; Leather (25 GP), Rapier (Razor Light, 25 GP), Adventurer’s Kit (15 GP), Thieves Tools (20 GP) AC 17 (10+2Armor+5Dex), Fort 11 (10+1Con), Reflex 16 (10+5Dex+1Radiant Razor), Will 13 (10+2Cha+1Radiant Razor), +5 on Saves vs. Fear |