| Post/Author/DateTime | Post |
|---|---|
| #1drackcoveMar 05, 2009 16:18:51 | I love skill challenges. But i am often stumped on how to build them. I want a book of nothing but skill challenge examples and tips on building new skill challenges. I feel the dmg doesn't give skill challenge justice. And now that i think of it i also want one for traps and one for puzzles. any else agree? |
| #2Seeker95Mar 05, 2009 16:34:49 | I suspect that both of these are only the "potential development" plate. 3e had the Book of Challenges, which was all about traps and puzzles, so I see no reason 4e would be bereft of such a supplement. As far as skill challenges go, whether an entire book or a regular feature in Dragon, I suspect this too will be on the horizon. |
| #3tylara67Mar 05, 2009 18:21:00 | DMG2 will reportedly have decent-sized sections on traps and skill challenges. |
| #4mvincentMar 05, 2009 18:27:41 | I want a book of nothing but skill challenge examples and tips on building new skill challenges Here |
| #5matthewstrykerMar 05, 2009 19:30:19 | I'd definitely like to see more skill challenges, too. They're something that still don't quite fit with the rest of the 3.5 to 4e change. This is the one thing that still slows me down when I create new content for my group. I'd like to see a book of traps, hazards, and skill challenges that rivals the Adventurer's Vault in new material. Ideally, it should have a template for creating skill challenges of every level and complexity, and alternative conditions for success. I'd also like to see a book on puzzles, riddles and logic games for use in dungeon creation. |
| #6Seeker95Mar 05, 2009 20:09:35 | I'd also like to see a book on puzzles, riddles and logic games for use in dungeon creation. The 3e Book of Challenges is still suitable for this purpose. |