| Post/Author/DateTime | Post |
|---|---|
| #1zenwarDec 19, 2011 12:31:50 | I would think there have been enough L&L columns for us to begin to speculate on what Monte's influence on 4th edition will be, but for the life of me I can not get handle on what direction he would take 4th edition? Perhaps I am not reading carefully enough. I admit that I actually stopped reading the columns for a while, but I am thinking of starting up. So my general question is, what does the D&D community think? Where will he take R&D for the game? Or is it too early to tell? Is he really just gathering intel and speculating on stuff? |
| #2wrecanDec 19, 2011 12:40:40 | You can probably get a good idea by reviewing each of the L&L threads started since Monte took over the column.
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| #3AbdulAlhazredDec 19, 2011 12:45:11 |
To answer your question... I am not convinced he'll have any significant influence at all. At this point a lot of his opinions seem to be so far at variance with the product line it is hard to see their relevance. Sometimes he doesn't come across as really familiar with where a lot of people are at now in gaming prefs, at least WRT D&D. I think in the end what he's contemplating is impossible within one single product. Thus it won't happen. It will turn into something else if it continues (and may really never have been envisaged as what people imagine anyway). I think whatever he does will attach to the 4e system somehow. Some people will inevitably decry it as junk and others will hail it as the greatest thing ever. It won't magically reunite a community that has rarely ever actually BEEN united in the first place. Everyone will continue to scream loudly in hopes that their pet vision of D&D will be front and center. |
| #4nelphineDec 19, 2011 13:02:39 | On topic: I don't really know. I like d&d, they can do whatever they want and I'll enjoy it; and I might have to tweak things for my particular game, but that's fine! |
| #5ORC_RagnarDec 19, 2011 13:13:50 | I have removed content from the thread that was off topic for the thread at hand. Threads are moved based upon the VCL's request to place them within the proper forums. You can check the thread HERE to see what threads have been requested to be moved to the appropriate forums. If you wish to follow a thread (no matter which forum it resides in) you can subscribe to that forum so that you can easily locate it in the future. |
| #6cassanDec 19, 2011 13:14:48 | I would imagine he is just gathering information, reviewing editions, coming up with concepts and bringing those to the table. Whether the team act upon it in any significant capacity is completely unknown. |
| #7zenwarDec 19, 2011 13:30:15 | I would imagine he is just gathering information, reviewing editions, coming up with concepts and bringing those to the table. Whether the team act upon it in any significant capacity is completely unknown. RE: Cassan I mean WOTC just fired some pretty high level people, so bottom line is important enough to them that they are willing to let go of talent that does produce. I do not think that Monte Cook was hired to come up with stuff that that may use. I think he was hired to produce material that WOITC plans on using. The question that I am posing is do we have idea of what that material will play like? |
| #8zenwarDec 19, 2011 13:31:09 | I have removed content from the thread that was off topic for the thread at hand. Guess I am guilty of a bit of entrapment there. ![]() |
| #9cassanDec 19, 2011 13:59:28 | I hear what you are saying, but the days of writing a ruleset by yourself are gone - the final output will have gone through the wringer, iterations of testing, peer review and much more so whatever ideas that are kicked around now are likely to be quite different in 5e. |
| #10SYBDec 19, 2011 15:33:11 | I think he is exploring design space simply because he has an opportunity to do so in a way that does not have a prohibitive cost. If a new edition were imminent, the cost for exploring design space that is untested and may prove fruitless would be high. But, for now, while there is still plenty of time before the next edition, he can do it at a low cost. He is sharing that exploration with us and we are basically a makeshift playtester pool. He isn't looking for concrete answers, but is trying to get a feel for the general response to some very thought provoking approaches to some game design elements that have become, admittedly unchanging over time. Is every idea good? No. That is how any design process works. You explore bad options as well as good options. If you are designing well, you spend less time with the bad options and occasionally mine the bad options for a few good ideas hidden in them. -SYB |
| #11CaericDec 19, 2011 16:04:23 | When Mike Mearls was writing these, didn't he blatantly state at one point that these were just some ideas he was putting out for kicks, not implying anything? It's probably the same thing with Monte Cook's articles. He's an old school guy that just wants to see if he can find other people out there that think like he does. And maybe just express himself. But that's also partially me really hoping these aren't active design elements making their way into a 5th edition. My hopeful vision of a 5th edition would be quite squandered, for the most part. |
| #12AbdulAlhazredDec 19, 2011 16:04:49 | Yeah, in any case if recent history is any indication there's first of all an exploration of core concepts, then there's a testing stage that would involve releasing products compatible with the existing edition (IE Bo9S, etc), then there would be exposition concurrent with actual product development (IE Worlds and Monsters), and then there would be a new product. Given that Mr Cook is apparently a freelancer or consultant AFAICT there's a pretty big question as to how much input he would really have at a detailed design level anyway. You do that work in-house. IMHO what you're much more likely to see out of this is some sort of option book that explores some of the areas where 4e hasn't really touched or puts a bit different spin on some elements. I wouldn't expect something like that until at least 2013 at this point. Even routine splat books spend a year or so in the pipeline. How much influence Monte will have on that is anyone's guess. Nor would I be certain such a book would have a lot of impact on 4e in general. It really depends on the presentation. |
| #13HippolyteDec 19, 2011 16:16:41 | I do hope that Monte Cook's articles are just intellectual exercises to entertain and provoke discussion. My problem with his ideas is that they are mostly from previous editions. Why would we need to go back there, when anyone can already pick up a copy of Pathfinder, Castles and Crusades or Osric and play in the old style. Indeed, with the power of the internet, we can pick up copies of almost everything from OD&D to 3.5. Far better for the Wizards of the Coast to continue to refine and revise Fourth Edition to smooth out its bumps and fill in its cracks. Fix the math, eliminate feat taxes, strengthen weak and neglected classes and races, publish more adventures, wrestle with the epic tier, perhaps redo skills, republish the first Players' Handbook with all present revisions and many needed corrections. A fifth edition will just split the market even further than it already is, especially if Cook's ideas about rules, skills, actions and character generation happen. |
| #14Seeker95Dec 19, 2011 17:53:27 | With the recent firings (Rich and Steve) and hirings (Monte), I find myself not caring what 5e looks like or when it releases. I'll give it a quick kick of the tires, and if it is somehow better than 4e, I'll play it. If not, I have 4e forever. Interestingly, 4e is the first edition that I have made it more than a year in without houeruling entire swatchs of the ruleset away or wishing entire sections were different. So it is also the first time I have no "wishes" for specific changes in the next edition. |
| #15zenwarDec 19, 2011 18:43:53 | With the recent firings (Rich and Steve) and hirings (Monte), I find myself not caring what 5e looks like or when it releases. I'll give it a quick kick of the tires, and if it is somehow better than 4e, I'll play it. If not, I have 4e forever. That is exactly how I feel. First time d&d has worked fo rme without the need for fixes. Also first time it goes smoothly. I have played in games with three players and games with 12. It works. Somethings may not be ideal...but it works. |
| #16GarthanosDec 19, 2011 18:47:21 | Its hard not to assume with all the nostalgia binging they are doing that they wont just break it... but you know maybe we should try. |
| #42thecasualoblivionDec 20, 2011 11:02:47 | I would think there have been enough L&L columns for us to begin to speculate on what Monte's influence on 4th edition will be, but for the life of me I can not get handle on what direction he would take 4th edition? ... So my general question is, what does the D&D community think? Where will he take R&D for the game? Or is it too early to tell? Is he really just gathering intel and speculating on stuff? It could have nothing to do with an upcoming 5E. They could have just gotten sick of all the flame wars this line of articles was causing, and brought in Monte for the simple purpose of continuing these articles but putting a buffer between 4E and the articles, by bringing in an outsider who has had nothing to do with 4E. |
| #43zenwarDec 20, 2011 12:39:49 | No sure there is a consensus, but I have seen a number of posts stating that there will probably be no influence. Either: he is just writing a kind of general editorial column (why the polls then?) and/or that he will be working on fifth edition, and that in all probability his influence 5th edition will to take it towards a retro or at least non 4th edition direction. Is that a fair summation? |
| #44bgibbonsDec 20, 2011 14:36:14 | It would not be particularly ground-breaking to see designers move backward when they think they've moved too far away from a core element. 4e has some obvious elements that are closer to 2e than 3e: it's more solidly a class-based system than the mix-and-match by level that 3e had, and the binary options of trained/untrained in a skill hearkens back to non-weapon proficiencies as opposed to level-by-level skill points. E4e tacked backwards as well, with martial classes regressing toward the pure at-will 'I do one thing, and do it all day long' non-caster archetypes from previous editions. One of the jokes right after HoFL was released was that we were all worried that Essentials would be 4.5e, but it turned out to be 3.9e instead. Going retro isn't the problem, it's picking the right direction to go backwards while keeping the genuine improvements. Sadly, Monte Cook basically lost me from his very first article, in which he talks about this fascinating idea he has for something he calls 'passive perception'. That he seemed unfamiliar with such a basic 4e concept didn't fill me with much confidence. Nor did I find much encouragement in a recent article musing on what the game would be like if every PC only had one action per turn. (The basic premise already tells us exactly would happen: the game would be overwhelmingly biased in favor of ranged classes for whom positioning didn't matter, and combats would be even more static set-pieces. Next?) To be honest, the only non-terrifying purpose I can see for Monte's articles would be the desire to boil down D&D into its essential components, in order to create a starter version to lure in new players. Unfortunately, WOTC already squandered that opportunity with the Red Box, an ill-timed creation that should have waited until after R&D had finalized HoFL; it would surprise me to see them try again so soon. |
| #45zenwarDec 20, 2011 16:12:04 | re bgibbons: Excellent post. I agree with everything you said. You raise a good point about ill-timing. I suppose there is a lot of pressure on them to keep changing or releasing, and I do like seeing new stuff come out, but when you think about it most of the things that WOTC had done wrong has mostly been just rushing too much. Not enough initial play-testing/redesign lead to some scaling issues and some problems with monster power levels. Essentials should have taken more time, etc. |
| #46evilprincesssashaDec 20, 2011 18:37:00 |
I wouldn't call salla's incessant bitterness and short statements of unarguable opinion "better debate" but his ability to kill a convo with such nastiness works, if that's what you mean. |
| #47UchawiDec 20, 2011 18:43:51 | I am more concerned about the vision, or mission statement in regards to 4E and future editions, versus Monte being the face to discuss anything new. It is very hard to tell at this point if there is any definitive direction, vision, or leadership. That may be partly due to the coporate side of WOTC in regards to Hasbro, and some of the arbitrary decisions that were made in the past. Adding someone completely foreign to 4E, such as Monte, makes the future less certain. Until confidence is re-established with the community, supporters and the player base, it appears to be a ship lost at sea. Beyond game design they need to address organized events, writing adventures, third party support, a new game world to fuel the imagination, and consistency. |
| #48thecasualoblivionDec 20, 2011 19:16:25 | I am more concerned about the vision, or mission statement in regards to 4E and future editions, versus Monte being the face to discuss anything new. It is very hard to tell at this point if there is any definitive direction, vision, or leadership. That may be partly due to the coporate side of WOTC in regards to Hasbro, and some of the arbitrary decisions that were made in the past. Adding someone completely foreign to 4E, such as Monte, makes the future less certain. Until confidence is re-established with the community, supporters and the player base, it appears to be a ship lost at sea. Well, since Monte has come aboard I haven't seen any changes in the tone or content of 4E as it has been being released, granted these things have a significant lead-in time which I believe is greater than Monte's current tenure. I haven't heard any chatter of him being involved in anything beyond these articles, however. Which leaves Monte's theoretical impact on a hypothetical 5E. The significance of this varies based upon how far out 5E is. If 5E is in the pipeline, than his presence and the data mining from these articles is more significant than if 5E is a ways off, particularly if it isn't even being worked on at this time. |
| #49KalnaurDec 20, 2011 19:27:10 | I am more concerned about the vision, or mission statement in regards to 4E and future editions, versus Monte being the face to discuss anything new. It is very hard to tell at this point if there is any definitive direction, vision, or leadership. That may be partly due to the coporate side of WOTC in regards to Hasbro, and some of the arbitrary decisions that were made in the past. Adding someone completely foreign to 4E, such as Monte, makes the future less certain. Until confidence is re-established with the community, supporters and the player base, it appears to be a ship lost at sea. My personal assumption is that Monte's influence is less on editions, and more on lack of edition. By which I mean that I see him as being outside the scope of edition design, and that his research, cogitation and such is really just the kind of open-ended public thinking that gathers information, and even ideas for any new addition to the game, be they a new edition, a new supplement, a new direction etc. All this without actually specifically soliciting specific ideas, so they have no need to ask our permission to use our ideas. ;) Instead, our feedback feeds the machine of the game, whatever might come out of that machine. |
| #50GattDec 20, 2011 23:29:20 |
I agree with most of your post... But I disagree with the statement about "Where a lot of people are at now in gaming prefs..." You're making the huge assumption that there are alot of people who are happy with 4e, and that there are not alot of people who prefer alternate systems. From everything I've seen, everything I've heard from premiere shops and insiders, this is a problematic assumption at best. From there, we have to get into a discussion on why this is problematic, and I learned along time ago that if you don't praise 4e like it's the second coming, the mods just let people post flame after flame that would make 4chan stare in shock. |
| #51incenjucarDec 20, 2011 23:44:16 | Every edition is liked by a lot of people and disliked by a lot of people. The question WotC would be interested in is whether the current edition is liked by the highest number of paying customers that WotC's current staff is capable of attracting, and if not, how they can reach that potential. |
| #52the_ubbergeekDec 20, 2011 23:48:57 |
Strawman. Again, 4th ed fans are made like they are wrong and all that. DARE praising 4th ed with logical points, or pointing there is no solid stats on sales and all, and you are branded as a blind fanboy. |
| #53Black_Knight999Dec 20, 2011 23:52:58 | I'm not a fan of Monte's work at all. His ideas so far have all been pretty bad IMO. It just seems that he wants to bring back "ye good olde days" and ignore all the progress in RPG industry. If the next edition has his design stamped all over it, I probably won't buy it. I'm not interested in resurrecting sacred cows. |
| #54guest1458177341Dec 21, 2011 6:10:44 | He talked about how nifty passive perception and insight would be in his 'very perceptive' column. He didn't seem to know of 4e had them... I honestly think he's never played a single game of 4e. |
| #55thecasualoblivionDec 21, 2011 8:25:34 |
4E was by far the most played game at Gencon this year, and if people weren't happy with 4E we'd be seeing WotC in panic mode right now. Whiners are over-represented on the internet, unless you are one of them. As long as D&D(currently 4E) as a core audience that can meet WotC's expectations, it doesn't really matter if other people can't stand it, and those people would be best served by getting over it as opposed to years and years of endless complaining. The title of this forum is "4E General Discussion" not "4E Concerns and Criticism". |
| #56frothsofDec 21, 2011 8:45:24 |
its going to be a retro clone |
| #57AbdulAlhazredDec 21, 2011 9:45:59 | I'm not a fan of Monte's work at all. His ideas so far have all been pretty bad IMO. It just seems that he wants to bring back "ye good olde days" and ignore all the progress in RPG industry. MMMMMMOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Yes, I can see it now! Greyhawk overrun by an army of dead rotting cows. The COWPOCALYPSE IS UPON YOU! ![]()
Yeah, basically. Lets look at it this way though. There's no advantage to WotC to maintaining a large split in the D&D fanbase. So, they go out and they find a guy that is idolized by a large part of the 3.5 fanbase and they loudly announce that he is 'hired'. He writes a column. Well, what is his purpose? It isn't to represent us, the 4e fans. It is to represent the previous edition fans, or at least the 'voice' of the game that was present in the post-TSR era up to 2008. If it isn't fundamentally his job to speak for anyone that is a fan of 4e then don't complain if he doesn't. It would be kind of nice if WotC would realize that telling us all that would be much better than making everyone guess. Nobody is going to be able to say what the influence of Monte Cook is on the game going forward until WotC decides what they're going to do and tells us about it. Maybe he's a token voice for the past there to look at things and comment on how to give better lip service to the past. Maybe his job is really to just help make more interesting and exciting stories and fluff for 4e. Nobody has a clue. Maybe WotC doesn't have a clue. They have the guy, that doesn't mean they really know what they're doing with him. Some thinking about what's going on is worthwhile too. If there was anything even vaguely approaching a design concept for a '5th edition' of the game then L&L would be a pointless exercise. So clearly there's no 5th edition. Maybe there's a concept that there will be a 5th edition, maybe not. Lets assume WotC is just putting it all out there as it is, they're not HAPPY that there's a split in the fanbase (especially since that split clearly costs them sales, they probably cared a lot less about a 2e->3e split because it didn't hit them in the pocket book). There are a whole lot of approaches they could take to addressing that, and they could take more than one of them at a time, and in any of them a guy that speaks for previous editions is a handy guy to have around, especially when he's idolized. So, think about it. It takes several years to make a new edition, and requires added people vs less people they have now, so its minimally 2+ years off (first must come up with design concept, then hire staff, then design and playtest, then final production, 4e was a concept as far back as 2005 or even earlier). So, what do you do FIRST before you do that? The very first thing you do is put different racing stripes on your game, which was Essentials. The next thing you're going to do is repaint the whole car, which I think would be more in the way of just writing a lot better stories and adventures. Then you create a concept book, say a "play 4e retro book" kind of thing. Maybe that's as far as you need to go, and even that is a year off. THEN maybe you are in a spot to sort out exactly what 5e would be if you need to go that far. No reason to believe Monte or any other specific person is even going to be around that long. Who's going to actually lay out such a design in its final form? I wouldn't be surprised if it is people we haven't ever even heard of. Of course, hey, companies have done equally stupid things as ditch their product line and bring back some guy to turn the clock back 10 years. I can guarantee you we won't know squat for another year though. |
| #58Reg06Dec 21, 2011 12:02:27 |
4E also has a much, much larger pool of resources and crew to draw from. I didn't go to Gencon, but at PAX the D&D gaming area was an entire floor of the Halo building, with ~50 tables, posters, tons of volunteers, and plenty of resources for DMs. The Pathfinder gaming area was a tiny conference room with a weird hallway attached to it, maybe a dozen tables, and crappy handouts printed from an onsite printer. WotC simply has more money to throw at D&D, and event organizers who are not serious gamers will give 4E the space because they recognize the names WotC and D&D. |
| #59thecasualoblivionDec 21, 2011 12:18:39 |
I attend about 2-3 small regional conventions per year, and typically 1/2 to 2/3 of the tables are devoted to 4E/Living Forgotten Realms. I have a hard time accepting people stating that 4E isn't doing well. What I do believe is that gaming trends are uneven, and that some areas skew Pathfinder heavily, while others(more others) skew heavily 4E. |
| #60Reg06Dec 21, 2011 12:28:17 |
That's been my experience, and I've heard as much from others. But it's difficult to say whether that is due to the popularity of 4E, or the availability of tables. We *do* know that 4E has alot more support from its parent company than any other RPG, which means they can afford more table space, and more supplies for DMs. |
| #61GMforPowergamersDec 21, 2011 12:29:00 | I use to have to make Thac0 and adjusted Thac0 charts for some players... Lets say my base thac0 is 16, but I have a +3 sword, and +2 str and +1 weapon spec, and +1 bless. what do I need to roll to hit AC -4? well I subtract my pluses (yea real intuative) bringing my adjusted thac0 to 9, so to hit a -4 I need a 13... I would make the following charts for this player Long sword (spec) 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 auto miss -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8 then when the cleric cast 'bless' I would remind him every round, add +1 |
| #62DavidArgallDec 21, 2011 13:57:14 |
The point at issue here is the trend line. If in 2010, the D&D room was packed to the wall, with players turned away, a 2011 turnout that was merely massive and larger than all others combined, but which still left some chairs unoccupied wound be cause for concern [and maybe panic,] not joy, at WOTC. So does anybody have any comparisons? |
| #63thecasualoblivionDec 21, 2011 14:00:50 |
2011 4E filled all chairs from the reports I read. There were flame wars about GenCon attendance on EnWorld and TheRPGSite that I was knee deep in, and the reports were that all 4E seats were filled. In addition, LFR tends to be about 90%+ of 4E convention play, and the LFR organizers said GenCon LFR play was up 15% this year. |
| #64AbdulAlhazredDec 21, 2011 14:28:15 | Yeah, even cons are a pretty tough thing to generalize about. The local con in my state has been around for ages and features a lot of RPGs. Yet last year I'd say there were like 2 scheduled 4e events, maybe 2 scheduled PF events, a number of 3.5 events, and tons and tons and tons of indy stuff and wierd homebrew stuff and whatever. If you went by what you'd see there ALL of D&D is dead and gone practically. Nor do any of the major publishers even seem to know the thing exists let alone have any presence there (and its not exactly a new con, they've been doing it since the early 90's continuously AFAIK). Maybe nobody bothers with ANY of the small independent cons, I don't know. In any case the picture you'd get there would be wildly different from both a major con like Gencon or probably any other smaller con either. You'd probably have to go to 100's of cons to really get a good sample. Dozens anyway. |
| #65MadcatXDec 21, 2011 17:55:41 |
You make a very good point about the 4E Concerns and Criticism forum. Heck, truth be told I didn't think it existed until I found it at the very bottom of the forums page. The last post on there was from 2 years ago. I've gone through the Wizards.com website looking for any area where they allow a person who doesn't want to do a whole lot of digging to find the L&L polls or any other easy to find a place where one could make their, well, concerns and criticisms to provide Wizards with their point of view in regards to 4E. Obviously I would not want it in a forums format where all too see and reply and see it degenerate into what some of the flaming on these threads have. It could be something as simple as placing the L&L polls on the D&D page brought up right after clicking on the D&D brand link. I can understand why they put the Concerns and Criticism forum at the very bottom, at least from my reasoning they don't want to alienate people from the brand by having people find it easily and be able to read the critisms. I think at the very least perhaps placing the polls on the main page would make it more available to more players. Now I can see critism from some people saying that such a system could be easily abused. I'm just throwing this idea out there off the top of my head. |
| #66Mr_MiscellanyDec 22, 2011 13:51:17 | So my general question is, what does the D&D community think? Where will he take R&D for the game? Or is it too early to tell? Is he really just gathering intel and speculating on stuff? I think it's way too early to tell. Frankly, it will always be too early to tell until WotC announces the next edition or whatever major new thing they plan on releasing next. I'm not all that worried about Monte's 4E knowledge. I think concluding that he doesn't know some major 4E concept based off of the content of one or more of the articles he's writing is misplaced at best, snobbish at worst. As I understand it he gets to correspond and work with Mike Mearls (himself no stranger to 4E) and already has a record of major collaboration under his belt, owing to the one entire edition of the D&D game he helped to produce with several other game designers. The man has experience, what he doesn't know, he'll learn and he's exceptionally creative and innovative. Whatever his contribution is, I'm sure it will be positive. |
| #67imperialusDec 23, 2011 10:38:08 | It get a lot of pluses and minuses at times, and in action... May have forgotten details, but meh. Not really... I think a lot of misconceptons about THAC0 being a PITA come from people not understanding how it was supposed to work... You had plus' and minus' for strength and a plus (or occasionally minus) from magic weapons... Add plus's to your die roll, subtract the total from your THAC0. That's the AC you hit. For example, a fighter with a THAC0 of 19, +1 for strength. he rolls a 12. He gets +1 for 13. 19-13=6 In the 3.X and beyond system you'll have a fighter with a fighter with a BAB of 1 and a +1 for strength. He rolls a 12. You add 1 for his BAB and 1 for strength for a total of 14. He hits AC 14. The big difference I've noticed is that 3.X and beyond has a whole slew of other modifiers that come into the equation. Even the basic modifiers are pretty extensive. Flanking, blindfighting, higher ground. Plus feats, skills, . In 1st ed you had a handful of other modifiers. There was a modifier if you couldn't see the target, and spells like Bless, Curse, Prayer and Holy Chant... but that was about it. Skills and Powers introduced some wierdness to the equation, but those were optional splatbooks that fundamentally changed how the game was played in alot of ways. And of course 1st ed was wierd in that it didn't even have THAC0. I'd agree that the attack matrix's were pretty counterintuitive. |
| #68thecasualoblivionDec 23, 2011 10:54:55 | I played AD&D for years and THAC0 was never a real issue. Either you figured it out or somebody else figured it out for you. Either way, the game went on. The issue with THAC0 wasn't that it was a problem, but that it was an inelegant way to handle the situation. It was a translation of a table, without changing the table. The table was eventually forgotten, but THAC0 lived on. |
| #69GuntharDec 23, 2011 11:13:02 |
Emphasis for truth. Conventions are only a small portion of the gaming audience, but they are a portion of the audience spending real world money to travel to an event that only lasts a few days and is using some of that very limited resource to play the game. Being the most-played game at an event like that is still a nice feather in the cap and shows they must be doing something right. Also, taking a site poll as some sort of "gospel" is beyond ridiculous as only a very small portion of the market actually posts on message boards. PS: THAC0 was easy with logic skills but hard with using intuition. It never slowed me for a moment, but I did make tables for some I played with. |
| #70Steely_DanDec 23, 2011 12:40:49 | Of course they are working on 5th Ed (they started working on 4th edtion not that long after 3rd came out, IIRC). |
| #71KalnaurDec 23, 2011 14:04:59 | It get a lot of pluses and minuses at times, and in action... May have forgotten details, but meh. My eyes glazed over reading how THAC0 works. Then again I find trying to hit a bigger number as just more . . . natural feeling. Less is worse, more is better. Unless you happen to be one of those people that likes golf. ;) |
| #72blackknight1239Dec 23, 2011 14:08:27 | I cannot be convinced that Monte has anything to do with D&D in anything but a crappy article writer until I see his name in the developer credits. |
| #73HaldrikDec 24, 2011 16:19:59 | It is certain, together, both Monte and Mike will define the future of D&D. In his personal blog, Rich mentioned how in his absence, D&D would be "in good hands" with those two. It seems to me, Montes lack of enthusiasm for 4e may alienate the 4e fanbase to some degree, whatever way the future unfolds. |
| #74thecasualoblivionDec 25, 2011 12:02:41 | On an interesting side note, somebody elsewhere suggested that the L&L articles are merely a distraction, to create false rumors and speculation to either distract from something or dispel the rumors and speculation that was occuring on its own. |
| #75HaldrikDec 27, 2011 1:58:50 | On an interesting side note, somebody elsewhere suggested that the L&L articles are merely a distraction, to create false rumors and speculation to either distract from something or dispel the rumors and speculation that was occuring on its own. Heh, I never believe in conspiracy theories. To pull one off, the people involved would have to be so incredibly competent, and I feel that prerequisite is virtually never in play. |