RotToEE for 4th edition?

Post/Author/DateTimePost
#1

mansen82

May 23, 2011 17:55:07
Hey guys. I notice that the "Village of Hommlet" adventure has been released for 4th edition, and was wondering if you were going to go more into the Temple of Elemental Evil? "Returne to the Temple of Elemental Evil" was one of my favorite campaigns for 3.5 and would like to know if you planned on a redux for  4th edition.
#2

Marandahir

May 25, 2011 9:47:03
Considering that the Temple of Elemental Evil lies between the eastern border of the League of Nerath and the Karkoth Empire on the 4e Core World Map, I think we can safely assume that the dungeon is going to be the feature of a Super Adventure eventually in 4e.

The question is when.  It's all about timing.  They probably want to feature the upcoming Elemental power source first.


Notably, other famous adventure locations also appeared on that map, like White Plume Mountain and the Lost Caverns of Tsojcanth.
#3

sfdragon

May 25, 2011 22:13:18
which book or article had the core world map?
#4

Marandahir

May 25, 2011 23:44:12
The Axis & Allies-type board game, Conquest of Nerath, (that comes out next month) has the full map as it's surface.  But shrunken versions of the map, sometimes without the board game elements of it (so it looks just like a map, not a copy of the board with all the territories and things on it) have appeared in the Nerathi Legends series of articles in Dragon magazine.
#5

Dragon9

May 26, 2011 20:18:05
Considering that the Temple of Elemental Evil lies between the eastern border of the League of Nerath and the Karkoth Empire on the 4e Core World Map, I think we can safely assume that the dungeon is going to be the feature of a Super Adventure eventually in 4e.

The question is when.  It's all about timing.  They probably want to feature the upcoming Elemental power source first.


Notably, other famous adventure locations also appeared on that map, like White Plume Mountain and the Lost Caverns of Tsojcanth.



Mordenkainen is rolling in his grave.  Well, if he was in the grave.  ;)
#6

sfdragon

May 27, 2011 8:23:46
Considering that the Temple of Elemental Evil lies between the eastern border of the League of Nerath and the Karkoth Empire on the 4e Core World Map, I think we can safely assume that the dungeon is going to be the feature of a Super Adventure eventually in 4e.

The question is when.  It's all about timing.  They probably want to feature the upcoming Elemental power source first.


Notably, other famous adventure locations also appeared on that map, like White Plume Mountain and the Lost Caverns of Tsojcanth.



Mordenkainen is rolling in his grave.  Well, if he was in the grave.  ;)



+2
#7

bastrak

May 28, 2011 14:15:57

+3


Cry

#8

Kalnaur

May 28, 2011 18:52:14
Considering that the Temple of Elemental Evil lies between the eastern border of the League of Nerath and the Karkoth Empire on the 4e Core World Map, I think we can safely assume that the dungeon is going to be the feature of a Super Adventure eventually in 4e.

The question is when.  It's all about timing.  They probably want to feature the upcoming Elemental power source first.


Notably, other famous adventure locations also appeared on that map, like White Plume Mountain and the Lost Caverns of Tsojcanth.



Mordenkainen is rolling in his grave.  Well, if he was in the grave.  ;)



+2



. . . Why?

#9

Vinicius_Zoio

May 29, 2011 23:39:01
Considering that the Temple of Elemental Evil lies between the eastern border of the League of Nerath and the Karkoth Empire on the 4e Core World Map, I think we can safely assume that the dungeon is going to be the feature of a Super Adventure eventually in 4e.

The question is when.  It's all about timing.  They probably want to feature the upcoming Elemental power source first.


Notably, other famous adventure locations also appeared on that map, like White Plume Mountain and the Lost Caverns of Tsojcanth.



Mordenkainen is rolling in his grave.  Well, if he was in the grave.  ;)



+2



. . . Why?




My guess is that they're probably making fun of the fact that each of those classic and iconical Greyhawk locales should not be anywhere near each other.

Although radomly placing iconical Greyhawk modules around the "PoL/Nentir Vale setting" does create some jarring feelings, I must say I for one would be much pleased by an adaptation of The Temple of Elemental Evil for D&D 4, even if they change things around to fit the current setting...

An official, albeit reworked ToEE adventure (like the promotional Village of Homlet was) would go a long way towards facilitating an adaptation of the old adventure AND setting.

Do you want an even better idea? Why the hell don't they publish an update for the Greyhawk setting? Morbidly cliché for a medieval fantasy setting, but would most certainly bring a lot of nostalgia back to D&D 4th, and more effectively and less problematic than bringing old design and mechanics to the game...
#10

Marandahir

May 30, 2011 7:51:33
Well, they aren't remotely near each other – White Plume Mountain is at the utter south end of the eastern continent; the Temple of Elemental Evil is near the utter north of that same continent; the Lost Cavern of Tsojcanth is in the utter south of the western continent; the Nentir Vale is near the utter north of the same continent.  I think people don't get how huge this scale is.  It would take 10 days to travel on horse across the Nentir Vale.  And it's just a tiny part of this map.  The distances are about similar to those in Greyhawk.

Of course, they ARE just copypasted from Greyhawk.  But these modules have taken on identities of their own beyond just the Greyhawk Campaign Setting – they're part of the identity of D&D; just like Pelor, Moradin, Corellon, and Gruumsh are, amongst other deities.  They were stolen from Greyhawk too, because they've become part of what we understand as the Core D&D.  But the Isle of Dread from Mystara is in the Feywild, and the Domains of Dread from Ravenloft are in the darklands of the Shadowfell.  The Core Setting is an amalgam of all the core ideas we've come to understand as D&D.  That's why Warforged and Thri-kreen have places to exist in the Core Setting, even if they herald from Eberron and Dark Sun respectively.  The world is big enough and rich enough and yet vague enough to fit all of what we know as D&D within it. 

You can't say the samething of Greyhawk – it's too cliché, limited by its history, and by its setting assumptions.  That's why it had to be left by the wayside.  But at the same time, it's also too similar to the Core Setting, and it holds too similar a marketing niche as a setting as the Forgotten Realms does. 

That's why it's likely we're NOT going to get it anytime soon.  Eberron books are magitech dungeonpunk, Dark Sun books are low fantasy sword & sorcery, Forgotten Realms books are high fantasy adventure.  That they found room to house the Core World books as well is risky enough: the only reasons why it's flying are because readership paralysis can keep people from starting the other book lines ("where do I start?  There's thirty years of novels! AAAAGGGH!!") and because people want to know more about the Nentir Vale setting, and they're tying it into the new products as well.  Novels carry settings, and unfortunately, there's not much room, market-wise, for Greyhawk.
#11

tigger11

May 30, 2011 23:17:39
Well, they aren't remotely near each other – White Plume Mountain is at the utter south end of the eastern continent; the Temple of Elemental Evil is near the utter north of that same continent; the Lost Cavern of Tsojcanth is in the utter south of the western continent; the Nentir Vale is near the utter north of the same continent.  I think people don't get how huge this scale is.  It would take 10 days to travel on horse across the Nentir Vale.  And it's just a tiny part of this map.  The distances are about similar to those in Greyhawk.

Of course, they ARE just copypasted from Greyhawk.  But these modules have taken on identities of their own beyond just the Greyhawk Campaign Setting – they're part of the identity of D&D; just like Pelor, Moradin, Corellon, and Gruumsh are, amongst other deities.  They were stolen from Greyhawk too, because they've become part of what we understand as the Core D&D.  But the Isle of Dread from Mystara is in the Feywild, and the Domains of Dread from Ravenloft are in the darklands of the Shadowfell.  The Core Setting is an amalgam of all the core ideas we've come to understand as D&D.  That's why Warforged and Thri-kreen have places to exist in the Core Setting, even if they herald from Eberron and Dark Sun respectively.  The world is big enough and rich enough and yet vague enough to fit all of what we know as D&D within it. 

You can't say the samething of Greyhawk – it's too cliché, limited by its history, and by its setting assumptions.  That's why it had to be left by the wayside.  But at the same time, it's also too similar to the Core Setting, and it holds too similar a marketing niche as a setting as the Forgotten Realms does. 

That's why it's likely we're NOT going to get it anytime soon.  Eberron books are magitech dungeonpunk, Dark Sun books are low fantasy sword & sorcery, Forgotten Realms books are high fantasy adventure.  That they found room to house the Core World books as well is risky enough: the only reasons why it's flying are because readership paralysis can keep people from starting the other book lines ("where do I start?  There's thirty years of novels! AAAAGGGH!!") and because people want to know more about the Nentir Vale setting, and they're tying it into the new products as well.  Novels carry settings, and unfortunately, there's not much room, market-wise, for Greyhawk.

I agree with most of your points Marandahir, but the Thri-Kreen predate Dark Sun by 9 year or so, they first appeared on Monster Cards, then appeared first officially in a book in Monster Manual II (1st Edition), then Forgotten Realms Monstrous Compendium, then eventually made it to the Dragon magazine that gave us the Dark Sun preview.
#12

Marandahir

May 31, 2011 0:32:14
Wow.  Thank you on your correction, Tigger11.  Proves to me that I should do my homework before saying something like that!  It was an example, and could easily be replaced by another race.  Still, I should do more research before making such a blanket-statement: far too often we can get caught up on little details that are mistakes and lose sight of the broader picture.  Unfortunately for broad-picture-minded folks like me, interacting with people who are really awesome at seeing the little details has great potential for misunderstanding.  But it also has potential for growth and development of a stronger argument. 

In any case, thank you for the correction, and for not rejecting my mini-thesis here based on that mistake.
#13

Cennedi

May 31, 2011 21:23:29
No room for warforged in my core setting based campaign... But otherwise great post.
#14

Kalnaur

Jun 01, 2011 3:49:30
Considering that the Temple of Elemental Evil lies between the eastern border of the League of Nerath and the Karkoth Empire on the 4e Core World Map, I think we can safely assume that the dungeon is going to be the feature of a Super Adventure eventually in 4e.

The question is when.  It's all about timing.  They probably want to feature the upcoming Elemental power source first.


Notably, other famous adventure locations also appeared on that map, like White Plume Mountain and the Lost Caverns of Tsojcanth.



Mordenkainen is rolling in his grave.  Well, if he was in the grave.  ;)



+2



. . . Why?




My guess is that they're probably making fun of the fact that each of those classic and iconical Greyhawk locales should not be anywhere near each other.



I guess that's why I missed it.  Since 4th is my first, I have no attachment to previous worlds. ;)

#15

Marandahir

Jun 01, 2011 13:02:49
No room for warforged in my core setting based campaign... But otherwise great post.



It does seem odd to have Warforged in the Core Setting.  But if you go back and read Playing Warforged from Dragon #364, apparently, they were commissioned to be created by King Ellidyr's father, and many of the fought in the war against the Gnolls and Demons that brought about the end of Nerath (notably, there's an inconsistancy in the article that says that this happened 3 centuries ago, rather than just over a single century ago).  There are still abandoned creation forges throughout the ruins of Old Nerath, and even one controlled by Warforged creating more of their own.  And the order of mage-scientists who were originally commissioned by King Ellidyr's father still exists out there.

I'm not saying you should use this in your setting if you feel it's out of place, but they have an accepted place in the Core Setting, just as every other race does. 
#16

Cennedi

Jun 15, 2011 8:12:56
Good post Mara, Can I call you Mara?
Anyways yeah, after reading your post and looking into the issue a bit more I would probably allow a warforged PC into my game as a rare and dying breed. I will not allow for warforged communities and what not and said warforged PC would have to deal with being treated as a non person by most other sentients in much the same way most droids are treated in Star Wars.
#17

Mithrus

Jun 15, 2011 15:44:06
Good post Mara, Can I call you Mara?
Anyways yeah, after reading your post and looking into the issue a bit more I would probably allow a warforged PC into my game as a rare and dying breed. I will not allow for warforged communities and what not and said warforged PC would have to deal with being treated as a non person by most other sentients in much the same way most droids are treated in Star Wars.

Hmm, sounds like an opportunity for a "Short Circuit" story arc ... ;)

#18

Marandahir

Jun 26, 2011 10:58:36
Good post Mara, Can I call you Mara?
Anyways yeah, after reading your post and looking into the issue a bit more I would probably allow a warforged PC into my game as a rare and dying breed. I will not allow for warforged communities and what not and said warforged PC would have to deal with being treated as a non person by most other sentients in much the same way most droids are treated in Star Wars.



Mara's fine.  I'd probably do something similar, for the Nentir Vale setting.  For my own setting they're a bit more common because it's somewhere technology-wise between Nentir and Eberron, but perhaps more along the side of Nentir.  But I don't think Warforged communities are extremely appropriate in either case – though I guess you could make them work.

It's your game.  Sounds all good.
#19

papagiorgio

Jun 30, 2011 9:44:50
I would love to see ToEE for 4E. I would love to run my players through a 4E White Plume Mountain as well. Didn't they do a contest to create the Black Razor for 4th?
#20

Marandahir

Jul 05, 2011 12:06:55
Yes.  Black Razor has 4th Ed stats, due to that contest.  And White Plume Mountain supposedly is inland, within the holdings of the Elves and the Corsairs of Vailin.
#21

Acrylium

Jul 05, 2011 18:40:10
Another possibility would be to relase another adventure path in "Dungeon" containing the Temple oEE. But I think a super adventure book would be much better.
#22

Ogiwan

Jul 05, 2011 18:42:50
I'd be a fan of a 4e update for ToEE. I'd love to run that. I started to run a ToEE game, but life got in the way....