| Post/Author/DateTime | Post |
|---|---|
| #1trebor_rjfApr 09, 2012 23:21:22 | D&D Excerpts Dungeon Survival Handbook Excerpt By Bart Carroll Dungeons hold everything an adventurer could want: untold riches to plunder, new areas to explore, dangerous beasts to challenge, and strange societies to interact with. An ordinary adventurer accustomed to a soft life in the surface world might get a short distance into a dungeon and consider it a glorious victory. Talk about this Preview here. ![]() |
| #2Alter_BoyApr 10, 2012 0:19:26 | Well, I already own Dungeonscape, so it looks like I'm going in for the player options and not much else. |
| #3ChimpadinApr 11, 2012 7:01:47 | Well, I already own Dungeonscape What is that? |
| #4crazy_monkeyApr 11, 2012 16:01:39 | Dungeonscape was a supplement for the 3.5 edition of D&D, published in February 2007 and designed by Jason Bulmahn and Rich Burlew. |
| #5Alter_BoyApr 11, 2012 19:11:20 | And its advice and random tables for dungeon creation are so good, that I use it for 4ed. |
| #6Scottevil912Apr 24, 2012 9:34:44 | As owner of the old Central Casting Dungeons, Dungeoneer Survival Guide from original AD&D, Dungeon Builders Guidebook from AD&D 2nd, Dungeonscape from 3rd edition, not to mention any sourcebooks that work with Dungeons (such as Underdark 4e).... Unless I see more 4e specific crunch, I am sure I have no need for this product. I may just use the one released theme and take that into my game as a bonus. That said, I will likely finger through it at the game store to see if my opinion changes I'm sure it will be a great resource for players who don't have the collection I do, but I think for most established players they may be in the same boat I am. |
| #7Matt_JamesApr 24, 2012 12:32:12 | There should be some eye-popping new crunch in this book. |
| #8Scottevil912Apr 24, 2012 13:49:22 | There should be some eye-popping new crunch in this book. I hopes so, as 4e winds down some of the material that has been released has been some of the best stuff I've seen - mostly just some complaints (such as page count to dollar ratio on Halls of undermountain, an otherwise AMAZING adventure and sourcebook). So far I know there are three new races and a handful of themes. From the Dungeon Makers article I know they are going to talk about scrolls, so depending on the level of crunch there I may be interested in that. Hopefully will see a few new monster templates, traps/hazards, and maybe some other "goodies from D&D past" when the book is released. So as long as the Fluff:Crunch ratio is good, and the dollar to page count is fair - I will purchase it. |
| #9Style75Apr 26, 2012 5:54:46 | There should be some eye-popping new crunch in this book. Thanks for the heads up, and Matt is right, the new preview released today has some awesome crunch in it. Powers for many classes and new skill powers. This is great stuff. I really like that the new powers are grouped according to theme (small t theme, not Themes but rather all of the powers being linked in concept) because it makes it easier for someone wanting to build a character with a certain flavor to see what options are available to them. |