Werewolf

Post/Author/DateTimePost
#1

Candlestick

Oct 14, 2011 6:46:12
Now that we have had the vampire as a character class, does anyone know if we will ever get the werewolf as a character class?
#2

Scottevil912

Oct 14, 2011 6:47:55
Now that we have had the vampire as a character class, does anyone know if we will ever get the werewolf as a character class?



As a class, not sure - but there is a Werewolf and Wererat theme in Neverwinter campaign guide.

#3

MalakLightfoot

Oct 14, 2011 6:58:37
Now that we have had the vampire as a character class, does anyone know if we will ever get the werewolf as a character class?



Earlier this year they revealed that they were testing a class that would switch roles in the middle of battle, going from a Defender to a Striker as the battle wore on. There was a lot of speculation that this was going to be a Werewolf build for Heroes of the Feywild.

This rumour was quashed at GenCon, where it the class was revealed to be a Barbarian build (method of release unconfirmed, to my knowledge).

Not that this kills the idea of a Werewolf class. If they ever do a Heroes of Nature book, I would expect to see a Werewolf there.

#4

Phobos

Oct 14, 2011 7:03:27
Now that we have had the vampire as a character class, does anyone know if we will ever get the werewolf as a character class?



As a class, not sure - but there is a Werewolf and Wererat theme in Neverwinter campaign guide.




This BTW works great, especially when combined with a shifter.
#5

pluisjen

Oct 14, 2011 7:13:29
And Barbarian. Rages can easily be shifts as well.
#6

red-jack

Oct 14, 2011 7:17:25
Also, one of my favorite contributions from the Essentials line was the weapon-usable powers from the sentinel druid.

Use any race you wish as a base (shifters do work very well) and build a PHB2 druid.  Choose the weapon powers for the non beast form required ones, and focus as much on Wild Shape as you wish.  Instant werewolf.

Were-themes from the NWCG only add to the fun.

The added bonus: you have genuine choice in how your werewolf functions in (and out) combat, rather than several non-choices from a very short list. 
#7

Garthanos

Oct 14, 2011 10:31:48

The added bonus: you have genuine choice in how your werewolf functions in (and out) combat, rather than several non-choices from a very short list. 


Well that cant be a good thing people are afraid and annoyed by niggling details and choices beyond the outer most flavor levels right?