| Post/Author/DateTime | Post |
|---|---|
| #1undyinglightAug 12, 2010 1:05:21 | In the Dungeons & Dragons Fantasy Roleplaying Game, coming out on September 7th 2010, as seen here: www.wizards.com/dnd/Product.aspx?x=dnd/p... which classes will be included? |
| #2mouthymercAug 12, 2010 3:56:48 | Cleric, fighter, rogue, and wizard. |
| #3undyinglightAug 12, 2010 5:44:03 | Cleric, fighter, rogue, and wizard. Oh wow, thats it? No Monk, Druid, Barbarian, or other staples of the game? I am not getting it if that is the case. |
| #4mouthymercAug 12, 2010 6:07:59 | Oh wow, thats it? No Monk, Druid, Barbarian, or other staples of the game? I am not getting it if that is the case. Heh heh. I guess I have a different idea of what is a staple of the game. Four more classes will be released in a follow-up book, Player Essentials: Heroes of the Forgotten Kingdoms. The druid, paladin, ranger and warlock will be included in that. The Essentials is a new format of the game aimed at new players and lapsed ones. It is not meant to have everything all at once. |
| #5undyinglightAug 12, 2010 6:18:42 | Oh wow, thats it? No Monk, Druid, Barbarian, or other staples of the game? I am not getting it if that is the case. Disappointing, I have been considering getting back into D&D and this looked like a good point to jump back in but unless it has all the classics I will not get it. |
| #6mouthymercAug 12, 2010 8:28:19 | Disappointing, I have been considering getting back into D&D and this looked like a good point to jump back in but unless it has all the classics I will not get it. Heh heh. The cleric, fighter, rogue and wizard aren't the classics? Sounds like you might be better getting the PHB, DMG, and MM if you want more. For $20 the Essentials do what they need to do which is to give everything you need to play at an entry level, like the box sets of yore. |
| #7WhiteHarnessAug 12, 2010 10:06:18 | Cleric, fighter, rogue, and wizard. I'm having trouble with the notion that the Monk, Druid, and Barbarian are staples of the game. I can't imagine D&D without the Fighter, Cleric, Rogue, or Wizard, but I certainly can imagine it without the Barbarian or Druid (either of whom can be sort of represented fairly well by the Fighter or Cleric), and especially the Monk. |
| #8Intruder314Aug 12, 2010 10:47:09 | I think the poster referencing Monks etc was joking: the Classes in the Red Box are the 4 staple/core classes from the dawn of D&D (although previously we knew two of them as Thief and Magic User). It's a nostalgia item and almost a "reprint" so I'd actually be annoyed if it had exotic crap like Monks in it ![]() Presumably it will only have Races: Human, Elf, Dwarf and Halfling too - I think that was the full set from from the Basic Set. |
| #9DSCrankshawAug 12, 2010 12:51:22 | I'm not surprised that they're only doing the original four in the first box. I am kind of surprised that they aren't doing paladin in the next, but it sort of looks like they're using the fighter (knight) and cleric (warpriest) as substitutes for the time being. |
| #10ranadielAug 12, 2010 15:25:57 | I'm not surprised that they're only doing the original four in the first box. I am kind of surprised that they aren't doing paladin in the next, but it sort of looks like they're using the fighter (knight) and cleric (warpriest) as substitutes for the time being. They are only doing one box which covers the original four from levels 1-3(at least I think it is only up to 3). Then they are doing a book with full builds of those classes and then a second book which has four more classes(paladin, warlock, druid andranger). There is no second box. At least none that I am aware of. |
| #11Janx_14Aug 12, 2010 17:34:02 | I'm not exactly sure how a game that has most basics of basics is supposed to attract new people to the game. I mean, most games usually sell on something cool, or different. |
| #12mouthymercAug 12, 2010 19:48:42 | Because too much information can be intimidating for someone new. KISS is a truism as much today as it has always been. |
| #13undyinglightAug 12, 2010 21:19:43 | Cleric, fighter, rogue, and wizard. I am not saying that the Fighter, Cleric, Rogue and Wizard are not staples, just that some of the other classes have established themselves in their league also. |
| #14inaraiAug 13, 2010 2:53:01 |
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| #15HaldrikAug 13, 2010 12:40:39 | Ironically the pre-1e 'Classics' include both the Druid ... and ... the Psion. These two classes entered D&D in the same document. |
| #16The_Crimson_DawnAug 14, 2010 13:25:43 | Well to be really classic the thief will not be included either. The thief class did not exist until Gygax created Greyhawk. |
| #17ah_marauder_69Aug 17, 2010 10:23:53 | Does anyone know what the difference is between the class/race material they publish in the red box and what is in the book Player Essentials: Heroes of the Fallen Lands? |
| #18ranadielAug 17, 2010 10:30:33 | Does anyone know what the difference is between the class/race material they publish in the red box and what is in the book Player Essentials: Heroes of the Fallen Lands? 27 levels(at least I think the Red Box is 1-3, might be 1-5) and I'm sure it won't contain all powers for those levels that are in both. |
| #19ah_marauder_69Aug 17, 2010 11:35:13 | Does anyone know what the difference is between the class/race material they publish in the red box and what is in the book Player Essentials: Heroes of the Fallen Lands? Okay, I guess my question really is then, if I'm an experience player and I plan to get Heroes of the Fallen Lands, will I be missing out on anything if I don't get the red box? |
| #20ranadielAug 17, 2010 12:51:29 | Okay, I guess my question really is then, if I'm an experience player and I plan to get Heroes of the Fallen Lands, will I be missing out on anything if I don't get the red box? Since they aren't out, I can't say but I would be really really really suprised if there was anything unique to the red box in terms of mechanics. |
| #21johnsnowAug 17, 2010 13:41:47 |
As far as I know, the only thing you'll be missing out on is the Red Box's Weapons Grade Nostalgia. And you'll be waiting 2 weeks. For those new to the game, it also has dice, tokens, maps, a book for DMs, which includes an intro adventure. Which I understand ties into the adventures in the Dungeon Master's Kit. If none of that tempts you, you can probably skip the Red Box. Which is very clearly marketed as a Starter Set. I'm getting it for the nostalgia, and because I think the solo adventure might be a good intro for some of my new players, who are still feeling intimidated by the rules. And I can always use more DM advice. ;) |
| #22ah_marauder_69Aug 17, 2010 13:54:02 | @Ranadiel and JohnSnow Thanks for the replies guys! |
| #23DuskweaverAug 17, 2010 13:55:24 | Okay, I guess my question really is then, if I'm an experience player and I plan to get Heroes of the Fallen Lands, will I be missing out on anything if I don't get the red box? One of the designers/developers outright stated in one of the GenCon seminars that there's no real point in getting the Red Box if you're an established player. You can pick it up for nostalgia's sake or if you want to 'complete your collection', but it's not really for you. It's explicitly a starter set for new players. |
| #24joni-sanAug 19, 2010 18:57:56 | Ironically the pre-1e 'Classics' include both the Druid ... and ... the Psion. These two classes entered D&D in the same document. Heh, the Monk has a similar history. It was introduced in the 1975 Blackmoor supplement according to Wikipedia. It's been in every D&D edition with the exception of AD&D 2E. |
| #25The_Crimson_DawnAug 22, 2010 14:15:14 | As far as I remember there was no psion before 2nd (called psionicist). Before then they had psionic powers added to other character classes rather than its own class. |
| #26Fabio_Milito_PagliaraAug 23, 2010 5:51:48 | a few precisation Red Box: Slayer (Fighter sub-class, striker) Mage (Wizard sub-class) Warpriest (Cleric sub-class) Thief (Rogue sub-class) very special creation method (solo adventure) that let you create one of this 4 character with a limited selection of options the red box is intended for people who never played there are not rules for character creation beyond the adventure, there are not the full listing of options for 1st or 2nd level, just something you can take when you level up Heroes of the fallen land will present the full lineup of essential subclasses (and all the power/feat/options) for the Cleric, Rogue, Wizard, Fighter from level 1 to 30 what we know of this subclasses Fighter +Knight (a defender in shiny armor) +Slayer Wizard +Mage ++Illusion School ++Enchantment School ++Evocation school Cleric +Warpriest ++Sun god follower ++Storm god follower Rogue +Thief hoping to discover more as soon as possible |
| #27Kaviyd3Aug 24, 2010 0:12:42 | Cleric, fighter, rogue, and wizard. What is your starting point? If you already have other 4E books, I would skip the Starter Kit and just pick up the two "Heroes of" books -- they are the only ones that seem likely to give you anything you don't already have. If you are starting with the Essentials books, then you may want a few of the other books from that line as well. For Monks and Barbarians, which are not redone in the Essentials line, you have two recourses: 1) Track down the original 4E books for them (PHB2 and Primal Power for Barbarians, or PHB3 and Psionic Power for Monks), or 2) Subscribe to DDI for a month and download the Character Builder. That gives you most of the material of interest for classes and races not described in the Essentials. |
| #28fjw70Aug 24, 2010 13:49:55 | Also, I don't believe that the Heroes of the Fallen Lands will have the things like combat rules. The Red Box will have an abbreviated version of those rules, but if you skip that then you will need the Rules Compendium to go with the Heroes book (both have the same relese date). |
| #29GazraAug 24, 2010 17:48:46 | Also, I don't believe that the Heroes of the Fallen Lands will have the things like combat rules. The Red Box will have an abbreviated version of those rules, but if you skip that then you will need the Rules Compendium to go with the Heroes book (both have the same relese date). This is true. The Red Box characters don't work exactly the same way as the "Heroes of..." versions. For instance, the Red Box mage's magic missile hits two targets, the thief has at-will attacks instead of tricks, and the elf's ability scores are +2 Dex/+2 Int with no option. The Red Box teaches brand new players the basics of the game and lets you play through 1st and 2nd level. The Rules Compendium gives you the full set of rules and mechanics for the entire 4E D&D game, offers play examples, shows how to build characters, etc. The "Heroes of..." player books give you the actual, full 1-30 level builds with feats, paragon paths, epic destinies, and the races with new optional secondary ability score choices. Adventuring gear, weapons and armor appear in the Rules Compendium. I'm not sure whether magic items will be in there as well, but at least some will be included in the DM's Kit. |
| #30johnsnowAug 25, 2010 15:05:16 | This is true. The Red Box characters don't work exactly the same way as the "Heroes of..." versions. For instance, the Red Box mage's magic missile hits two targets, the thief has at-will attacks instead of tricks, and the elf's ability scores are +2 Dex/+2 Int with no option. That thief info isn't consistent with what I heard from the fellow at ENworld who cracked open the Red Box his gamestore got. He seemed to indicate the thief in the Red Box was basically as previewed here. There was some speculation that magic missile hitting two targets may be a feature of specializing in Evocation. It's just "pre-chosen" for the Red Box mage. |
| #31GazraAug 25, 2010 15:23:25 | If you're talking about Thalmin, that's where I got my info. His post listed 3 at-will melee attack powers for the thief. www.enworld.org/forum/5274010-post78.htm... ChattyDM has confirmed that there are both at-will attacks and the at-will movement tricks in the Red Box. critical-hits.com/2010/08/24/the-new-dd-... It's down in the comments. Weird. |
| #32james_cosperAug 26, 2010 1:49:55 | As far as I remember there was no psion before 2nd (called psionicist). Before then they had psionic powers added to other character classes rather than its own class. Hey, don't forget the Second Edition Fighting-Monk Priest kit from the Complete Priest's Handbook! I seem to remember them getting an extra attack for every proficiency point put into unarmed attack. . . |
| #33The_Crimson_DawnAug 26, 2010 3:49:45 | actually there is a conflict in what you are referencing. If I recall correctly the fighter handbook gave an extra attack to punching if you specialized in punching, but in the priest handbook it does not. I do not think the difference was intentional I think it is a typo or they assumed you would make attacks with both fists in the fighter book and use two weapon fighting in the priest book. This is speculation of course, I am not 100% which is trully correct and why. Also I am confused since you quote me when I am talking aout psionics but you reference the monk. I do not mind I am just confused by that since I was not talking about the monk at all in what you quoted. |
| #34HaldrikAug 26, 2010 12:33:44 | All this talk of kits, themes, multiclassing, and hybriding makes the Standard Character Advancement Table more important than ever. |