What does the future prospects look like for 4th Ed video games?

Post/Author/DateTimePost
#1

darksavior

Apr 26, 2010 16:58:25
I know Hasbro and Atari were fighting it out over the electronic rights at the end of last year but haven't heard so much as a peep since.  As a fan generally of D&D video games I am dying for one that incorporates the 4th Edition rules.  Has there been any news on when or if this is going to happen?  4th Edition is going on 2 years old without any video games made for it, and that's a real shame imo. 
#2

_Mithreinmaethor_

Apr 26, 2010 17:41:04
Until that battle is settled dont expect to see anything.
#3

greatfrito

Apr 26, 2010 17:47:19
How is that case going?  Any new information in the last.... while?
#4

ranadiel

Apr 26, 2010 17:55:25
How is that case going?  Any new information in the last.... while?



They are probably still in discovery or something. It has only been 4 months since the compaint was filed afer all. No news that I can find beyond the intial announcement.
#5

greatfrito

Apr 26, 2010 18:04:15
How is that case going?  Any new information in the last.... while?



They are probably still in discovery or something. It has only been 4 months since the compaint was filed afer all. No news that I can find beyond the intial announcement.


Oh wow, for some reason I thought the complaint got in a lot longer ago than that.

Heh.  If that's the case, I guess we can check back in, oh... 2 years or so?  Tongue out
#6

Awesomologist

Apr 26, 2010 18:08:33
*Crosses his fingers* Please be BioWare, Please be BioWare, Please be BioWare, Please be BioWare...
#7

thax

Apr 26, 2010 18:12:32
To be quite frank, I think the Video Game content is gonna be lack luster until Wizards can figure out a way to do the license game by game instead of the whole brand getting an "exclusive" for a particular publisher, and to have the devoloper be able to get the license somehow, instead of a publisher, so that the programers has a connection to the material instead of a pinhead upper management type who is disconnected from the whole thing cept for the "brand."

Right now, I would hope that Wizards can focus on the tools on DDi. That they want to do it all completely inhouse instead of letting competent programmers use tools they already have (had) and tweak them a bit to their specification is confusing to me. Lone Wolf offered to have a complete and running Character Generator for the DDi at launch (and they could have done it!) but Wizards wanted to forge ahead on their own.

With the exception of Bioware continuing their streak of luck after having Bauler's Gate (I & II) hit and Neverwinter Nights showcasing the 3rd edition strongpoints, Wizards has had a horrible track record with games and "electronic aids." The game that came out between NWN and NWN2 (can't remember this forgettable game) had a lot of bugs, horrible story, and didn't do well. NWN2, though it is alright, is not as good as the first game, though the graphic engine is upgraded. It had so many bugs at release that it was unplayable.

Let us not forget E-Tools. CMP had it working as good as it was able to be, but just before RPG Forge was to be released (with both 3.5 and 4th edition capability) the plug was pulled on all the "licensed" work that they had with the program, including the individual info packs that had for both that and the free program they worked with.

DDi is not much better, to be frank, though the Character "builder" is a good program. The problem this last month is the latest update (fixed for now, I believe) had bugs in it that messed up the some of the class's implements and how they fit in the bonuses and some other stuff mostly to do with Divine classes and Superior Impliments. Hybrid Rules are not fully supported as of yet (though they are in my Lone Wolf program) because Wizards does not have enough coders to do the work in such a short amout of time.

The Adventure Tools is basically a monster data base right now, with some ability to change up the monsters, though I couldn't get one monster to hold a fricken weapon. (having to guess at the damage instead, as it would not let go of the previous bonus)

Dragon is alright, but tends to be preview material for future products, and Dungeon had adventures that were made to tough for the level they were ment for, though I don't know if they tempered it down since then (I know that they never changed but a handful of the previous adventures)

My guess, EA will grab the license when Atari loses it, and take over the support for NWN and NWN2, and try and have Bioware make a D&D game once again, hopefully based on Eberron.
#8

areola

Apr 26, 2010 18:33:50
But Bioware has Dragon Age already. I think they would rather have their own fantasy IP than getting a license from WOTC.
#9

Style75

Apr 26, 2010 18:47:35
I think Areola is right, I would bet that Bioware wants to keep it all in house. Dragon Age has been a huge success and they're keeping up the momentum with new releases. I wouldn't be surprised if Dragon Age was more well known with kids than D&D.  Bioware even authorized a RPG system based on Dragonage.  www.greenronin.com/dragon_age/

I'm not sure what it's like, but it shows that they're serious about making Dragon Age a serious brand amongst gamers. With that much invested in a brand, why work for the competition?


#10

thax

Apr 26, 2010 19:05:51
Nod...

I think that is why Obsidian got NWN2 in the first place, now that I think about it, with Bioware only doing advising for the game.

I still think EA may get the license. Perhaps Black Isle will reform. Whatever happens, it will prolly be at least two years before a game is released.
#11

Awesomologist

Apr 27, 2010 16:12:06
But Bioware has Dragon Age already. I think they would rather have their own fantasy IP than getting a license from WOTC.



I think Areola is right, I would bet that Bioware wants to keep it all in house. Dragon Age has been a huge success and they're keeping up the momentum with new releases. I wouldn't be surprised if Dragon Age was more well known with kids than D&D.  Bioware even authorized a RPG system based on Dragonage.  www.greenronin.com/dragon_age/

I'm not sure what it's like, but it shows that they're serious about making Dragon Age a serious brand amongst gamers. With that much invested in a brand, why work for the competition?



The only reason I'd want BioWare to create the next D&D franchise of games is simply because they've been able to show a real dedication to making CRPG's more than just level grinding. NWN was buggy but I think that was mostly due to trying to adapt 3.x rules into a real time combat setting. 4e I think lends itself quite nicely to squad type turn based combat (think FF Tactics or Ogre Battle). I can totally see a similar game that has less grinding and more story driven encounters. With the amount of races and classes that are available today you'd have a more diverse game than any FF Tactics game to date.

If you've played Dragon Age you'll notice the game play wasn't anything spectacular. If you played as sword & board warrior you could have played with your eyes closed it was so easy (even at higher difficulties). In fact, often enough I felt like some of the dungeon crawls were getting in the way of my story. Mass Effect does a much better job at telling a story with a simplified shooter.

As for a setting, I'd say move away from Forgotten Realms and go to either Eberron or Dark Sun. That would be different enough from Dragon Age. Even if a company picks up the license, and it isn't BioWare, you'll want to separate yourself from that style anyways. Eberron would be a great way to show Square|Enix how to make a game with a story that marks freaking sense too.
#12

ah_stormbringer

Apr 27, 2010 18:05:13
I think if they do another D&D video game they should use the POL setting just to keep it neutral as it is the only world where all races and class can be offically used. The game play in dragon age was very smooth but not anything really new but it did not have to be. Sometimes simple is better.
#13

greatfrito

Apr 27, 2010 18:32:30
Give me an Eberron animated series (it can be done well - thank you Avatar: The Last Airbender for restoring my faith in western animation), and a tactical (turn or real-time) game drawing from or related to the show, at the same time, and of sufficient quality (content, design, and plot), and I will be satisfied.  Wink
#14

ravenharm

Apr 28, 2010 9:34:44
im up for a points of light setting game, the last two eberron games were a disaster. (also a bit biased as per having no intrest in eberron sides novels. >=[    ))

and for all the guff that nwn2  got for initial release it was still a solid game with a great story. i would have gone different with the art direction though, something more 'sexy' then the look they had. though that look wasn't bad, i do think it kinda killed it with some audiences.

what i would love to see is the developers take it to the next level and allow as many races and classes as they possibly could, if not all of them. rather then what they have always done in the part and select the most common.

and for the love of melora please dont make it turn based!

#15

araxiss

Apr 28, 2010 12:43:05
Nod...

I think that is why Obsidian got NWN2 in the first place, now that I think about it, with Bioware only doing advising for the game.

I still think EA may get the license. Perhaps Black Isle will reform. Whatever happens, it will prolly be at least two years before a game is released.



EA wouldn't get it and also, EA owns Bioware, so technically if Bioware got it EA would technically have it. Pray for Bioware. EA has a history of killing companies it takes over and taking them apart and absorbing them, for the worse. Don't count on Black Isle ever reforming. The people from that went to form Obsidian and Troika.