WoTC Get some BRAINS!

Post/Author/DateTimePost
#1

superduper2

Aug 27, 2008 20:49:13
My god here we go again, book after dang book cluttering the world with D&D rules, next month Martial Powers (for what, there's plenty in the core books!), we dont need this, we need adventures and world settings, not this bunk!

Too many freaking books with rules is what makes the simplistic system become bloated and too agonizing to play STOPPPPPPPPPPPPPPPP!!!!!!

OMG, I like books with new monsters, characters and worlds to explore, not rules expansions......Oh, well you wont listen anyhow, kinda like Games Workshop.........
#2

Webster

Aug 27, 2008 20:57:32
This month Forgotten Realms was released.

Also this month is H3: Pyramid of Shadows, an adventure:
http://www.wizards.com/default.asp?x=products/dndacc/218637400

Next month there's the player's guide:
http://www.wizards.com/default.asp?x=products/dndacc/218587200

Also next month:
http://www.wizards.com/default.asp?x=products/dndacc/217647400

Scepter Tower of Spellgard, an adventure.
#3

awesome_dude

Aug 27, 2008 21:01:46
My god here we go again, book after dang book cluttering the world with D&D rules, next month Martial Powers (for what, there's plenty in the core books!), we dont need this, we need adventures and world settings, not this bunk!

Too many freaking books with rules is what makes the simplistic system become bloated and too agonizing to play STOPPPPPPPPPPPPPPPP!!!!!!

OMG, I like books with new monsters, characters and worlds to explore, not rules expansions......Oh, well you wont listen anyhow, kinda like Games Workshop.........

You may choose to not buy them. I want Martial Power myself.
#4

blu_skreem

Aug 27, 2008 21:08:24
I thought this might be a pro-glemax post for a second.
#5

ranadiel

Aug 27, 2008 21:16:05
My god here we go again, book after dang book cluttering the world with D&D rules, next month Martial Powers (for what, there's plenty in the core books!), we dont need this, we need adventures and world settings, not this bunk!

Player's need love too. Besides I am very much looking forward to seeing what is in Martial Power(and I'm a DM). It should prove to be a very interesting look at martial characters and a decent expansion to their options. I hardly see how either of those are bad things. Besides wasn't Martial Power just moved back a couple of months?
#6

belladonna5012

Aug 27, 2008 21:20:21
My god here we go again, book after dang book cluttering the world with D&D rules, next month Martial Powers (for what, there's plenty in the core books!), we dont need this, we need adventures and world settings, not this bunk!

Too many freaking books with rules is what makes the simplistic system become bloated and too agonizing to play STOPPPPPPPPPPPPPPPP!!!!!!

OMG, I like books with new monsters, characters and worlds to explore, not rules expansions......Oh, well you wont listen anyhow, kinda like Games Workshop.........

no
#7

glak2

Aug 27, 2008 21:30:38
Other than core (PHBX, DMGX, MMX) and Dark Sun stuff I'm probably not buying anything. For 3e I bought the 3.0 and 3.5 books. That's six books total.
#8

ranger_reg

Aug 27, 2008 21:36:07
My god here we go again, book after dang book cluttering the world with D&D rules, next month Martial Powers (for what, there's plenty in the core books!), we dont need this, we need adventures and world settings, not this bunk!

Well, adventures are finicky thing. DM's (and only DM's) may or may not buy it because of the creative flavor contains within.

And last I checked, they only promise one setting per year, not one setting per month.
#9

GhostStepper

Aug 27, 2008 22:05:33
If i want a pre-made fantasy story, i read a novel.

If i want a pre-made fantasy world to explore, i play a video game.

If i want to play an RPG and use my imagination, i buy rulebooks with mechanics so im free to dedicate all my time to the imagination part.
#10

gearishfear

Aug 27, 2008 22:22:58
If i want a pre-made fantasy story, i read a novel.

If i want a pre-made fantasy world to explore, i play a video game.

If i want to play an RPG and use my imagination, i by rulebooks with mechanics so im free to dedicate all my time to the imagination part.

Quoted for truth.


I came in here to say the exact same thing.

I've got my own world, pantheon, politics, so on and so forth.

Anything that can add richness to the loot, feats, equipment and classes is welcome as I don't want to get bogged down in making my own mechanics.
#11

jenrock

Aug 27, 2008 23:13:20
Personally, I'm one of those dorks who buys up all the crunchy books he can find, regardless of whether of not I can use them. They're fun to go through (to me). Besides, releasing several books garners money, and Wizards is a division of Hasbro which exists within a capitalist society, ergo Wizards has brains (and lots of them).

GhostStepper, you just got sigged. A cookie for you. (Sorry for the bite taken out of it... I was hungry)
#12

Saric

Aug 28, 2008 0:24:03
Personally I have little use for pre-written adventures. As of now, 4th edition is lacking extremely in content especially in the epic tier and paragon tier and I believe more splatbooks that offer more options to characters or more monsters at said level would help dramatically.

This is how I see it, a single adventure book usually helps you for what? 1-2 maybe even more levels. A rules splatbook or new monster manual usually enhances an entire campaign or many more to come. If it wouldn't be fun fighting the exact same monster again and again, then I don't think running the same adventure over and over is a good idea. I get more value for my money in a splatbook than an adventure could ever possibly give me.
#13

Titanium_Dragon

Aug 28, 2008 0:45:32
People much prefer sourcebooks to adventures as most people don't use other people's campaign settings or adventures but write their own.

Therefore, it makes sense for WotC to produce more sourcebooks and fewer adventures.
#14

Duskweaver

Aug 28, 2008 1:27:27
If i want a pre-made fantasy story, i read a novel.

If i want a pre-made fantasy world to explore, i play a video game.

If i want to play an RPG and use my imagination, i buy rulebooks with mechanics so im free to dedicate all my time to the imagination part.

If I still had room left in my sig, this quote would be there right now.
#15

phoenixblackrose

Aug 28, 2008 3:06:09
My god here we go again, book after dang book cluttering the world with D&D rules, next month Martial Powers (for what, there's plenty in the core books!), we dont need this, we need adventures and world settings, not this bunk!

Too many freaking books with rules is what makes the simplistic system become bloated and too agonizing to play STOPPPPPPPPPPPPPPPP!!!!!!

OMG, I like books with new monsters, characters and worlds to explore, not rules expansions......Oh, well you wont listen anyhow, kinda like Games Workshop.........

And if you did what you're telling WotC to do, you'd realize with just the PHB and the MM (No, you don't even need the DMG) you'd have everything you need. Heck, you really don't even need the MM, just the PHB.

Create your own adventure and stop being lazy and taking it out on WotC.
#16

doctorhook

Aug 28, 2008 14:10:17
And if you did what you're telling WotC to do, you'd realize with just the PHB and the MM (No, you don't even need the DMG) you'd have everything you need. Heck, you really don't even need the MM, just the PHB.

Create your own adventure and stop being lazy and taking it out on WotC.

There's nothing wrong with published adventures; I buy them because then I can spend my energy working on the presentation of the adventure rather than the adventure itself, for example.

That said, I'm not with the OP. I like rules expansion, because I distinguish rules expansion from rules glut. I'm excited for Martial Power.

(And it's August today. Martial Power comes out in November.)
#17

stogoe

Aug 28, 2008 16:39:49
No thank you. I'll buy Adventurer's Vault and Martial Power and Arcane Power a dozen times over before I buy someone else's prepackaged campaign setting. Making your own world is half the fun.
#18

casual-observer

Aug 28, 2008 16:47:15
WoTC Get some BRAINS!

I've got a better idea. Why don't you get some brains? :P
#19

Nautilus

Aug 28, 2008 16:56:46
Braaaaains, we want braaaaaainssssss....

We also want a good mix of 4e content: rules expansions, campaign settings, the works. Most of us are big and gnarly enough to choose a subset of material that works for us, without whining about material outside our subset that may work for someone else.

At least, I hope.
#20

10_Foot_Pole

Aug 28, 2008 17:13:29
I love it when people think they MUST buy a product just because it's produced. I don't care for pepperoni pizza, and so, I don't buy it. Amazing? Yes, free will is amazing.

To anyone out there who agrees with the OP: There are 3 editions of D&D which will never ever get any updates ever again! More over, they're fun to play! Grow up.
#21

unfamiliar

Aug 28, 2008 17:34:05
I wanna see a pic posted showing the gun WotC has to your head, forcing you to buy anything.
#22

trobon

Aug 28, 2008 18:30:21
IMAGE(http://www.wizards.com/dnd/images/lom_gallery/88111.jpg)

Yes... more brains please.


On topic: No... just no. I am all for more campaign settings, but having options for both players and DMs is always a good thing for me and my group. I can't wait to get all of these books coming out.
#23

transformer_dup

Aug 28, 2008 21:31:42
I thought this might be a pro-glemax post for a second.

What the heck is Gleemax?

;)
#24

CCS

Aug 28, 2008 22:26:13
My god here we go again, book after dang book cluttering the world with D&D rules, next month Martial Powers (for what, there's plenty in the core books!), we dont need this, we need adventures and world settings, not this bunk!

Too many freaking books with rules is what makes the simplistic system become bloated and too agonizing to play STOPPPPPPPPPPPPPPPP!!!!!!

OMG, I like books with new monsters, characters and worlds to explore, not rules expansions......Oh, well you wont listen anyhow, kinda like Games Workshop.........

Here's a shocking idea; Why don't you get a clue and realize that selling book after book after book (most of wich expand the rules) is the exact bussiness model the hobby games industry is built upon. Doesn't matter if your ranting about WoTC, GW, or whoever. Feel free to swap the word model for book if discussing a minitures company.

Here's a heads up concerning how the next 8-10 years (of D&D) will play out:
You'll get about 2 $30/$40 books - be they splat, setting, additional PHB/DMG/MMs, adventures, or whatever - per month, average.
Eventually with a price increase.
At some point they'll have the bright idea to charge you additional fees for any content you download (in addition to whatever you pay subscription wise).
Because it worked so well last time around with 3.0/3.5, you should also expect to see a mid run "revision" of some books.
Then, about 4-5 years later, you'll get a whole new completely incompatable edition - trimmed with all the crap & hype you just saw.

So wake up & realize how these games are really played.

And btw, yes, it IS all about $. Lots of it. Yours, transfering to them.
#25

ranger_reg

Aug 29, 2008 12:54:13
People much prefer sourcebooks to adventures as most people don't use other people's campaign settings or adventures but write their own.

Hmm. I question the "most people" part in your statement. If that is the case, WotC should have given up the two best-selling campaign settings a long time ago.

As for adventures, despite my earlier posts, they're still useful, even if DM won't run it "as is" but salvage good content from it. It's the price of the adventure modules they don't always agree to. Besides, their cheap alternative is to subscribe Dungeon magazine (even when it was printed back then).
#26

Steveman

Aug 29, 2008 13:09:01
Stop being a [bleep].

Core rulebook doesn't actually mean "needed to play" anymore. It only means "setting independant". On top of that, system bloat is *gasp* *shock* *awe* not as bad as we thought they were! :O we never knew!
Extra option are always good as long as they are balanced and not game-breaking *cough* 3.x Complete Divine *cough* ... so yeeeeah...
#27

sitaavanu

Aug 29, 2008 13:16:25
Maybe i'm the one who is off my rocker but hear me out.

I don't hear any complaint about new content being released he likes thats he said that he enjoys stats for monsters etc. I'm sure this expands over into classes.

Its the rules in 13 different books to roll and play one charater that he's against.

I don't think thats a bad thing. I'm sure i'll get some remark about how thats how wizards stays in business. Sure its part of it but there are times when the rules in some of the books are obscure and excessive. They can and do make money with other stuff that is much more compact.


just my 2 cents.
#28

Archus_Forix

Aug 29, 2008 14:05:10
My god here we go again, book after dang book cluttering the world with D&D rules, next month Martial Powers (for what, there's plenty in the core books!), we dont need this, we need adventures and world settings, not this bunk!

Too many freaking books with rules is what makes the simplistic system become bloated and too agonizing to play STOPPPPPPPPPPPPPPPP!!!!!!

OMG, I like books with new monsters, characters and worlds to explore, not rules expansions......Oh, well you wont listen anyhow, kinda like Games Workshop.........

... surely you can just exercise your right as a consumer and not buy it?
#29

ranadiel

Aug 29, 2008 14:14:29
Maybe i'm the one who is off my rocker but hear me out.

I don't hear any complaint about new content being released he likes thats he said that he enjoys stats for monsters etc. I'm sure this expands over into classes.

Its the rules in 13 different books to roll and play one charater that he's against.

I don't think thats a bad thing. I'm sure i'll get some remark about how thats how wizards stays in business. Sure its part of it but there are times when the rules in some of the books are obscure and excessive. They can and do make money with other stuff that is much more compact.


just my 2 cents.

Wow I must be more out of it then I thought, because I got nothing like that out of what he said. Besides WotC has stated, that one of their goals is that players won't have to buy every single book on the market to make a good character. All the options for your character should be contained in the PHBs, camapign player's guides, and appropriate power source book. That should most certainly not come out to 13 books(or really more then 5) for a while.
#30

sitaavanu

Aug 29, 2008 15:04:39
That was part of my groups experience with 3.5 so i may be reading into what he's saying a bit and super imposing a few of my own sentiments in it.

But i don't see him saying anything mean or nasty etc towards wizards just getting worried and maybe a little frustrated that a game he really enjoys is going to get bogged down in books with rules scattered all over the pages resulting in a 5 min discussion between a player and a gm about how to use "the other super sonic secret charge attack".

And i'm sure somones reaction to this is well he doesn't have to buy those books. No he doesn't it doesn't mean someone else in his gaming group isn't going too resulting in him having to sit there for 30 mins while 4 other players figure out the best and most spectacular crunch they can throw into their charaters while all he wants to do is roll a few dice and pretend to be a dragon man.

Obvious response is well he doens't have to play with those people. So lets pretend that there is only a small gaming community in his area and there are only 2 availble groups and both have players that are weighting down the games with all the new fancy stuff wizards is throwing out.

(i hate internet logic) So then someone will say "well its there right as gamers to enjoy the game and use whatever materials they want" or "well then he should talk with the other players and GM about what is or is not allowed in the game" Restrictions upset people and waiting for 1/2 an hour to say "i swing my sword at the goblin" and roll 3 dice is not cool.

So we'll loop around to the OP who is this person who doens't want to go into that direction with the game because he doesn't want it and he'll put out a frustrated post on forums expressing his worry over how quickly books are being released and what it lead too in 3.5.

And he will immediatly be burned by 25ish replies about how he is stupid for not wanting more content and how wizards needs to make money and all kinds of other things irrelevant to his post and his experience or game time. Probably 1/2 of the people who posted these responses didn't put any thought into what he was saying (as evident by at the end of the post he says he likes books with content and adventures ect and people telling him he doesn't know what he's talking about because new content is alwasy great). The other half ar posting because they are right and they know it so they are going to correct him and never look at the thread again. Finally the last bit of people will occasional recheck the board and maybe even read all the way through it.


.... i think i'm just in a really cruddy mood today but thats basically all i see in this board. A frustrated gamer trying to express thier opinions even though they know they will be ignored on all fronts and thier "peers" bashing them for it.
#31

ranadiel

Aug 29, 2008 15:21:30
That was part of my groups experience with 3.5 so i may be reading into what he's saying a bit and super imposing a few of my own sentiments in it.

But i don't see him saying anything mean or nasty etc towards wizards just getting worried and maybe a little frustrated that a game he really enjoys is going to get bogged down in books with rules scattered all over the pages resulting in a 5 min discussion between a player and a gm about how to use "the other super sonic secret charge attack".

And i'm sure somones reaction to this is well he doesn't have to buy those books. No he doesn't it doesn't mean someone else in his gaming group isn't going too resulting in him having to sit there for 30 mins while 4 other players figure out the best and most spectacular crunch they can throw into their charaters while all he wants to do is roll a few dice and pretend to be a dragon man.

Obvious response is well he doens't have to play with those people. So lets pretend that there is only a small gaming community in his area and there are only 2 availble groups and both have players that are weighting down the games with all the new fancy stuff wizards is throwing out.

(i hate internet logic) So then someone will say "well its there right as gamers to enjoy the game and use whatever materials they want" or "well then he should talk with the other players and GM about what is or is not allowed in the game" Restrictions upset people and waiting for 1/2 an hour to say "i swing my sword at the goblin" and roll 3 dice is not cool.

So we'll loop around to the OP who is this person who doens't want to go into that direction with the game because he doesn't want it and he'll put out a frustrated post on forums expressing his worry over how quickly books are being released and what it lead too in 3.5.

And he will immediatly be burned by 25ish replies about how he is stupid for not wanting more content and how wizards needs to make money and all kinds of other things irrelevant to his post and his experience or game time. Probably 1/2 of the people who posted these responses didn't put any thought into what he was saying (as evident by at the end of the post he says he likes books with content and adventures ect and people telling him he doesn't know what he's talking about because new content is alwasy great). The other half ar posting because they are right and they know it so they are going to correct him and never look at the thread again. Finally the last bit of people will occasional recheck the board and maybe even read all the way through it.


.... i think i'm just in a really cruddy mood today but thats basically all i see in this board. A frustrated gamer trying to express thier opinions even though they know they will be ignored on all fronts and thier "peers" bashing them for it.

I think you might want to take a break from the internet for a few days, you really seem to be overstressed and posting here doesn't seem to be helping you at all. The last thing you want to do is have a forum meltdown, I've seen too many of those.

And once again, I really think that you are getting something from his post that isn't there. His post really seems to be advocating no rule supplements at all and just additional fluff material. He isn't saying limit it, he is saying none at all. Maybe he is saying to limit it. *shrugs* However his post doesn't convey that at all, and his diction really did not do him any favors either.

As a side note, martial power shouldn't even contain "rules" just player options and maybe some fluff, so his initial concern shouldn't even end up being a problem(unless he qualifies things like feats and character builds as rules......in which case he really could have gone with a better word choice).
#32

Titanium_Dragon

Aug 29, 2008 18:05:07
Hmm. I question the "most people" part in your statement. If that is the case, WotC should have given up the two best-selling campaign settings a long time ago.

Wrong.

Just because most people don't purchase those books doesn't not enough people do.

No book they create is going to get everyone who plays D&D to purchase it; this is why core books outsell everything else by rediculous margins.

So what they do is write books they know will sell well enough.

Now, they need at least some campaign settings for the lazy and the busy; same goes for adventures. But the market for them is relatively small; this is why WotC doesn't really do much for it. The key is to remember that your sales for such products cannibalize each other to some degree; you print two first level adventures, lots of the audience will only buy one or the other. You print only one, most of that audience will purchase that one.

The problem is that this guy is being a jerk and not really thinking about or understanding what he's talking about. We aren't bashing him, we're explaining to him why he's wrong. Had his original post been more polite, perhaps we'd be more polite as well.

As is though, he's saying that WotC are a bunch of idiots when it is clear that it is he who doesn't understand.
#33

argent_mantle

Aug 29, 2008 19:06:19
I do tend to agree with TD on those points.

Realistically, they will use Dungeon magazine to produce additional adventures in house as supplements. As time goes, they may create one or two additional sets of adventures, careful not to overlap their print/sell runs; beyond that, I wouldn't hope for much.
#34

doom_linnorm

Aug 31, 2008 3:44:23
If i want a pre-made fantasy story, i read a novel.

If i want a pre-made fantasy world to explore, i play a video game.

If i want to play an RPG and use my imagination, i buy rulebooks with mechanics so im free to dedicate all my time to the imagination part.

100% agree, even though I still make some crunch myself.
Same goes for Titanium Dragon, good analysis and valid statement. (I'm not one to hold a grudge :D)
Cookie for both of you.
#35

Guroth_the_Forsaken

Sep 02, 2008 12:11:50
My god here we go again, book after dang book cluttering the world with D&D rules, next month Martial Powers (for what, there's plenty in the core books!), we dont need this, we need adventures and world settings, not this bunk!

Too many freaking books with rules is what makes the simplistic system become bloated and too agonizing to play STOPPPPPPPPPPPPPPPP!!!!!!

OMG, I like books with new monsters, characters and worlds to explore, not rules expansions......Oh, well you wont listen anyhow, kinda like Games Workshop.........

You may think there are enough powers, many of us think there are not enough. Don't speak for anyone but yourself.
#36

awesome_dude

Sep 02, 2008 14:06:28
WoTC Get some BRAINS!

BRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAINS
#37

ranger_reg

Sep 02, 2008 20:07:00
Stop being a [bleep].

Excuse me?
#38

gottalovezombies

Sep 05, 2008 21:17:52
I have one big beef with Wizards that fortunately they have done something about with 4E.

What the heck were they thinking when they created the 3.0 and 3.5 CR system? In 2nd Edition Monster Manual you had the XP listed for each creature. you could adjust it using your own judgement. Taking that out and putting the XP 250 or whatever was the biggest seller for me with D&D 4E. That and shorter Monster Manual monster listings. some monsters had two pages or so. I don't care about it's mating habits. I know a monster can be native to a particular area like the Blue Dragon is usually in the desert. Suppose it wandered to some other area. suppose it was raised as a baby by a human in some other area. suppose it had sensitive skin/scales and didn't like the desert. or maybe the desert was depressing to it. I dunno. A Blue Dragon is blue and breathes lightning. nuff said. Do we even need to know the ages from hatchling to old age? give basic stats for a middle aged dragon and let people approximate if they want older or younger dragons. add hit points or drop some. why do dragons need spells? I never have dragons fling spells. All the fantasy movies I have seen, no dragon has ever been seen casting spells. what's the deal with that. in most fantasy movies, they all breath fire, either a stream, a burst, a ball, or a cone. Why do we need acid breathing black dragons in jungles? frost/blizzard breathing white dragons in snowy alps? chloring breathing green dragons in temperate forests and lightning breathing blue dragons in the desert. How about something classic. All dragons, regardless of color, breathe fire both in a stream, a cone, or a ball either through the nose or the mouth. How is that for classic dragons.

I really wish Wizards would reproduce the most classic, oldest campign setting in a full boxed set like the ones from the AD&D 2nd Edition. The Greyhawk Campaign Setting. not just a book, but a full boxed set. not just a gazateer. two plus books, maps, hex/square grid overlays, sample characters, monsters, adventures, and even some miniatures, ect ect all in a nice big thick boxed set. Greyhawk was a classic setting that needs to be fully reborn using everything the 2nd Edition or even earlier versions had. It makes me sad that the best, classic settings are not fully realized anymore. Forgotten Realms and Dragonlance and Greyhawk are the stereotypical high fantasy realms. Ravenloft, Hollow World, Spelljammer, Eberron, Al Qadim, Dark Sun, and Planescape are really have little or nothing to do with classic high fantasy. elf's dragons wizards, castles, dwarves, gnomes, halflings, King Arthur/Robin Hood stuff. save the princess from the dragon. what gives with the War Forged? do we need a dedicated horror realm like Ravenloft? Do we need D&D in space? a hollow world of dinosaurs? a burned desert hellhole or wastelands like Dark Sun and Planescape. these have nothing to do and never did have anything to do with either dungeons or dragons. zombies, a lich, fiends, outer planes. this isn't fantasy. this is horror that lost it's direction. the only thing about Ravenloft that made sense was the vampire lord Strahd and his castle, and that mad scientist stitching a dead body back together and werewolves. the rest is just silly. Mary Shelly's Frankenstein. now that's a horror story. and Dracula. werewolves. vampires, ghosts. that's horror. scary, not gory.

oh, wait, I forgot, to each their own. hmm. catering to too many different people's likes is a recipe for disaster. That's why companies like Electronic Arts is successful and more obscure companies don't last. Electronic Arts caters to the what most peope want and their sales show. some companies cater to what a small niche group wants, and either never succeeds or goes belly-up in financial woes. I would rather work for EA than some company that makes obscure games that never hit the big market. money matters and it matters alot. Wizards should know this. stick to the interests of the masses and let the niche groups figure stuff out themselves. their problem. not mine. If they are smart enough to play/dm/gm, they should be able to create content to meet their own needs/likes. if they wanted to.

I know an example. D20 Modern. I like the Resident Evil movies (not the games). I found a Call Of Cathulu unofficial Resident Evil supplement. I don't have Call of Cathulu and may or may not, probably not, get it. I simply use what the book has to offer and make the two adjustments for the Knowledge: Umbrella and Umbrella Secrets skills. I say if you find something out during the adventure, you add 1 rank to Umbrella Secrets. If you have Knowledge: Umbrella, you add ranks reflecting any experience as a former employee of Umbrella only. not a former/current Umbrella employee, you don't get Knowledge: Umbrella, but you can still have ranks in Umbrella Secrets. Have both? use Knowledge: Umbrella to add a +2 Synergy bonus to Umbrella Secrets checks. or vice versa. simple and effective. I don't need Call of Cathulu for that. it says no magic in Resident Evil. ok, what's with psionics then. they are similar in some ways. different in others. close enough. I add magic to REsident Evil if I want to..
#39

ranger_reg

Sep 06, 2008 2:10:18
I have one big beef with Wizards that fortunately they have done something about with 4E.

What the heck were they thinking when they created the 3.0 and 3.5 CR system?

They wanted to make XP award based on how challenging it is to the party, without a straight XP value. If the creature is not challenging enough for you (e.g., easy to kill with one stroke of a dinner fork) then you don't deserve to be awarded XP, no matter how little it is (like 1 XP).

I really wish Wizards would reproduce the most classic, oldest campign setting in a full boxed set like the ones from the AD&D 2nd Edition.

2e? Dude, I was there when TSR made boxed sets for 1e. 2e didn't invent the boxed sets.


The Greyhawk Campaign Setting. not just a book, but a full boxed set. not just a gazateer. two plus books, maps, hex/square grid overlays, sample characters, monsters, adventures, and even some miniatures, ect ect all in a nice big thick boxed set. Greyhawk was a classic setting that needs to be fully reborn using everything the 2nd Edition or even earlier versions had. It makes me sad that the best, classic settings are not fully realized anymore.

It is fully realized. But it is Gygax's own. Too many people debated whether GH can be revived without the creator's handprint on it.

FWIW, it has become the "baseline" default setting for 3e, despite lacking a campaign setting book.


Forgotten Realms and Dragonlance and
Greyhawk are the stereotypical high fantasy realms.

FR is still supported. DL made a comeback when 3.5e is released and let a 3PP maintain it (especially when the company was contracted by WotC to develop the campaign setting book). GH remains the baseline default.

But they had to make way for a new campaign setting, which will probably be the baseline for 4e. Eberron.

Ravenloft, Hollow World, Spelljammer, Eberron, Al Qadim, Dark Sun, and Planescape are really have little or nothing to do with classic high fantasy.

It's not a big deal. D&D rules are "tools, not rules." I like to use such tool for any kind of fantasy genres, be it high-magic or low-magic, high-fantasy or low-fantasy.

elf's dragons wizards, castles, dwarves, gnomes, halflings, King Arthur/Robin Hood stuff. save the princess from the dragon. what gives with the War Forged?

The same could be said about the drow way back in 1e. Why elves need another mortal enemies when they already have orcs?

The same could be said of kender. It's good to have new unique [campaign-specific] races ... sometimes.

do we need a dedicated horror realm like Ravenloft? Do we need D&D in space? a hollow world of dinosaurs? a burned desert hellhole or wastelands like Dark Sun and Planescape. these have nothing to do and never did have anything to do with either dungeons or dragons. zombies, a lich, fiends, outer planes. this isn't fantasy. this is horror that lost it's direction. the only thing about Ravenloft that made sense was the vampire lord Strahd and his castle, and that mad scientist stitching a dead body back together and werewolves. the rest is just silly. Mary Shelly's Frankenstein. now that's a horror story. and Dracula. werewolves. vampires, ghosts. that's horror. scary, not gory.

Why not?

oh, wait, I forgot, to each their own. hmm. catering to too many different people's likes is a recipe for disaster. That's why companies like Electronic Arts is successful and more obscure companies don't last. Electronic Arts caters to the what most peope want and their sales show. some companies cater to what a small niche group wants, and either never succeeds or goes belly-up in financial woes. I would rather work for EA than some company that makes obscure games that never hit the big market. money matters and it matters alot. Wizards should know this. stick to the interests of the masses and let the niche groups figure stuff out themselves. their problem. not mine. If they are smart enough to play/dm/gm, they should be able to create content to meet their own needs/likes. if they wanted to.

Stick to the interest of the masses?

I played D&D because I don't want to follow the [mainstream] masses. I'm like an outsider that don't dance with the in-crowd.
#40

stoic_dnd

Sep 06, 2008 7:40:41
Martial Power will likely be worthwhile. Thus far I have been most impressed by every 4E product. (The only ones I have not and will not purchase are premade campaign setting -focused books and adventures, such as those on the Forgotten Realms, etc.) H1-3 were pleasant surprises too, even. Maybe I am just easily-impressed or too much of a D&D fanatic (I do, after all, own all of the 1E, 2E and 3E products -- some in pdf format, though, unfortunately).

Martial Power is low on my 'wish list' but I'll be purchasing it anyway. I am greatly looking forward to Manual of the Planes and the undead-focused book. I truly hope for a devil/demon-focused book in the near future.
#41

the_ubbergeek

Sep 07, 2008 15:37:00
Stick to the interest of the masses?

I played D&D because I don't want to follow the [mainstream] masses. I'm like an outsider that don't dance with the in-crowd.

To be special and unique is fine, but beware the possible path onto elitism...

Playing D&D don't make us any more special or superior.
#42

shoveljon

Sep 07, 2008 18:10:36
If i want a pre-made fantasy story, i read a novel.

If i want a pre-made fantasy world to explore, i play a video game.

If i want to play an RPG and use my imagination, i buy rulebooks with mechanics so im free to dedicate all my time to the imagination part.

I stopped reading after this, as anything else is a waste of time after GhostStepper has already nailed it down flat.
#43

ranger_reg

Sep 07, 2008 19:35:17
To be special and unique is fine, but beware the possible path onto elitism...

Bah! I never thought myself elite back then. Never thought it now. I'm just different. A geek, but not an ubergeek.