Adamantine Horse of Xarn

Post/Author/DateTimePost
#1

daz2270

Nov 18, 2009 9:52:52
Whilst perusing DMG 2 I was struck by how well, thematically this artifact would fit within SOW, given it's links to Bahamut and Tiamat.  It's heroic tier, so I plan to have it waiting outside the Lost Mines of the Karak Lode for the party (with a few tell tale canary feathers scattered nearby).  It could then accompany the party on the quest to restore Amyria in Den of the Destroyer, and probably depart at the end of Temple Between after the showdown with General Zithiruum and the Dracolich.

Just thought I'd share it in case anyone else liked the idea for their own campaign.

#2

rob_douglas

Dec 30, 2009 22:48:47
Good idea.  It could be good to have it IN the mines. Perhaps it was made by the dwarves and is dormant in the mines when the PCs arrive.  They get to it after the end of that.  They even learn a little about how to activate it.
ROB 
#3

daz2270

Dec 31, 2009 9:06:18
Unfortunately, the entire party got wiped at the end.  So much for best laid plans of mice and men.........  Furthermore, the new characters they made out are definately closer to unaligned rather than good - so it didn't feel right to give them the artifact.  I'd be interested to hear how it goes in your campaign though - keep us posted.