Adding Custom Paragon Path to Character

Post/Author/DateTimePost
#1

zipperjones

Dec 30, 2009 6:27:54
I am having a lot of frustration when trying to add a custom paragon path to the character builder, and cannot realize the full potential of this application when trying to perform this task.

I have all my path features and powers, and just need to add them to my character sheet.  However, there is no option of creating from scratch a custom power card that I see (there is a blank page option, but that requires me to hand-write the info after printing).

Perhaps I am missing something.  When I choose to add a custom power, it doesn't give me a new power spot to add my information, it just overwrites an existing power that I had chosen. 

I am becoming really frustrated and I'm about to just ditch it and hand-write this information onto my character, which is kind of against the concept of using Character Builder in the first place.

Has anyone else had better luck?
#2

arakis

Dec 30, 2009 7:11:02
I near did it.


First, go to the Campaign section of the character and add, as custom element, the Paragorn path name & description, including features and powers. Remember to save the campaign whit a custom name to avoid damaging the default ones (es. Zipper_Adventures).
It now should appear in the Paragorn Path list.

Note 1: it does not take into accont the prereq. It is up to you to enforce them. This is a limit of the housemade rules.

Second, add and create the new powers in the powers menu.
To add the slot for them, click on the H icon in the character's power list in the Power Menu.
To add the power description and name, use the H in the high corner of the Power lists.
You can now add the powers in the new slots.

Note 2: it does not take into account the level of the powers, nor it calculate the effects automatically.
BUT it give to you the power sheets.

Note 3: I still have to find a way to make the features appear in the proper place in the char sheet. Is there a way to houserule them?
#3

zipperjones

Jan 09, 2010 8:46:52
Thanks - that worked!  Still some wrinkles to be worked out, but for the most part it achieved what I wanted (my custom power on character sheet).