| Post/Author/DateTime | Post |
|---|---|
| #1tasieferSep 25, 2009 19:16:14 | laughterforever.com/Shados_Generator/ Alpha version up for testing at large. It currently creates and populates the first page of Shado's character sheet from iplay4e URLs/files. The main goal of this alpha period is to test the application with a much wider array of characters than I could do on my own. I fully expect that this first version will break for certain characters, but I need everyone's help to find those issues. This should be obvious, but note again that this is an ALPHA release. Meaning the software is nowhere near a complete state. Expect bugs, but please report them back here. This application is open source (right-click in-app, or browse to the installation directory), so feel free to send me PMs with code fixes. If enough people are interested in contributing we may end up setting up a Subversion repository or something for collaboration. Oh, and before people ask/comment, there are certain things that currently won't be populated either because it's not in an IP4XML file or it's near impossible to know where to put it. Examples are resistances, and certain combat notes. The app also doesn't currently resize text to fit its box, but we'll get that in soon. Otherwise have fun, and please break my app. |
| #2_Mithreinmaethor_Sep 29, 2009 18:31:30 | The skills did not populate for the 5 characters I tested in the program. But looks great though thanks. |
| #3tasieferSep 29, 2009 22:46:10 |
Just pushed out a new version that fixes light armor wearers. Hopefully that fixes things for you, but if it doesn't, do me a favor and PM me the links to the IP4 chars you're using. |
| #4tasieferOct 15, 2009 10:52:21 | I need to know if people are still interested in this, before I continue any work on it. Are people not interested/using it, or are they just not finding any more bugs past the above one? If people aren't interested, then that's ok, but I'll keep my development and the app for private use... |
| #5_Mithreinmaethor_Oct 15, 2009 20:39:48 | I use it. The only problem I have had since your update is that the 1st character I load no matter which one never shows skills. When I go and load a 2nd character the skills show up. Still love the sheet. I print it off and use it at the table. |
| #6tasieferOct 16, 2009 9:36:20 |
That's a neat trick. Also, does it really stop on the skills or does it stop earlier? It's easy to miss that it didn't populate, say, Passive Insight as well, which is populated before skills. The processing order (right now) is: General (Name, Race, etc.), Attributes, Defenses, Defense Modifiers, HP, Surges, Initiative, Speed, Vision, Passives, Skills, Powers, Weapons. |
| #7tasieferOct 22, 2009 15:24:20 | The application has been updated to v0.35. Current users will be prompted for update automatically. Changes in this version:
Some additional notes:
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| #8tasieferOct 29, 2009 13:35:27 | v0.37 of the application has just gone live. Current users will be prompted for update automatically. Changes in this version:
Some additional notes:
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| #9shaoikenFeb 18, 2010 15:53:59 | Are you still working on this or is it dead? |
| #10tasieferFeb 19, 2010 9:29:57 | Are you still working on this or is it dead? Not dead. For curiousity's sake, are you hoping for any specific new features, or have you found any bugs that need fixed? |
| #11areutterFeb 19, 2010 14:13:59 | Are you still working on this or is it dead? Hey buddy, I can't get the "import from iplay4e url" function to work. I fear that my site redesign may have made it harder to figure out what URL to use. How are you expecting them to be formatted? Also, is there any way to invoke your program with an iplay4e URL in the first place? It'd be pretty sweet to add this as a view/export option at iplay4e... |
| #12tasieferFeb 19, 2010 18:20:03 | Hey buddy, Yup, it's broken alright. It was due to the redesign, but it's a simple fix. If you paste in just the key it still works. For the record, these three ways were available:
Looks like it is possible to invoke the application from a web page, but I don't think you're going to like it. It has to be from a Flash app on the page (help.adobe.com/en_US/AIR/1.5/devappsflex...). I'll play around with it on my site to check things out, and I'll let you know what I find. |
| #13areutterFeb 20, 2010 11:25:39 |
Right on. I've already got the search stuff coded into inCombat so I think for this app I'll just steal that code and make the import stuff search-only. Doesn't make much sense to have people paste in stuff now that searching is available. That's awesome that you've got that working already. I can't wait to see it - in both apps. Looks like it is possible to invoke the application from a web page, but I don't think you're going to like it. That doesn't bother me. I don't want to _require_ anyone to have flash or air, but I don't mind a little page with a little flash app to enable an optional extra feature. |
| #14shaoikenFeb 21, 2010 15:10:10 | Actually I'm having problems with some of the text fields being too small. For example the boxes for sources in the feats section don't have enough space for a specific book and a page number as suggested in the format PHB ### for example. |