| Post/Author/DateTime | Post |
|---|---|
| #1timwilJan 23, 2010 6:27:04 | The section detailing the arrow slits and murder allows in the Gatehouse got me really perplexed.
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| #2grahtJan 23, 2010 21:28:21 | It's because the dwarfs made the arrow slits backwards (see the map, they are angled to make shooting *into* the fortress easier) and tried to cover their mistake with crazy dwarf magic ;) I completely ignored those restrictions when I ran it and had the slits grant cover to the monsters inside the fortress, and when I drew the map for the players I made sure I angled the slits in the right direction. They never noticed the gaff. The adjacent wall rule does make sense. If someone in the entrance is sliding along the wall he can't be seen by the arrow slits on the same wall that are adjacent to him (or farther away). However, he can be seen just fine from the arrow slits on the opposite wall and the ones in the ceiling. |
| #3MisroiJan 25, 2010 7:19:42 | I agree, the way that the arrow slits were written make arrow slits rather pointless. I changed it so that anyone on the defensive side of the arrow slits had superior cover, while anyone on the business end only had cover. I figured it was harder to hit them due to a reduced field of fire, but that's made up for the small target they present to the attacker. |
| #4307AleJan 26, 2010 14:19:06 |
I think the intent is that attacking through an arrow slit provides superior cover to the target UNLESS you're adjacent to the slit. Regarding visibility, I think the intent is that creatures on the outside can only see creatures on the inside that are next to the slit or in the space directly behind the one next to the slit. I'll admit that the wording has failed to not be unclear though. ![]() |
| #5mycroftbFeb 28, 2010 22:45:09 | I just went with what I thought was the flavor of it: those on the 'inside', the 'defenders', didn't have any attack penalty to people they could see, whereas people on the 'outside' couldn't easily target them. As far as what exactly they could and couldn't see, I just winged it, and the players didn't seem to notice that I wasn't using exact measurements. |
| #6exitonApr 06, 2010 17:57:26 | It's because the dwarfs made the arrow slits backwards (see the map, they are angled to make shooting *into* the fortress easier) and tried to cover their mistake with crazy dwarf magic ;) i don't think they are drawn incorrectly. First off if you had the cone faceing the outside then missed shots could skip off the edges of the cone and be funneled into the slit right where the person is standing. Immagine a bunch of sling bullets being fired at a cone, you could get seriously hurt. On the other hand a flat wall with a slit in it is much harder to get a shot through. Second you need to aim a the people outside and the angled walls on the inside give you jsut as many angle of attack as if they where on the outside. Third i think the windows would let more light in if they where built this way rather than having a slit at the end of a short recessed tunnel. Fourth, that's the way all forts are built. You need thick walls to support the weight of the heavy rock over head and this way you can have a window and still have supporting walls. See the following links. estalia.net/estalia/argon2.gif www.fromoldbooks.org/Gotch/pages/09-Cast... www.skiptoncastle.co.uk/3dmap.asp www.carneycastle.com/Dunsoghly/index.htm en.wikipedia.org/wiki/Arrowslit |
| #7kkwiknessJun 12, 2013 14:01:27 |
Word. |
| #8waxwingslainJun 13, 2013 18:40:22 | Hah those arrow slits are not drawn backwards: en.m.wikipedia.org/wiki/Arrowslit your players were probably being polite by not pointing out your mistake when you reversed them. |