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| #1Janx_14Jul 25, 2009 22:49:42 | Due to university and the military, my group mainly plays on Maptool, however, since a bunch of us are in town this week, we decided to get together like old times, roll up some level 21 characters and tackle the Zigguraut Beyond Time. So, im rolling up my Kobold Battlesmith Artificer, Battleengineer, Archlich, and i go to spend gold, and i suddenly come to my rituals, and the buttons to buy or add them are greyed out. Here is my summary: ====== Created Using Wizards of the Coast D&D Character Builder ====== Akatrask, level 21 Kobold, Artificer, Battle Engineer, Archlich Build: Battlesmith Artificer Background: Occupation - Criminal (Stealth class skill) FINAL ABILITY SCORES Str 14, Con 26, Dex 16, Int 26, Wis 19, Cha 15. STARTING ABILITY SCORES Str 12, Con 18, Dex 12, Int 18, Wis 17, Cha 13. AC: 35 Fort: 35 Reflex: 34 Will: 31 HP: 153 Surges: 14 Surge Value: 38 TRAINED SKILLS Arcana +23, Diplomacy +17, Stealth +20, Thievery +20, Perception +19 UNTRAINED SKILLS Acrobatics +13, Bluff +12, Dungeoneering +14, Endurance +18, Heal +14, History +18, Insight +14, Intimidate +12, Nature +14, Religion +18, Streetwise +12, Athletics +12 FEATS Artificer: Ritual Caster Level 1: Potent Restorables Level 2: Weapon Focus (Staff) Level 4: Weapon Focus (Crossbow) Level 6: Accurate Magic Weapon Level 8: White Lotus Enervation Level 10: Improved Initiative Level 11: Armor Proficiency (Chainmail) Level 12: Armor Proficiency (Scale) Level 14: Paragon Defenses (retrained to Robust Defenses at Level 21) Level 16: Devastating Critical Level 18: Armor Specialization (Scale) Level 20: Toughness Level 21: Reinforcing Healing POWERS Artificer at-will 1: Magic Weapon Artificer at-will 1: Static Shock Artificer encounter 1: Burning Weapons Artificer daily 1: Icebound Sigil Artificer utility 2: Arcane Springboard Artificer encounter 3: Repulsion Strike Artificer daily 5: Corrosive Sigil Artificer utility 6: Animate Helper Artificer encounter 7: Vampiric Weapons Artificer daily 9: Radiant Sigil Artificer utility 10: Slick Concoction Artificer encounter 13: Positive Energy Infusion (replaces Vampiric Weapons) Artificer daily 15: Clockroach Swarm (replaces Corrosive Sigil) Artificer utility 16: Iron-Hide Infusion Artificer encounter 17: Unstable Infusion (replaces Burning Weapons) Artificer daily 19: Hellfire Sigil (replaces Icebound Sigil) ITEMS Ritual Book, Battlefist, Goblin Totem Small Pistol +5, Staff of Ruin +4, Cloak of Distortion +4, Dawn Warrior Wyrmscale Armor +4 RITUALS Make Whole ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== Note the battlefist is still there from when i had selected Self-Forged, but eventually changed, i dont seem to be able to get rid of it. The small pistol is a modified hand-crossbow, and my group uses an outragously high pointbuy. |
| #2dalzigJul 26, 2009 2:16:45 | I suspect this might be a problem with either your character file or your installation. Try creating or opening a different character and see if you add rituals there. If this works, you might have to delete your character and recreate him. Also, try doubleclicking a Ritual to add a book of that ritual. Just checking... you are clicking on a ritual on the top list, not Make Whole, right? |
| #3Janx_14Jul 26, 2009 10:06:29 | Apparently just simply closing and reopening it a second time fixed it. Not sure what caused it in the first place. Thank you for your suggestions. |