Bug Report: Dual Impliment is not being properly calculated

Post/Author/DateTimePost
#1

xphile

Aug 20, 2011 16:47:10
I build a warlock with a +4 and a +3 impliment.  I sold the +4 impilment while it was still equipped and bought a different one.  It is now not possible to equip both impliments in the character sheet, as if you try to equip one into the "off-hand" slot, it just becomes the main impliment.  When I uploaded this to iplay4e, I noticed something strange and checked the xml from the CB export feature.

Looking at the generated XML, I see this:


    +7 Constitution modifier.
    +4 enhancement bonus.
    +4 off-hand enhancement bonus.


Apparently the impliment that I sold while equipped has become a "phantom impiment", that stays in my offhand even though it says nothing is equipped there. 

Even more interesting, I find my phantom item exists in the file itself:
[loot count="0" equip-count="1" ShowPowerCard="1" ]
    [RulesElement name="Rod of Stolen Starlight +4" type="Magic Item" internal-id="ID_FMP_MAGIC_ITEM_6438" url="http://www.wizards.com/dndinsider/compendium/item.aspx?fid=6438&ftype=1" charelem="180" legality="rules-legal" ]
       [specific name="Flavor" ] At your command, this rod infuses your spell with light from mysterious stars. [/specific]
       [specific name="Level" ] 17 [/specific]
       [specific name="Gold" ] 65000 [/specific]
       [specific name="Magic Item Type" ] Rod [/specific]
       [specific name="_Item_Set_ID" /]
       [specific name="Critical" ] +1d6 radiant and necrotic damage per plus [/specific]
       [specific name="Power" ] Power (At-Will * Radiant): Minor. The next necrotic or poison power you use through this rod deals radiant damage instead of necrotic damage or poison damage. [/specific]
       [specific name="_Rarity" ] Uncommon [/specific]
       [specific name="Enhancement" ] +4 attack rolls and damage rolls [/specific]
       [specific name="Item Slot" ] Off-Hand [/specific]
       [specific name="Property" ] When you hit an undead enemy affected by your Warlock's Curse with an attack power using this rod, you deal an extra die of Warlock's Curse damage against that enemy. [/specific]
       [specific name="_Bonus" ] +4 [/specific]
       [specific name="_Enhancement" ] Attack rolls and damage rolls [/specific]
    [/RulesElement]
 [/loot]

So the count of the item is 0, meaning that I don't have any... but the equiped flag is set to true.
#2

elronia

Aug 21, 2011 14:28:37
I can verify this same problem with a sorcerer.  Sold a Magic dagger +3 while equipped in off hand, can no longer equip anything off hand.  Still adds +3 off hand enhancement to damage.
#3

zinggy

Aug 23, 2011 23:16:40
This is the same problem reported in This Thread. The workaround is, unsurprisingly, to export the character, delete the offending loot block, and import the fixed file.