Bugs addressed in the 1/19 Update

Post/Author/DateTimePost
#1

WotC_Trevor

Jan 19, 2011 12:52:16
I have a list of the bugs, but I haven't made it all pretty and changed the wording to show that they've been fixed. I figured I would get the list as it is now to you so you could see what's going on, instead of waiting for me to rewrite it. With that in mind, please don't slam me for the info is displayed - I'll get it rewritten as soon as I'm able. Without further ado, here's the list:


Bug fixes


1.    "Unchoose Something" is not a good button name, suggest a re-name.


2.    "return to inventory" button broken in market place


3.    26th Level Eternal Seeker Epic Destiny Power Crashes CB


4.    A bad character can put you an unusable state


5.    A level 14 character will start out with 0 XP in the "Manage Character" tab meaning that an XP amount must be entered to use the level up or level down option.


6.    Ability modifier column in Character Builder sheet has modifier misspelled as "modifer"


7.    Add bonus math for selected powers


8.    Add title to selected choices, including sub choices


9.    Added +2 Plate to my character's inventory and the base AC went from 8 -> 9 for both the magical and non magical plate.  When equipping the magical I'm getting +3 instead of +2.


10.   Adding Tome of the North Wind to your Character Causes Freeze


11.   Adding/Buying Wailing Tome - Freezes Character Builder


12.   Animal Companion Aura sizes are not showing up on the Character Sheet in Character Builder for Sentinel.


13.   Arcane Admixture feat does not allow you to select a power to modify


14.   Arcane Admixture feat spawns "Unspecified" UI bug


15.   Arcane Admixture spell choice reads like a power swap


16.   Arm slot needs to be renamed "Arms" slot.


17.   Art Asset for Tiefling is missing.


18.   Attached character was given houseruled feats when using the "Choose for Me" button.


19.   Attempting to import a hybrid character results in a crash.


20.   Backgrounds Text Not Updating Properly


21.   Backgrounds have a drop-down menu with one selection.


22.   Best items are not autoequipped when creating a high level character.


23.   Blank screen or endless "timed out" error message


24.   Bullywug should not be default female portrait


25.   Button states on equip/unequip buttons on the inventory pane


26.   Cannot log out or login with wrong password caches old valid login


27.   Capping System - Response message has an extra new line


28.   Celestial charger description in the marketplace has unexpected bold text.


29.   Certain Character Names disappear after they've been saved on a character, and one character locks up Character Builder.


30.   Changing the "Player Name" causes a consistent crash when you try to use the "Save as Copy" save option.


31.   Character Builder crashes when you attempt to load a character that you had previously failed to save because you were at the 100 character limit.


32.   Character Builder isn't recognizing the 100 character limit when the "Save as Copy" option is used.


33.   Character Sheet's initial display is all three character sheet styles combined.


34.   Character builder soft locks when you create a drow character, save, load the "Mul" candybox character, then attempt to load the drow character.


35.   Character builder won't even launch in Mac OS X 10.6.5, Safari 5.0.2, Silverlight 4.0.50917.0


36.   Character class descriptions are missing implement proficiencies.


37.   Character sheet is defaulting to Essentials even when the user chooses Character Builder.


38.   Character sheet, Replaced powers are still present on sheet


39.   Character sheet, Skills lack armor penalty


40.   Character sheet, currency is missing


41.   Character sheet, dual weapons, second weapon is behind text box


42.   Character sheet, session, journal notes, Mannerisms and appearance details are missing


43.   Character sheet, text is too small in powercard details


44.   Character sheet: character's equipment, rituals, mount, tattoo are missing


45.   Child of All Races not implemented


46.   Choosing to print the character sheet causes text to be cut off in power cards


47.   Class descriptions are missing Healing Surges per day.


48.   Class descriptions are missing the class' Armor Proficiencies.


49.   Class skills section is missing from the character class description.


50.   Clicking "Save as Copy" a 2nd time causes an exception


51.   Clicking 'ok' on the 'you have exceeded xx items' should take user to load screen to delete characters


52.   Clicking sequence of buttons causes Magic Items, Gear, and Misc tables to blank out


53.   Corellon's Boon of Arcane Might causes CB to lockup.


54.   Corrupted Soul manifestation, if you select Causticsoul genasi as first manifestation then take extra manifestation the PP doesn't show up.


55.   Crash on live when making high level characters.


56.   Crash: When changing total XP to a negative value and trying to save, CBE will crash.


57.   Custom characters that have custom Gender, Alignment, and deity cause a crash when imported.


58.   Customer Report, and their steps, with error messaging (101230-000009)


59.   Customer reports pressing CMD A (to select all) on Mac OS-X will select both the contects of the field and the entire window.


60.   Dark Sun - Character Creation Setup - Dark Sun setting's long description missing


61.   Dark Sun - Choose Class - Sidebar info loading incorrectly


62.   Dark Sun - Choose play style - buttons and sidebar display text inconsistencies


63.   Default race portraits toggle between gender when loading


64.   Delete from the "see deleted Characters" menu doesn't function.


65.   Deleting a character that has an active scratch content will prevent further access to the system


66.   Deselect button in Skills section does not engage, or appear to do much of anything.


67.   Details - Choose Deity should not be an option for Dark Sun character


68.   Details - No Dark Sun art for character portraits


69.   Double clicking on class choices opens context menu in Opera browser


70.   Draconic Heritage racial feature doesn't work


71.   Dragonling Familiar's benefits is not noted on the character sheet.


72.   Drop Power Pop-Up UI broken. Missing Short Descriptions


73.   Drop down menu's text in Select Powers tab has truncated text.


74.   Drow racial power choices not appearing in initial popup


75.   Dual Implement Spellcaster doesn't seem to be working.


76.   Duelist's Prowess granted attack doesn't recognize equipped weapon


77.   Equipment levels should default to +4/- 4 of the characters level


78.   Equipment tab doesn't stay green when weapons are equipped


79.   Equipping Goggles of Night crashes character builder


80.   Essentails characters need uber class name following 'class name'


81.   Essentials Mage unable to choose Expert Mage school option at level 8


82.   Essentials characters cannot choose lower level powers


83.   Failed to initialize because CategoryName is missing


84.   Fey Pact Reward feature damage calculated incorrectly


85.   Finemail is not included in the Marketplace


86.   For backwards compatability, verify that old data gets assigned in the right fields


87.   Full names of elements being cut off


88.   Gnome Wizards "Ghost Sounds" power from Racial Feature "Master Trickster" is not displaying a Power Card


89.   Grandmaster Training options are absent from the MarketPlace.


90.   Halflings and humans unable to pick bonus language


91.   Healer's Lore is not being included on cleric power cards that let a creature spend a healing surge (with the healing keyword).


92.   Health Monitor/Performance Counters - Apply code is occasionally throwing errors leading to soap faults around this code


93.   Health Monitor/Performance counter - Another soap fault on apply around this code


94.   Heat Adaptation is not stacking with Initiate of the Dragon Monk paragon path


95.   Hexblade Summoned creatures have missing D&D fonts, and formatting issues.


96.   Hexblade pact weapons not getting implement feats and features


97.   Human Knights made via custom button, show that they have an additional at will, that is a blank list.


98.   Human bonus at will powers turn those powers selected to encounter powers.


99.   Human monks who can speak Thri-Kreen can take THri-Kreen Paragon Paths


100.  Humans are not getting their extra language of choice.


101.  Hyrbrid Paladin/Sorcerer - Not using dagger as implement.


102.  If there are no build choices, make the left nav turn green and show next button


103.  Imported characters with custom powers causes a crash.


104.  Importing Character Will Freeze Character Builder, until the level 6 retraining is deleted.


105.  Importing Characters with retraining done to them causes the character to regain all retrained items in addition to the items he retrained them for.


106.  Importing a 5th level Elf Ranger fails to bring across the +2 racial bonus to Wisdom


107.  Importing a character with custom elements crashes the CB


108.  Importing characters from previous CB is not behaving as expected.


109.  Index was outside the bounds of the Array


110.  Infernal Reward pact feature damage calculated incorrectly


111.  Inventory &Marketplace - Add Gear For Me - Only one item on inventory chart shows a value


112.  It is very difficult to discern what is and what is not houseruled.


113.  Item quantities not showing up on the character sheet.


114.  Items With Multiple Properties or Variable Properties Crashing CB?


115.  Khopesh not eligible for Heavy Blade enchants


116.  Leveling a character down doesn't cause the character to lose powers.


117.  Loading a character should default to the thumbnail view (not the list view)


118.  Loading the attached character using "Import," the powers section is marked as houseruled but nothing specific is being marked as houseruled.


119.  Log files should be created on server when the service starts running


120.  Low resolution art exists in the essentials character builder.


121.  Mage (Wizard) - Unable to Select At-Will Powers from Other Sources


122.  Magical Ammunition missing from marketplace


123.  Mantle of Clarity's short text under class features is not correct


124.  Marketplace missing options to sell at 50%


125.  Master's Wand of Vicious Mockery - Turns Vicious Mockery to an encounter power with the green bar


126.  Masterwork armor is no longer adding the bonus to AC.


127.  Melee basic damage incorrect when player has "Melee Training" feat


128.  Mirrorsheen Coat not listed in Marketplace for Leather/Hide Armor


129.  Monks that use Staves and a monk unarmed strike in the other hand, are not getting the damage bonus from two weapon fighting.


130.  Monster races should never be 'suggested' races


131.  My Inventory font is a bit small, might be hard to read for some of our users.


132.  NEW button is occasionally grayed out


133.  Nail of Sealing does not appear under "Misc" > "Other Consumable"


134.  Neck slot items show up in Weapons tab on inventory screen


135.  Need 'campaign' choice exposed for sample characters to display in the flip of the box of chocolates


136.  Need 'house ruled' state on left nav


137.  Need Essentials campaign setting for quick build


138.  Need sizzle text hooked up


139.  New Character Builder does not allow for a record of adventures completed to include treasure, XP, etc. earned per adventure/level.


140.  New Character Class Scroll Speed Too Slow


141.  No campaign setting text


142.  No option to de-level character


143.  No way for Bugbears to select Large weapons


144.  Noble Adept theme does not state that it grants the 1 additional power point it is supposed to.


145.  None of the Dark Sun theme powers are appearing as choices for Dark Sun characters


146.  OS regional settings - if not English, then powers, items, feats, etc., are not selectable


147.  Odd gaps between powers for characters that have replaced powers as they level.


148.  Oil of flesh returned isn't in marketplace under other consumables


149.  On the Assign Abilities page, the "Mod + 1/2 Lvl" values are not adding 1/2 the character's level.


150.  One is uncertain  whether "Character Creation Setup" screen is reached and how to continue


151.  Only one Drow portrait in CBE


152.  PE2 Cavalier level 5 daily power is not showing additional option


153.  PE2 Cavalier level 5 power choice should be a popup


154.  PE2 Cavalier “chose a sacrifice” needs to be choose a virtue


155.  PE2 Half-Elf does not have a choice of language


156.  PE2 Hexblade Level 15 power should replace level 1 attack power


157.  PE2 Hexblade level 1 power choice should be popup


158.  PE2 Quick Build Cavalier descriptive text is too long


159.  PE2 Quick Build Cavalier “Choose a sacrifice” should be choose a virtue


160.  PE2 Quick Build Hexblade descriptive text too long


161.  PE2 Quick Build Scout descriptive text is too long


162.  PE2 Quick Build Sentinel descriptive text is too long


163.  PE2 Quick Build Sentinel “choose a spring” choose a season


164.  PE2 Sentinel “choose a spring” needs to be choose a season


165.  PE2 Tiefling missing language choice


166.  PE2 display Sentinel animal “companion” stat block in info panel


167.  PE2 grey out power choice ui if there are no power choices (specifically for Cavalier)


168.  PE2 missing Hexblade weapon power card


169.  PE2 missing leaf wall as a Hunter choice at level 6


170.  PE2 need Sentinel pet stat block as new page/user control in character sheet display


171.  PE2 need art for Quick Build Cavalier virtue of sacrifice


172.  PE2 need art for Quick Build Cavalier virtue of valor


173.  PE2 need art for Quick Build Sentinel druid of spring


174.  PE2 need art for Quick Build Sentinel druid of summer


175.  PE2 need short description for Cavalier


176.  PE2 need short description for Hexblade


177.  PE2 need short description for Hunter


178.  PE2 need short description for Scout


179.  PE2 need short description for Sentinel


180.  PE2 need to show multiple monster stat blocks in character sheet for Hexblade


181.  PE2 no art for Quick Build Hexblade fey pact


182.  PE2 no art for Quick Build Hexblade infernal pact


183.  PE2 show dragonborn as Quick Build Cavalier race choice


184.  PE2 show drow and tiefling as race choices for Quick Build Hexblade


185.  PE2 show drow as a Quick Build Hunter race choice


186.  PE2 show half-elf as Quick Build Sentinel race choice


187.  PE2 show half-orc and drow as Quick Build Scout race choices


188.  PE2 where is Sentinel combined attack?


189.  PE2 ‘next’ should go to next choice, not necessarily next tab


190.  Page freezes after left open for over an hour


191.  Parchment Armor not Available as Leather (Only Cloth)


192.  Picking "Choose For Me" in higher-level Mage details results in random feat choices


193.  Plate Armor not displaying correctly on character sheet


194.  Player doesn't get all skill choices when choosing the Crystalmind paragon path


195.  Power of Winter is not showing it's damage bonus on associated powers.


196.  Powers Not Displayed


197.  Powers behave strangely when the user creates a character, doesn't save it, and creates a second character.


198.  Powers that can be used multiple times during an encounter have no indicator on character sheet how many times said power can be used.


199.  Powers that have been previously retrained are still appearing as retrain options at higher level.


200.  Print option seems to fail for Character Builder.


201.  Printing the Classic version of CB doesn't print any values under Skills


202.  Psion replace power functionality doesn't seem to be working correctly.


203.  Psychic Surge power (Wilder Theme Attack 1) Listed with weapon type


204.  Pyromancy isn't appearing as an option in the "New" character build section.


205.  Quantity of "Survival Days" Not Displaying on Character Sheet


206.  Quick Build Role plates need to show 'style' names, not role name


207.  Racial bonus saving throws vs. special things is carrying over to the next character loaded.


208.  Re-arrange campaign plates


209.  Remove the 'choose role' selection from custom character creation


210.  Rename Language(s) to Languages.


211.  Replace power options aren't showing up unless the user refreshes the filter.


212.  Replaced powers are not marked as such on the Power selection list.


213.  Replacing UI encounters problems when the user unchooses his replaced power then chooses it again.


214.  Resistances do not reset with new characters


215.  Retrained Feats Viewable On The Character Sheet


216.  Retrained powers are not being marked as retrained in the character builder.


217.  Retrained powers are still appearing on the character sheet.


218.  Retraining a feat choice causes that choice to vanish from selection at higher levels.


219.  Retraining a feat doesn't seem to be fully implemented.


220.  Retraining a skill then trying to select that skill again causes a crash.


221.  Retraining feats does not remove the "trained away" feat


222.  Right pane class text missing description for essentials characters


223.  Role pane is staying lit after new custom character creation is started


224.  Role selection Ui has inverted mouse over state


225.  Sample art still showing when choosing power swapped powers


226.  Saved characters all listed as Level 1, despite actual level


227.  Saving throw modifiers from old characters showing up on new characters


228.  Saving throw mods are not resetting from character to character.


229.  Search values persist from character to character.


230.  Selecting a school for a Mage generates an exception


231.  Sell items help text outdated


232.  Sentinel Druids are not getting their alternate stat (Con) added to AC (Primal Guardian feature Not Working)


233.  Skald's, Repulsion, Shadowdance, Shared Valor, Sylvan Armor, Laughing Death, Armor of Sudden Recovery - Not all correct options available


234.  Some feats seem to display a tiny part of another  line of text.


235.  Some mouse scroll wheels do not work


236.  Some of the retraining UI is running into line borders.


237.  Sometimes when making a higher level character, the manage page shows "Level down to 1" and 0 xp.


238.  Soul Sword - Can't be found in Character Builder


239.  Spear Expertise - Adding the +1 damage to all attacks not just charges.


240.  Staff expertise isn't giving it's attack bonus to weapon attacks.


241.  Stonemeal Biscuit - Doesn't seem to be in Character Builder


242.  Sunleaf Armor is only avaliable in cloth, when it should be available in cloth, leather, and hide.


243.  Sylvan Armor not available in Leather


244.  Tempest Fan +1 is supposed to be usable as an implement by a Wizard, but cannot be equipped.


245.  Templar Brands Item Missing


246.  Template not found


247.  The "Arcane Implement Mastery" class feature short description needs to be re-worded. (It isn't accurate)


248.  The "Choose Something" and "Unchoose Something" buttons run outside their expected text area.


249.  The "Nature's Bounty" (Level 27) class feature isn't marked as level 27 and isn't described anywhere in the Character Builder.


250.  The "Save as Copy" button is causing a crash after the user saves a character then attempts to save a copy of that character.


251.  The Animist Shaman's descriptive text goes outside of viewable text areas and has no scrollbar.


252.  The Battlefist isn't displaying in the "Your Stats Using" section for weapon powers even when the fist is equipped.


253.  The Character Class descriptions are missing weapon proficiencies.


254.  The Character Sheet is listing incorrect experience amounts for "Next Level at" amounts.


255.  The Feat Eladrin Soldier, doesn't add the +2 damage bonus to the Swordburst Powers.


256.  The Ki Slot on the charcter sheet should be renamed to Ki Item or Ki Focus.


257.  The PE2 classes need art assets.


258.  The Pyromancy School button in the "Choose a School" area needs an art asset.


259.  The Replace power UI scrollbar is scrolling outside of viewable areas.


260.  The Sentinel class will display greyed-out power option boxes for encounter and daily powers that the class should not have.


261.  The Sentinel is missing level six Essentials utility powers.


262.  The Sentinel's animal companion stats do not appear on the character sheet.


263.  The Session Timed Out message given from the webpage does not give you the option to log back in.


264.  The Superior Implement Training feats should contain descriptions of the superior implements they grant.


265.  The application does not log the user out due to inactivity after an extended time period.


266.  The body slot on the character sheet and in character builder should just be called "Armor."


267.  The descriptive text for the "Select Natural Cycle" choices are extremely confusing.


268.  The first part of the "Visions of Avarice" power on the Calculations sheet has an incorrect attack bonus.


269.  The grease attack power card is too large and is block the power type and level.


270.  The hand slot item needs to be renamed to "Hands" slot item.


271.  The healing word power card isn't listing all of its descriptive text correctly.


272.  The hellfire arcanist feat is giving a damage bonus of +4 at paragon tier when it should be +3.


273.  The human bonus feat selection doesn't seem to be showing up until the user picks other feats.


274.  The hunter is missing his level six utility power choice.


275.  The mousewheel cannot be used to scroll through the select feats section.


276.  The new PE2 classes need short descriptions in the "New" build option of CB.


277.  The new log in pop up doesn't accept "Enter" for the log in button.


278.  The replace UI has no obvious way to change your selected replace power.


279.  The save button in the Manage Character section needs a confirmation message.


280.  The scout powers Healing Lore (Utility 6) and Step of Morning Mist (Utility 6) are missing from the Scout's power choices.


281.  The tattoo slot needs to be renamed to simple "Tattoo."


282.  The text description for feats is off center in the popup window.


283.  There should be no level 13 Improved Disruptive Shot class feature option for hunters, the choices should be based on the weapon they are using.


284.  Thief Weapon Talent not granting +1 Attack Bonus to applicable Ranged Weapons


285.  Time Wizard's Tools bonus to initiative is wrong


286.  Tome of Summoning, added to character -  the program freezes.


287.  Totem Blade feature not implemented


288.  Totemic Spear Missing From Marketplace


289.  Train Skills - Column headers are not uniformly aligned with skill data


290.  Trying to add more than one of an item causes a crash.


291.  Trying to build a high level mage using custom will put character options in a strange order on the page.


292.  Two-Fisted shooter feat description on the character sheets is incomplete.


293.  Two-handed weapons show up in main hand and hand slot instead of main hand and off-hand slot


294.  Unable to double click to select a portrait.


295.  Unable to print using IE8


296.  Ungeunt of Darkvision Missing In CB


297.  User is unable to load a character after existing out of the build process and trying to load that same character he was just working on.


298.  User is unable to manipulate UI for character recovery when the character's name pushes the UI off of the screen.


299.  Using the "Add gear for Me" option will sometimes give the user a missile weapon, but no ammo.


300.  Value Cannot Be Null


301.  Vecna web service is crashing in production


302.  WarPriest Storm Domain Level 11


303.  Warrior of the Wild incorrectly limits Hunter's Quarry damage to once per encounter


304.  Weapon Information should be added to all weapon-type feats.


305.  When creating an Essentials character there is no "Leader" option for play style


306.  When leveling up my level 14 lfr cleric with 47860xp the builder crashes


307.  When sorting a power by the target option, some powers with targets are listed as having a target of "none".


308.  Wizard and mage powers are not retraining correctly.


309.  Wood Woad Guardian is missing text in headers.

#2

Fingolfin_Aeros

Jan 19, 2011 13:41:13
Trev, thanks for the update.
#3

olfactatron

Jan 19, 2011 13:59:56
Wow, that's a lot of stuff.  I want tip my hat to the team for getting all that done.

And now I'm going to wag my finger at the team for not including a house rule function, and apparently there isn't one planned for the near future. 
 
community.wizards.com/go/thread/view/758...

So.  Awesome.  Still can't use this thing in the home game.   
#4

mellored

Jan 19, 2011 15:11:33
Wow, that's a lot of stuff.  I want tip my hat to the team for getting all that done.

And now I'm going to wag my finger at the team for not including a house rule function, and apparently there isn't one planned for the near future. 
 
community.wizards.com/go/thread/view/758...

So.  Awesome.  Still can't use this thing in the home game.

Custom Items are on that list.

Even if custom feats/powers/races arn't.
#5

ZaranBlack

Jan 19, 2011 15:28:27
Wow, that's a lot of stuff.  I want tip my hat to the team for getting all that done.

And now I'm going to wag my finger at the team for not including a house rule function, and apparently there isn't one planned for the near future. 
 
community.wizards.com/go/thread/view/758...

So.  Awesome.  Still can't use this thing in the home game.

Custom Items are on that list.

Even if custom feats/powers/races arn't.



I'd much rather have the ability to add free feats and then get custom made items.

Also, I don't see Custom portraits anywhere.  Or even a Blank Portrait.
#6

rubedojr

Jan 19, 2011 15:37:26
That is a beautiful list, and I'm especially pleased to see magic ammunition has been keyed in. You guys have a lot of work ahead, but you're making excellent progress, and that's great to see.
#7

MarkAtkinson

Jan 19, 2011 16:02:22
....and still no de-level button. Frown


Other than that well done WotC.
#8

_Mithreinmaethor_

Jan 19, 2011 16:07:13
....and still no de-level button.


Other than that well done WotC.



Ever tried reducing the amount of Exps on the last tab?
#9

MarkAtkinson

Jan 19, 2011 16:17:53
....and still no de-level button.


Other than that well done WotC.



Ever tried reducing the amount of Exps on the last tab?



Oops.

Thanks.
#10

RedSiegfried

Jan 19, 2011 16:20:52
Excellent, my multiclass power swap shows up now, I don't even have to rechoose it, and I can also pick Shadowdance Leather armor.  Good job, folks!  Keep it up!
#11

anaro

Jan 19, 2011 16:31:54
Thanks for the update Trevor, and thanks to the team for restoring a bit of confidence.  Still a little shocked by the mags going away, but this helps a bit.  : )
#12

tobascodagama

Jan 19, 2011 17:00:54
Huge fixes! Awesome!
#13

olfactatron

Jan 19, 2011 17:34:48
Wow, that's a lot of stuff.  I want tip my hat to the team for getting all that done.

And now I'm going to wag my finger at the team for not including a house rule function, and apparently there isn't one planned for the near future. 
 
community.wizards.com/go/thread/view/758...

So.  Awesome.  Still can't use this thing in the home game.

Custom Items are on that list.

Even if custom feats/powers/races arn't.



Oh dude, all I want to house rule is giving expertise and melee training to characters.   Nothing complicated, but I'm in mid campaign with two new players coming in and I've had to tell them to use the old builder until they get the new one up to speed. 
#14

_Mithreinmaethor_

Jan 19, 2011 18:08:25
Wow, that's a lot of stuff.  I want tip my hat to the team for getting all that done.

And now I'm going to wag my finger at the team for not including a house rule function, and apparently there isn't one planned for the near future. 
 
community.wizards.com/go/thread/view/758...

So.  Awesome.  Still can't use this thing in the home game.

Custom Items are on that list.

Even if custom feats/powers/races arn't.



Oh dude, all I want to house rule is giving expertise and melee training to characters.   Nothing complicated, but I'm in mid campaign with two new players coming in and I've had to tell them to use the old builder until they get the new one up to speed. 



My god man why on earth would you want to give them 2 feats for free and especially those. Yikes
#15

olfactatron

Jan 19, 2011 18:32:45


My god man why on earth would you want to give them 2 feats for free and especially those. Yikes



I know, right?  People always say I'm way too easy on my players.   Maybe to change it up and give them a challenge, I'm thinking for my next campaign that everyone has to play a bullywug. 
#16

RedSiegfried

Jan 19, 2011 20:13:47
Excellent, my multiclass power swap shows up now, I don't even have to rechoose it, and I can also pick Shadowdance Leather armor.  Good job, folks!  Keep it up!



Perhaps I spoke too soon on the power swap issue, but to be fair, I didn't see that specifically listed in the above bug list.  I've described the issue in other threads.  Still, other bugs I've encountered seem to be gone now, and that's good!
#17

RedSiegfried

Jan 19, 2011 20:38:06

29.   Certain Character Names disappear after they've been saved on a character, and one character locks up Character Builder.

Character names still seem to disappear sometimes.  I can't detect any pattern to it.

#18

RedSiegfried

Jan 19, 2011 20:40:36

5.    A level 14 character will start out with 0 XP in the "Manage Character" tab meaning that an XP amount must be entered to use the level up or level down option.

I ran into this just now after generating an 11th level character too.  0 XP and until I filled that it I could not level up or down.

#19

RedSiegfried

Jan 19, 2011 20:52:52

5.    A level 14 character will start out with 0 XP in the "Manage Character" tab meaning that an XP amount must be entered to use the level up or level down option.

I ran into this just now after generating an 11th level character too.  0 XP and until I filled that it I could not level up or down.





237.  Sometimes when making a higher level character, the manage page shows "Level down to 1" and 0 xp.



This is exactly what happened when I created a level 11 character.  I could not reproduce the issue with any other level, only 11.
#20

amanu_jaku

Jan 19, 2011 23:37:05

29.   Certain Character Names disappear after they've been saved on a character, and one character locks up Character Builder.

Character names still seem to disappear sometimes.  I can't detect any pattern to it.




This keeps happening to me. I have only tried modifying one character, but I can't get the character's name to save at all.
#21

Alficles

Jan 20, 2011 0:16:33
Aye, I'm glad to see that you're fixing bugs before writing features. I'd rather have a somewhat useful tool that works than a marvelous one that doesn't.

Nevertheless, I join in the chorus of "Need Houseruled Feat Slots". This is an absolute bare minimum, but it gives so very much. I know the system can handle it cause my imported chars come in ok. 
#22

Blakey

Jan 20, 2011 2:17:54
That's a lot of bug squishing - great job guys.    And thanks for the continued info - that is the main thing I'm really pleased with - we're getting much more information than before.  It's good to know that a beta Adventure Tools is coming "soon" too.

Cheers
Blakey
#23

Plaguescarred1

Jan 20, 2011 4:19:26
100 character limits ? Was the previous limit of 20 raised finally ?

76. Duelist Prowess was added the Weapon Keyword. The Compendium turned this Power Immediate attack into a Daily, totally screwing it. All of that while not processing through the proper Rule Updates.  Its worse than it was. 

#24

DMaple

Jan 20, 2011 6:54:33
One major bug they missed is the printing bug they introduced in the first update. 

Currently when I print a character sheet from the edge of the double bordered Abilities score boxes right is cut off. So you see Strength 18, but not the +4 bonus, on skills it will say Acrobatics Dexterity have a tick for trained and then the actual value is cut off.

It pretty much makes the character builder useless in it's current form.

Still thank-you Wizards for refunding the remainder of my subscription, at least you can do something right.
#25

Blakey

Jan 20, 2011 8:11:09
It pretty much makes the character builder useless in it's current form.



To you.    To me that makes zero difference as I never print my characters.   Some things affect different people more than others - they are never going to please everyone.

Just a thought...
Blakey

#26

dracomax1981

Jan 20, 2011 8:34:21
They may not be able to please everyone, but being able to print a charsheet is going to effect a fairly large portion of their customer base, especially since it's (a) online only, and (b) not an editable pdf.
#27

saunka

Jan 20, 2011 9:19:48
Wow, that's a lot of stuff.  I want tip my hat to the team for getting all that done.

And now I'm going to wag my finger at the team for not including a house rule function, and apparently there isn't one planned for the near future. 
 
community.wizards.com/go/thread/view/758...

So.  Awesome.  Still can't use this thing in the home game.

Custom Items are on that list.

Even if custom feats/powers/races arn't.



I'd much rather have the ability to add free feats and then get custom made items.

Also, I don't see Custom portraits anywhere.  Or even a Blank Portrait.



I think I solved this.  Read here and let me know if this works for you.

community.wizards.com/go/thread/view/758...

#28

mellored

Jan 20, 2011 9:36:14
I'd much rather have the ability to add free feats and then get custom made items.

Also, I don't see Custom portraits anywhere.  Or even a Blank Portrait.

A Blank Portraits should be super easy to impliment.  They really just need to put it on the to-do list.
#29

overfiend

Jan 20, 2011 9:46:48
I didn't see a fix that implements inherent bonuses anywhere on this list, still (unless I missed something).  Highly frustrating, this is essential to our Dark Sun campaign!
#30

EdrialyseCamael

Jan 20, 2011 10:27:09
I still don't see the official Assassin information in the Character Builder, and the official one was in Dragon 393. The guild trainings are still from playtest, as well as all the powers. If you added 393 in this update, where is the Assassin?
#31

pruano

Jan 20, 2011 10:30:42
100 character limits ? Was the previous limit of 20 raised finally ?


No, see this.
#32

noxinfernus

Jan 20, 2011 11:55:33
I still don't see the official Assassin information in the Character Builder, and the official one was in Dragon 393. The guild trainings are still from playtest, as well as all the powers. If you added 393 in this update, where is the Assassin?



This is not correct. The official launch of the Essentials Assassin was issue 394, so you probably won't be seeing this added until next update (at the soonest).
#33

thespaceinvader

Jan 20, 2011 12:54:55
Indeed - the playtest that appeared in 393 was not in the compiled issue - and only the compiled issues are added to Dragon.  Or... were, anyway.  394 is probably the last one.
#34

Nanolathe

Jan 20, 2011 16:05:35
235.  Some mouse scroll wheels do not work

And they still dont (at least for me). I might understand it if I had some fancy mouse with 37 buttons, hotkeys and the like... but I don't.
I use Firefox and Google Chrome as my browsers.
#35

kenjoon

Jan 20, 2011 17:28:47
235.  Some mouse scroll wheels do not work


This is still broken with Chrome on Windows XP.
#36

kenjoon

Jan 20, 2011 17:31:01
235.  Some mouse scroll wheels do not work

And they still dont (at least for me). I might understand it if I had some fancy mouse with 37 buttons, hotkeys and the like... but I don't.


I'm pretty sure this is browser specific so you should report OS and browser with this as I did.  For example when I try this with IE I have no issue.  It may just be a bug in Silverlight in which case there is nothing WotC can do about it.
#37

Plaguescarred1

Jan 20, 2011 20:36:07
100 character limits ? Was the previous limit of 20 raised finally ?


No, see this.



Ok Thanks pruano for the linky.
#38

amanu_jaku

Jan 20, 2011 22:28:54
I didn't see a fix that implements inherent bonuses anywhere on this list, still (unless I missed something).  Highly frustrating, this is essential to our Dark Sun campaign!



What I did to get around it was to create a blank character with the inherent bonuses enabled in the old character builder, then uploaded it to the online character builder. The new one might not have the option to turn it on, but it does have the mechanics to process it.
#39

Valdier

Jan 21, 2011 2:37:43
144.  Noble Adept theme does not state that it grants the 1 additional power point it is supposed to.

This is great that this is there... it still doesn't update the power points on the front sheet correctly...

Additionally, Darksun inherent bonuses are a must.
#40

drnick

Jan 21, 2011 12:25:56
Are they or are they applied automatically when you create a character under the "Dark Sun" campaign (as opposed to, say, a Home Campaign character)?

I'm way to lazy to check but if it's true then you can do it that way.
#41

amanu_jaku

Jan 21, 2011 18:09:54
Are they or are they applied automatically when you create a character under the "Dark Sun" campaign (as opposed to, say, a Home Campaign character)?

I'm way to lazy to check but if it's true then you can do it that way.


To do it that way, you'd have to create a beginning Dark Sun campaign character in the Dark Sun tab (you won't have to build much, just select like a class or a race), then save and export it, load and apply the inherent bonus in the old CB, then save and re-import it to the online CB.

I'll be glad when they add it back in, but at least there is something that can be done if you are playing a Dark Sun Campaign now.
#42

jimgoings

Jan 22, 2011 11:55:07
I didn't see a fix that implements inherent bonuses anywhere on this list, still (unless I missed something).  Highly frustrating, this is essential to our Dark Sun campaign!



Word.  Drives me nuts that I have to hand-correct a bunch of stuff on my sheet.

Also, there are no Puchiks in the items either.  I have to use daggers and write 1d6 dmg on all my powers instead of 1d4.
#43

lordhenry

Jan 22, 2011 16:00:11
Wow, that's a lot of stuff.  I want tip my hat to the team for getting all that done.

And now I'm going to wag my finger at the team for not including a house rule function, and apparently there isn't one planned for the near future. 
 
community.wizards.com/go/thread/view/758...

So.  Awesome.  Still can't use this thing in the home game.

Custom Items are on that list.

Even if custom feats/powers/races arn't.



I'd much rather have the ability to add free feats and then get custom made items.

Also, I don't see Custom portraits anywhere.  Or even a Blank Portrait.

good Job 

my rangers beast stats don't show up did that get fixed
i want to be able to add extra feats to caracters
 
#44

cptfwiffo

Jan 22, 2011 18:01:52
Gte
#45

cptfwiffo

Jan 22, 2011 18:17:49
Yeah wow... great round of bugfixing!!!
Of course I'm still waiting for my bug to be fixed, but honestly, I can wait... and will do so happily.
Just a question: would you folks be willing to share a bit of the planning with us? What bugs are currently getting attention would be a great show of direction. Heck, I'd love to see the use of an openly viewable bugtracking system. You folks are working mighty hard for us to make a great system, and just love to show those negative naysayers the progress being made.

Mind I don't want to review anything but these times scrumming is hot and sharing a sprint planning is part of that....

Best regards,

Koos
#46

brandorthebarbarian

Jan 22, 2011 21:56:57
Grats on all the hard work!, however the builder is still completely unusable for anyone i play with. Everyone hates the character sheets. No one will use the new builder due to the multitude of printing issues. Why can't we have a version of the original sheet from the first builder? Or even something that resembles the character sheets from the players' handbook? I'm really having trouble giving praise despite the horrendous hours of work put into this. The original builder is still far superior as far as being able have 2 sheets per page on a character sheet..why go to a 5 -6 page character? among many other customizable options are lacking and why? where is the options for creativity let alone the myriad of options no longer available.
#47

fcjamison

Jan 22, 2011 23:09:07
At least they have stated that creating a character sheet in the OCB like the one in the CBC is one of the things they are working toward over the next couple of months. Hopefully we will see it implemented by the April update.
#48

lokiare

Jan 25, 2011 2:59:54
At least they have stated that creating a character sheet in the OCB like the one in the CBC is one of the things they are working toward over the next couple of months. Hopefully we will see it implemented by the April update.



If their programmer would focus for a few days they would have this done. All they are doing is telling it where to show the data before saving it to a picture...Not heavy lifting...
#49

fcjamison

Jan 26, 2011 1:04:58
It's not quite as simple as that. They have to consider what happens when the data would run off the page (Like feats in the CBC).
#50

lokiare

Jan 26, 2011 1:16:56
It's not quite as simple as that. They have to consider what happens when the data would run off the page (Like feats in the CBC).



That's simple resize or move to another page... Its not like its rocket science...
#51

fcjamison

Jan 26, 2011 1:22:42
Resizing text may not be that simple in Silverlight (or maybe it is, I don't know). And adding another page is what people are complaining about right now.
#52

lokiare

Jan 27, 2011 3:49:32
Resizing text may not be that simple in Silverlight (or maybe it is, I don't know). And adding another page is what people are complaining about right now.



No, people are complaining about unneccessary pages, like when your animal companion gets its own page.

If you have multiple powers that don't fit on a single page, the only way to do it is to move them to another page...
#53

amanu_jaku

Jan 29, 2011 2:02:43
No, people are complaining about unneccessary pages, like when your animal companion gets its own page.



I'd like it if all feats on the features page page actually had a summation of the benefits and not the flavor text.

Example: Pacifist Healer: "Your healing powers are better, but you are punished for damaging bloodied foes."

It would help if the description was like it is for class features, so that it would explain the mechanical benefits.

Example: "Healer's Word: Add Wis modifier to hp healed on cleric healing powers."

That is more beneficial for what the page is intended to be used for, as if I forget what Healer's Word does, the description on that page explains what that class power actually gives, but Pacifist Healer would have to be looked up.
#54

lokiare

Jan 29, 2011 4:52:32
No, people are complaining about unneccessary pages, like when your animal companion gets its own page.



I'd like it if all feats on the features page page actually had a summation of the benefits and not the flavor text.

Example: Pacifist Healer: "Your healing powers are better, but you are punished for damaging bloodied foes."

It would help if the description was like it is for class features, so that it would explain the mechanical benefits.

Example: "Healer's Word: Add Wis modifier to hp healed on cleric healing powers."

That is more beneficial for what the page is intended to be used for, as if I forget what Healer's Word does, the description on that page explains what that class power actually gives, but Pacifist Healer would have to be looked up.



I've noticed that too, it forces me to pull out my books or look it up in the compendium. Since the books are never up to date because of the errata, the compendium is the only real option and that requires you to be online... So basically even the printed character sheet is almost worthless in play without a net connection... Sorry WotC I'm not pay an extra $50 a month just so I can pay you $10 a month to be able to play...