Character Builder: Data Entry/Mechanics Errors

Post/Author/DateTimePost
#1

serphet

Nov 10, 2008 13:32:43
This thread is for data entry errors on the Character builder.


I'll provide my first issue as an example

Hesitation slash FTR 3 enc - doesn't add dex mod
#2

Lanu2000

Nov 10, 2008 13:43:14
Blastback Swipe is listed as Intelligenev vs. Fortitude

I think this is the reason it is not adding the Intelligence modifier to hit.
#3

serphet

Nov 11, 2008 0:27:28
any chance we can get a mega thread for this stuff, instead of everyone starting their own thread for every data error? Makes it really hard to keep on top of everything.
#4

nightwhisper

Nov 11, 2008 5:21:40
Furious Smash (Warlord at-will) does not list correct damage in the power cards section. Or rather, it doesn't list a damage. For example, a character I made had "+6 attack, deal damage" with a greatsword, or "+6 attack, deal +1 damage" if I added Weapon Focus.
#5

WolfStar76

Nov 11, 2008 7:01:53
While having a megathread might make it easier for you to read one long list of errors, I think that having things organised this way (post per issue) serves two purposes:

1) It creates a issue list for the WotC dev team. Each item we create can be treated as a separate issue to be worked on and tracked.

2) It allows easy communication on the posted issue between the devs and the user. If I post a bug into the megalist and WotC_DM replies, it would be easy to miss his reply in the conglomeration.

At this point the odds of blending all of these threads together are slimmed even further, as mass-moves in the forums tend to make the forums less stable than usual.
#6

kave99

Nov 11, 2008 9:47:12
Swordmage 3rd level "corrosive ruin" list the Hit line for "sloth strike" rather than 1[w] + Intelligence modifier acid damage.
#7

hdier

Nov 11, 2008 9:58:51
If you select the Cleric multiclass feat, it gives you the 'Daily Healing Word' ability, but keeps the 'Special' text stating that you can use it twice per encounter, but only once per round.
#8

ah_graht_dup

Nov 11, 2008 10:05:18
I made a 1st level Human Ranger and on the power cards for Twin Strike, Careful Attack, and Sudden Strike the character's strength damage bonus (+3) is not being added to the damage.

You can download a copy of the character from http://graht1.googlepages.com/Cahira.dnd4e
#9

To11

Nov 11, 2008 10:23:47
I made a 1st level Human Ranger and on the power cards for Twin Strike, Careful Attack, and Sudden Strike the character's strength damage bonus (+3) is not being added to the damage.

Twin Strike and Careful attack don't add Str mod to damage - that is not a glitch. The primary attack with the off-hand in sudden strike does not get the STR mod to damage either - this does point out a formatting issue, as the secondary attacks are not calculated on the card.
#10

To11

Nov 11, 2008 10:27:37
Genasi characters gain all the passive benefits of their manifestations that they pick up with Extra Manifestation (feat) instead of the only receiving the benefits of one manifestation at a time.
#11

serphet

Nov 11, 2008 11:48:43
Genasi characters gain all the passive benefits of their manifestations that they pick up with Extra Manifestation (feat) instead of the only receiving the benefits of one manifestation at a time.

hmm from a programming standpoint.... that seems a bit tricky... almost like you need an equipment slot for manifestations.
#12

ah_graht_dup

Nov 11, 2008 12:42:21
Twin Strike and Careful attack don't add Str mod to damage - that is not a glitch. The primary attack with the off-hand in sudden strike does not get the STR mod to damage either - this does point out a formatting issue, as the secondary attacks are not calculated on the card.

D'oh! :embarrass

Thank you To11 for pointing out my error.
#13

jamesmcmurray

Nov 11, 2008 14:33:09
1) It creates a issue list for the WotC dev team. Each item we create can be treated as a separate issue to be worked on and tracked.

They shouldn't be using a forum for bug tracking. If there's a single large thread then the devs need only check it once a day and import any new issues into their local system.

Then again, anything posted here should probably be reported through the "report a bug" link in the app as well.

hmm from a programming standpoint.... that seems a bit tricky... almost like you need an equipment slot for manifestations.

Or a counter of manifestations. If you have one, calculate it in. If you have more than one, provide power cards for each so the player can easily show which is active and see the effects.
#14

serphet

Nov 11, 2008 14:37:00
I intended this not for serious bugs, but for typos and errata that is easily fixxed via sql manipulation. Things like that really don't shouldn't need a huge fix.

However if wolkfstar is speaking from the inside, then he knows better.
#15

WolfStar76

Nov 11, 2008 17:11:33
They shouldn't be using a forum for bug tracking. If there's a single large thread then the devs need only check it once a day and import any new issues into their local system.

Then again, anything posted here should probably be reported through the "report a bug" link in the app as well.

The devs should take customer input wherever it comes from. Forums OR report a bug link.

A single mega-thread, with banter and bickering is much harder to cull data from than doing a quick check to see what threadsa re unread. Then a dev can look at the first post or two in a thread to get a feel for the issue.
#16

serphet

Nov 11, 2008 17:31:26
The devs should take customer input wherever it comes from. Forums OR report a bug link.

A single mega-thread, with banter and bickering is much harder to cull data from than doing a quick check to see what threadsa re unread. Then a dev can look at the first post or two in a thread to get a feel for the issue.

which is why we should delete non bug report posts in this thread, and stop posting Off topic.
#17

eluides

Nov 11, 2008 22:28:30
My character has scale armor but the AC stays at 11 and does not include the +7 AC bonus for wearing scale armor. Is this a data entry/mechanics error or am I misunderstanding something?
#18

serphet

Nov 11, 2008 22:32:02
My character has scale armor but the AC stays at 11 and does not include the +7 AC bonus for wearing scale armor. Is this a data entry/mechanics error or am I misunderstanding something?

it would be normally, however, it sounds like your not equipping the armor.

(check the menu on the bottom right of the equipment screen)
#19

anubis_reynard

Nov 11, 2008 23:03:16
Gnolls are missing the Pack Attack race feature.
#20

shadowstk

Nov 12, 2008 1:29:25
Some of my stat cards have the "with your stats" section cut short by limited space.
#21

ganarothles_dup

Nov 12, 2008 3:42:34
Impiltur, Thay, Auspicious Birth, Born Under a Bad Sign Backgrounds do not properly adjust HP as per their texts.
#22

Proin

Nov 12, 2008 5:37:23
bonuses gained from using Weapon Focus(x) when using "x" as an implement are not added.

Example:

and eladrin warlock with Eladrin Soldier/Weapon Focus(heavy blades) has the additional feat damage calculated for the melee basic attack but not for her warlock powers.