| Post/Author/DateTime | Post |
|---|---|
| #1Los_GrakAug 26, 2010 10:46:00 | I'm going to be starting a weekly campaign that takes place within the 4e core world and was wondering what I should remove as illegal within that world. The obvious stuff would be anything Forgotten Realms- or Eberron-related. Is there anything else I should be looking for? Even better: Does anyone out there already have a campaign file that they use for their own games and would be willing to share? |
| #2OrcbossAug 26, 2010 22:48:34 | That really just depends on your idea of what "core" is. That's a question like "how much salt should I really put on my fries?" It'd be easy enough to just say no FR, Eb, or DS and leave it at that. No reason you can't cherry pick though. Taking FR as an example, I'll allow Swordmages, but not Drow or Spellscars. Anyhing related to those items is also in or out as the case may be. |
| #3Neutronium_DragonAug 27, 2010 3:54:43 | If it's the core setting then there is no illegal content. Some of the fluff might need to be adjusted, but the rules content itself is all considered to be legal by default. |