| Post/Author/DateTime | Post |
|---|---|
| #1dalzigJul 20, 2009 17:07:54 | D&Di is an amazing tool. The Compendium by itself is an amazing piece of work. The Character Builder takes the Compendium and makes it even better for players. For 12 months of D&Di, it currently costs US$71.40. That is somewhere between 2-3 hardcover books. For many people that sounds like quite a steal. Access to most of the material in every single published source for the cost of purchasing 2 or 3 individual books? Who would be stupid for buying the actual books? Now, there are advantages to the hardcovers that D&Di simply can't beat. You can sit down and read a book. The books often contain some rules, fluff and useful sidebars that you just can't get on D&Di. However, there are also books where there is little information in the book not available to D&Di. The Monster Manuals, once you know how to read a monster's entry, provide little reason to own the book. All the monsters are available in the Compendium. All the Racial Traits are available in the Character Builder. Soon, all the monsters will also be available in the Monster Builder. The Power expansions are completely contained within the Character Builder. There is nothing in these books that I have not seen contained in the Character Builder. If someone in the group has a subscription to D&Di, what is the incentive to purchase these books? So, bring on your conjectures, anecdotes, or even *hint to Wizards insiders* facts! Is Wizards actually competing with itself? |
| #2CoarseDragonJul 20, 2009 17:39:09 | I use the "books" to plan out my characters. I get more of a visual on the class/race from the books than from Character Builder or Compendium. I use the Compendium when I am here on the forums to look up things different people recommend or mention because I don't always have books with me. I use the Character Builder to actually build out the character and print out the character sheet. D&Di is worthy of my money. |
| #3OrcbossJul 20, 2009 18:13:18 | To a degree, I'm sure they do compete, but neither will really replace the other for some folks. It's a lot easier to build adventures and characters with the online tools. It's a lot easier to read the books when my wife is using the computer. ![]() |
| #4xakasJul 20, 2009 18:23:27 | To a certain degree I think I still have my old 1e/2e gamer hidden under my 4e persona. Back in my teens, in the days of AD&D, I used to get a buzz when getting that latest book or box set, and would look forward to my next trip to the FLGS. I lost that feeling with 3e, having kids and working long hours cut deeply into our D&D time and we had to stop playing in about 2002. Now with 4e I seem to have that feeling back. (even though I am now old enough to know better :D ) I look forward to getting the books and sitting down and reading them, so I can lock any juicy bits of fluff from them away in the recess of my brain marked D&D. I also get the updates on the comp. Yes I no longer need my books to play. 90% of what I need during the game I can do with my Insider subscription. There is something about having my hands on the book it's self that is compelling. |
| #5OreJul 20, 2009 19:07:54 | They can definitely compete with each other, no doubt. I think for the most part folks who subscribe to D&Di will buy some of the books as well. I mean, I have met some people with D&Di who rely on it to gain access to content for some of the books but they are still buying the ones they really want. Personally, I buy all the books and have D&Di as well. But I am the DM for my group and an active player in LFR so I have good reason to have a lot of books on hand. |
| #6bleachJul 20, 2009 21:01:06 | Depends on the fluff to Compendium-crunch. For example, both Open Grave and Draconomicon have crunch in the compendium but the amount of advice/fluff/encounter & adventure design mean for a DM the books are a must buy. Similarly, for players, I'd consider both of the Player's guide for FR/Eberron as ones that you don't get enough information just by what's in the compendium. Whereas both Adventurer Vault and the Monster Manuals are more DDI-only purchases IMO. |
| #7malrauxJul 21, 2009 8:06:13 | I also don't see it as competing with itself as much as offering the material in complimentary ways. http://www.ted.com/talks/malcolm_gladwell_on_spaghetti_sauce.html Moreover, I'm not entirely sure that WotC loses out if someone buys a DDi subscription over several books. Books have several costs (printing, typeseting, etc) that isn't as large a deal with DDi. DDi is purchased straight from WotC, whereas an book comes from a middle man, so WotC captures more of the profit. You pay for DDi upfront, so WotC gets your cash then works on the product, which helps the balance sheet. |
| #8HerrozerroJul 21, 2009 8:12:16 | Personally, I love it! I dont have to buy the rulebooks I care nothing for but my players want to use and still have access to them! Personally My favorite books are the Fluff books, Dragonomicon 1 sits right at the top for me right now. So hardcovers are usually reserved for those for me at the moment. But like i said, i dont have to buy al the books now and dont have to houserule "Use only books I own" anymore. |
| #9darkmasterbrAug 02, 2009 19:51:12 | To be honest, sometimes I feel like a fool for considering buying all the books AND having a D&Di subscription. But I hate just browsing through the CB as opposed to read the books =( |
| #10gregt_314Aug 02, 2009 20:25:40 | Can't speak for the rest of the world, but you can't bring a power, feat, class or item to my table unless someone in the group has a physical copy of the book it's from and brings it along. Based on two things: (a) just because the character builder lets you put it on your sheet doesn't mean it's legal - there are tons of examples of things the character builder allows that it shouldn't, and (b) I don't know if you've ever tried figuring out the way class features and feats work from the text printed on a character sheet, but we have a heap of trouble, and we're not inclined to bring laptops to the game table. |
| #11ArtifactAug 02, 2009 20:30:02 | I subscribe to Insider but still buy D&D hardcovers. The Compendium is a nice digital tool (indeed) but I prefer my growing collection of physical books. Shelf space is starting to become a real concern though :D. I've never relied on a laptop at the table, so books it is. If I ever get more comforable with that, I might slow up on the book buying. I have used the Compendium to convert/save PDF copies of the exclusive powers that were available in "PH Heroes Series 1". I've thought about buying the minis (they're not that ugly ;)) but keep passing 'em up. |
| #12koukAug 02, 2009 20:34:42 | With certain books, I would definitely wait for the online versions rather than buying. Primarily the supplement power source books, because those books are just all over the place in terms of content and likely not helpful for more than one or two players at a time, for one or two characters total. If I play one Martial class, I feel like it's a waste to buy a book with 3/4ths content for classes I don't play. And beyond that even more of the book is taken up by "bad" options as well (see below), so for a single character of that power source, there's really less than 1/4th applicability for any one player. However books like the PHB2 I do buy, because those are actual new classes and not just expansions. They also have a variety of content for different aspects of the game. Lately a strong reason for me to not purchase books has to do with the quality control. For instance, why would I buy Martial Power 4 months ago when the Battlerager and Tempest were at their heights of brokeness? I still think both those options are broken even after some updates. Similarly, many of the other options for any class in that book are quite unbalanced, either ridiculously good or kind of lame. Without uniform quality such that I feel "I may not be using this entirely at the moment, but this whole book is good material and I could definitely use it in the future" I am quite reluctant to drop that much money on it. If Martial Power was up to snuff, with all options relatively balanced and meaningful (purely my opinion of course) I would certainly have bought it. We also need certain books just for the play session. PHB1 is always going to be on hand for groups. The DMG is really something a DM should read. The Monster Manual is somewhat less important, but still contains valuable information that can help spark adventure ideas. I'm sure WoTC knows that the Power books are likely to sell less reliably though, and prints fewer copies. |
| #13PsikerlordAug 02, 2009 22:04:52 | Echo GregT on this one. Our group rule is if you want to use something at the table, someone must own a copy of the book. Some of us also have access to DDI, but not at the game table. That might change over time though, given the increasing utility of DDI as the number of books grow... |
| #14BelorinAug 03, 2009 2:59:33 | I subscribe to DDi mainly for the ease of look-up and for the fact that the info is more up-to-date than hard covers, plus the CB, MB and compendium. I buy hard covers because I like to read books and I like having them for the players that can't afford them. On game days players may come over early the research their characters next power, feat, etc. Bel |
| #15captcommyAug 03, 2009 9:34:51 | The biggest reason I buy books is a lot of the rules aren't covered anywhere. Like, the rules on Familiars/Companions/Alchemy aren't in the compendium (that I can find at least), so I bought the appropriate books for these. |
| #16zerohawkAug 03, 2009 22:48:16 | Well, I still buy all the books because that means I really 'own' something physical of the game should I no longer have a DDi subscription for some reason or the other. The DDi tools are amazing, and helpful, and I can't count on them always being around, or at the least, always being around for me. Besides, its a much better feeling to read through the books instead of just looking up the crunchy bits. |
| #17JohnLynchAug 04, 2009 0:53:05 | The biggest reason I buy books is a lot of the rules aren't covered anywhere. Like, the rules on Familiars/Companions/Alchemy aren't in the compendium (that I can find at least), so I bought the appropriate books for these. Agreed. When DDi first came out I was considering using it as an alternative to the books. But I've since enacted a personal rule for myself that I don't use anything unless I have access to the book or PDF its from. So my level 10 Wizard has still yet to get himself a familiar. I now use the DDi tools to make it easier for me to run a game or character. Nothing beats being able to search every single 4th ed book out there in 5 seconds for monsters within a certain level range. |
| #18gregt_314Aug 04, 2009 1:01:56 | I'd say also: I still have my (20 year old) AD&D books. I can still play that game. I don't intend to maintain a DDI subscription for 20 years in order to get the same benefit out of 4th Edition. |