| Post/Author/DateTime | Post |
|---|---|
| #1RedSiegfriedOct 18, 2011 21:30:26 | According to the document I have (DMG July 2010 update), monster initiative bonuses should be as follows: Skirmisher +2 Brute -+2 (I guess they mean -2?) Soldier +4 Lurker +0 Controller +0 Artillery +0 However, in the MB if you create a new monster, Brutes default to +0, Soldiers default to +2 and Lurkers default to +4. Anyone else seeing this? Am I correct in what I think the default bonuses should be? (Then there's the default damage values which I discussed in this thread but that's another discussion.) Didn't see any problems in anything else I tested yet though! |
| #2HuscarlOct 19, 2011 13:31:05 | That document is out of date. You can grab the current version from the archive. The correct numbers are
Steve |
| #3RedSiegfriedOct 19, 2011 13:40:58 | Excellent. Thank you, Steve! Got the new document printed for quick reference now. |