| Post/Author/DateTime | Post |
|---|---|
| #1the8bitdeityDec 15, 2009 14:38:10 | I'm not sure if I'm 100% accurate in this, but I get the impression we've had a regression in how Double Weapons are handled. I can no longer choose Primary or Secondary end for powers, where I seemed to recall that was possible in the November update. Can anyone confirm or am I inaccurate? |
| #2Kaviyd3Dec 15, 2009 21:50:19 | I can definitely confirm your observation. The shop tab still shows the secondary ends of the weapons, but the power cards do not. Since nothing in the December errata update overrode the November update for double weapons, they should still work as they did last month -- but they don't. |
| #3sallaDec 15, 2009 21:52:33 | Did you try right-clicking on the power cards and seeing if you could add the other side of the weapon with 'customize'? |
| #4Kaviyd3Dec 16, 2009 0:06:11 | Did you try right-clicking on the power cards and seeing if you could add the other side of the weapon with 'customize'? Yes I did -- but this month's version is definitely back to a single listing for each double weapon. |
| #5the8bitdeityDec 16, 2009 11:16:43 | Thanks for the confirmation, hopefully one of the WotC folks spots this. I hate regression bugs. |
| #6mdonaisDec 16, 2009 16:03:12 | Double weapons had to be totally re-written due to the rules update and this was a disadvantage of that. We have fixing this on the list though. Certainly tempest fighters will be wanting to use the off hand for some of their attacks at the least. Thanks. |
| #7the8bitdeityDec 16, 2009 16:15:37 | But it was working after the initial double weapons rules updates, this seems specific to the December rules update, no? Hence why I call it a regression. |
| #8dm_ravenDec 16, 2009 16:55:21 | That was before the rule revisions as far as I know. |
| #9the8bitdeityDec 16, 2009 18:27:48 | Interesting, it seemed to have the November updates at that point with proper meta-data (stout, etc..) in that release. |
| #10dm_ravenDec 16, 2009 18:35:44 | You may be thinking of an earlier one, as far as I know you could only use the primary end of a double weapon back in the November build. |
| #11the8bitdeityDec 17, 2009 12:51:33 | Fair enough. Hopefully it gets fixed "soon™". |
| #12the8bitdeityMar 03, 2010 0:07:39 | What's the current state of double weapon support? |
| #13Kaviyd3Mar 03, 2010 1:39:13 | It looks like it is still broken. I created a Ranger who was proficient with the urgrosh and gave him a bunch of two weapon powers, including Twin Strike and Off-Hand Strike. All attacks (including those with the off-hand weapon) show d12 rather than d6 damage in all cases. Nowhere do I see damage for the secondary end of the weapon. |
| #14MWSAberMar 03, 2010 10:18:04 | on an old build of a Two Weapon Ranger the melee weapons do not seem to bee appaeraing on the cards or in the powers in the builder. Only Missile weapons seem to appear and be used in the calculations |
| #15dm_ravenMar 03, 2010 11:50:25 | MWSaber, what power are the weapons not appearing for? As for the double-weapon issue, it's a known issue that we're still trying to figure out a good way to address. With the current build of character builder, we don't have a good fix for the problem. We haven't forgotten it, we just don't have a good solution for it yet. |
| #16MWSAberMar 06, 2010 13:52:29 | Here is the output from the Character Builder: ====== Created Using Wizards of the Coast D&D Character Builder ====== FINAL ABILITY SCORES STARTING ABILITY SCORES
TRAINED SKILLS UNTRAINED SKILLS FEATS POWERS ITEMS |
| #17dm_ravenMar 11, 2010 18:42:32 | MWSaber, I can't get this bug to reproduce on my build. Are you sure you have the two weapons in your inventory? Can you give me more details as to how you're getting this bug to occur? (I tried blood storm as you suggested) |
| #18MWSAberMar 11, 2010 22:59:03 | I noticed two things. 1. they appeared AFTER I re-equipped (they showed equipped on the shop page, I just re-did it) 2. All banked gold was "withdrawn" and I had to convert/bank again BTW I also saw there is an update... |