| Post/Author/DateTime | Post |
|---|---|
| #1WizardmanJan 13, 2010 1:55:19 | Here's the link: www.wizards.com/dnd/Article.aspx?x=dnd/d... On the whole, I'm quite impressed. I might have liked more fluff, but given that this is a 3 page article devoted to crunch, there's not a lot of space for fluff. I understand this, and the fluff is well-written, so it's okay. The powers are pretty nifty. They're physically oriented or thunder and lightning based, which suits the god in question perfectly. They're mostly heroic level, but two of them (both invoker) are paragon level. |
| #2Rich_The_MadJan 13, 2010 14:16:27 | I'm a little disappointed personally, I was hoping for some feats or maybe an implement weapon that can be used a little earlier than the existing ones, considering Kord's domains of strength and war. That and the cleric powers are 2 level 1s and a level 3. Lucky invokers! |
| #3AwesomologistJan 13, 2010 15:30:07 | Kord is my favorite Deity in 4e, mostly because its the polar opposite of the emo crapfest that is the Raven Queen. I even named my kitten Kord! So I'm glad to see the god get some love. Wouldn't have minded some more paragon powers or even an epic power or two. Otherwise the powers seem balanced but no better or worse than other powers of the same level. That folks, is what we call options! Keep up the good work. |
| #4AvonRekaesJan 14, 2010 10:59:47 | Holy Outrage is my new default 9th level paladin power. |