| Post/Author/DateTime | Post |
|---|---|
| #1MagnificatJun 17, 2010 7:02:00 | Thanks for this. Very useful. Sometimes I do ask myself "what about me?" when I DM but also when I play, thinking about the DM in charge. Indeed, sometimes we are so caught up on our game dimension to forget that someone has worked very hard for the party's amusement. I did enjoy also the adventure advise: could it be the subject of a soon-to-be article? What the author writes is interesting, I'd like to read more insights form him on the matter. |
| #2SRMJun 17, 2010 16:01:31 | Awesome! I'm glad you were able to take away something from the column. You know, I am planning on expanding the advice on adventure planning for an upcoming Save My Game. It will not be next month, but look for it soon! Keep gaming! |
| #3MarandahirJun 18, 2010 17:36:59 | It was a good article. I'm sorry I missed the day for the official article thread; it was a rough day on me. |
| #4asmodeusloreJun 23, 2010 13:31:53 | I dunno... I've been working very hard to get some DMs I know to embrace the philosophy of saying 'Yes'. Now this comes out. I'm so confused. I need another article called 'When to say Yes and when to say No'. This are too muddied for me now. |
| #5SRMJun 26, 2010 10:22:32 | LOL, Asmodeus Lore. Maybe I should write one called "Sometimes You Can Say Maybe!" |