| Post/Author/DateTime | Post |
|---|---|
| #1avendesoraAug 17, 2009 14:26:11 | Has anyone statted these guys out? If so, what did you come up with? If not, how would you do it? |
| #2avendesoraAug 17, 2009 20:00:22 | How's this? I made all of them 5th level, using the NPC creation guidelines in the DMG and only chose powers and magic items* from the PH. Edgar Sommerfield - Human Warlord 5 Str: 18, Con: 12, Dex: 10, Int: 14, Wis: 12, Cha: 14 AC: 20, HP: 52, Fort: 18, Ref: 15, Will: 16 Tactical Presence, Combat Leader, Inspiring Word At Will: Wolf Pack Tactics Encounter: Hold the Line Daily: Stand the Fallen Utility: Aid the Injured Skills: Endurance, Heal Attack: +11, Damage: 2d4+7 Items: +2 Glaive, +1 Reinforcing* Chainmail (the PH didn't have a level 4 enchantment for chainmail so I chose one from PH2) Uulath - Elf Ranger 5 Str: 16, Con: 14, Dex: 16, Int: 10, Wis: 14, Cha: 12 AC: 20, HP: 57, Fort: 17, Ref: 17, Will: 15 Two-Blade Fighting Style, Hunter's Quarry, Toughness At Will: Twin Strike Encounter: Cut and Run Daily: Two-Wolf Pounce Utility: Unbalancing Parry Skills: Dungeoneering, Acrobatics Attack: +10/+8, Damage: 1d8+6/1d8+4 Items: +2 Longsword, Longsword, +1 Bloodcut Hide Reinar - Elf Ranger 5 Str: 14, Con: 12, Dex: 18, Int: 10, Wis: 16, Cha: 12 AC: 21, HP: 52, Fort: 16, Ref: 18, Will: 16 Archer Fighting Style, Hunter's Quarry, Defensive Mobility At Will: Twin Strike Encoutner: Disruptive Strike Daily: Splintering Shot Utility: Yield Ground Skills: Nature, Stealth Attack: +11, Damage: 1d10+7 Items: +2 Longbow, +1 Bloodcut Hide Jen - Half Elf Warlock 5 Str: 12, Con: 18, Dex: 10, Int: 14, Wis: 12, Cha: 16 AC: 18, HP: 58, Fort: 17, Ref: 16, Will: 17 Warlock's Curse, Eldritch Blast, Infernal Pact At Will: Hellish Rebuke Encounter: Fiery Bolt Daily: Hunger of Hadar Utility: Ethereal Strike Skills: Arcana, Intimidate Attack:+9 Items: +2 Magic Rod, +1 Darkleaf Leather Armor Corben - Human Fighter 5 Str: 18, Con: 14, Dex: 14, Int: 12, Wis: 12, Cha: 10 AC: 24, HP: 54, Fort: 19, Ref: 15, Will: 14 Combat Challenge At Will: Cleave Encounter: Sweeping Blow Daily: Rain of Steel Utility: Get Over Here Skills: Athletics, Endurance Attack:+11, Damage: 1d8+8 Items: +2 Scale Armor, +1 Terror Longsword, Heavy Shield I tried making them in the Monster Builder but got fed up with it so if anyone wants to do that, I'd be very grateful. Like I said, I only used the PH and only gave them 2 magic items each, a lvl 6 and a lvl 4. I didn't mention all the racial stuff either. But overall, what do you think? Do they do the Farstriders justice? |
| #3rob_douglasSep 02, 2009 23:00:04 | I statted up Edgar and Jen. I was going to do them all, but ran out of time, so I used 2 Elf Skirmishers upgraded to 5th level, and a Human Guard also to 5th level for the other 3:
The Farstriders (Bordrin's Watch, pg 26) Hired to recover the items from Rivenroar, since the council assumes the prisoners are now dead. They are already invested, so they decide to take the items from the party when they encounter them in room 1 on their way out. Edgar Sommerfield Human Warlord 6 (Inspiring) Battle Champion Uulath Elf Ranger 5, twin of Reiner Reiner Elf Ranger 5, twin of Uulath Jen Half-Elf Starlock 5 Corben Human Fighter 5 ========== * Edgar Elite Soldier (Leader) 6 XP: 500 STR 17 (+6) DEX 12 (+4) WIS 10 (+3) CON 13 (+4) INT 11 (+3) CHA 17 (+6) Init +6 (+2 to allies in 10) Action Points: 1 HP: 122; Bloodied: 61; Surge 30; Surges: 1; Second Wind AC 22 FORT 23 REF 19 WILL 21 Saving Throws +2 Chainmail Armor, Light Shield, Scimitar Basic Melee: Scimitar (High Crit) +11 vs AC, 1d8+6, Crit: 14+1d8 Furious Smash: +11 vs FORT, 3 damage, ally gets +3 attack/damage on next attack vs Target Wolfpack Tactics: +11 vs AC, 1d8+6, ally can shift before attack, Crit: 14+1d8 (En) Hold the Line: +11 vs AC, 1d8+6, adjacent ally gets +2 AC, can't be forced move, Crit: 14+1d8 (D) Stand the Fallen: +11 vs AC, 3d8+6, allies in 10 get Healing Surge+3, Crit: 30+1d8 (Enx2, Minor) Inspiring Word: ally gets Healing Surge +1d6 (U, Minor) Stand Tough: Close Burst 5, allies get 13 HP Skills: Athletics +11; Intimidate +11 Battle Lord Tactics: Edgar and his allies get +1d6 damage when Edgar flanks Battle Talent: Crit on 19-20 Inspiring Assault: Allies in 5 heal 3 on Crit ========== * Jen Skirmisher 5 XP: 200 STR 10 (+2) DEX 11 (+2) WIS 12 (+3) CON 19 (+6) INT 15 (+4) CHA 13 (+3) Init +4 (W/ edgar bonus) HP: 59; Bloodied: 29; Surge 14; Surges: 1; Second Wind AC 16 FORT 17 REF 16 WILL 15 Leather Armor, Rod Basic Ranged: Eldritch Blast: +7 vs REF, 1d10+5, Crit: 15 Dire Radiance: +7 vs FORT, 1d6+5 radiant, if target closes 1d6+5 again, Crit: 11 (En) Scorching Burst: burst 1 in 10, +5 vs REF, 1d6+3 fire, Crit: 9 (En) Frigid Darkness: +7 vs. FORT, 2d8+3, target grants CA, -2 AC, Crit: 19 (D) Hunger of Hadar: burst 1 in 10, +7 vs FORT, 1d6+5 necrotic, Crit: 11 Zone Dark, 2d10 damage to all that start in the zone, sustain Minor (U) Dark One's Own Luck: Reroll 1/day (Minor)Warlocks Curse: closest enemy, +1d6 damage, pact boon when hits 0 Pact Boon: +1 cumulative to attacks before end of next turn Prime Shot: +1 when closest Skills: Diplomacy +8; Insight +8 ========== |