| Post/Author/DateTime | Post |
|---|
| #1P1NBACKJul 25, 2010 15:43:12 | I can't stand static damage for minions.
When I try give minions a dice damage according to their weapon, it works fine. Until I reload the minion. Then it seems to automatically reset the minion to static damage.
I've had to do a workaround where I just set the monster's HP to 1, but then I have the problem of not seeing "minion" on the side.
Is there a way to de-select the automatic math for some creatures? |
| #2AvonRekaesJul 26, 2010 11:44:36 | I can't stand static damage for minions.
When I try give minions a dice damage according to their weapon, it works fine. Until I reload the minion. Then it seems to automatically reset the minion to static damage.
I've had to do a workaround where I just set the monster's HP to 1, but then I have the problem of not seeing "minion" on the side.
Is there a way to de-select the automatic math for some creatures?
Not sure of a sure-fire fix, but another work-around you may want to try is selecting None as your damage, and filling in the description with your damage dice. Then it's just text. |
| #3P1NBACKJul 26, 2010 11:46:41 | I can't stand static damage for minions.
When I try give minions a dice damage according to their weapon, it works fine. Until I reload the minion. Then it seems to automatically reset the minion to static damage.
I've had to do a workaround where I just set the monster's HP to 1, but then I have the problem of not seeing "minion" on the side.
Is there a way to de-select the automatic math for some creatures?
Not sure of a sure-fire fix, but another work-around you may want to try is selecting None as your damage, and filling in the description with your damage dice. Then it's just text.
That's a good idea! Thanks. 
|