| Post/Author/DateTime | Post |
|---|---|
| #1trebor_rjfFeb 22, 2012 23:16:46 | Glacial Rift of the Frost Giant Jarl by Christopher Perkins The Glacial Rift of the Frost Giant Jarl was written by Gary Gygax and published in 1978 by TSR, Inc. Part two of a three-part series, it packed a lot of punch into eight pages and presented frost giants as iconic D&D monsters. The tripartite "Giants" series was later collected into a single adventure module titled Against the Giants, published by TSR in 1981. Talk about this article in the Discussion Thread. ![]() |
| #2trebor_rjfFeb 22, 2012 23:27:44 | Making Race Count, Part 3 by Matt Sernett and Robert J. Schwalb This article presents new options for other races. Dragonborn gain racial utility powers to accentuate their battle prowess and intimidating personae. Half-orcs can tap more fully into their brutish heritage. Tieflings can explore their infernal heritage and its benefits. Each racial utility power helps you to realize your race’s culture and identity, allowing you to further characterize your adventurer beyond class and paragon path and become an exemplar of your people. Talk about this article in the Discussion Thread. ![]() |
| #3trebor_rjfFeb 23, 2012 15:47:23 | The Dungeon Master Experience Stephen King's Third Eye by Chris Perkins While I find the various Dungeon Master’s Guides fun reads, they taught me little about how to DM. It’s much easier to learn by watching someone else do it. Sadly, I didn’t have any role models—no older siblings or friends under whose wing I could learn the tricks and pitfalls of being a DM. Before I joined Wizards of the Coast, I was the only DM in my neighborhood. Therefore, it’s no surprise that I don’t have any DM role models. There are, however, many people to whom I owe a debt of gratitude every time I write or run a D&D adventure, and Stephen King is one of them. Talk about this column in the Discussion Thread. ![]() |