7 New Creature Summoning Spells in a PDF

Post/Author/DateTimePost
#1

Jimbro

Apr 02, 2015 5:01:51

The summoning spells in the Player's Handbook seemed a little lean to me, so I went ahead and designed a few more options based on what was already in there. Take a look and let me know what you think. Thanks so much!

 

http://worldbuilderblog.me/2015/04/02/the-conjuring/

#2

transcendantviewer

Apr 02, 2015 7:54:18

I'm going to write a step by step critique of each spell.
Conjure Dragon. Why would the dragon be hostile to you when your concentration breaks? Nowhere in the rules text does it say you have no control over what kind of dragon you summon, so if you conjure a Gold Dragon and actively explain to it what's going on, it shouldn't become hostile towards you if your concentration breaks. That's something you should include for the sake of avoiding this question in the future. Include guidelines for DMs along the lines of "Consult the dragon's stitistics in the Monster Manual to determine how it acts when the caster's concentration is broken." Also, for a 9th level spell, it seems to me like the dragon should be a bit stronger than CR 9, but off the top of my head, I can't actually say what seems reasonable.

Scratch what I said, I have to ask, why not just update the Summon Monster spells from 3.5?

#3

Mechatarrasque

Apr 02, 2015 7:56:08

Jimbro wrote:
(Reply to #2)

Mechatarrasque

transcendantviewer wrote:
#5

transcendantviewer

Apr 02, 2015 8:26:04

Not all dragons, mind you, Mechatarrasque. Silver Dragons would be all about going on a holy crusade to stamp out evil and you could probably even permanently bind the summoned dragon as a part of your party. Oh, wait, I forgot, they took the Permanency spell out of the rules. Awe man. That would have been cool.

(Reply to #2)

Jimbro

transcendantviewer wrote:
(Reply to #3)

Jimbro

Mechatarrasque wrote: