Adventure Idea Help

Post/Author/DateTimePost
#1

mykesfree

Jul 24, 2015 13:15:49

Hi I am looking for some Adventure Idea Help. 

 

 

Here is the premise:

 

While the PCs have been adventuring, the Supreme Necromancer (Lich) has captured 10 beings of extraordinary power.  The Necromancer has now set up a device that can drain the beings essence and  turn himself into a God.  The now level 8 PCs are running around the Necromancer's dungeon  looking to stop him, they will probably hit level 9 once they get up to the end to face the Necromancer.    In order to make the end battle feel epic, instead of depowering the Lich in his Lair CR 22,  I was thinking instead of giving the PC a moral decision.  

 

They could free the beings of extraordinary powers only to find out that these beings minds are so ravaged that they turn on the PCs.  This option would leave the the PC at level 10 the most to face the Lich

 

or

 

The PC's could drain the power from 8 of these beings into themselves and can power up to level 18 and in the process leave the other beings a mindless husk.

 

Is this to complicated, or should I just depower the Lich?

 

#2

bawylie

Jul 24, 2015 15:46:45

Leave the lich as-is. That's their problem; not yours. 

 

Just make sure they know an open fight is certain death. 

 

Background. Party of 4 level 11 PCs had a fight against CR19 Balor. 2 deaths. See Actual Play Transcripts thread. 

#3

BRJN

Jul 24, 2015 15:58:31

You might find a copy of Return to the Ruins of Greyhawk of interest: that BBEG is also trying to capture powerful beings and use them to power a ritual.  The description of what they can / will / might do once freed should prove inspiring.  Likewise the consequences of leaving them in place.

#4

mykesfree

Jul 25, 2015 7:30:57

Thanks for the suggestions.  When you put it in that context, it does give it the ultimate sacrifice sort of feel against evil.  I guess it does feel super heroic.

 

Also I open to any suggestions against as it might feel to the players that I am "Blowing up the Campagain" if the PCs power up in level.