Any Suggestions?

Post/Author/DateTimePost
#1

thewilderness

Dec 03, 2014 18:48:20

I'm running the Cragmaw Hideout this Sunday and was wondering if anybody had some ideas about preparing the cave map.

 

My only visual for the cave will be a pathfinder basic flip mat. The dirt side is taken up with the hill and cave entrance leaving the stone side for the inside of the cave.

 

I'd rather not draw the map as they progress because I don't want to slow the game down and I also want it to look good. If I draw it during play it will prolly look like a turd.

 

Any thoughts are appreciated. Thanks!

#2

pukunui

Dec 03, 2014 20:18:09

Something I've been thinking about doing is printing out or drawing each section of a given map on separate pieces of paper. I would place each piece down as the PCs moved through the dungeon. I guess you could say they'd end up being like custom dungeon tiles or something.

(Reply to #2)

thewilderness

pukunui wrote:
#4

pukunui

Dec 04, 2014 9:56:51

I used to use transparency sheets. They can be a bit awkward but can work well.

 

I use photoshop, some I'm not really sure how you'd do it in gimp or paint. Sorry.

#5

TDHenderson

Dec 04, 2014 10:21:24

Spoiler alert!  

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Here is what I am finishing up for Cragmaw Hideout.

 

(Reply to #4)

thewilderness

pukunui wrote:
(Reply to #5)

thewilderness

TDHenderson wrote:
#8

pukunui

Dec 04, 2014 11:55:27

FYI: The cartographer has hi-res versions of the LMoP maps for sale (cheap) on his website. Google Mike Schley.

(Reply to #7)

TDHenderson

thewilderness wrote:
(Reply to #8)

thewilderness

pukunui wrote:
#11

TDHenderson

Dec 05, 2014 9:10:22

They should all be on this page.  Upper right of the screen.

 

http://mikeschley.zenfolio.com/p856083253

 

Trevor

#12

pukunui

Dec 05, 2014 10:20:22

thewilderness wrote:
(Reply to #11)

thewilderness

TDHenderson wrote:
(Reply to #12)

MrHotter

pukunui wrote:
(Reply to #14)

thewilderness

MrHotter wrote: