Climbing Enhancement Options

Post/Author/DateTimePost
#1

DM_Craig

Sep 11, 2015 9:28:24

Creating a creature that has a natural climbing speed, and I'd like to give it a trait that enhances its climb, but I don't want to give it spider climb.

I have some ideas but I thought I'd throw this out there, maybe so others can get some inspiration from the community's ideas.

 

So, what are different ways you might enhance a creature's climbing ability?

#2

iserith

Sep 11, 2015 11:23:21

High Ground. [Monster] has advantage on melee weapon attacks while climbing when the target is below it.

 

Evasive Scuttle. [Monster] gains a +2 bonus to AC and Dexterity saving throws while climbing.

#3

DM_Craig

Sep 11, 2015 13:30:57

iserith wrote:
#4

Elfcrusher

Sep 11, 2015 13:42:26

Viscous Secretion [Monster] leaves a gooey trail of ichor while climbing.  Any creature attempting to follow does so with Disadvantage on climbing checks.

 

Body Slam From a height of 10' or more, [Monster] may attempt to leap onto a target.  Attack is with Advantage, and does an additional 1d6 for each 10' of height.

#5

DM_Craig

Sep 11, 2015 20:05:55

Elfcrusher wrote:
#6

DM_Craig

Sep 13, 2015 8:25:52

What do you guys think of this one?

 

Wall Walk. Using its razor sharp claws, [monster] can climb with its hind legs, leaving its front legs free.