| Post/Author/DateTime | Post |
|---|---|
| #1DM_CraigSep 11, 2015 9:28:24 | Creating a creature that has a natural climbing speed, and I'd like to give it a trait that enhances its climb, but I don't want to give it spider climb. I have some ideas but I thought I'd throw this out there, maybe so others can get some inspiration from the community's ideas.
So, what are different ways you might enhance a creature's climbing ability? |
| #2iserithSep 11, 2015 11:23:21 | High Ground. [Monster] has advantage on melee weapon attacks while climbing when the target is below it.
Evasive Scuttle. [Monster] gains a +2 bonus to AC and Dexterity saving throws while climbing. |
| #3DM_CraigSep 11, 2015 13:30:57 |
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| #4ElfcrusherSep 11, 2015 13:42:26 | Viscous Secretion [Monster] leaves a gooey trail of ichor while climbing. Any creature attempting to follow does so with Disadvantage on climbing checks.
Body Slam From a height of 10' or more, [Monster] may attempt to leap onto a target. Attack is with Advantage, and does an additional 1d6 for each 10' of height. |
| #5DM_CraigSep 11, 2015 20:05:55 |
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| #6DM_CraigSep 13, 2015 8:25:52 | What do you guys think of this one?
Wall Walk. Using its razor sharp claws, [monster] can climb with its hind legs, leaving its front legs free. |