Creature Building Help

Post/Author/DateTimePost
#1

Swede1985

Jul 15, 2014 12:18:14

I am eagerly and excitedly working on my 5E campaign and plan to get rolling with the PHB comes out with my regular group. I am finding it simple to do most of the work (world-buidling, potential quest lines, villains, etc...), but without the Monster Manual I am trying to create the monsters I need for the campaign. My campaign will start out in city that serves as a sort of faux-underdark setting (it is a city full of drow and duergar and deep gnomes as well as other peculiarities) I don't want to get into the particulars of why this city exists the way it does - I am more or less looking for some good advice on creating monsters that aren't including in the Starter Set.

Besides HP and Armor Class, which I can do reasonably, what kind of traits or special abilities should I consider? 

#2

iserith

Jul 15, 2014 12:25:38

Follow this blog: Surf's D&D Blog. He's going to break down the math on monsters in 5e starting Wednesday. That should help. (I know it will help me!)

#3

surf13

Jul 15, 2014 18:25:35

Thanks @iserith

 

He can also follow along/comment back here.