| Post/Author/DateTime | Post |
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| #1BaptorSep 21, 2014 15:49:52 | In 3rd Edition, I often found the monsters so unbalanced and clumsy to use (especially the high level ones) that I often made up my own monsters. This culimated in my own private monster manual of custom bad guys. |
| #2DM_HEEGZSep 21, 2014 16:10:08 | Right now I'm following the example set up by LMOP. The named mini boss monsters use the template with HP set to max. This works pretty well in practice. I've also been rolling HP for quite a while. It helps cut back on the metagaming, as some enemies fall quickly and their buddy lasts and lasts. It helps me RP the enemies a bit better as well.
I still need more time using the monsters as is, but I plan to make adjustments later. I'm still DMing all of the premade adventures so I haven't made my own stuff yet. By the way there is a great blog where the author is deconstructing the D&D creatures. I highly recommend it:
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| (Reply to #2)Baptor |
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| #4bengrayawhileSep 22, 2014 6:41:21 | I have only made custom monsters in cases where there is nothing similar to the creature i need for my party to fight. For instance my players just came across a Bibliofeind (monster made of books) and there is nothing like it in the monsters availabel to me (havent picked up my MM yet). Otherwise i just tewak existing creatures. |
| #5DM_HEEGZSep 22, 2014 18:49:23 |
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| (Reply to #5)Ansbach | There's also a useful conversion tool here, which opens up just about every D&D creature ever designed:
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| #7NyteWalkerSep 22, 2014 21:44:03 |
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