Disappointed in the 5E Goliath

Post/Author/DateTimePost
#1

ZaxFahrenheit200

Apr 07, 2015 13:46:58

I suppose the title says it all.  I like goliaths as a race, but I really miss the ability they had in 3/3.5 to use weapons one size category larger.  Would it be game breaking to remove the stone's endurance ability, and instead replace it with the ability to wield versatile weapons one handed yet still get the larger damage die?

#2

Tempest_Stormwind

Apr 07, 2015 13:51:50

ZaxFahrenheit200 wrote:
#3

transcendantviewer

Apr 07, 2015 14:48:26
This is one of the things 3.5 did right. They actually included damage dice for larger and smaller sized weaponry. It'll never be WotC sanctioned, but just use the damage dice system from 3.5. A large sized Javelin deals a d8, Large sized Maul deals 2d8, Large sized Throwing Axe deals 1d8, Large Sized Club deals 1d6 and so on and so forth. it's not difficult. Just make sure that they take a penalty of some kind. I'd recommend that they take at least a -2 or -1d4 penalty on their attack rolls.
#4

Kentus

Apr 07, 2015 17:20:29

There are rules for larger weapons, but it only is for large and bigger creatures. A large longsword makes 2d8 damage, a huge one 3d8. Works well for monsters.

 

DMG p.278 wrote:
#5

ZaxFahrenheit200

Apr 07, 2015 20:11:28

Kentus wrote:
#6

DMStevenH

Apr 08, 2015 9:02:09

Half-ogre, half-goliath with monkey-grip. Gargantuan weapons!

(Reply to #5)

transcendantviewer

ZaxFahrenheit200 wrote:
#8

ChrisCarlson

Apr 08, 2015 11:29:25

I just have trouble getting my head around the notion that a person's interest or desire, for a certain element of a roleplaying game, hinges strictly on some particular mechanical doohickey.

 

The whole thing is strange to me.

#9

cowleymen

Apr 08, 2015 12:58:41

ChrisCarlson wrote:
#10

Tempest_Stormwind

Apr 08, 2015 13:30:18

Um, people, in 3.X, you couldn't stack Powerful Build and Monkey Grip.

 

Here's Powerful Build. I'm quoting from the Half-Giant for copy/paste issues (and because the half-giant was the actual source for this ability; goliaths came quite a bit later.)

Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger.

Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.

A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.

#11

whatisaman

Apr 09, 2015 14:12:19

How about allowing goliaths to wield two-handed weapons in one hand, albeit at disadvantage, kinda like with halflings/gnomes and "heavy" weapons.

#12

supreme_slayer

Apr 10, 2015 12:35:32

The reason I think for the change is because giving a race an inherent increase to potential damage makes it an obvious choice in a lot of cases over others, and further force the race into a specific role. Defensive boosts can be universally shared among the classes, and don't mess so much with the numbers of the game. Especially when it's something that's just 1/long or short rest.

#13

Tempest_Stormwind

Apr 10, 2015 13:25:10

cowleymen wrote: