Doctor/Vet Background

Post/Author/DateTimePost
#1

Jimbro

Sep 18, 2014 6:04:43

So I created a doctor/vet background for my players. Take a look and let me know what you think, particularly of the background feature and the traits, ideals, bonds, and flaws. http://worldbuilderblog.me/2014/09/18/whats-up-doc/

 

#2

Direach

Sep 18, 2014 8:57:02

It's a good addition to the backgrounds. I have a couple of suggestions:

 

Leave out the poisoner's kit. That seems better suited to a chemist, alchemist, or someone less inclined to heal and care for people.

 

I'm not sure about The Doctor Is In; it doesn't seem like it would pay off very often, or very well. I'd suggest something that allows a Doctor background to make the most of whatever resources are available, when it comes to healing or tending sick/wounded characters; maybe they can always use half their proficiency bonus, even if they don't have the right kit or limited resources. That does more to suggest a resourceful, determined, inventive doctor working in bad conditions.

(Reply to #2)

Jimbro

Direach wrote:
#4

Direach

Sep 18, 2014 13:40:52

I didn't like the mechanical part of it either, but the notion was the main thing. There may be a better way to make the idea work that doesn't involve actual game mechanics, which would be more in keeping with the rest of the backgrounds.

 

I think Doctor/Healer is a great choice for a background, though. It can definitely be made to work.

 

 

#5

knightserpent

Sep 18, 2014 14:52:19

Is good bro! More things with medicine the better!

(Reply to #5)

Jimbro

knightserpent wrote: