| Post/Author/DateTime | Post |
|---|---|
| #1Lord_KadarianApr 17, 2015 13:23:16 | Hi everybody, so I am building a helmed horror for my 5th ed game they are going to be in a dragonlance esc tower of high sorcery type trial
The players do not have higher than 2nd level spells. I was wondering if I could get some good ideas for spell immunities I get to choose three spells and I am having trouble picking.
Major factors: they are immune to force, necrotic, and poison damage so I don't have to worry about those spells, they can't be charmed, deafend, paralyzed, stunned, blinded, frightened, or poisoned.
Apparently sleep is not on the list oddly enough.
Any help would be appreciated |
| #2KentusApr 17, 2015 16:25:32 | Creatures immune being charmed aren't affected by the Sleep spell (read the spell description). If you want to give them trouble: Scorching Ray (pure damage), Magic Missile (reliability) and one of their normal control spells (like Entangle). |
| (Reply to #2)Lord_Kadarian |
|