| Post/Author/DateTime | Post |
|---|---|
| #1Athinar1Sep 28, 2014 16:20:47 | How to Calculate experience for overcoming these NPC's, 8th Level Mage or any NPC
Encounter 8th Mage, 6th Fighter, 6th Cleric, 5th Fighter |
| #2Athinar1Sep 28, 2014 19:44:37 | So this is how I see it, per the Proficiency Bonus scale from PDF DMG Pg 4
~~ Why was a 5th level with a Prof of +3 given a CR of 2? (Mage CR6 - 9th-level (Prof +4)) Am I missing something; are there Negative CR adjuestments that are not listed in the PDF DMG? . |
| #3Gruff_IronfistSep 28, 2014 23:25:52 |
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| #4Athinar1Sep 29, 2014 5:07:33 | But the Group was made up of 6-3rd level |
| (Reply to #3)Athinar1 |
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| #6TimboramaSep 29, 2014 6:46:19 | Actually, the suggested CRs are for parties of 4-5 members. But remember, CR is NOT the same as a proper encounter. As some have said, CR is a guide for "You must be this tall to ride." A single CR2 Ogre may be a "hard" challenge for 5 level 1 PCs, but it's actually quite deadly, due to its huge damage potential. Instead, it has a table called, I think, an "EXP Allotment Table" or something. Giving you a way to add several less than party CR creatures to an encounter to make a proper, well, encounter! Whether it's a breeze, Challenging, or borderline deadly one...
For parties more than 5, the DnD Basic DMG gives ways to build a proper encounter (up to 8 PCs, I believe). It even gives ways to make a good encounter for when you have only ONE PC (say, a solo side mission, or if it's just you and your buddy playing in your basement).
So, again, a proper CR is NOT a proper encounter. To build a proper encounter, look at the basic DMG. |
| #7Athinar1Sep 29, 2014 17:06:00 | I use the Table to build Encounters but when you don't know the CR for a NPC you can not calculate the Experience for the NPC
~Encounter Difficulty XP per Character, with Encounter XP Multipliers
I created a Excel spread sheet that does the calculations quickly and is very useful, don't want to kill them just have fun
But I'm asking for the Exp value for each of these: 8th Mage, 6th Fighter, etc...
8th Mage is valued for what ever it encounters be it a party of 1, level 4 Assassin on a solo mission or a party of 20 all 20th so to say that exp is based on a party of 4 or 5 should not matter
100 8th Mages vs 6 20th, Exp counter value is 1560000, Deadly if they are valued at 3900 but at 1800 exp per mage, 720000
Exp is is based off of CR which is based off of Proficiency Bonus and Character Level is based off of Proficiency Bonus
8th Mage = Prof +3 = CR 8 = 3,900 Exp
and every thing is based off of Proficiency Bonus
so the equation of CR vs Character Levels have to match or the balance is off in favor of the CR creature (non-NPC)
or the Creature CR is off, too high? |
| #8YunruSep 29, 2014 15:57:09 |
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| #9Athinar1Sep 29, 2014 17:11:18 | ~~How can I be wrong when there is nothing in writing, PDF DMG has nothing
Dropped - ~~Drop the arrogance
Look at the Tables, it is right there,
everthing matches up
everything with the same CR should match up, power for power
CR 9 monster should equal a 9th Character (NPC)
Proficiency = +4 for both
~~Challenge Exp Proficiency Bonus CR of Character Level |
| #10Athinar1Sep 29, 2014 17:08:56 | ~~Proficiency is based off of character level/challenge
which is the same thing as
~~character level/challenge is based off of Proficiency
is "="
character level/challenge = Proficiency
Proficiency = Character level/Challenge
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| #11YunruSep 29, 2014 17:13:45 | Insert counter-arguement about maths and bijections that you probably won't understand.
Long and short of it: They're not interchangable because more than one level/challenge has the same proficiency.
To get maths-y: Proficiency=f(x) or Proficiency=f(y) This does not (necessarily) mean f-1(Proficiency)=x, far from it. Likewise for y. |
| #12Athinar1Sep 29, 2014 17:28:17 | But then are there Negative and Positive CR adjustments that can move experience past the Proficiency +X, damn, I wish this was written down someplace
does a High AC impact the CR, at what AC does it start to increase the CR? High Stat for one or more abiltiy Darkvision? Missile Weapon
Do we go back to 2E/1E to get the adjustments?
If a 9th Mage is equal only to a CR 6 with a Proficiency Bonus of +4, then Characters (NPCs) are weaker than the Creatures with the equal Proficiency of +4
Than what is equation to use to determine the Experience?
Character Level(NPC) - 3 = CR X (Exp)
Character Level(NPC) - 3 + adjustments = CR X (Exp)
I will house rule this one
1st level = 1000 Exp 10th level = 10000 Exp 20th level = 20000 Exp
make it up as I go, nothing is written in stone |
| #13Athinar1Sep 29, 2014 17:35:17 | ~~They're not interchangable because more than one level/challenge has the same proficiency
yes, but they have different HD, Features, to incrrease the CR Exp
9th has same Prof +4 as the 10th but the 10th has adjustment to the CR due to the HD and maybe more features
So different CR with the same Proficiency because of the adjustments
and the CR and Levels match the same step increase in Prof |
| #14Athinar1Sep 29, 2014 17:38:45 | This is not simple math like "Proficiency=f(x) or Proficiency=f(y)", this is Statistics and the tables don't lie |
| #15YunruSep 29, 2014 17:45:41 | Clearly you've studied neither statistics or more "core" maths. For the record: Proficiency=1+(X/4), rounded up. Where X is either Challenge or Character Level. |
| #16Athinar1Sep 29, 2014 17:44:57 | Attacking does not answer the question but shows you are losing |
| #17YunruSep 29, 2014 17:49:12 | It's not "attacking", it's a statement of fact. Two of the first things you're taught in Statistics: To determine independent variables, and that the tables only suggest corrolation to a certain degree of accuracy. |
| #18Athinar1Sep 29, 2014 17:54:02 | so we are getting someplace, where is this written? ~~For the record: Proficiency=1+(X/4), rounded up. Where X is either Challenge or Character Level.
Ogre is CR 2, Prof 2 = 1 + (2/4), but it equals 1.5 and everthing is rounded down, so it is a 1.0
~Ogre
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| #19Athinar1Sep 29, 2014 17:56:43 | I don't want to fight, I just need a way to calculate the Exp for NPCs
if you don't know just say so and stop flaming |
| #20YunruSep 29, 2014 18:03:24 | A Challenge X creatures gives out Y xp when defeated. It's a constant for every creature of same challenge rating
As for where the formulae is written? It's not, it's derived from the statistics. With regards to working out the proficiency: I specifically stated you round up. Thus 1.5 rounds to 2, giving you *gasp* the right answer. |
| #21Athinar1Sep 29, 2014 18:12:04 | Page 7 of the Players Handbook, Round Down
So you don't know the answer to NPC Exp |
| #22YunruSep 29, 2014 18:12:53 | Page whatever of all the editions' rules: Specific beats genersl. Now stop trolling, you have your answer. |
| #23Athinar1Sep 29, 2014 18:19:08 | Round Down is a very Specific Rule that beats all Specific Beats General Rule is also on page 7
and you still don't have the answer I'm looking for |
| #24YunruSep 29, 2014 18:22:28 | I'll make it very simple: Experience awarded is based off of Challenge. So a CR8 Mage gives the same Exp as a CR8 anything else (in this case 3900). |
| #25Athinar1Sep 29, 2014 18:26:31 | So why does the DMG have a Level 9 Mage with CR 6 Experience? and Cleric 5th with a CR 2? |
| #26YunruSep 29, 2014 18:25:19 | It doesn't. For one the DMG isn't written yet. |
| #27Athinar1Sep 29, 2014 18:27:00 | PDF DMG does |
| #28Athinar1Sep 29, 2014 18:27:45 | ~Priest |
| #29Athinar1Sep 29, 2014 18:28:57 | ~Mage |
| #30YunruSep 29, 2014 18:32:07 | I fail to see where you're confused. The exp given for defeating it is clearly written out. 450xp. That's what all CR2 creatures give. Same with the Mage, it's clearly written out. |
| #31Athinar1Sep 29, 2014 18:37:47 | ~~Hit Points 40 (9d8)
that would increase the CR not decrease
Errors in the PDF |
| #32Athinar1Sep 29, 2014 18:33:56 | and the DMG is not out yet, so the errors in the PDF can be corrected, Wizard 9th = CR 9 |
| #33YunruSep 29, 2014 18:34:17 | Your not even making sense now. The CR is what it tells you it is. End of discussion. |
| #34Athinar1Sep 29, 2014 18:35:11 | I don't have the Monster Manual, do you? Does it have the CR/Exp for any NPC's? |
| #35YunruSep 29, 2014 18:37:08 | Every. Single. NPC given stats. Has. A. CR. No exceptions. |
| #36Athinar1Sep 29, 2014 18:39:17 | From the Monster Manual, any NPC's listed? |
| #37OraibiSep 30, 2014 0:15:13 | An NPC's level doesn't determine her CR. As has been stated multiple times, an NPC who has level 9 wizard spellcasting abilities is only a CR 6 monster. Generally speaking, if a monster appears to be a level N character, it's probably about a N/2 or N/3 CR.
The exact rules for determining the relationship between apparent level (because NPCs don't really have levels, they just appear to) and CR have not been given yet. Hopefully they'll appear in the full DMG when it comes out.
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| (Reply to #32)grendel111111 |
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| (Reply to #32)AaronOfBarbaria |
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| #40Athinar1Sep 30, 2014 3:55:49 | So you can not go by the Monster Manual because it does not fit the Rules in the Players Handbook and it is still not clear what the CR will be of NPC's made from the Rules in the Players Handbook
Monster Manual NPC's are quick and easy to use, don't have to make them on the fly
Did the person(s) who created the Players Handbook have any input with Monster Manual and Visa Versa |
| #41YunruSep 30, 2014 3:57:49 | What "Rules in the PHB"? The PHB doesn't have rules for NPCs. |
| #42Athinar1Sep 30, 2014 4:30:56 | Rules for Character are the Rules for NPC's so the Name is Non Player "Character" and it has been that way from Chainmail, 1E, etc... |
| #43Athinar1Sep 30, 2014 4:29:40 | ~~Did the person(s) who created the Players Handbook have any input with Monster Manual and Visa Versa
The Right hand did not know what the Left hand was doing
The poeple who created both the MM and PHB worked for the US Government, that is why it is the way it is, broken |
| (Reply to #40)AaronOfBarbaria |
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| (Reply to #42)AaronOfBarbaria |
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| #46Athinar1Sep 30, 2014 5:18:36 | So there are no longer NPC's, all are monsters, Old NPC's from past Modules, use D8's for HPs for Medium, reduce the CR/Exp by some number, (unknown what to use to determine the value) broken until fixed (DMG I hope has this in it)
monster (NPC) Halfling Barbarians use d6 and not d12
did not play 4v |
| #47TimboramaSep 30, 2014 6:31:48 | Yeah...Ath is mixing up PC creation with NPC (and monster) creation. Both follow similar rules, but one involves CR which is SUPER key. Check out Surf's MM blog posts on what CR is keyed to. Hint: It's Hit dice, total HP, damage, proficiency, Spellcasting, and many other things.
If you're trying to calculate the CR for a PC (that either you or a player has created) that has turned NPC, that is a whole different story, and I suggest you either wait for the DMG, or read Surf's posts to see where the PC falls in line to.
Or...he's just a weird troll. Good luck, Ath! |
| #48Athinar1Sep 30, 2014 16:36:59 | Thanks, will check that out. Our DM says not to use the npc's in the MM, makem with the phb and use the cr=level |
| (Reply to #40)Oraibi |
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| #50Athinar1Oct 01, 2014 4:00:07 | This thread is now over
So the Equation for calculating NPC or PC CR is Round Down per Players Handbook 12 = 18 *2/3 (Archmage) there could be adjustments to CR due to High AC, etc..
Seen the MM at game last night, love it
but we are not usinng the DMG rule for NPC's, we will make them from the PHB, it is still quick to make a NPC from the PHB
Some times when we use NPC's in the group a new player comes in and the DM asks the new player to play the NPC, that NPC becomes the PC for that New Player
and a Halfling barbarian does not use d6's for HP
and everyone is still saying nothing about how to calculate the CR
Please If you don't know then don't reply, don't waste your time writing a book |
| #51YunruOct 01, 2014 3:49:41 |
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| (Reply to #49)Redbeard2 |
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| (Reply to #50)AaronOfBarbaria |
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| #54Athinar1Oct 01, 2014 16:51:55 | Thread is Closed, thanks all, nothing works, going back Warcraft |
| #55OraibiOct 02, 2014 3:54:28 | Well that was interesting. |
| #56AaronOfBarbariaOct 02, 2014 5:18:39 | I'm not sure that interesting is the word I would choose... but yeah, that was sure something. |