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| #1vanquish3000Sep 01, 2014 22:00:06 | As soon as I started making the table for the new player, my brother ask me to add some for warlocks. What I need to know, is there any other race or class that need to use the deites table. Is there anything else I have to add to mine to make it work for them. 5E
https://www.dropbox.com/s/5w73xypide7wqb5/Deities%20of%20Ragnarok.pdf?dl=0
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| #2IllithidbixSep 02, 2014 18:55:18 | Clerics are the only class that really specifies about deity.
Rangers and Druids are also technically divine but call upon the powers of Nature.
Arguably even the Cleric doesn't *need* a deity, if you're willing to have faiths that invoke powers but draw upon *concepts* rather than deities with personalities.
Of course religious Faith is something any character can have. Personally I much prefer it to Alignment as a coherent moral code.
A God of Warlocks is an interesting concept. I'd view the traditional warlock as the most anti-deity class out there, throwing their pact.
Personally when I design a fantasy pantheon and religion, I try to think of “Gods that Encourage people to do certain things” and want the world to be shaped in a certain way, rather than “Gods of Things” or “Gods of certain types of people”
If possible write a brief 3 point summary of tenets of the faith.
E..g the 4th edition one of Kord. Who's Tempest and War Domain. (See back of PHB)
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| #3Ahen-ShugarSep 02, 2014 21:51:39 | I don't think a whole lot about dieties outside of one's that play a part in the story. I think warlock patrons or anything like that should be the same. Look at our world. There are so many gods, goddesses, ideas worshipped it makes your head spin. So if my player said he wants to gain his powers from Chernobog, a Slavic diety, I'd say, choose some domains and make up a basic creed. It gets the character into creative mode and adds to the campaign if they make up something original and unique. Furthermore, it makes gods in the campaign open ended. There is no telling what backwoods cult you're going to run into who derives powers from whatever.
The only downside is it is nice to find friendly clerics and churches of a shared faith, but we are DMs we can put them anywhere. |
| #4BloodscytheSep 03, 2014 8:55:50 | I'm very surprised they didn't create a "good" warlock since they stress in the book that PCs are meant to be heroes and shouldn't be evil. I imagine at some point in the not too distant future there is a warlock that has a celestial patron that maybe offers as an expanded 1st level spell list cure wounds and shield or bless or the like. It would be the antithesis to the fiend patron warlocks. And maybe it will have some sort of divine pact that grants turning undead instead of a familiar, book of shadows, or pact weapon. |
| #5SpedGuySep 03, 2014 20:03:14 | 'Classic' Eladrin (CG Outsiders) could easily just use 'Archfey' Patron rules and totally in line flavorfully for a Warlock.
Anyways, a lot of this is setting dependent, and if your setting is pretty generic or non-specific so as not to provide an answer, then just go with what works for the character. |
| #6vanquish3000Sep 07, 2014 16:25:43 | Thanks for the information, now I need help with making a new deity, "Saint Constantine". The new player wants to be a Cleric with the Acolyte backgound. I need help with his alignment and domains. I was thinking domains of : Knowledge, Life and War; what do you think??? Maybe a alignment of Lawful Neutral??? I dont know much about the history of Saint Constantine. |
| #7Lord_PhobetorSep 07, 2014 19:48:30 | Something I'm toying with as I prepare a homebrew campaign is to have a list of deities with a list of Domains, spheres of influence, and a brief list of tenets, but keep the alignment to myself. This would be an "in-universe" reason why sometimes people get swindled into malign cults. It also might make for some interesting RP moments if a cleric (or paladin, or whatever) finds out that their religion may or may not be all it was made out to be. |
| #8OraibiSep 08, 2014 2:03:52 |
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