I made a tool to help DMs make monsters

Post/Author/DateTimePost
#1

TheGeniusInc

Aug 17, 2015 10:25:11

http://thegeniusinc.com/dd-monster-maker-download/

 

I've posted over at reddit a bunch (as FallenWyvern), but I figured that it's probably more relevant here. I was tired of flipping pages back and forth, and wanted an easier way to make monsters so I threw this tool together. The code is up on github if anyone wants to inspect it (https://github.com/FallenWyvern/DnD-Monster-Generator) but the app is simply download, unrar and run!

 

This uses Valloric's Statblock but I have code in place to allow other templates.

 

Hope someone else finds it useful!

#2

pukunui

Aug 17, 2015 12:14:40

Sounds like it could be useful. I will check it out later when I have more time and let you know what I think.

#3

TheGeniusInc

Aug 17, 2015 13:12:21

I appreciate that, Pukunui. If you think of anything I'm missing or something that could be changed, let me know!

#4

pukunui

Aug 17, 2015 14:34:18

It seems functional. I've been looking for something that would do the CR calculations for me, though. That's what takes the most time. That's probably a pipe dream, though, as it's way too subjective. Spellcasters, for instance, have way too many variables ... and the chart in the DMG only lists monster abilities from the MM. It doesn't take into account PC class abilities. So making a tool that you could just plug in a bunch of stuff and have it calculate the CR for you would be awesome but probably not all that doable really.

 

Still, I had a play around with your app. I didn't encounter any errors, and it's fairly intuitive to use. I like the nice, clean UI.

#5

WorBlade

Aug 17, 2015 15:36:28

Thanks for this. Definately helpful for variant humanoids for slightly higher/lower challenge. (They don't have special powers that much things up).

#6

TheGeniusInc

Aug 21, 2015 8:38:03

Updated the app!

 

Changes :

  • Actions now has the proper header.
  • Actions are now removed from the creature when removed from the list box.
  • Fixed crash with attacks when no die size was selected.
  • Replaced screenshot. Now, instead of taking a screenshot it renders the preview out to an offscreen browser and uses the paint buffer to get an image. This means for very LONG monsters, that all the data is saved.
  • Optional 'paper' background. This is based on the background from the 'Statblock Page Resources' made by/u/Smyris [2](https://www.reddit.com/r/DnD/comments/2x8u77/5e_tried_to_recreate_the_monster_manuals_style/[3] ).This is stored as a data uri in the file background-small if someone wants to replace it with their own.
  • Fixed issue where monsters with lots of data would take long to render as html, resulting in an 'empty' monster in the preview (even though all the data was there, basically I learned how to properly multi-thread stuff).
  • Added Legendary Actions
  • Various bugfixes and performance enhancers.
  • Started laying down spots for doing localizations.
  • Added check for new versions. If there are new versions, upon launch you'll be prompted to go directly to the download page.
#7

bakerjw

Aug 21, 2015 9:04:13

It looks good.

 

Why did you create your own save format and not just use csv as the default? Just curious.

(Reply to #7)

TheGeniusInc

bakerjw wrote: