| Post/Author/DateTime | Post |
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| #1EtonaisAug 04, 2014 3:12:00 | Recently I leaked a hint to my players that I was putting in side work on a Modern Zombie Apocalypse (MZA) campaign set in the real world, as our current campaign is nearing it's end.
Already I've been flooded with Character based questions, many of which I seem to be at a loss for answering. I'm using the (wince) v3 core books as a base and so far the campaign is coming along smoothly in most aspects, however I haven't been able to decide how to handle Character Races and Classes. Should I take a few of the base classes (fighter, ranger, rogue) and flesh them out into modern equivalents? Melee, Marksman, and scout respectively, and if so how would I go about doing that? Races I suppose that I could limit to human but I feel that my players may feel a bit snubbed at losing their near and dear racial bonuses.
I'm sorry if this seems a bit wordy but any advice in general for this campaign would be great.
This is my first post in this forum however I constantly find myself leafing through veteran's threads for DM and general game advice. |
| #2iserithAug 04, 2014 6:41:02 | Probably not what you would prefer to hear, but I wouldn't use D&D for this type of game. Consider checking out All Flesh Must Be Eaten. Here are some introductory rules and an adventure for free. |
| #3KravellAug 04, 2014 6:46:08 | Do you only want to play D&D 3E or would you consider D20 Modern?: http://www.wizards.com/default.asp?x=d20/article/msrd
I haven't run Against the Dead for D20 Modern but the reviews are good:
If you are willing to look at non-D&D there is the classic All Flesh Must Be Eaten: http://rpg.drivethrustuff.com/product/627/All-Flesh-Must-be-Eaten-Revised?it=1
Other free zombie RPG PDFs: Infected: http://rpg.drivethrustuff.com/product/132191/Infected-A-Living-Archive
Outbreak Primer: http://rpg.drivethrustuff.com/product/107587/Outbreak-Undead--Primer
Hotel Babylon--AEther: http://rpg.drivethrustuff.com/product/88645/Hotel-Babylon--AEther
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| (Reply to #3)Etonais |
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| #5EtonaisAug 04, 2014 7:18:05 | For example I've been modifying different skills to suit the campaign, and this is what the riding skill turned into. written into my notebook. then typed into notepad because my microsoft office suite is corrupted.
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Driving: (dex) you can drive a particular type of vehicle. When you select this skill choose the type of vehicle you are familiar with. Task DC Task DC |
| #6KravellAug 04, 2014 10:35:43 | I suggest looking at Against the Dead. For 15 with the free D20 Modern rules you'd have a good zombie game based on d20 rules. Some of the rules in D20 Modern work like the skill you modified above. I ran D20 Modern through 20th level and chase scenes worked well. |
| #7AlpizaraiAug 10, 2014 23:04:30 | Certainly a good Idea. Very fun to play and interesting campaigns work with zombie themed runs. |
| (Reply to #4)TheMattyLee |
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| #9AtomicPopeAug 11, 2014 2:05:48 | If you're familiar with World of Darkness: God Machine then I highly recommend you choose that as your system. WoD: Hunter the Vigil, Armory and Midnight Roads add great details to a Zombie Apocalypse - professions, specialties, vehicle chases, vehicle combat, military weapons, explosives, et al. Zombies would be easy to build using God Machine rules. What you'd have to ask yourself is "What kind of Zombies do I want to make?"
Limit access to things like bullets and the game becomes upclose and personal. |
| #10ShevarashGAug 11, 2014 23:40:55 | Strongly agreed with All Fresh Must Be Eaten and WoD - Hunter the Vigil. |