| Post/Author/DateTime | Post |
|---|---|
| #1Swede1985Jul 09, 2014 19:20:18 | Is anyone out there making stat blocks for monsters not in the Starter Set or otherwise? Care to share them here until the monster manual comes out? |
| #2zgroseJul 16, 2014 14:36:35 | Working on creating CR 1/2 versions of the Poisonscale Needler and Collector (Level 3 in 4e):
Poisonscale Needler AC 13 HP 9 STR 8 DEX 14 CON 10 INT 10 WIS 8 CHA 8 Stealth +5, Perception +3 Sniper. A hidden needler that misses with a ranged attack remains hidden. Actions: Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. Blowgun. Ranged Weapon Attack: +4 to hit, range 25 ft./100 ft., one target. Hit: 1 (1) piercing damage. On a critical hit, the target must make a DC 10 Constitution saving throw or be poisoned.
Poisonscale Collector AC 13 HP 10 STR 14 DEX 10 CON 12 INT 10 WIS 8 CHA 8 Stealth +3 Surprise Attack. If the poisonscale collector surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 3 (1d6) damage from the attack. Actions: Multiattack. The collector makes two melee attacks. Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage. On a critical hit, the target must make a DC 10 Constitution saving throw or be poisoned.
I started with the Goblin stat-block so I think they guys might be closer to CR 1/4. I think they might need a couple more HP/AC and maybe make the poison always-on instead of critical only to make them worthy of CR 1/2. |
| #3surf13Jul 16, 2014 19:06:04 |
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| #4Goober4473Jul 17, 2014 14:21:30 | I'm actually currently working on a random monster generator. It'll be a bit before it's really ready for use, and I'm sure will never be quite to the level of careful design, but it's coming along well and should provide some cool stuff. Ultimately my hope is that you can push a button and it will generate a monster manual worth of monsters. Expect a post from me in the near future when I have a beta version available.
Everything else I've made so far has been for the playtest, and so may not be as applicable. |