New Warlock Patron

Post/Author/DateTimePost
#1

CzarGarrett

Sep 02, 2014 16:20:50

So as I was reading over (and over and over) the PHB, I kind of got thinking about the Warlock.

 

Right now, there are 3 pacts with, IMO, "typical" alignments to go with them.  Archfey would be chaotic, Fiend would be evil, Old One would be extremely chaotic.  None of them really strike me as good/lawful.  I realize one could be any alignment with the current pacts, but thematically, it just doesn't make sense in most situations.

 

Thus, I put my mind to work and have developed, what I think, is a half decent option for warlocks would want to be some sort of good.  Hopefully it's not too cleric-y.  Let me know what your thoughts are,

 

 

Celestial Patron

 

Spells.

1 - Shield of Faith, Color Spray
2 - Calm Enemies, Scorching Ray
3 - Daylight, Protection from Energy
4 - Arcane Eye, Confusion
5 - Contagion, Dominate Person

 

Armor of Faith (1st level): Whenever sucessfully attacked by enemy, gain +3 to AC against that enemy. Can use 1 + cha mod times per day. Recover uses after Long or Short rest.

 

Celestial Presence (6th level): Gain advantage on all Persuasion and Insight checks for 1 minute. Use 1 + cha mod times [er day. Recover after Long or Short rest. Also can cast Zone of Truth 2/day without using a spell slot.

 

Celestial Censure (10th level): Cast Banishment on any evil outsider. Cannot use again until after Long rest.

 

Ring of Light (14th level): As an action, create a ring of holy light around self in each adjacent space (occupied or not). At the end of your turn, for cha mod rounds, it moves outwards 5 feet. Hostile targets occupying the same square as the ring take 6d8 radiant damage (cha save halves). If target is an evil outsider, the ring does +1d8 additional radiant damage. Non-hostile and friendly targets are unaffected. Cannot use again until after a Long rest.

#2

Macv12

Sep 02, 2014 16:32:16

1) How long does Armor of Faith last? Does it apply to the triggering attack (potentially negating it)? Is it a permanent boost to AC until that thing dies?

 

2) Does the Ring of Light follow you when you move? And does it grow as a disk, or is it only 5ft wide at any time? You might want some "once per turn" language in there to prevent double-or-higher-dipping. Also, since 5e doesn't run on "spaces" by default, you may want to describe it as a circle, and say "it increases in diameter 5ft, staying centered on (you/the spot)," or something similar.