| Post/Author/DateTime | Post |
|---|---|
| #1ThedoctorbatmanMay 23, 2015 18:56:49 | The campaign I'm playing had my player go insane and my DM said that as such he'll be in control of my character. This is cool and really funny and I'm looking forward to seeing what happens, but I mentioned to him the idea of an insanity table with a bunch of random things. Like a list of 10 neautral things (You moon the person closest to you), 5 crazy good things (you suddenly gain bear's endurance) and 5 crazy bad things (you swing your hammer at yourself and manage to surprise yourself so you get advantage on the roll). If one of these tables already exists I'd love to show it to him to see what he thinks since we both loved the idea.
I also DM though so I wouldn't mind having it even if he doesn't want to use it. |
| #2Xeviat-DMMay 23, 2015 19:05:22 | Maybe look at the confusion spell from 3E?
http://www.d20srd.org/srd/spells/confusion.htm |
| #3ThedoctorbatmanMay 23, 2015 19:14:23 | That's not bad. It's a little less fun than I would've hoped for, but it's something. Wouldn't mind some other suggestions if anyone has any. |
| #4transcendantviewerMay 23, 2015 19:57:28 | If you've taken Psychology in school or something, try looking through a list of fears, various mental disorders and dilusions, and some varying other things. Pick one or two of the ones that catch your attention and talk to your DM about options. |
| #5MechaPilotMay 23, 2015 22:00:35 | I think that an insane action table, while easier than playing an insane character, falls into the common mistake that an insane person acts with no rhyme or reason. A more accurate and, I think, more engaging option would be to choose a type of insanity and to actually play it instead of just handing over one's character to the DM (assuming the DM will allow that). This would naturally require talking to the DM to find out what kind of insanity the character has acquired and doing some research on that insanity, but I know that I would personally find that more rewarding than either handing over control or rolling on a table. I have played an utterly insane character before, and she was a blast to play (I'm looking forward to remaking her for 5e).
All that being said, if you are set on a table and you can convince the DM to use it, hallucinations would make a good entry. They can be auditory, visual, or both. They can be expressions of inner fears or desires (with each one inspiring a different type of behavior). The hallucinations can occur on their own, or they can mingle with real sights and sounds such that an enemy may visually turn into an ally or a loved one, or one's friends talking around a campfire could be heard as plotting to kill the PC instead of what they are actually saying. |
| #6pukunuiMay 23, 2015 22:08:42 | I'd suggest having a look at the various forms of madness in the DMG. |