| Post/Author/DateTime | Post |
|---|---|
| #1tehsquirrelySep 03, 2014 21:55:55 | So I'm going to start a new game soon and I just suddenly got the urge to run a spelljammer game (Guardians of the Galaxy might have a little something to do with it). The only thing is I've never played or run a spelljammer game and I only have a very basic knowledge of whats going on in the setting and I'm looking for some advice and general information. |
| #2Ath-kethinSep 04, 2014 5:37:05 | Spelljammer is great fun, with physics derived from some ancient Greek beliefs. It can be campy and silly or as serious as you like. I'd recommend picking up the 2nd edition Adventures in Space boxed set in PDF form and reading through it. The descriptions and fluff are fantastic, so you'd just need to replace things with their 5e counterparts. |
| #3FaerieGodfatherSep 06, 2014 14:33:44 | Spelljammer's my favorite campaign setting.
Some things:
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| #4WhirSep 07, 2014 16:23:52 | I love Spelljammer. Another forum member posted a similar query a while back, and all those answers are here already.
I've always pictured my SJ parties as groups like the Firefly TV show -- they go around, doing whatever they need to survive, but generally being good guys. That's how my players played it. And it was great fun.
If you need some more resources, I recommend the Ship Captain's Companion splat book. It has a lot of rare/new ships in it that you can convert to 5e and populate your spheres with. :D |
| #5Ath-kethinSep 08, 2014 4:20:35 | And if you are looking for a specific campaign world - as in an area on which to adventure - you can't beat The Astromundi Cluster. Which come to think of it would work wonderfully with the Firefly-inspired idea above. |
| #6Goober4473Sep 08, 2014 7:19:11 |
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| #7FaerieGodfatherSep 09, 2014 8:19:32 |
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| #8flamepheonix182Sep 09, 2014 8:52:40 | This may help you: |