[SPOILERS] Princes of the Apocalypse - Scarlet Moon

Post/Author/DateTimePost
#1

shivafang

May 26, 2015 21:01:43

So, I'm running Princes of the Apocalypse for an online andventure's league - and based on events that happened in other keeps - they are pretty convinced that all the camps at the Scarlet Moon are cultists (it doesn't help that the Ranger detected elementals, fey and fiends within one mile, thanks to the hellhounds, three of which they encountered during Cult Reprisals).

 

They were suspicious right up until the one with the bugbears (which started combat) and the other druid camp is reinforcing.  They've 'made' the Water Cultist because they saw his hand gestures and pegged him as a cultist - they just assumed he was a Fire Cultist and not a Water Cultist.  The druids helped the players kill the bugbears, and then the paladin went over and whacked the Water Cultist guy.  The real druids are probably going to decide the players are hostile invaders and attack them, which will probably get them killed,

 

We've ended the session mid-adventure, but I'm reasonably sure that they are going to kill all the (real) druids.  Many of my party members (more than half) are Emerald Enclave, and one PC is a druid.  There's no mention in the book of the reprecussions of doing so.

 

A saving grace might be if the werewolves enter combat before the players kill the druids and the druids attack the werewolves.  Otherwise IDK.

 

Any advice?  I'm of the mindset that the Emerald Enclave won't be too happy with them killing all the druids.  Should I not give EE members renown for this session if they do so?  (One of the Emerald Enclave group scouted ahead and got captured by the cult for the ritual, so I think he'd be exempt since he's not attacking the druids - that's assuming he gets saved at all.)

 

At a bit of a loss here!

#2

OGRE1984

May 27, 2015 2:22:33

shivafang wrote:
(Reply to #2)

shivafang

have the druids recognize the party druid and flash him some druid gang sign.