| Post/Author/DateTime | Post |
|---|---|
| #1solomaniDec 14, 2014 19:54:20 | I was checking the effects associated with type - in this case construct - and noticed there isnt anything in any of the rulebooks I could find similiar to this in 3.5:
http://www.d20srd.org/srd/typesSubtypes.htm
Did I miss something or its just assume as the DM I will use logic to define weaknesses, immunities and so fourth? Which is fine by me but I wanted to make sure I had not missed something.
Thanks in advance.
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| #2bonethug0108Dec 14, 2014 20:29:22 | If you look in the MM the types are there, and subtypes have been changed to tags.
An example they give is humanoid(orc).
Edit: Looking at the link I see what you mean. I don't think they have all of that listed out for each type or tag, but there certainly seems to be basic rules to some of them. |
| #3AaronOfBarbariaDec 14, 2014 22:52:02 | Rather than create a default set if traits shared by all creatures of a particular type, which would set a certain minimum potency of the creature type, 5e allows a more varied approach. There are still some constants, like undead being immune to poison, but most are found in the spell or effect descriptions rather the monster entry, such as charm person not working on undead or constructs. |
| #4solomaniDec 15, 2014 13:54:12 | Nice, thanks both. Just wanted to confirm. |