| Post/Author/DateTime | Post |
|---|---|
| #1d_gibbAug 29, 2009 12:52:54 | So, if one of the characters in my party is a Human Cannith Artificer, he has a few options. He can opt for the Master Mixer feat that gives the ability to create Alchemical items of 3 levels higher than the PC. The Mark of Making only gives a +2 to the level of Alchemical items created. Am I reading this correctly, or are the dragonmarks just kind of meh in 4e so far? I mean, other than the RP aspect of it...
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| #2RedRiderAug 29, 2009 13:07:15 | The Mark of Making only gives a +2 to the level of Alchemical items created. In addition to the ability to make Magic Items with a +2 Level Bonus and performing Creation-type rituals. Certainly not to be sneezed at. As an artificer, you can take Master Mixer as an alternative to the Ritual Casting feat at first level. There's a lot benefit overlap in having both feats though. |
| #3AvonRekaesAug 29, 2009 14:43:18 | The feats stack. Mark of Making = "Your level is 2 higher" So a 1st level human artificer with both feats is considered level 3 for making magic and alchemical items (Mark of Making: Your level is 2 higher = 3rd level), and is allowed to make alchemical items of 6th level or lower (Master Mixer: 3rd level + 3 = 6th level or lower) |
| #4skrapsanAug 30, 2009 0:23:06 | Totally derailing here, but does anyone know the reason why the feat for increasing you "caster" lvl on rituals is controlled by your int modifier, while the alchemy one isn't? |
| #5AvonRekaesAug 30, 2009 18:03:13 | My guess is because crafting consumables waaaaay above your level gets a bit broken, so they wanted to cap it. For instance, a 10th level artificer with a 22 int can make 16th level items, but only on the off chance they actually have enough gp worth of components able to do so. It's very very expensive. |
| #6skrapsanAug 31, 2009 8:33:52 |
Sounds fair enough. |