4E Xoriat symbiont encounter

Post/Author/DateTimePost
#1

Gilo

Aug 26, 2008 0:45:20
I've been fooling around with the creation of a 4E Xoriat symbiont encounter:

In my KotS adventure this symbiont is lurking in the halls of the keep looking for his next host/victim.
The idea is to have the symbiont attach itself to one of the PC - empower and dominate the host generating a fun PvP (player vs. player) encounter where the dominated player attacks his group.

game mechanics wise I'm using Hellcows's idea - Diseases.
In order to separate the PC from the symbiont the disease needs to be overcome (Heal DC20 when the target is unconscious - forcing the PC to knock him out first before attempting field-surgery).
I'm given the player a chance to regain a round of self control when he makes a DC18 Will save.

Here are the stats (still a draft):

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SpellWrum Level 6 Minion
Tiny aberrant (symbiont) XP 65
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Initative +5 Senses Perception +4;darkvision
HP 1; a missed attack never damages a minion
AC 20; Fortitude 18, Reflex 17, Will 16
Speed 4
Bite (standard;at-will) - Disease
+11 vs. Fortitude target
contracts symbiont hosted (see below)
and the SpellWrum dies.
Alignment Evil Languages -
Skills Stealth +9
Str 22(+10) Dex 12(+5) Wis 10(+4)
Con 20(+9) Int 5(+1) Cha 10(+4)

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Symbiont Hosted Level 6 Disease
Will stable DC 18,
improve Heal DC25 (Heal DC 20 when target is unconscious)
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Initial Effect:
The target is dominated
and will attack allies
The target receives 20
temporary hit points.
The target receives +4
to all defenses
The target receives +4
to attacks and damage

The Target is cured:
a SpellWrum re-appears near the host with 1 HP (XP 750)

Final State: target dies, a SpellWrum reappears
near the host with 1 HP
#2

capfalcon

Aug 29, 2008 23:01:22
I think this is interesting, and you are on the right track as far as symbotes go, I beleive.

However, this gives the PCs no ability, to, ya know, use symbotes. And if that's what you want, cool.

I think that maybe have the final state be that the PC is dominated by the Spell Worm, because, right now, it appears that this pretty much is kind of a "Save or Lose," since you become dominated when you fail the save.

Anyway, just some thoughts.