| Post/Author/DateTime | Post |
|---|---|
| #1pandapeepMay 05, 2008 11:57:13 | I am making a Changling Rogue and I'm using the Racial sub levels from Race of Ebberon. Now, my question is, the book says they get 10 + Int mod for skills. Now, is that for every level, or just for the three substitution levels? |
| #2ascarecrowssmileMay 05, 2008 17:38:52 | You would only get the Skill ranks of 10+ Int Mod. for those levels. Because they substitute for your "regular" Rogue levels, those substitution levels only change the levels they change/substitute for. I hope this helps. |
| #3NightshadeMay 06, 2008 16:28:10 | You would only get the Skill ranks of 10+ Int Mod. for those levels. Correct. Points are replaced only for the level that is substituted. That still leaves the changeling rogue with 10 + Int mod x 4 skill points at 1st level. If you've got an Int 14, that will provide you with 48 skill points at 1st level!!! Plus, you gain an additional Knowledge skill of choice. Losing Trapfinding hurts but if you're not going to do it anyway (like if it's a mostly rp campaign or another rogue is in the group), then it is fantastically good. |
| #4aeros_of_q-pidMay 12, 2008 19:41:35 | Losing Trapfinding hurts but if you're not going to do it anyway (like if it's a mostly rp campaign or another rogue is in the group), then it is fantastically good. Or an artficer also what about the base attack bonus for 3rd is +3? Is the number continued as an extra 1 for bab. The Ref save is also weird. 3rd lv +4 when it should be +3. 8th lv Ref save +5 but should be +6. Am I mistaken or what? |