Comic Book Characters in Eberron

Post/Author/DateTimePost
#1

Charles_Phipps

May 10, 2008 3:01:21
I felt that this needed an entire thread devoted to it. With the coming arrival of Batman: The Dark Knight, it occurred to me that there's no end of amounts of fun things to do with the universe of Gotham City and Bruce Wayne within the context of Batman.

So, this is a thread about adapting Batman and his various rogues to the world of Eberron.

Edymnion wrote up a wonderful Batman analogue for Sharn and I think its quite good.

So, basically post your ideas for Eberron analogues to classic Batman villains and characters plus anything else you'd think would be interesting enough to incorporate into the world of Sharn by Night. If this goes on, I'll post links to all of the various characters in the first post.

The Heroes

The Black Dragon (Batman as created by Edymnion)
Exclamation (the Question)

Rogue's Gallery

Benny the Homonculus and the Necromancer (Scarface and the Ventriloquist)
Razorvine (Poison Ivy)
Hassan (Two Face)
Lord Chilop (The Man-Bat)
The Idler
The Polar Bear (The Penguin)
Professor Icicle (Mister Freeze)
Rekoj (Joker)

Other

Silver Torch Squad (Green Lantern Corp)
#2

Charles_Phipps

May 10, 2008 3:40:46
The Story of Benny The Homonculus

The weird and bizarre story of the Homonculus begins with House Boromar's most despicable and murderous member, Benneth "Benny" Muggzini-Boromar. One of the embodiments of the 'mean halfling' stereotype, Benny would constantly get into fights with humans just so he could cut them up and leave them for dead. His business practices also avoided the usual 'honorable' method of Boromar business transaction and simply relied on brute force. If you didn't pay Benneth Muggzini-Boromar then you lost a finger on the first try and then on the second you simply didn't appear ever again. Some suggested that he worked with Reidran slavers and he certainly was one of the first to pioneer large scale distribution of Dreamlilly on the open market.

In the end, Benny Muggzini-Boromar ended up offending his own family with the constant escalation of violence with the authorities and degrading of their respectability. Benny was taking a lift up to meet with his family when someone gave him a shove off the side (while his Feather Fall medallion was conspicously malfunctioning that day). Thus came an end to a sad but glorious career for a Sharn crimelord. That would have been the end of it if not for the fact that Benny was curiously popular with his men (possibly due to the fact that Benny was a big spender and had no problems with sharing his largess with those closest to him). Refusing to accept his death, they proceeded to grab a reputed Necromancer and insisted he raise their boss from the dead.

The Necromancer, in question, was one Miles Tinkleberry. In actuality, Miles was one of Sharn's most skilled hoaxes and charlatans. Miles had no real skill to contact the dead but an excellent ability to tell grieving individuals that their loved ones were safe and at peace. He also had a wonderful way of getting information that people desired from the dead. His genuine skill as an artificer also allowed him to set up devices that allowed him to fool the average Sharn citizen into believing they'd had contact with the Dead. Miles could never fool anyone educated in the subject but most Necromantic experts knew that someone like him was bound to be a fraud anyway.

Miles, in a dilemma about the option of raising the dead or dying, decided to put his skill at showmanship to good use. Miles managed to fool the gangsters into accepting a homonculus substitute by spinning a rather elaborate yarn about transferring the man's spirit into an immortal puppet, the possibility of temporary amnesia, and asking A LOT of questions. The more intelligent members of the gang saw through Miles instantly but realized that a 'puppet' ruler (pun intended) might be useful to keeping their section of the Boromar gang united. Thus was the Homonculus born with his creator always there to ease him through the unfamiliar parts of the real world.

Unfortunately, the situation has not turned out well for anyone but the puppet himself. After something like four years of life, Benny II has managed to absorb the absolute worst traits imaginable of his surrounding gang. He's a vicious, ruthless, psychopathic little construct that so resembles the late Benneth Muggzini-Boromar that many are actually beginning to wonder if his spirit didn't somehow move into the body. The Boromar clan proper refuses to accept his gang as genuinely part of the organization but have found it growing rather than shrinking under their resistance. In fact, some have begun suggesting that Benny II is actually more capable than the real thing ever was.

Benny II "The Homonculus"
Neutral Evil Construct [Male Personality] Rogue 2/Fighter 4

Benny is actually aware he's not the late Benny Muggzini-Boromar, mostly because he's too contemptous of his creator to believe he could ressurect the dead. However, Benny II has developed a fine appreciation of the ability of the supernatural to scare and unnerve people. Something strange may have genuinely happened with Benny II's creation (perhaps due to the fact the wood came from Post-Mourning Cyre) since he shows far more cruelty, independence, and self-will than most homonculus. Benny cares nothing for most of his gang but is aware that 'well fed dogs don't bite their masters...much' and has an abusive co-dependent relationship with his creator.

Personality: Benny II hams it up in typical Gang-Lord talk and relies on the fact that a puppet-sized mobster is threatening them. Halfling women are often unnerved that Benny attempts to flirt with them despite the obvious anatomical difficulties. He's motivated by the accumulation of power and wealth despite the fact he can't enjoy any real physical pleasures. Instead, he mostly enjoys the fear and respect that other give him. The surest way to tick Benny II off is to imply or state that he's just a showman's act for the Necromancer.

Miles Tinkleberry "The Necromancer"
Lawful Evil Human Male Artificer 5th level/Rogue 1

Miles Tinkleberry is a greedy shyster that has never worked an honest day in life. As soon as he was aware that he was more intelligent than the other dirt farmers around him, Miles learned how to play others against one another. Avoiding the draft by pretending to be lame, Miles apprenticed himself to a series of Carnival salesmen that taught him everything from selling fake Dhakaani Bracers of Defense to how to convince rich women that you were an exiled Lhazaar prince. Miles career as a conman really took off when he discovered he had a natural apptitude for mechanical tinkering. Were not his appetites already whetted with high living, he might have made an honest living but soon found his talents put to making even more elaborate cons.

When he was well into his fifties, Miles' days of seduction are long behind him and he settled into his most stable act of being a false Medium and Necromancer. Careful to avoid real wizards and mystics, who often took severe umbrage at his methods, he nevertheless became a minor celebrity for those gullible enough (or easilly entertained enough) to throw money at him. He didn't count on the Boromar clan's more easilly duped members taking his act seriously and knew they were not the kind to take no for an answer. Miles is now, unfortunately, trapped in his current lifestyle of being Benny II's constant caretaker and manservant. Benny II's need to be close to the action often means that he requires his creator to be close by in order to do some emergency repairs. It's a relationship he bitterly loathes, even though he's arguably richer than he's ever been.

Personality: Miles is a thief and willing to be party to Benny II's murderous schemes, even if only unwillingly. Compared to The Homoculus, though, Miles comes off as an angel. Miles would dearly like someone to "rub out" Benny II and hopefully enough of the gang that they simply don't insist he make a Benny III.
#3

dragoondarkfire

May 10, 2008 10:22:32
Don't forget the half fey Grey jester!
#4

chrys

May 10, 2008 22:17:37
Is Benny basted off the puppet guy and timid ventriloqest from bat man?

Oh, the Croc should just be a lizardman barbarian
#5

Charles_Phipps

May 10, 2008 22:49:23
yes, it's an adaptation of Scarface.
#6

Edymnion

May 11, 2008 16:36:28
Oh, the Croc should just be a lizardman barbarian

With Jotenbrud from Faerun to really make him huge.

"Boy, let me tell you what. I don't know how you big city folk do it, but back home in the marshes of Q'barra, we don't worry none about them sort. We just takes what we want, and we don't worry about what some little manfolk all dressed up in their fancy metal armor thinks about it. Now, you going to be getting out of my way, or do I get an early dinner tonight?"

Dammit, now I have to make the entire nation of Q'barra talk like cajuns...
Least now I know where the cajun warlock with a quarterstaff and blasts that look like playing cards came from though. ;)

Oh, and lets not forget Poison Ivy, the Verdant Lord!
#7

Charles_Phipps

May 11, 2008 17:38:11
Hey, I've made the Q'Barra lizards talk like Cajuns for my entire campaign!
#8

chrys

May 11, 2008 17:49:33
I was just thinking of making him a blackscale lizard folk... but I couldn't remember what size the croc was in the comic.

I din't think is accent was cajun though I thought it was more old south...


Hmmm Clayface could be some sort of ooze elmental bound to a suit of armor that posses who ever puts it on. ( or an ooze archon in 4e)

Poion Ivy would be a dyrad durid with the plant compion feat.

So would this make the man bat a half dragon?

and Robin could be called Drake or Wyrven
#9

dragoondarkfire

May 11, 2008 17:55:59
Poison Ivy strikes me as being an Ashbound.

She tries to protect nature by destroying civilization. Possibly an elf or some kind of fey...
#10

Charles_Phipps

May 11, 2008 18:07:38
The Story of Razorvine

Wynessa Summersby was always a severe problem for her family. Despite growing up as the severely underprivileged daughter of one of Sharn's Sixty Families, Wynessa was always rebelling against what she saw as a vapid and pointless existence. Wynessa sought a higher meaning in her life that would lead her through numerous phases that tested her parent's patience and their pocket book in covering up. Nevertheless, most assumed Wynessa would eventually grow out of her activist lifestyle and become a suitable member of society. This was unlikely since Wynessa had a burning and almost all consuming need to distinguish herself against a society she hated.

The ending of the Last War brought about a major change in her lifestyle as she became acquainted with a fabulously beautiful man named 'Lord Woodrow.' A brilliant and charismatic figure who just appeared on the Sharn social scene, he claimed to be a Fey Lord and 'King of the Druids' alternatively. While most of society recognized him for the social predator he was, Wynessa quickly fell under his sway as he beguiled her with stories of becoming one with the world and the secrets therein. It is entirely possible that he also used more than a little magic in her seduction as well.

In the end, her parents were appalled when Wynessa announced she was going to take her portion of the family inheritance now and go join her "Brothers and Sisters of the Wood" in order to heal the damage done by the Last War. When her family flat out refused and had her locked away for eventual 'treatment', she was pleased to see that Lord Woodrow came to rescue her and even arranged for the horrible pair to perish in a Druid magic born fire. While Wynessa regretted that they had to suffer such a grizzly fate, her mentor assured her that it was people like her who had brought down the wrath of the planet onto mankind.

Unfortunately, no sooner had Wynessa gained her full inheritance than Lord Woodrow revealed that he was not only a murderer but a liar as well. Little more than a disgraced Morgrave University professor who had studied some minor magic under the Wardens of the Wood for his thesis, he had turned to flim flam in order to get a wealthy sponsor. After confirming the wedding between them, officiated by a corrupt Sharn judge, Woodrow had her gagged and dragged off to be buried in the woods that she so loved.

The abuses that Razorvine endured are best left unspoken of but they buried her still living body in the soil and left her die. It is only miracle, or destiny, that resulted in the woman actually being buried in a Manifest Zone to Thelanis. Crawing her way out of the ground, she presented herself a large number of Fey who were amused by her insistance that she was one of their loyal followers. Wynessa was promptly warped by their magic into the image of a Dryad and taught the genuine secrets of Greensinger Druidism.

This would be a happy ending for a dreadfully wronged woman, if not for the fact that Wynessa was driven insane by her ordeal. Never that stable to begin with, Wynessa almost immediately returned to Sharn after finishing her apprenticeshp and proceeded to poison Lord Woodrow's entire cult. It is unknown what happened to the Professor himself, but some suggest that Wynessa turned him into a man-eating plant and still keeps him as a pet.

The number of terrorist attacks by the newly renamed 'Razorvine' are fairly small so far. She tends to favor small targets like rich, wealthy, bachelors or destroying particularly offensive Cannith factories. So far, the authorities have mostly dismissed her threat (to their peril). She has actually done far more damage than most couple ever imagine by funding extremist sects and causally disposing of her jilted lovers with poisonous kisses. This is all building up for what she hopes will eventually be the end of Sharn and the start of the destruction of modern civilization. It is only a matter of time before her activities begin to escalate and the entire world knows the wrath of a woman scorned.

Razorvine
Neutral Evil Human [???] Female Greensinger Druid 8

Wynessa's vengeance is not satisfied by her mentor's death and somehow she's become warped enough by her ordeal enough that she believes that she's been "chosen" to tear down civilization and restore it to its natural verdant state. The Ashbound or Children of Winter might normally agree with such goals but she is driven by a burning misanthropy that prevents any long lasting alliances from forming. Worse, Wynessa is a hypocrite in many respects and often finds herself craving the luxury of her socialite past. Thus, she usually builds her Druidic temples in the middle of Sharn or other cities for easy access to pleasure.

Wynessa Summersby has learned enough of disguise and shape-shifting that she can slip into high society easilly enough in-between her terrorist attacks. Most men are eager to give her whatever she wants (and some females as well). Razorvine uses these fools to line her own pockets and fund her research into increasing her own druidic powers. Despite being educated by the Fey, Wynessa has very little contact with the rest of the Greensingers and must now attempt to learn more about her burgeoning powers on her. Those few members of the sect who know about her can summarize their opinions with a simple "I understand why she's mad but she really needs to lighten up."

Personality: Wynessa relies on her fabulous beauty and charming personality to get what she wants in most cases. Wynessa is almost incapable of returning affection and assumes that any display of love is just one partner or the other fooling themselves. She's susceptible to flattery and naked appeal to lust, though the later runs the risk of her causally poisoning her lover afterwards.

She is not wholly evil, despite how deeply disturbed she is, and can occasionally be compelled to spare obvious innocents and turn her wrath against any other evil party that is clearly destroying the environment (Merrix the Younger is one of her most hated foes-despite the fact that he doesn't even know she's alive).
#11

nexusdragon

May 11, 2008 18:32:17
So would this make the man bat a half dragon?

I was more thinking a researcher of the Prophecy who pursues the path of the Dragon Disciple. Bit of a change in that he would constantly be in the form of a dragon-man, but you could use something like split personality or an evil artifact that can take control of him to justify his feral periods. Perhaps it is an artifact from Argonessen that gently nudges him on the path to Dragon Disciple and when he fully manifests the power, it takes control of him to wreak havoc. A couple of Will saves later and he is in control. Give him a naturally weak will and you have a tormented villain who doesn't want to be one and isn't some of the time. I may write that out in more detail later, but several other villains are demanding a bit of think time.

I have to admit that the idea of putting Batman in Sharn is brilliant but only means that I will never get anything done until I do most of the DC universe . . . and then I will have to do Marvel and maybe even Image. Thanks for giving me an awesome new thought project!
#12

Charles_Phipps

May 11, 2008 19:05:28
Looking forward to your write-ups.

I think Batman works for Eberron better than most because most of his meta-human villains operate within the 13th level or so limit that is mostly enforced on Eberron. It'd be hard to replicate Superman in a world like Eberron but Batman is certainly not going to break the campaign setting.
#13

dragoondarkfire

May 11, 2008 21:05:15
Here's an idea.
_________________________

Hassin d'Deneith

Neutral Fighter 3, Expert 4, Paladin 2

Deneith works on two levels. That of sell swords and mercenaries and that of law bringers and justicars. Hassin had enough ties with his house that when he decided to work with the city watch for the rest of his career. There were little to no objection for the persuasive and charismatic young solder.

Hassin spent much of his time in the watch as a straight officer. Becoming sort of an epitome of law and order in the realm of the corrupt watch. Because of this he garnered much respect from the other straight watchmen and made a fairly decent name for himself. He was even given the name "Dol Arrah's Right Hand" and was rumored to be a paladin of the sun deity.

This was until things took a turn for the tragic. Hassin wound up investigating a cult of the Dragon Below that was rumored to be in Sharn's lower depths. It was here that he encountered a hoard of Dolgrims and Dolgaunts who had gathered around an evil cleric who had come to acquire the artifact known as Travelers Dice. Hassin had fought bravely against the onslaught and killed many of the daelkyr spawned individuals.

However during his battle with the cleric himself Hassin wound up throwing the cleric and himself into a cocoon of many worlds in the hopes that it would destroy both of them. The cleric was destroyed but Hassin miraculously survived!

The problem was, half of his body had been horribly mutated by the corrupting magics of Xoriat, leaving his left side the young and handsome man he was and his right a horrible monstrosity. Although seemingly cosmetic, Hassin became distraught whenever people no longer wished to look upon him. He was forced to look at himself every day in a mirror and forced to see what he had become.

Slowly Hassin's devote faith and belief in good started to wain. Instead he decided that chance would decide his actions from now on. Hassin carries the Travelers Dice with him and rolls them every time he is forced to make a moral decision. This means that while half the time he's likely to assist Sharn watch or bring criminals to justice he is just as likely to kill random people due to the multiple personalities he has begun to develop.

Hassin has become obsessed with duality and contrasts. To the point that he won't wear clothing that is uniform in color or style. If he wears white on one side the other will be black. If he wears orange on one side it will be blue on the other. If his house is green on one side he'll paint the other side purple. It is simply his nature.
#14

Charles_Phipps

May 11, 2008 21:49:36
Hassin d'Deneith

Neutral Fighter 3, Expert 4, Paladin 2

I really like Hassin and it's interesting to see the choices you made for him. Personally, I think its appropriate that instead he'd have a Chaotic Neutral alignment (Neutral seems to normal for a man who lives totally by chance). I think the Dice are a nice substitute for Two Face's coin and hold some interesting fun connotations for his mood. I assume he's an Ex-Paladin or does he maintain his powers somehow?

Would you mind if I used Hassan in our game?
#15

mystrich

May 11, 2008 22:44:26
I was thinking about this the other day, but I'm don't want to convert it in case I screw up some important detail, so how about a request for the Riddler.
#16

dragoondarkfire

May 11, 2008 22:45:29
Go ahead. And yea I guess Chaotic neutral works but I was just trying to go for a more balanced "he does lawful and chaotic and good and evil things randomly".

As for the paladin thing. He does retain his abilities but they work specially for him. I'd assume that when the dice roll a certain number he has the powers of an anti-paladin but when they roll another number he has the powers of a normal paladin.
#17

chrys

May 11, 2008 23:00:17
whoo nice twoface writeup.

Sigh I wish I new more about batman... I was a marvel kid growing up:embarrass and no DC comic came in to the house.

The only marvel people I could fit in to sharn are the Punisher and Arcade... who was just a nock off of the the riddler... hmmm the Riddler I have a cunning plan.


The Idler ( Elan Telpath 4/ Psi-ficer 5)

I'll do the write up to marrow... maybe I can toss in the mad hatter too:D
#18

Charles_Phipps

May 12, 2008 6:52:34
Lord Chilop, a.k.a. The Vampire Bat of Sharn

Sharn is a city that has numerous urban legends and superstitions. The Black Dragon is one of them given that no one has ever caught a really good look at the strange vigilante. Another urban legend of the Cogs and Lower Wards is that of the Dread Vampire Bat of Sharn. It is supposedly a gigantic creature that swoops out at midnights and drains hapless residents of their blood before leaving them dead or dumping their bodies in the bay.

The legends have elaborated on the legend with various mutually contradictory origins for the creature. The most common story for the creature's origin is that it is a terrifying ancient Dhakaani vampire that is leftover from the days of early Sharn and prowls the ruins of Dolsharn until its hungry. Others attest that Lord Chilop is actually a small collection of Dire Vampire Bats that arrived from Xen'drik and have taken up root in some of the higher towers, feasting on their prey and leaving them mostly dazed rather than dead. Others whisper about the dread disease of Lycanthropy and the possibility of a True Werebat in the city, spreading its terrible curse.

In factuality, Lord Chilop is actually a mixture of older legends that were probably based on their own half-truths. The current source of legends is not any of the above things but the result of all too human greed and arrogance. The most recent series of attacks and murders are the result of Doctor Heinreich Sturbridge's attempts to improve the lot of mankind mixing with his own more selfish motivations.

Doctor Heinreich Sturbridge is a low ranking employee of House Jorasco that could never advance very far in the healer's craft without being a halfling or possessing the mark. However, Doctor Sturbridge also lacked the piety to become a cleric and thus was reduced to becoming a lowly healer that relied mostly on herbalism mixed with crude surgical methods to treat those in need. Desiring the kind of fame and wealth that are almost necessary for anyone of even modest aspirations to glory in Sharn, Doctor Sturbridge became obsessed with finding some way to create healing techniques that were not yet knownt to House Jorasco.

Doctor Sturbridge actually was onto something when he began investigating the properties of the blood and the possibilities of transfusion. However, he went well beyond any safe scientist's estimations when he used concentrated magical energy waves from Dragonshards mixed with chemically enhanced blood of Shifters to try and produce a super-strong (but cheaply made) Potion of Healing. Worse, he tested it on himself after the effects seemed fine on his bat subjects.

The resulting effects have given Doctor Sturbridge a horrible curse that has made him a murderer many times over. His skin became chawk white, his eyes are perpetually bloodshot, and he has all the appearances of a vampire (though his reflection quickly sets most at ease). Worse, he has a never ending hunger for human blood that eventually overwhelms him and brings out a sinister side of his personality that will do anything to satiate it.

Aware that he would be killed if his needs were found out, Doctor Sturbridge gave up a large portion of his meager fortune (and embezzeled more from House Jorasco) to purchase a special Cloak of the Werebat that allows him to assume the form of a Dire Vampire Bat. He then uses his modest magical talents and his burgeoning skill at sneak attacks to prey on the less fortunate in the city. He is far weaker than a regular Lycanthrope or a Vampire and cannot infect others but his willingness to run away mixed with careful foreplanning means that few suspect they face anything but a genuine monster.

Lord Chilop also has tried to sparse out his feedings by killing already dying patients in House Jorasco and storing blood that he removes. Unfortunately, his hungers have gotten the better of him enough that people are starting to notice. Ironically, it is probably his embezzelment that will bring down the investigators towards him more than the literally dozens of deaths he's already caused.

Doctor Heinreich Sturbridge
Lawful Neutral/Lawful Evil Male Human [Cursed] Wizard 3/Rogue 2

Doctor Sturbridge is a operator of magical machinery and clerk at the largest House Jorasco Healing House in Sharn. He is a disquieting looking man but has recently taking to wearing make-up and gloves to cover up his corpse-like parlor (unfortunately all of the staff remember his earlier appearances without it). He spends most of his time in the laboratory now a days, researching the properties of blood. It is here that he attempts to look for some cure to his horrible affliction.

Peculiarly, some his advances have already started to save lives as they've been proven quite brilliant. It may be only a certain amount of time before transfusions and chemical cures for blood diseases are common place thanks to him. That is, if all of his work isn't discredited as the product of a serial killer.

Personality: Doctor Sturbridge is wracked with guilt over his many murders and beginning a nervous breakdown. Thus, he acts flighty and aggitated at all times. He also seems obsessed with his work and will quickly return to it if he is seperated from it for any lengthy period. However, when his hunger is unable to be satisfied for a day, his personality undergoes a dramatic change. Doctor Sturbridge becomes more confident and cruel with a seeming godlike thrill from hunting down his enemies.
#19

chrys

May 12, 2008 12:06:58
The Idler ( Female Elan telepath/ Psi-ficer 4/5 )

The person know as the Idler was once a male changeling that worked for the dreaming dark in Sharn… that was until the quori he was working for ran afoul of a few his comrades. And so the Deal with two ’bird with one stone’ the fused them both together in to a Elan. They then Left the newly for Elan for dead deep with in the bowls of sharn.

About a year later the figure now known as the Idler (named as the reidian ’sin’ of Idleness) began attack on Reidain business and even the embassy its self using a combination of mental powers and odd devices to trap his targets in games, plays and other leisure time actives.
#20

rania

May 12, 2008 20:09:41
Least now I know where the Cajun warlock with a quarterstaff and blasts that look like playing cards came from though. ;

WIN.
#21

Edymnion

May 12, 2008 21:40:19
Personally, if I were going to do the Man-Bat, I would start with a cross between the Batman version and Doc Conners (aka the Lizard) from Spiderman.

Have him be a Cyrian Artificer that was on the outskirts of Cyre when the Mourning struck, say half in and half out. As a result, one arm became withered and useless. Some say that the Mourning touched his mind as well, and he became obsessed with regenerating his lost arm, which no normal magic could touch.

Over the last 3 years, he's been doing research on monsters that can heal their own wounds at advanced rates, and was most astonished at the drastic physical changes produced by lycanthropes, along with their healing abilities. Early prototype potions based on Shifter blood granted him single uses of their Shift ability, which restored his useless arm to full functionality. The problem is that each shift would only last at most a minute, perhaps two.

He became obsessed with getting his hands on a sample of real lycanthropic tissue to distill a permanent potion from. From underground channels, he got what he was looking for, a piece of a legitimate lycanthrope, although it was so bloody and misshapen that what kind of 'thrope it came from was impossible to tell.

He makes his potion, and in the process infects himself with true lycanthropy. Now each full moon (and with 12 moons in the sky, thats fairly often) he transforms into a were-bat. The bat retains enough of his mind to remember that it was the blood of a 'thrope that made it, and it keeps the desire to return to being human. The two combine into a sick amalgamation that drives the were-bat to believe that human blood can make it fully human again.

By day, he works on more "normal" ways to break his curse. By night and full moon, he takes wing for human blood.
#22

Charles_Phipps

May 12, 2008 21:57:04
Actually, my version is a combination of Morbius the Living Vampire and the Man-Bat.
#23

rania

May 12, 2008 22:11:07
Actually, my version is a combination of Morbius the Living Vampire and the Man-Bat.

I knew it!
#24

Charles_Phipps

May 12, 2008 22:21:04
The Idler ( Female Elan telepath/ Psi-ficer 4/5 )

Interesting Batman-esque villain. I really enjoy the idea of someone whose crime is to trap people in games and essentially Sloth. Very nice potential adventure hook.

FYI--- Alternate versions of created characters are also welcome!

So, just for my education, any of the write-ups especially work or are some of them not working for you? I'm always interested in feedback and what works and doesn't work in an interpretation.
#25

Charles_Phipps

May 13, 2008 6:25:51
The Polar Bear of Sharn

Along the northern borders between Frostfell and Khorvaire, a Orc interbred with a Shifter and produced a particularly stocky and repulsive child that almost everyone looked upon with disdain and disgust. The creature was known as Othar Wintercrag and most individuals considered him a being that could only survive at the very edge of the world.

Othar would disagree.

Had Othar been a less intelligent creature then he almost certainly would have been content to pick a harsh living from the sea and probably attempt to steal a mate as the greatest of his crimes. Instead, Othar devoured what minimal knowledge his parents had and soon started thinking of different ways to escape the disgusting hardships that were a matter of fact in the North. Othar did so by learning to take what he wanted using his strength and building larger networks around himself until he was in charge of one of the largest pirate fleets in the North. That all came to a crashing end when one of the vessels he raised belonged to the Emerald Claw.

Othar was dragged in chains before the Lich Queen of the Emerald Claw, herself. Erandis D'Vol was in a bored mood that day and allowed herself to listen to the deformed little man before her. After much begging, pleading, and bargaining; Erandis became actually interested in the peculiarly erudite barbarian. Deciding that the Emerald Claw had an ample supply of muscle but far less in brains, she sponsored Othar's education in Morgrave University and gave him the modest period of ten years to prove himself valuable to the organization.

One would argue that Othar has suceeded beyond her wildest dreams.

Since graduating from Morgrave University, Othar has successfully proven the maxim that it doesn't matter what you look like so long as you have money. House Wintercrag is almost certainly destined to become the Sixty First of Sharn's Families, presuming that everyone is correct in that none of the existing sixty will let him marry into their own ranks. He has made a splash on the social scene and seemingly gained an almost inexhaustible amount of gold to continue increasing his control of Sharn businesses. The King's Citadel has already begun several investigations but has so far turned up surprisingly little illegal activity (most of the Sixty engage in something nefarious at various times, that's just business in Sharn). At most, a few suspect he's a facillitator for various crooked organizations but are unaware just who he works for.

In truth, Othar "The Polar Bear" Wintercrag is rapidly becoming the most powerful agent of the Emerald Claw in Breland. He is not interested in raising undead armies or conducting unholy rituals to destroy Parliament, instead, it is his role to attempt to gain the money for others to be able to handle this. Emerald Claw pirates turn to Othar's burgeoning network to fence their goods while the gold from various supporters of the religion (usually Karrns) is melted down into untraceable Brelish currency. Othar uses this money to purchase the latest Cannith made arms for the Emerald Claw and has even managed to get House Lyrander to sell them a decommissioned airship or two. All is well, right?

Wrong. Othar more than anything wants to see the Emerald Claw destroyed.

An unbeliever in the blood religion of Erandis D'Vol, Othar is aware that the secret society of fanatics and soldiers is a ticking time bomb of insanity. While he's made his start in Sharn with Emerald Claw money, he actually loses a substantial portion of money each quarter as his superiors demand whatever their latest scheme requires. The sudden losses of wealth are enough that his infestors will eventually come looking and he'll be almost certainly hung for his membership in the group. This has required him increasingly relying on building up his own network of thugs to 'dispose' of people poking too much around his businesses and he's becoming a crime boss almost by accident.

Othar has thus begun a dangerous game of building his own power base in the Underworld and government in eventual hopes of making a break from his parent organizations. Othar has started making private arrangements with the Aurrum (whose philosophy is far more in line with his own), House Daask, House Boromar, and Merrix D'Cannith for substantial bribes and various crooked deals. He's also begun gathering information on the Claw for turning over to the government, hoping he can injure them enough that his position will be secure afterwards (it may only work because Erandis respects a good betrayal). In the meantime, he's ironically begun to use the Claw more liberally in order to strengthen his own private position and its likely to become a very important part of the Sharn underworld in the immediate future.

Othar Wintercrag
Neutral Evil Male Shifter/Half-Orc Barbarian 1/Rogue 1/Aristocrat 4

Othar Wintercrag is a hairy, beastly, looking man with snow white mutton chops and huge eyebrows plus a face filled with shark like teeth. Given his hands are more like bear paws, its no wonder that many people have nicknamed him the Polar Bear. The fact that he puts himself in the finest of colognes and tailor made suits doesn't disguise he's a violent wild animal in appearance.

Othar Winterscrag runs (mostly) legitimate businesses in land, manufacturing, and shipping. He squeezes every last penny and all of them are run with the bare minimum amount of upkeep and the maximum amount of labor squeezed out of the people below. All of them are highly profitable but their gains have been erratic (enough that some have private Inquisitive agents checking to see where seemingly productive years turn only minimal profit). However, he's already surrounded by an increasingly large number of goons and his methods for acquiring these businesses have grown increasingly more illegal as time runs by. He's also become involved in the cities' smuggling trade and international weapons sales, the later punishable by hanging in Breland.

Othar, himself, lives in absolute luxury and spends most of his time frittering from one party to another when he's not handling almost all of his legal work with his hand-picked tireless set of accountants (all Emerald Claw Mummies).

Personality: Othar apes sophistication surprisingly well. He is educated on a wide variety of subjects and has a photographic memory. Often times, he'll break into descriptions of random facts (particularly about Frostfell) that are meant to show off his Morgrave Education but sound like they come from a dictionary. He is a flirt and a lecher but usually is only able to lure women to his bed with substantial amounts of private payment.

Othar is a brutal and sadistic murderer at heart, though. When his anger is roused, he usually responds in a violent manner and his methods of dealing with foes tends towards the absolute sadistic (he is said to keep a set of Sahuagin Dire Sharks underneath his home as just one of the ways to dispose of his enemies).
#26

chrys

May 13, 2008 11:07:34
... was the the Penguin or MR. Freeze

I think MR. Freeze should be a Gnome who was working in the Magma pits below sharn and some how fused himself with a Magma paraelmental... could also make a evil Team based on that (the anti-4, Clayface, Freeze, livewire ( super foe) the radtion guy from batman beyond)
#27

rania

May 13, 2008 19:31:16
... was the the Penguin or MR. Freeze

I think MR. Freeze should be a Gnome who was working in the Magma pits below sharn and some how fused himself with a Magma paraelmental... could also make a evil Team based on that (the anti-4, Clayface, Freeze, livewire ( super foe) the radtion guy from batman beyond)

Sounds more like the Penguin. Mentioning that other guy brings back bad memories of that TERRIBLE movie....
#28

Charles_Phipps

May 13, 2008 19:56:26
It's the Penguin.

Mister Freeze as I envision him is a fundamentally tragic and cold character while this is more a deformed gangster. The joke of the Penguin being he's a sane but ruthless mobster with the appearance of a psycho.

If I had to do Mister Freeze, I think it'd be interesting to have him be a type of unwilling undead.
#29

chrys

May 13, 2008 20:14:20
what movie ( they made poisen Ivy ugly )

hmmm I see what your talking about with Freeze ... and Awakened Chillborn from karnnath with some items or extra powers.



Hmmm hows about this one I was thinking of it earlier.

The Blessed ( warforged scout sword sage(shadow hand and setting sun)/ juggernaut ... I don't know the levels or even if it would work...)

The Blessed is fanatical devotee of the Lord of Blades... even thought it is small in stature he has trained his body to be the most leathal weapon there is.

It started it's run as a fast moving unit in the thane army... until it was left for dead on the battle feild after the day of mouring. Days or weeks pasted before it was found by the Lord of blade and repaired ... after that he devoted its self to the Lord... even going to pain full training and body modifactions.

He now acts as a spy and assassin for the Lord in Sharn.

Ra Al'gouh mixed with Bane
#30

Charles_Phipps

May 13, 2008 20:26:21
It's an accomplishment making Uma Thurman unattractive.

AND Poison Ivy.

Batman adaptions seem to have this power.

We'll have to work hard to undo that for The Shifter.

I mean, Catwoman
#31

chrys

May 13, 2008 20:43:48
see I didn't want to make the catwoman a shifter ... to easy... I was think a Rakshasa based Tiefling still have all the cat parts with out looking like Mel Gibson ;)

Plus in that one cartoon that was based of the isle of Dr. Manrou she did get turned in to a tiger.
#32

Charles_Phipps

May 13, 2008 20:52:29
I'm one of those guys who don't believe all Shifters have to be ugly. Plus, the Inquisitives indicated that some Shifters are actually attractive rather than rejects from Wolverine's Family.

A High Charisma shifter can be beautiful IMHO. Probably moreso than a Tiefling if the 4E versions are any indication.

Bleah.

But good point.
#33

chrys

May 13, 2008 21:14:14
Oh I agree with you all my shifters look like more human furries :D

I like the stat for 4e Tiefling... but I'm changing how they look.

But I can pitcure...

The Rahja (yes I suck as spelling) as a Rakshasa based Teifling Warlock with Cat based pact and some theif training
#34

rania

May 13, 2008 21:41:02
It's an accomplishment making Uma Thurman unattractive.

AND Poison Ivy.

Batman adaptions seem to have this power.

Face it, it's hard to make anyone seem badass when they're in a cape with a dorky-looking mask and have a name that makes them seem like a baseball devotee. The fact that ANYTHING even vaguely related to Batman turned out okay is astonishing in and of itself.

And, you know how it's hard to stop laughing after you've heard/read/seen something really funny, even if the next thing is terribly tragic? That kind of contamination is why all other characters in the Batman movies [that I've seen] suck.
#35

Charles_Phipps

May 13, 2008 22:19:53
I think that it's less difficult then you may argue. The Batman costume works fine and so does the Joker. Catwoman's outfit also handled that way as well. Honestly, the Poison Ivy costume is also really just a one piece green bathing suit.

But you're right that something like Mister Freeze would be difficult to do seriously in live action.
#36

rania

May 13, 2008 22:34:25
I think that it's less difficult then you may argue. The Batman costume works fine and so does the Joker. Catwoman's outfit also handled that way as well. Honestly, the Poison Ivy costume is also really just a one piece green bathing suit.

But you're right that something like Mister Freeze would be difficult to do seriously in live action.

...have you ever seen The Incredibles? Or read The Watchmen?

Capes. Don't. Work. For. Superheroes. (Except Superman, and he's so ridiculous already that nothing can make it worse.) Now, for FANTASY-setting characters... THAT's different.
#37

Charles_Phipps

May 13, 2008 22:41:47
While for decoration, that works, in Batman Begins, it's established the cape is part of his gliding ability and necessary for handling all that "rooftop to rooftop" movement. Furthermore, the comic book Batman establishes the capes are made of something that also deflects bullets better so Batman actually has something to cover his face with when the machine guns start firing.

Of course, Batman doesn't WANT to get in extended brawls either. He's a ninja and wants to hit and fade away.

:-)

I believe Superman wears a cape for helping navigation during flight.

Really, Watchmen and the Incredibles harp about only ONE small absurdity in the realm of them.
#38

rania

May 13, 2008 23:03:09
While for decoration, that works, in Batman Begins, it's established the cape is part of his gliding ability and necessary for handling all that "rooftop to rooftop" movement. Furthermore, the comic book Batman establishes the capes are made of something that also deflects bullets better so Batman actually has something to cover his face with when the machine guns start firing.

Can't he just get an energy shield? It still looks silly. But, I guess the stupidity of his costume is directly proportional to the suckiness of the movie; I don't think anyone here can find a single good thing about 'Batman and Robin', other than the fact that it didn't go on for any longer than it did.

I believe Superman wears a cape for helping navigation during flight.

...

And how would that make any sense? If anything, it'd detract from it, with all the flapping about.
#39

Charles_Phipps

May 13, 2008 23:07:35
1. Batman and Robin had far worse stuff going around than just the cape (Bat nipples for one sake). But the less spoken about Schumaker the better. Actually, I rather enjoyed both films in a kind of weird eye candy sort of way.

2. I assume it's meant to be something of a straight fabric (like really really really stachy) given it's also prevented debris from falling and crushing people when Superman holds it over people.

But we're now in the Realm of Overanalysis.
#40

Charles_Phipps

May 13, 2008 23:24:01
Traveler's Dice

Traveler's Dice are an object sacred to those who worship the power of Fortune and the Roll of the Dice. While most who crave Good Luck are drawn to the worship of Ollandra, the Traveler draws those who not only wish Good Fortune for themselves but also bad luck upon their enemies. To some extent, Traveler's Dice actually work as a variant of the infamous Deck of Many Things that are also sacred to Traveler worshipers.

Hassen uses these dice constantly, often leading to massive amounts of luck being thrown around left and right. Peculiarly, due to Hassen being tainted by Xoriat, the Dice's luck affects never have a negative result on him where they would for others.

The below lists Hassen's Alignment for the scene when he rolls his dice to determine it and the affects upon the people around him.

Dice Roll Results

2. Chaotic Evil: -2 to all rolls for any Lawful and Good Aligned Characters around him.
3. Neutral Evil: -2 to all Good Aligned Characters around him.
4. Lawful Evil: -2 penalty to all Chaotic and Good Characters around him.
5. Chaotic Neutral: -2 to all Lawful Aligned Characters in the vicinity of Hassen.
6. Neutral: All characters have no change whatsoever to their rolls.
7. Jackpot: Hassen automatically gains a critical success on his next roll. Hassen does what is most beneficial for him at this time, irregardless of alignment.
8. Lawful Neutral: +2 to all Lawful Aligned Characters' rolls in the vicinity of Hassen.
9. Chaotic Good: +2 to all rolls by Good and Chaotic characters around Hassen.
10. Neutral Good: +2 bonus to all rolls by Good aligned characters around Hassen.
11. Crap Out: Hassen gets a critical failure on his next roll. Hassen does something thoroughly irrational and self destructive.
12. Lawful Good: All Lawful and Good characters around Hassen get a +2 to all rolls.

OOC: I hope DDF likes this write up.
#41

rania

May 13, 2008 23:27:33
1. Batman and Robin had far worse stuff going around than just the cape (Bat nipples for one sake). But the less spoken about Schumaker the better. Actually, I rather enjoyed both films in a kind of weird eye candy sort of way.

2. I assume it's meant to be something of a straight fabric (like really really really stachy) given it's also prevented debris from falling and crushing people when Superman holds it over people.

But we're now in the Realm of Overanalysis.

Sure. Let's agree to hold differing opinions on those two superheroes.

But Eberrron rocks, 'kay?
#42

chrys

May 13, 2008 23:42:52
Hmmm not really batman ish but there is suposied to be a watchman movie comming out and the faceless guy looks petty cool.

Anywho...

The Silver Torch Squad

a group of warlocks that have pleaged there lives to the silver flame; spreading and defendeding its ideals to call corners of eberron. It is lead by and awakened Duck named Spiffy (Warlock 6/ Good warlock PRC that was in complete mage whose name I can't rember 5/ Bard (comdey) 1) that Jailbait... Jeala keeps as a pet.

In a speacial ritual that must be peformed once year they burn there hands in a silver colored flame; as long as there hands are silver they can use extra invocations... but can't effect any thing that is made out of cold iron or is the color pink.


Yes the duck is because daffy is part of the green lanter corp.
#43

Charles_Phipps

May 14, 2008 0:13:10
The Tale of Professor Icicle

Doctor Hanas Frostbrand was a Professor at Morgrave University's branch in Cyre. A practicing wizard, he was more interested in the practical sides of magic than he was in attempting to gain unlimited arcane might. Doctor Frostbrand was especially interested in the properties of Negative Energy and Cold with their possible uses for beneficial study. While controversial, his research was designed around the idea that life force could be transferred to figures who were already theoretically dead and in stasis due to cold and thus result in their healing via Necromantic methods.

Doctor Frostbrand had a reason for this as he was a figure dying from the Choking Sickness that afflicted many former veterans of the Last War. Unable to afford the expensive cures given by House Jorasco and far down from the miracles offered by Priests to the truly religious, Doctor Frostband trusted in his own magic to cure himself. By coincidence or fate, he was conducting one of his experiments in a tank when the Mourning happened. After he awoke from his tank, he found his entire body had been transformed and he was no longer able to qualify as human. Whether this was because of the Mourning or his own experiment going disastrously wrong is anyone's guess.

Professor Frostbrand wandered the Mournlands for the better part of a year, often being assaulted or driven away by human beings that encountered him. They had become used to undead and the idea of one that wished them no ill was something that none of them could stomach. He watched, from a distance, many of his people slaughtered by the Valenar and others treated as vermin rather than homeless refugees. It was then that he encountered the Lord of Blades during his wanderings. Strangely interested in the intelligent undead, The Lord of Blades shared his research with the Professor and provided him the magical items necessary to pass for a human being plus harness his awesome strength. In all likelihood, this uncharacteristic generosity was because the Lord of Blades needed the help of an intelligent wizard during the early days and he assumed that eventually Frostbrand would turn his technology against the rest of humanity out of bitterness.

The later is certainly correct.

Doctor Frostbrand has spent the last two years travelling across Khorvaire and seeing the horrible treatment that Cyreans must endure. Unable to feel emotions and conscience like he used to, he has become motivated to alleviate his country men's plight as a way to preserve his diminishing humanity. It is a struggle that is destined to failure as Doctor Frostbrand knows that immortality and being charged with negative energy have always resulted in their subjects slowly degenerating to cruel madness.

Currently, Professor Icicle (as the Sharn Inquisitive has dubbed him) is operating out of Sharn due to that city's relatively high Mourner population but ample supply of individuals who hold them in disdain. His attacks have a sensational element to them that has caused quite a few Mourners to adopt him as a hero, at least from a distance, while others believe that the Cyreans should be punished as a whole for their sponsorship of a terrorist (particularly in the King's Citadel). In the end, his undead status has made the Crown place a thousand gold piece bounty on his head. It's a bounty to be collected with his destruction rather than capture.

Professor Icile
Lawful Neutral Male Mummy [Human] Wizard 5/Elemental Savant (Cold) 2

With the aid of a powerful Wand of Frost that naturally recharges by exposure to his skin at a rate of 1 charge a day and a powerful enchanted suit of plate armor that gives him the equivalent of Girdles of Giant Strength and Gauntlets of Ogre Power plus a +3 bonus yet does not interfere with his magic (one of the most brilliant innovations by the Lord of Blades but sadly one that will not work for anyone but Frostbrand), he is a fairly formidable enemy to most of the people he encounters.

Hanas uses A Ring of Invisibility and a Hat of Disguise provided by the Lord of Blades to disappear after the many robberies and terrorist attacks he's conducted. All of the money he steals goes to help poor and disadvantaged Cyreans while the attacks are against those he feels have wronged Cyreans. All of the people he's killed, so far, have deserved it but he doesn't do a very good job of checking facts as to who is really harming Cyreans and not. Also, he's growing increasingly bitter about his lack of anything resembling human connections. Cyreans still fear and hate the undead, which his true appearance is almost impossible to disguise as anything but.

Personality: Doctor Hanas Frostbrand is a cold and calculating individual that is easilly irritated with his surroundings. He has come to expect the worst from individuals and his only real social interaction since the Mourning has been with the Lord of Blades' followers. This has resulted in him adopting a mechanical exterior persona. Those who treat Doctor Frostbrand with genuine human understanding and affection will find him amazingly grateful (though frustration at the fact he's still a monster will eventually take over).
#44

chrys

May 14, 2008 0:18:48
nice I like how he is trying to keep is humantiy ( I thought freeze was just trying to bring his wife back to life)
#45

rania

May 14, 2008 15:02:58
That actually is cool! As an NPC in his own right, not just as a Batman-critter.
#46

dragoondarkfire

May 14, 2008 16:35:14
Wait. Isn't a cape just a cloak?

As long as it isn't bright vibrant green or anything then it perfectly works for a costume. Long as it does what it's meant to do (hide yourself) then it's fine.
#47

Charles_Phipps

May 14, 2008 18:10:35
Of course, Cloaks work much better in Eberron thanks to MAGIC
#48

chrys

May 14, 2008 18:22:40
well how do you think cloaks of char really work... they flutter in the wind enough to make people so confused was to why your wearing it that they think you look better.
#49

Charles_Phipps

May 14, 2008 18:31:00
Spiderman wishes he could pull off a cape.
#50

chrys

May 14, 2008 19:06:17
spiderman can't pull off any thing ( I hate the spider man and the 3 movies only added to ma hate), plus when he was am I clone or what phase he did have a spider web cape
#51

mystrich

May 15, 2008 0:36:09
Rekoj, Exoriate of House Phiarlin (Elf Artificer 8/Bard 2) and Fear-Lyn (Elf Bard 4)

A member of both House Phiarlin's entertainment front and their assassination group, Rekoj sought to combine the two professions. After working his way through the ranks of the House, his immense dedication slowly waned. Spending as much time in study as he did working for the House, Rekoj's superiors quickly became suspicious if he was truly on their side, while others feared he had gone insane like Mordain before him.

The House decided it was best to act and keep as far away from getting involved themselves, and they quickly had Breland's Dark Lanterns informed of a "artificer working on a dangerous experiment in the heart of Sharn." Rekoj was taken by surprise in his enclave lab, his experiments and notes destroyed, and himself imprisoned in Hell's Heart, the hole the worst criminals of Sharn are brought to.

Each of his calculations had been memorized though, and his actual concoction, was complete. It took him only a few days, and a just a few words with guards who saw nothing wrong with giving him potion making equipment as long as they knew not to drink anything. Although, Rekoj's studies had not confined him to just liquids, and the finished product spread as a gas, killing any guard (through a powerful combination of Cloudkill and Tasha's Hideous Laughter) who got in his way as he made his escape. Except for the Black Dragon. Rekoj was only steps away from escape, before the vigilante showed up, and once he realized what was happening, stole the mask Rekoj has made, protecting himself, and exposing Rekoj.

The poison, unlike the on others, didn't kill Rekoj though, and thinking he had died, The Black Dragon left him for dead as Sharn's watch showed up, which, while deforming Rekoj's face into a permanent smile, left his seeking revenge on the Black Dragon.

Although, his former life was not completely gone, at least to his knowledge. Although, his former contacts in House Phiarlin suddenly seemed distant, and sometimes even ignored or avoided him. An understudy of both magic and thievery of his, finally came forward. The House themselves are who had turned Rekoj over, and his former life, he now realized, was gone, and his grudges soon turned to obsessions on revenge and then madness. His House had abandoned him, and the Black Dragon had forced everyone else to shun him do to his appearance. His apprentice quickly left joining him, adopting the name Fear-Lyn, putting her allegiance to Rekoj over everything else, while still allowing her to stay in the House to help him in taking it down.
#52

Charles_Phipps

May 15, 2008 9:44:00
Excellent Joker.

He sounds like a hybrid with the psychotic version and the prankster ones.
#53

chrys

May 15, 2008 10:22:27
I don't like the name Fear-lyn... but other then that I thinks its pretty good.

So this would make the Creeper a Thunni assassin that tried to recuit him for his house only to be use an a test subject.
#54

mystrich

May 15, 2008 13:48:17
I don't like the name Fear-lyn... but other then that I thinks its pretty good.

So this would make the Creeper a Thunni assassin that tried to recuit him for his house only to be use an a test subject.

I couldn't think of a better name to pun for Harley Quinn. So Phiarlin became Fear-Lyn
#55

Charles_Phipps

May 15, 2008 18:29:18
They should be Phobos and Terri (Terror)

:-)
#56

Edymnion

May 15, 2008 19:05:34
Spiderman wishes he could pull off a cape.

Spiderman 2099 had a cape...
#57

chrys

May 15, 2008 19:55:39
I like phobos and Terri...

ehh the best I came up with was Jess'atur or Quip... or how Marie-Annte
#58

demon_paladin

May 16, 2008 14:51:54
I'm loving what I'm seeing in some of these villians, but there's one screaming to be done- Ra's al Ghul. I'm not quite in the mood to do a full background write-up so, here: http://en.wikipedia.org/wiki/Ra%27s_al_Ghul#Origin. Just replace "Gotham" with "Sharn" and "Batman" with "Black Dragon". I'll be a better write-up later. I was thinking tying him to the Rajahs and making him an Acolyte of The Skin.

Ra's al Ghul
Lich Wizard 10/Acolyte of the Skin 10
More later. If anyone else has some opinions on Ras, feel free to share.
#59

mystrich

May 16, 2008 16:14:19
Ra's al Ghul
Lich Wizard 10/Acolyte of the Skin 10
More later. If anyone else has some opinions on Ras, feel free to share.

The point of it being Batman was so the level didn't go over 10 or so, to fit Eberron's Low-Level Theme. Otherwise we could just have Ogre Barbarian 20 for Hulk.
#60

demon_paladin

May 16, 2008 17:08:36
The point of it being Batman was so the level didn't go over 10 or so, to fit Eberron's Low-Level Theme. Otherwise we could just have Ogre Barbarian 20 for Hulk.

Good point. I was aware of this, but I feel that if anyone in Batsy's Rogues Gallery is going to be lvl. 20. I have some reworked stats. I'll post them in a second.
#61

UnderworldLord

May 16, 2008 17:39:52
Ra's Al Ghoul would be best portrayed as a social elitist, probably a member of the house of shadow, and would serve well with levels in artificer, rogue, ninja, or a number of other classes. And he is, by all my recollections, still alive, so he could actually have that fountain of youth. I think it was even statted in SoX. That failing, a DM can always make his own Eldritch Machine or Plot Device for this.

If you do feel the need to go he undeath route, he wouldn't be a lich. He just doesn't come off as very castery to me. Vampire or possibly Necropolitan might be the best bets.
#62

demon_paladin

May 16, 2008 18:19:15
Fine. I'll ditch Ras for awhile. I'll take a swing at a rogue I'm a little more familar with.

Provost Jebediah Crane
Neutral Evil Human Bard 7/Nightmare Spinner 5.

Jebediah Crane has had a fascination with fear for most of his life. Shunned and bullied by the other youths, Crane frighten birds to amuse himself. He became fascinated with fear, to the point of obsession. He graduated from Morgrave wih honors, and began teaching psychology shortly after. Not soon after, he was fired for his unscrupulous methods, such as firing a hand crossbow in class to prove a point. After leaving Morgrave, the ex-provost took a job at Dreadhold, keeping "special" care of the mad prisoners, using them as test-subjects for his alchemical solutions. Recently, he has come to Sharn, in search of new guinea pigs.
#63

Charles_Phipps

May 16, 2008 18:36:09
It'd be interesting if Ra's Al Ghul was a Dragon of the Chamber.



He could also be an outcast Warden of the Wood Druid or an Elf.
#64

demon_paladin

May 16, 2008 18:39:43
There are so many unknowns about Ras, so it's kinda hard to specifically stat him out. The only constants are: Immortal, head of a shadowy organization, and calls the hero, "Detective."
#65

Charles_Phipps

May 16, 2008 18:43:14
Oh and while it's beyond the scope of the thread.

Anything comic-book related can be posted in this thread.

Don't forget to discuss other people's entries though.
#66

chrys

May 16, 2008 19:40:06
I think the Scarecrow should be a Rouge quiri with fear based PRC.


Also I was looking at DC Villians earlier... and man does the Flash get the lamest villains... I mean Calander Man, Tar pit... the Jokerster and the Trickster... Its said when the Stupid monkey and the weather wizard are some of his better foes


Edit: Ra should be a feind
#67

demon_paladin

May 16, 2008 20:31:39
Heres what I have for Ras so far.


Ra's al'ghul

Lawful evil fiendish Necropolitian Elf rogue 3/Wizard 14

Ras's al'ghul began his life in Valenar almost 1000years ago. At a young age, he manifested a Mark of Shadow. Dissatisfied with his tribe's roots in worshiping their ancestors and even more so dissatisfied with the nature of House Phiarlan , Ras left for the city to study wizardry. He was an accomplished wizard, but developed a hatred for human cizilization. In his time studying spells and ancient lore, Ra's al'ghul learned much about the Rajahs and their unholy power in the Demon Wastes.

He traveled to the Wastes searching for a legendary place: The Pit of Lazurus. It is sad that he who bathes in the Pit and lives will gain great and terrible power. Ras did both. then returned to his home village and demanded loyalty from the small enclave of House Phiarlan, and the entire village. Those who refused were slaughter by Ras and his new minions. They became the first members of Ra's al'ghul's "League of Shadows." House Phirarlan has no knowledge of this schism pre-dating the formation of House Thuranni and believes the small vlilage wiped out by Talenta raiders.

Ra's al'ghul's power is great and terrible, but not perfect. He appears as a normal elf, albeit a bit old with greying hair, but not a day over 500. In truth he was made a fiend and an undead when he survived the Lazarus pits. But he has aged since then. If he goes too long with out bathing in the pits, he ages rapidly- 1 year for every week until he bathes again. As time goes on, he must bath more often. Fearing that his immortality was at in end, Ras had a child a little over a century ago - A daughter by the name of Talia (NE Elf ninja 5/ assassin 6)
#68

rania

May 16, 2008 23:50:17
It'd be interesting if Ra's Al Ghul was a Dragon of the Chamber.

That's actually a really good idea.

Any other characters with power and not too much known about them that could be dragons?

...For some reason I'm seeing Magneto as either a) a shifter (not very likely; all that's got going for it is the former persecution) or b) from Cyre. Heck, he could be a Talenta halfling for all it really matters; EVERYBODY got persecuted at one time or another during the War. *giggles at short!Magneto*
#69

mystrich

May 18, 2008 12:11:25
"The Changeling" (Human Bard 4/Barbarian 2)

Originally one of the best actor's to be found in Sharn, and quickly rising to fame in the City of Towers, Tayl Ridier was a crowd favorite. Although, his success in acting, no matter how good he was, could not perfectly mimic a character, and a new changeling who joined the same theater, was his downfall, as quickly as he had come to fame. Just as good an actor, with the ability to literally become his role, Tayl was put to shame, no matter what he attempted.

With the little illusions he knew, he attempted to mimic the ability of a changeling, although found no success, even when he could appear the same, the changeling, Led, was always more comfortable in the role, having been adopting new faces since he was a child. Tayl was eventually forced to leave the theater in shame. Although, his attempts to use his magic gave him similar abilities never stopped, attempting magical formulas, grafts, and more, until the experiments had warped his body and his mind.

On the day of his success, his body now no more than a blob of flesh which he can reshape by concentrating, he returned to the theater of his success in disguise, only to murder Led as he came on stage, in a blind rage.
#70

chrys

May 18, 2008 12:34:13
nice Clay face... better then what I was think about.
#71

demon_paladin

May 18, 2008 14:49:01
Very nice clay-face, but I'd throw on a template like Half-troll, to add to the whole "warped body and mind" thing. It'd also add some very clayface-like abilities.
#72

chrys

May 18, 2008 15:06:41
the only template I could think of would be the psudonatural one...
#73

just_another_user

May 18, 2008 15:23:00
Can't he just get an energy shield?

energy shields need batteries. Too unreliable for someone like Batman. You risk to end uo trusting the shield too much and when it go out you are in troubles. a bulletproof cape don't have this problem.

BTW in another comic he say that the cape make him look like a bigger target, so people that shoot at him, expecially in the dark, usually end up hitting the cape.
#74

just_another_user

May 18, 2008 15:54:54
Ra's ghul: IMHO Ra should have a connection either with Child of Winter or Ashbound, it fits with his idea of killng 90+% of humanity to save the world.
Maybe his longevity could be converted as a liberal use of Reincarnation spells? maybe he have a special item/spell that allow him to always reincarnate as male human. or the Lazarus Pit could be a wondrous location that do exactly that.

Dr. freeze: make him a cold based warlock with a Irian connection, that became such following a failed experiment/the mourning of course.
#75

christopher_perkins

May 18, 2008 16:18:19
Hey, I've made the Q'Barra lizards talk like Cajuns for my entire campaign!

That's freakin' AWESOME.
#76

mystrich

May 18, 2008 16:33:04
Very nice clay-face, but I'd throw on a template like Half-troll, to add to the whole "warped body and mind" thing. It'd also add some very clayface-like abilities.

Ya, I couldn't think of any templates, and didn't feel like making one since this this seems more basic stats with background. I was thinking something more like access to Alter Self while concentrating and immune to critical hits/sneak attacks.
#77

rania

May 18, 2008 20:29:08
Maybe we should make a list of all the really weird templates, because most supervillains are screwed up that way.
#78

Charles_Phipps

May 19, 2008 3:56:46
Superior

In the ancient giant civilization, Philosopher-Artificer Kal-Zor was a believer that their society was on the verge of extinction. Having already witnessed most of their race succumb to the Quori's depredations, Kal-Zor saw the survivors become increasingly arrogant with the use of their eldrich machines. Despairing of the Giants ever recovering within his lifetime, Kal-Zor made preparations to preserve himself and those he cared of from the inevitable degeneration into barbarism that he foresaw.

Kal-Zor placed himself and his family in a Time Stop spell that would unfreeze them after a few centuries. Unfortunately, his spell was sabotaged by jealous lab assistants whom cultivated his position as the giant's chief researcher. Instead of a few centuries, Kal-Zor's family entered a slumber that lasted under the Wayfinder's Association managed to accidentally break the enchantment.

Initially horrified by the discovery that his civilization had been effectively annihilated, Kal-Zor soon decided that it was a far better thing to help the existing ones come to a level of enlightenment that was equal to his own people's achievements. Furthermore, Kal-Zor believed that it would be possible to make sure that they avoided the pitfalls that befell the Giants. To assist in this plan, Kal-Zor decided that he would Reduce the size of himself and his family to live amongst them.

Kal-Zor's debute in the city of Wroat is one that has taken many people off guard. Few know what to make of the figure who possesses such tremendous powers and seems only interested in humanitarian efforts. Kal-Zor has not attempted to hide that he is the last survivor of the Giant civilization but few people genuinely believe him. Nevertheless, he has won himself some powerful enemies by offering his assistance to all beings with genuine need. He has been dubbed "Superior" by the Korranberg Chronicle and the name has stuck.

To be honest, Kal-Zor's efforts have had mixed results outside of his adopted home city of Wroat. The survivors of the Last War are naturally suspicious of a man who preaches universal brotherhood and harmony while a person who professes political neutrality is someone whom most consider worse than a traitor.

Few are interested in his message of peace and several parties (including the diabolical Merrix D'Cannith) are interested in the secrets of the Giant civilization that he represents. Kal-Zor has no intention of releasing the secrets of his homeland until he is sure that Eberron's various peoples are ready for them. Also, there's the simple fact that while his knowledge is vast, even Kal-Zor doesn't know all the secrets of his kind since he went into stasis well before the end of his race's height. For example, he was actually caught off guard by the revelation that giants enslaved elves.

Kal-Zed's daughter and son have both expressed interest in joining him as Champions of the People but Superior has so far refused to share the technology that would allow them to do so. Kal-Zed has no interest in risking their lives in the battles that he feels he must face to make a better world. Kal-Zor is currently investigating rumors that one of the cities of his civilization survived in Xen'drik by reducing itself to a tiny state and that there might be an outpost fortress of his people in Frostfell.

Kal-Zor A.K.A Superior
Lawful Good Male Hill Giant Artificer 6/Paladin 2*

* Kal-Zor's Level Adjustment is +5 instead of +4 due to the fact that he lacks the Charisma and Intelligence penalties of regular hill giants.

Kal-Zed spends most of his time attempting to win the hearts and minds of the people around him. He does this by doing great deeds and helping others in the belief that it will eventually get more people to listen to his 'message.' When he is not doing this, he usually spends his time in the identity of a teacher at Morgrave University. There, with access to their labs and developing minds, he attempts to impart ideas on the next generation of artificers. These ideas are built around ethical responsibility for one's creations and Utopian ideals.

Kal-Zed attempts to aid in his overawing his fellow beings by covering himself in magical items. These include a Boots of Jumping, Bracers of Defense +5, Cape of Flying, A Ring of Protection +3, and a Ring of Fire Resistance. Combined with his natural giant strength, many believe Kal-Zed to be far more formidable than he actually is. Stories tend to exaggerate his invulnerability as well.

Role-playing Hints: You are an enlightened soul on a mission of peace and brotherhood. You look past race, religion, and nationality in trying to spread your mission of justice. Sometimes, you feel quite helpless in attempting to make Eberron a better place. Also, you can't help but be rather disgusted with the behavior of some mortals. Being one of the few survivors of the Giant civilization is lonely and its not beyond you to sometimes seek to go off for long periods in order to rethink your role in the world. Nevertheless, you are a tremendous idealist and draw your strength from devotion to the ancient Way of the Giants.
#79

chrys

May 19, 2008 11:31:41
(including the diabolical Merrix D'Cannith)

I think we all agree that he is the best Lex luthor ever :D


wait does that make LOBster brainac?

Aslo why hill giant and not storm or stone?


Edit: I have a great Idea for the flash, I just need some time to write it up.
#80

Charles_Phipps

May 19, 2008 14:03:41
wait does that make LOBster brainac?

I like the way you think.

Also why hill giant and not storm or stone?

Cause that would shoot his HD through the roof and be too distinctive so when he was shrunk down that people wouldn't mistake him for a human being. Or at least, that was my thought.

Hill Giant is still a PC race, albeit barely.

I could have given Kal-Zor a lot more powers but I think this replicates most of them without busting the system wide open. This, I think, is about the level of the Golden Age Superman with some limited flight powers.
#81

demon_paladin

May 19, 2008 14:43:19
wait does that make LOBster brainac?

I always saw LOBster more as Magneto, then again I'v always been more into Marvel. Which, not that we've opened up to all comic books, I think I'll take a swing at a few.
#82

chrys

May 19, 2008 15:12:35
Blink (the greatest traveler alive!)

Allen D’ Orein was once a normal member of the house that was born in Passage. His was a cousin to the current baron and his mother was a Kalashtar; because of this he was born with psionic powers. He manifested his dragon mark on his 15 naming day much to the delight of his father. And until the end of the last war his life was fine transporting goods and messages around.

After the war he put in a group that was in charge of coming with away to change the luck of the house. He was busy working a newer version of the lighting rail that no longer need tracks or elementals… when a group half-elves busted in and began ransacking the place. In the Final moments of the attack Allen was impaled on the syberis shard that was being used for the engine.

Through a combinations of his psionic powers, dragonmark, shard and his own luck Allen lived through it all by transporting to a special place called the Gateway. When he was there he learned of his new found abilities to control space by channeling his will.

By the time he got back to the real world… two years had passed and he finds that his father and mother are both dead and every one thinking he was. In a fit of rage he blinked all over the five nations destroying the holdings of the House of storms… until he was stopped by the Superior who after a small fight convinced Allen to use his powers for good rather then just getting revenge. For the last full months as Blink, Allen has been stopping crime in the cities of Passage and along the major lighting rail lines… he still tries dislikes any member of the house of storms… and has recently learned that The Kraken and the Storm Caller are also responsible for the deaths of his parents and other attacks on his house.

The Blink (male augmented* human Wilder/elocator/ Blade of Orein**)
* the Shard that was lodged gives all psycopotation powers of the levels he can manifest. But he knows no other powers, it was allows him to teleport to the Gateway (a dimi-plane that has portals all over eberron [the closest thing I could think of to the speed force])

**I’m not sure witch PRC works better right now or if it is possible to get in to both, I’m think over all his level is 10 to 15 (remember Flash is in some cased more powerful then Super)

Blink spends most of his time keeping the peace in passage and along the rail lines. His main foes are the Kraken and the Strom caller, Half elf supremacist (captain cold and weather wizard ). And in the Last few weeks a Female Inspired agent know as Emerald Green has been tailing him.
#83

GreenKnight

May 20, 2008 3:42:25
You know, I actually had a similar idea to this? Except it was for the Palladium Fantasy world, and my idea was to have a PC party which consisted of fantasy versions of the Justice Society of America. So you'd have a fantasy version of Green Lantern (the Green Knight), Starman (the Star Knight), Hourman (the Knight of Hours), Hawkman (Lord Katar Hawke), Hawkgirl (Lady Shayera Hawke), Captain Marvel (The Champion of Light), the Flash (Garrick Fleetfoot), and so on. Damn, I'd still love to pull that off, someday (The idea, incidentally, was to use Mutants & Masterminds rules, NOT Palladium rules. Dear God, how I despise the Palladium rules set).
#84

Charles_Phipps

May 23, 2008 6:28:22
Impressive, I really like Blink!
#85

chrys

May 23, 2008 13:02:00
Flash was allways my favorite DC hero... because the almost all of them had my last name :embarrass ( it was a little kid thing._\)
#86

illathid

May 25, 2008 7:09:20
Keeping to the original premis of this thread, I had an Idea for how one could stat the Mad Hatter. I'd make him a Blue (a psionic goblin) who some how became convinced that he was Beggar Dane (from the sidebar in 5N). I may do a full write up of this idea later if people like it.
#87

Charles_Phipps

May 25, 2008 10:06:59
Please
#88

illathid

May 26, 2008 10:38:53
Alright, I'm writing a final paper right now, but i'll see if I can get it done and posted latter tonight.
#89

demon_paladin

May 27, 2008 0:41:28
I've got a few cooking up. I'll give the full write-ups tomorrow.

A small adventuring party called together by the Dark Lanterns to fight a hidden enemy. Included in the party is (Venerable Human Ranger 12) One of Breland's greatest heros during the Last War, (Half-elf Artificer 12) a rogue Artificer who built himself an undersea ship, and (Shifter Wizard 7/ Weretouched Master 5) whose dual-nature has overwhelmed him in the form of a split-personality.
#90

illathid

May 27, 2008 16:32:54
Aren't you forgetting the permently invisible changling and reformed female Emerald Claw agent?
#91

demon_paladin

May 27, 2008 20:13:13
Aren't you forgetting the permently invisible changling and reformed female Emerald Claw agent?

Very true. And the bard lich with the phylatchery in the form of a painting that rots instead of him.
#92

mystrich

May 28, 2008 14:37:15
Instead of talking, let's see some of these guys statted.
#93

mystrich

Jul 19, 2008 2:29:42
Someone must be able to think of more. There's hundreds of comic book characters.
#94

mikeloop86

Jul 19, 2008 9:26:55
Leyline

Born in Cyre just before the catastrophe brought on by the Mourning, Leyline d'Cannith was born with several maladies and quirks that upset his parents (a Kalashtar Kineticist 10 {Wizard in 4E} and Human Swordsage 6/Warlock 1 {fighter with Pact Initiate in 4E}). Like his father, Leyline bears an aberrant mark. For his father, the abberant mark allowed the use of channeling eldritch energy through his eyes. For Leyline, it seems enhance his psionic abilities inherited from his mother.

Unfortunately shortly after birth, a rogue agent of the Lords of Dust (for reasons not yet known) introduced the child to a wasting sickness that slowly converts living material into undead material. Seeing this slow process happen, and not knowing what to do, they turned to an acquaintance. Merrix d'Cannith.

Through the use of an eldritch device found in XenDrik and refurbished in Cyre, Merrix, Jaena, and Skott were able to send there child into the Cyre of the future, in the hopes that the advanced age of the most magically apt kingdom would have a means to fight this malady.

Shortly after, the Mourning occurs.

Time passes.

2058 YK

A large warforged, one the size of the giants themselves, finds a child in his throne room. This Warforged has been ruling the continent of Khorvaire since his discovery and awakening in XenDrik, in 998 YK. His adamantine brow drops down to look at the child, in its deformed form, and sees the note written. It is in the language of the warforged's slaves. He detects a large, latent, psionic power within the child. Armageddon has found his herald.

More years pass, as Armageddon replaces the undead flesh of the growing child with warforged grafts, while teaching the boy to harness his latent psionic talent. The boy grows to a man, and learns how to use his psionics to fight the curse, if not destroy it. He eventually learns, through his telepathic abilities and interrogation of his underlings, how he was found, how Armageddon came to rule, and what Armageddon's plans are. Leyline finds the note that was left with him, from his parents.

Leyline escapes from Armageddon through an Eldritch Machine, and finds a way back to the past.

998 YK. Leyline travels the continent of Khorvare and XenDrik, looking for clues as to his parents locale, the location of Armageddon or his discoverers, and the means to stop his future world from happening. His Aberrant mark, which covers half his face, glows white hot constantly, too the point of obscuring the pupil and iris of his left eye.

Leyline Hook: "I've seen the future of this world. You're nobody important."
3.5 Edition
Human Warblade 4/Telepath 4/Illithid Slayer 10
Has Abberant Dragonmark that grants him Aura Sight constantly.
#95

snarky_monkey

Jul 19, 2008 10:18:21
This is a fantastic conversion of Cable to Eberron. Nicely done.
#96

mystrich

Jul 20, 2008 23:15:20
4e conversion of Rekoj (the Joker):
I would make him a Fey Pact Warlock level 11-20. His powers specifically derives from his alchemical transformation, and a power with range is instead a thrown poison. As an alternative to Misty Step, when a creature under his Curse is reduced to 0 or lower, they are instead warped by one of his chemicals into a hideous smiling body.

Fear-lyn (Harly Quinn) would be a Rogue of 5 of so, multiclassed into Warlock with the same changes as described above.